Jarkal is a urban busker and has the physique of an agile adventurer with skinny defined muscles. He has neck length black hair that remains as unruly as it was since he was a pup, short black stubble, pointed ears, a thin vestigial tail and clawed hands. Jakal's entire right arm is entrapped with black and white tattoos in classic tribal style a pale coyote on it's haunches about to pounce on a black lion with desert flowers and winds. It is extremely detailed, and hints that it might have taken years to draw upon the flesh. He very much appreciates criticism.
Jarkal's outfit starts off with a simple patched up fabric shirt stitched up with patches of leather, the section of leather on the right breast of the shirt has a few strange bumps, but not enough to be really suspicious of. He also wears two thigh sheaths under a thin belted pair of dark green slacks, two pouches hang on the back of his belt and atop his shirt he wears a large fur jacket made with a lions mane with a few inner pockets, another small sheath and sling for his guitar.
Equipment:
Miniature Lockpicks: A set of small lockpicks made out of thin strips of leather, fossilized maple and dalacite heads.
Garrotte Wire: Thin piano wire primarily used for throttling, not worth mentioning really.
Magical Shackles: Two magical ties that form out of air upon the saying of their name, although Jarkal can summon them, he is not the one that unlocks this pair.
Flashbombs: Inside a pouch are five 20inch ball-bearing size ornate gadgets made out of copper and some sort of fine powder. Upon contact with a surface they explode and should blind anyone in the room.
Smoke Fuses: In another pouch, there are small sticks of powder and long fuses. When struck with fire, they emit a large amount of red colored smoke.
Guitar: A simple acoustic guitar, came with a hand carved guitar pick. No street performer should be without a musical instrument.
X2 Karambit Blades: Two small curved blades with two rings for sliding your fingers though, very agile weapons designed for slashing and tearing. A very deadly weapon with which Jarkal trains everyday with.
Also lint, coiled up rope inside his coat, a deck of playing cards, dice of all kinds, gold dust and a nail file.