A blacksmith-turned-swordsman who is employed by one of the Patronus and works to become a member himself.
Although naturally light-hearted and prone to seeing the humour in a situation, Kento is also very quick to become serious when the situation calls for it. He has morals which leaves him disliking killing, and he will not kill an innocent, however if innocent lives are threatened or the person in question it truly evil, he will not hesitate in ending their lives.
Despite being a Blacksmith, Kento is possessed by a feeling of wanderlust; The blacksmith can satisfy this somewhat by moving his forge from city to city, but the only thing that seems to satisfy the young as much as a finely-crafted blade cooling in his hands, is the sight of a new land stretching out before him.
Kento has a decent set of blacksmithing tools, and the smallest of these tools is kept in a pouch at his waist instead of at his forge, although the tools that he has are only enough for small repairs.
If he expects trouble, Kento has set aside a set of armour for his personal use - it glints a metallic green in the sunlight, and although well built, it is heavy for him to wear still. Despite the full-plate style of the armour, it has been designed rather craftily by the man to be easy to take off and put on, the full armour only requiring 4 or 5 minutes if he hurries, and can be done on his own. Though the armour is good at deflecting most average physical attacks, it has no magical properties and therefore offers very little defense against a magical assault.
As a weapon, Kento wields a long, thin blade that he himself made -and personally considers his best work. The metal he used to forge it required nearly a year's earning to afford just enough for his own sword, and after days without rest or food, keeping the metal hot and layering the blade to make it ever-sharper, he created a sword that any general or duke would be proud to wear. It's metal seems to shine slightly, but like his armour boasts no magical properties. Despite this, it can cut into a boulder without chipping or denting due to it's own hardness and sharpness.
Kento keeps the blade inside of a plain, leathe sheathe, both because he can afford little better and to ward off potential thieves.
Kento worked as a helper for his blacksmith father when he was a child, and learned many things from him, the older man a respected blacksmith in the city that they lived in. When he was 15 however, a sickness swept through the town, killing many including his parents. Leaving his home behind, Kento eventually found his way to an old man who was formerly a soldier, until the loss of his leg forced a career change to that of a scribe. The old man taught Kento to read and write, and housed him. Eventually Kento was taught the basics of swordplay as well, and upon the death of the scholar, Kento used the money entrusted to him by the man to found his own smithy. - and he has become skillful enough through hard work in both swordsmanship and as a blacksmith to carry some small amount of renown in the area that he travels to.