Description
Physical description: Kharma is built well, able to lift a bit more than the average 19 year old. He is 19, as he can remember. He is 5'11", And his stamina has saved his life on multiple occasion.
Personality: Aligned within the chaotic neutral category, Kharma's sense of morality is a bit flawed, while he might make evil decisions, he's not an evil person. He is not selfish, he just likes to have fun. He steals very often, capable of feeling no regret from doing so, and finds himself quite often getting out of sticky situations.
Equipment: Equipped with a semi-automatic high caliber handgun, a 9" kukri, rocket propelled boots, and a retractable cord he can throw and use to climb buildings, swing across valleys, and so forth.
Abilities: Kharma can use his grappling hook attachment for his cord to make getting around a lot easier, scaling buildings, and using it for agile movements in battle. The cord is his main tool, which he has been using for so long it is now on his list of expertise. His boots allow him to ascend buildings with ease, with limited fuel. Equipped with a semi automatic handgun, which he has modified over the years, an extremely reliable and effective weapon, upgrades are still within his search, yet the power and practicality of this weapon is simple and efficient. His knife needs near to no explanation. A 9 inch blade which he has used to get out of situations he found as "too-close", he has made this blade attachable to his cord, which he can swing to maintain range while out of ammunition. He also has a magnet and a flashing light he can attach to his cord. The light attachment may be thrown to distract enemies. Steel toe boots, plated shin and forearm guards, and a flak jacket under his duster coat. a gas mask which needs a filter, and a few protein bars.
Historical Background: Kharma has been fairly kind-hearted over the years, yet just recently his companion, Scout, was beheaded by a fellow human, who later died. Currently, Kharma is still trusting in those who look decent, yet those who seem savage, he takes them as a threat. He made friends easily back in the day, and is working on growing up. His companion, Scout, was a German Shepard who helped him find loot along his journeys, now, Kharma is alone. But not afraid.