©2010 =Felsus of deviantart.
Physical Age: 26
Biological Age: 294
Race: Blood Elf
Significant Relations: Everian/Celestian Staff, particularly troublesome students that she occasionally has to round up.
Height: 6' 1"
Weight: 132 lbs
Attire: Isn't actually as skimpy as in the picture. More practical, generally with some degree of armour. Don't believe the picture. It lies.
Personality: Kiriel is a somewhat snarky and sarcastic individual, enjoying taking bites and stabs at people outside of her circle of association when the moment arises. She is extremely intolerant of incompetence and idiocy, and is quick to show anyone who falls short of her expectations the more personal side of her boot. That being said, Kiriel has a good sense of humour (if occasionally sadistic), and isn't entirely unpleasant to those she considers worthy of her conversation. Of course, for the purposes of her job, Kiriel has to be at least slightly nice to other staff members and students.
Skills and Talents:
- A talented fighter, with swords, staves and axes.
- A keen eye for trouble.
- A sharp tongue.
- A remarkable flair for acting and prose, that has never been explored.
Abilities:
Everian Magic
- Summon Elemental: The mage can summon forth a fire elemental, a storm elemental, a water elemental or an earth elemental. The fire elemental is a small humanoid creature formed of fire, and can control and create fire. The storm elemental is a fluctuating sentient cloud of electricity, that can both shoot bolts of lightning and even use itself as one. The water elemental is a large being formed of the water itself, capable of shifting and contorting, immune to most physical assault due to its liquid nature, though somewhat lacking in offensive power, with only jets of water, and vulnerable to electricity and other magical assault. The earth elemental is a golem-like creature with immense strength and durability, capable of melding with the rock and earth to increase its own size.
- Elemental Manipulation: Traditionally, an Everian mage can only master a single element, and maintain a low level of ability with the others. The same is true for Kiriel, and her chosen element is fire, meaning she can manipulate fireballs, heat blasts, flamethrowers and all the associated powers.
- Pure Arcane: Everian magic also enables the user to manipulate mana in its purest form, described by some particular individuals as 'purple', while others refer to it rather more properly as 'arcane' energy. This allows the wielder to control these fluctuating energies, forming forcefields, pure energy blasts, and the like - though requiring less energy from the mage, as the mana does not need to be focused, arcane attacks and defences tend to be weaker than more refined abilities.
Blood Magic
- Mana Drain: An inherent ability of blood elves, Kiriel can suck magical energy from other casters to power her own magic.
- Mana Burn: An inherent ability of blood elves, Kiriel can turn a spellcaster's mana against them, draining their magic and causing them harm in one.
- Hand of Blood: A learned ability, Kiriel can deliver a powerful attack on contact, draining life and causing dark magic burns where she touches her foe.
Equipment:
- Destruction Staff: A powerful magical stave that can scythe through most physical and magical substances with destructive magical energies released on contact. It has a bladed edge for more physical damage too.
- Two daggers.
- Sword and shield.
History (brief): Originally a student at Everia, Kiriel's aptitude for battle magic inspired her to join the ranks of the academy's battlemages, and her ruthless strength and confidence made her a perfect candidate to rise swiftly through the field ranks to that of captain. Recently, most of the Everian battlemages have been stationed as security detail at the twin academy, Celestia.