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Rahal

Fire, Ice, Grass, Stone, Metal, Water, Wind

0 · 3,450 views · located in The Hangover

a character in “The Multiverse”, as played by DemiKara

Description

Image

A mage.

Name Death Rahal
Alias Ty
Age 14
Height 6' 9” (205.7 cm)
Hair Black
Eyes Ice blue
Gender Male
Species Human
Build Lithe, muscled
Allies Dallas, Torin, Audrey O'Dell, Captain Nathan

Equipment

Offense

A blade that is a gift from Maleficus. This blade wards off the Divine. Those who make direct contact with it have all good stripped from their being for as long as they hold it, leaving them a heartless, evil person. The person has their evil attributes strengthened, can see Maleficus' aura and energies clearly, can see the undead, can see beings which only exist within Maleficus' realm and can persuade them to do their bidding.

If stabbed then the victim suffers. The pain of wounds created by it grows and grows, becoming unbearable. The person bleeds profusely, and eventually tendrils begin to worm their way out of the wound. If left untreated, Hellspawn drones(think black flood parasites) will continue to grow in number, eating away at the person until they are completely taken over and become a mutated, contorted, Hellspawn.

With the death of Maleficus, the blade no longer has this ability. Instead, it cause a wound in which the pain grows and never leaves, even after healing, and the wound is sure to become infected.

Scythe: On it's own, his lowest level of attack. Just your basic scythe, though he is highly skilled in using it to it's fullest capabilities.

Magic: One his most basic magical attacks, Rahal sticks to the four elements he is best with: Fire, Ice, Electricity and Stone.

Thus, he may use fireballs and lightning strikes. He is also prone to using ice needles and encompassing someone in stone.


Rahal is prone to combining his scythe (which he uses as a focus) and his magic. He has the ability to change the scythe blade from it's standard red blade to one rimmed in magic, which each magic a different color. This causes damage related to that element, along with the regular damage thanks to his scythe.

Fire
The scythe is rimmed with a red glow in this state. Fire spreads at the touch of the blade. Especially effective against organic beings.

Ice
The scythe is rimmed with a white glow in this state. Whatever the blade touches is frozen. It has the disadvantage of not remaining frozen long.

Electricity
The scythe is rimmed with a yellow glow in this state. The blade is electrically charged and can transfer that charge by touch, electrocuting whoever it touches. Especially effective against machines.

Flora
The scythe is rimmed in a green glow at this state. Anything the blade touches experiences a rapid growth of ivy and other resilient weeds.

Death
The scythe is rimmed in a black glow in this state. Anything the blade touches is aged twenty years with each cut.


He also has a second attack of a slightly higher level. This one utilizes his ability to rapidly change between the elements. Known as Omni-Slash, this attack consists of magically enhance, rapid slashes with his scythe, each incorporating a different element. The elements occur, without fail, in the following order: ice, fire, earth, grass, electric, wind, fire, stone.

Boiling Blood

This attack is a rather simple one, as far as Rahal is concerned. Learned from his adoptive father, it is exactly how it sounds. Rahal tends to use this briefly on those who annoy him, as it mostly causes pain, though if held on long enough, it can obviously cause death.

Transmorgify
Transforms whoever it is cast on into a frog or a beagle pup for two days, machines immune.

Lava Flow
A superheated burst of fire that can melt most metal, and can easily melt bones as well.

Incubus Charm
Convinces his enemies that he is their lover and that they would willing die for him, if he asked, or fight against their teammates. Can be broken by those of strong will power.

Tentacles
A rather odd attack, Rahal calls up a host of tentacles made of chaos magic to attempt to ensnare his foe. They are warm, and prolonged contact will cause burns.

Optical Illusion
Similar to patterns found online, this illusion is hypnotizing and difficult to look away from. Once the gaze is broken however, it can be hard to aim or focus, as the pattern of the illusion effects all you see for two turns,

Acid Cloud
A cloud made of acid contained in a simple mason jar. Rahal opens the lid and the cloud billows out traveling slowly, after the initial release, which extends twenty feet. This is highly corrosive to organic matter. It is a misty green.

Poison Cloud

Similar to the acid cloud, but poisonous, this induces nausea and fainting, and causes diarrhea as well. Colorless and odorless, it may take a few turns to take effects.


Devastation

This attack can take anywhere between 3-7 or more turns to prepare. If interrupted, it will go off immediately, though it requires being able to cut through the magic to be able to do so. Each turn that is taken to charge extend the radius of the attack by .72 miles, making the seven turn attack having a radius of five miles and a diameter of ten. 

Rahal has only used this attack twice before. Once in training, to proof he could. He released this one after seven turns of prep, as he could feel his iron control on it slipping. The second was interrupted at the third turn of prep, and he discovered that, if he hasn't pushed himself too fair, he is able to pour one final burst of energy into the attack, thought the energy will come almost entirely from than his reserves. It creates the equivalent of a magical H-bomb going off, leaving a shallow (1m) crater in all directions and what appears to be a mushroom cloud of exploded magic.

After this attack, Rahal, though he may or may not remain conscious for a few moments, Rahal is unable to move, remains collapsed on the ground where he stands. In fact, he and a column straight above him are the only non-effected areas of the spell.

This attack literally consumes the magic in the effected area, leaving it barren of ambient magic for six turns. Thus ambient magic users can not cast, while internal magic users can, though they may find it is harder to do so, and their spells may not last as long.

Defense

Rahal can create a shield that can take up to 500 lbs physical force before breaking. He can also create a shield that can handle all but the highest of magical attacks, and a variety of shields that can prevent contaminates from reaching him such as poisonous gasses and such. Unfortunately, he seriously struggles when it comes to combining his shields.


Twin Fire Swords
When knocked unconscious, or unable to defend himself, Rahal is equipped with twin curved blades made of fire that automatically engage to protect him. They move without his consent and have in them the sword wielding ability of a master swordsman.

Animated Scythe
When knocked unconscious, or unable to defend himself, Rahal's Scythe changes from a normal Scythe, to one that automatically defends him.

Teleportation
Recently learned, when Rahal wraps his magic around himself, he the ability to travel along 'roads' of magic and teleport himself to another location almost instantly.


Fortifications

Rahal's robes can deflect most blade damage and projectile damage.

He tends to increase his speed, endurance, and strength while battles.

History

There is an old house set back from the road. A tall wrought iron fence and intimidating gate block the drive. To set foot on the lawn is to invite your own death by trap, and to ring the doorbell is to ask to be slaughtered. There used to be a truly evil family there, whom the gods themselves had cursed. A husband and wives who struck fear into all who saw them, and seven children, ranging in age from seven all the way up the twenty. These children were raised to hate and destroy, to only cause pain and to kill all who crossed their path.

When the youngest child, a boy, turned five he snuck out of the grounds and met another boy about his age. All too happy, the two got to talking and the youngest boy realized how sick and twisted his family was. The years passed and as the boy turned seven he realized that his family was evil and must be destroyed.

So the boy lived up to the ways his parents raised him in. In the middle of the night, silently and using all his stealth, the boy killed first his parents, then all but two of his siblings. His eldest brother, who had honor if blood thirst, he left alive. And his youngest sister, all of nine, he left in their brothers care. The elder brother spirited her in the night so she wouldn't awake to such a a sight, and the young boy, hands bloody, left the house for the streets.

On the streets the young murderer met a fellow murderer. A vampire by the name of Taro. Truly sadistic, the vampire mage took one look at the boy and grinned, taking him in. After hearing his story, he decided not to eat the runt. Instead he took him, introduced him to the family and begin to teach him magic.

When asked what they should call him, the boy looked around at them, and, wanting to leave his past behind, told them his name was Tyrannius. But they could call him Ty. So the youngest boy of the evil family was no longer a hooded figure learning to kill. He became a happy mage's apprentice, bouncing back from the horrors of his early life with all the resilience of a child.

Easily, the boy mastered most of the elements, though he struggled with creating grass. That would come when he was thirteen and exploring the Multiverse. A kind wave master taught him how and gave him a warning. Down that path lied forbidden, life creating magic.

And so, Death continued his training, slowly gaining finer and finer control. Shortly after an unfortunate mishap with an aging spell, Ty was pulled out of the normal time stream by his mentor's father. The God taught him many things, including the creation of life, and a fine control that would astonish everyone. He intended the boy join his pantheon as a God of magic one day.

Unfortunately, this was not to be. When Ty returned to Earth to take his Masters test, he passed with high flying colors. This was not to be celebrated, as the mage's council, distressed, put severe limiters on the now 23 year old's magic, limiting him to basic healing and element crafting. He would be unable to air walk, to transform an object from one thing to another, or a great many things. He wouldn't even be able to call the elements to him anymore.

Horrified by the shackles put on him to suppress his magic to such an extent, the mage vowed to one day remove them, and destroy them all. To that end, the once playful boy became a very angry and bitter man. One day, one day. He would have his revenge.

Rahal's Magic System

First Order: Element calling and shaping.
Second Order: Healing
Third Order: Weapon creation
Fourth Order: Illusions
Fifth Order: Psionics
Sixth Order: Blood magic
Seventh Order: Conjuring/Summoning
Eighth Order: Death magics (Necromancy, etc)
Ninth Order: Life

Ty had progressed all the way to the ninth Order of Magic, only to have to ripped away from him. Cast down all the way to the Second Order when he passed his Masters.

Thanks to sheer will on one manacle, and an attack that cause him to expend the majority of his magic to free himself from the manacle so he could defend himself, Ty is now free of those evil things.

However, he is not free yet. He was approached while relaxing with the love of his life by a mysterious woman and entrusted with an artifact of great power, the Orb of Restoration. This powerful healing artifact was sought by a groupd of people known as the Orsa Terminus, and he joined in with the woman as a Patrons Guardian, keepign the Orb safe.

As he and his nemesis, Maleficus opposed each other, Ty continued on in the path life had set for him, loving a Priestess, however forbidden it may be, and protecting his 'marble' with occasional ease.

Then he was captured.

Captured by a great machine known at Krycis, cementing his dislike of machines everywhere. Now, his survival instincts kicked in on full gear and he agreed to spy on the Patronus for Krycis.

Released, and now a double spy, Ty began to seriously struggle. His mentor, the man he hero-worshipped for rescuing him,disapproved of his forbidden relationship with the priestess, pointing out that he was born of evil, raised of evil, taught in evil, and even used Chaos magic. Eventually he wouldn't even be able to stand her touch! So he should end it now.

Along with this came the loss of his hand, a price paid to keep his life and his cover. The hand was now made entirely of Chaos magic, and had to remain covered ina glove made from human skin. The corruption his magic was causing began to set in rapidly, no doubt accelerated by Maleficus tag on him.

He broke away from the group of Patronus he fought with for their safety and alone now, begin to struggle in earnest, until he declared he could no longer handle protecting the orb. Unable to seek an audience with the woman who recruited him, the mage sought a new Guardian on his own, and chose the former Guardian Whisper.

It would prove to be a poor choice indeed, as the very next day, Whisper killed Dallas. She had been subverted some time ago. Unbeknownst to the Patronus.

Ty lost it! How dare she! How dare she every even hurt Dallas! Already teetering on the edge, Ty fell entirely and began Rahal.

It was Rahal who, as his first act, attacked Whisper with the intent to kill, unleashing his ultimate attack on her to kill her. And it was Rahal who, 'rescued' from those who sought to capture him when he was weak byt Maleficus, allowed the demon to do what he would with him.

Now, he was transformed, through intense pain and the demon diety's spells, into Rahal in truth. More powerful, and less driven by emotions, he listens only to Maleficus, and even then, he listens none-too-well.

But this state did not last long. No, unbeknown to him, the mage's lady love was alive once more, having not truly been dead. she discovered what has happened and managed to capture him in a moment of weakness. As he lay unconscious she and Taima, her guard, begin a ritual to purify his mind.

It succeeded, and though he is still hard hearted at times, he can now once more handle the touch of holy items. The corruption from both his own magic and Maleficus' was gone.

Time has passed. Rahal has a familiar now, and a student. He has an off and on lover, and lived free from the missing Maleficus for some time. But then, Maleficus returned in a new form, and forced his servant through yet another baptism of fire.

So begins...

Rahal's Story

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Rahal grommed even as his blush deepened at the misunderstanding. "I apologize. I misunderstood your comments to mean Dallas, not Taima." He looked slightly curious. "It may be that you are smelling the magic of the seal that taima placed on me?" He offered, uncertain. They appeared to be elves, and as far as he knew that was not an elven talent.

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Rahal glanced between Dallas and her guests, sensing some sort of unease. Glancing closer at the eyes, he noticed the glow to their eyes and raised an eyebrow. "May I ask what you are, if it is not to rude?" He said quietly, moving to take up the spot next to Dallas, slightly protective of her. She could handle herself, of course, but still he worried.

Which was ridiculous, as between the two, she was certainly the better fighter!

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Rahal smiled and wrapped his arms around her, his lips twitching. "Worry not, fair maiden. I'll protect you from the big bad dragons." He promised, looking nothing if not amused. He held her gently, ignoring his own glow. "I'm glad I came by then, if only to be here for you when they did wander off."

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Rahal grinned slightly. "Someone not afraid of dragons?" He teased, unable to resist kissing her nose. "Noe be careful, you tempting priestess, lest I fall for your charm and kiss your forbidden lips."

The setting changes from Altar Room to Wing City Gardens (South)

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Rahal tests his super awesomeness!

The setting changes from Wing City Gardens (South) to Gambit's Bar

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Rahal slipped into the bar, still glowing slightly from poorly drawn in magic. Really, it wasn't quite working, so why the mage bothered, was simply unknown. The man took a seat at the counter and ordered a strawberry milkshake before bothering to look around.

White caught his attention, and he stared at Whisper, wide eyed and in horror. He had killed her. He had brought a mountain down on her head! How by Ra was she alive! No. No this simply wouldn't do at all.

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Rahal growled, canceling his order before the tender could get to it. The angry mage, stalked over to Whisper and slammed his hand down on her table. "Whisper. How the hell are you alive, you worm?" He murmured, magic causing his hair to frizz slightly. "I though I killed you at the bluff."

He told her, interested in finding out...before he killed her once more. She was...different. Healthier seeming. Apparently death could do that to you. Lovely. Just what he would rather not have happen.

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Rahal smirked. "Close enough. I was him. After I killed you Maleficus changed me, made me more powerful." He said quietly. "Then Dallas and Taima...rescued my mind." That was the simplest way to put it.

"So I suppose ultimately, I have you to thank for my power. However, I still intend on killing you."

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Rahal smirked and shook his head, raising a dark shield of Chaos magic on either side to block her from trying. "No. you'll stay, you'll bare your neck like a good dog, and I'll cut you open." He murmured, summoning his scythe. "Then, you'll bleed out." He couldn't forgive her.

Not for killing his Dallas. It matter not that she hadn't, apparently, truly died, just that Whisper had attempted to kill her. Thus, Whisper died.

The logic was simple in his mind.

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Rahal raised an eyebrow. "Why should i murderer. You killed the only person who ever wanted to help you. why should I do anything scum like you asks?" He murmurs, spotting the mark. "Killed her and betrayed her. Disgusting child." He told her, his face reflecting his feelings well. He held his scythe at the ready, unleashign hsi tight control over his magic.

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Rahal raised and eyebrow, spreading his feet slightly to center himself. "It would be itnerestign to watch you try." He told her firmly, calling up magic flame around his scythe. "Very interesting, you traitor."

He paused, thinking quickly. "Tell me. What would your freinds think of that? Oh. Wait."

He smirked. "You killed the only friend you had."

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Rahal raised an eyebrow, having caught the closer of the eyes. He relaxed minutely, dropping the flame from his scythe. "No. I won't kill you, traitor. Instead, I think I'll let you live with the knowledge that all those you came to care for die at your own hands. It's no wonder you have no friends. Not when that's the truth." He said calmly.

"Tell me. How does it feel to be a failure. A failure at being a friend and even lying down and dying." He paused, amused.

"Because, had you truly went there to die, you never would have phased to protect yourself from the explosion, coward."

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Rahal smirked. "Of course. I hope you never forget Whisper" He said as he let her past, looking pleased. "That you are the cause of death for every friend you will ever make. And yet, you are far too cowardly to die as you should." That was...satisfying. Almost as satisfying as thrashing her would have been. Though much less injurious.

Ah well. He couldn't have everything.

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Rahal slipped into the bar, a sedate smile on his face, glancing around, he spotted Dallas, Natalie, and Whisper. Wasn't Natalie still dead?

The poor mage was so out of the loop.

Also, what by Ra was Whisper doing near Dallas? Growling in that he-man sort of way men get occasionally, Rahal stomped over, standing near the trio with arms crossed, an eyebrow raised, and a glare directed straight at Whisper.

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Rahal smiled slightly, his lips twitching as he looked amongst them, before settling his arms around Dallas. "Judging by the four of us, no." He said with a smile, "Natalie. You're alive. Congratulations. I am Ty, though I go by Rahal now." He reintroduced himself happily.

"I'm sure you recall everyone else. I appear to be the only one who changed drastically with my death and remaking."

He looked pleased as could be, though her shot Whisper a dirty look. "You are both aware that Whisper is a traitor, yes?" He reminded none too subtly.

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Rahal shrugged. "I would not mention anything that may be sensitive in front of her is all." He said simply. "Despite your forgiving natures, I find I can not forget her...actions." His expression said it all. Murderer. Traitor. Worthless.

The mage was harsh, but he felt it well deserved. Whisper was too deep in Nyx's thrall for his own comfort.

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Rahal growled slightly. "She killed you. I can not forgive her for killing you, Dallas." He told her firmly, but looked to Natalie worried. That was right, he had heard she had spent time as Nyx's prisoner. Poor woman.

"Your hearts are both larger than my own."

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Rahal shifted uncomfortably and took a seek so he'd feel a little less foolish. Okay. So he had forgotten the immortal fact in his blind rage. And still forgot it frequently when dealing with Whisper, but could he be blamed? Really?

The mage shifted again, in hsi seat this time, a blush on his cheeks. "Yes. Well."

He winced. "I supposed I can help. Or at least avoid...beign cruel to her." That was all he would promise, that he would be less cruel. "and even if you are immortal, my heart, she still tried!"

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Rahal sighed, looking upset. "Forgive me Dallas, please. But your death frightened me in ways you cannot know." He said quietly. "I will...do my best. But she still...I saw your throat slit open Dallas. You had no heartbeat!" there were tears in his eyes at this.

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Rahal closed his eyes to control him and relaxed at the simple gesture. "I fear I lost control of myself in my grief." He said quietly. "And I attempted to kill her. I failed." In a way, that was a good thing, though he was still upset it had played out as thus. she still deserved to die, in his mind. "I have changed, my heart."