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Baemyr Do'zynge

Crix-born drow necromancer that wants to make sense of it all

0 · 258 views · located in Crix

a character in “The World of Gavilla”, as played by RolePlayGateway

Description

Name- Baemyr Do'zynge
Gender- male
Race-Drow
Age- 20


Appearance- He is five foot 9 inches and somewhat on the skinny side with not much muscle. His hair is bone white done in what we can call the typical "emover": spiky medium length bangs convering one eye. This contrasts with his nightshade skin. Baemyr most often dresses in matching black and red duster. He used to have a hat, but it was stolen by a dissatisfied client. He really liked that hat.Baemyr is most often seen in a black duster with small red accents and a simple dark blue vest and white undershirt.

Personality

Baemyr tries his best to be social and friendly but most people distrust him due to his Drow appearances. He often tries to make sense of the world and rationalize the situation, but often fails. Despite having a strong sense of self-preservation, he will risk joining his dead clansmen in order to save what few friends he can make. He is constantly arguing over ethics and morality with his deceased kin who see him as being the odd one in the family. Baemyr can be mercenary at times; he charges by the minute for his hired services but only because he needs every bit. He enjoys the company of the local cat population who are drawn to his presence.

Equipment

He keeps a small knife in his boots and an enchanted poison dagger left to him by his mother in his sleeves, to which only he knows the antidote. Baemyr is most often seen in a black duster with small red accents and a simple dark blue vest and white undershirt. In his duster is a variety of necromantic paraphernalia; grimoires purchased from back alleys and sorcerers, a nathamice (a mineral used by necromancer to focus their energy,) incense and candles for rituals. Also stored is a flask to hold wormwood tea, Baemyr's favorite beverage and vials to hold various liquids.

History

Job- He plies his magic as a necromantic consultant, allowing people to talk to their deceased in the city of Crix

Personality/history- Baemyr was born in the Overlands as the result of a one-night stand between Overland Raiders Sharil and Sabven of the Drow Noble House of Do'zynge. He was abandoned with a knife bearing his name and that of his parents as was custom for bastards in the clan. A blind sage from Crix found him in the country side and adopted him. The sage taught Baemyr the basics of magic until (ironically) a drow raiding party slew the sage when he ventured to another city on unknown business.

Baemyr is incompetent when it comes to physical weapons and is usually quite the pacifist. But when he needs to protect himself, He is adept to the dark magic as befits his people, specializing in necromancy and umbra manipulation. At almost anytime he can conjure the dead spirits of his clan Do'zynge who can serve him by giving tactical advice or possessing other beings and even himself for short time periods. He can even raise a handful of raggedy undead to fight (albeit ineffectively) for him.

So begins...

Baemyr Do'zynge's Story

Setting

Characters Present

Character Portrait: Baemyr Do'zynge
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In the dusk, the moon sat hidden behind a muddle of clouds. The night calm shuffled and jostled like a child waiting for supper or some vague reprimand. The air carried a lukewarm breeze through out the wood. It was scented with the usual: greenery, animal scents, the occasional whiff of refuse. But it was tinged that night with unfamiliar scents; there were traces of magic, faintly detectable but present, and the unmistakable metallic tang of blood. There had been a battle waged and won in these forests and the spirits of the earth and air drank in the offering of decaying earth and crimson water. However, the appeal of the forest was as scantily recognized by a particular Drow as he was scantily clad.

"GAAH!" rang a voice in the night, followed by a trampling of feet. A thin Drow emerged from the undergrowth, nightshade skin blending into the night but revealed by the messy white bangs that hid one of his regalia hued eyes. He was stark naked, holding a black and red duster and pants as well as other personal effects tucked in his arms. His name was Bae'myr Do'zynge, an unusual drow not unfitting for unusual circumstances. The current circumstance had been innocent enough. They quickly soured.

VITH VITH VITH! Where am I? How long was I out! Did she… do anything?!? thought Bae'myr as he fled from the fiend close on his behind. "Come back Drow! I need that fluid! I will rip the organ OFF if I have to!" called a notably disturbed and portly woman who was similarly unclothed. In her hand was a wood axe and her temperament was fierce. I knew 30 gold was too good for just a consultation, cursed Bae’myr. The drow was a necromancer, one who could talk to, channel, control, and even raise the deceased.

He had traveled from his hometown of Crix to the city of Jamestown a month ago to establish a necromancy clinic. Business was uneventful for the first two weeks; little chats with loved ones here and there, helping out the local militia with a murder cases. But that morning, Bae’myr was contacted by a rather large and aged lady promising 30 gold for a consultation done at a grave at the edge of town. Once out of the city walls, the woman clubbed him from behind. He awoke to see the stars overhead as well as large and sagging folds of flesh. Bae’myr promptly threw up a veil of umbra, a magical smokescreen innate to the drow, and fled only to return for his personal effects after he realized that she had undressed him.

“By the abyss, leave me in peace you crazy elg'caress!” he spat over his shoulder. “I require that fluid for youth, drow! Eternal youth!” screamed the hag trailing behind. Bae’myr began to slow down as he outpaced the woman. He heard a final shout far behind him before her voice was lost completely. “You would have enjoyed it toooooo…..” Shivering from the thought, Bae’myr began to look at his surroundings. “I’m in a forest. No map. No idea where. Great,” he sighed. Bae’myr continued on and closed his eyes to concentrate on breathing exercise. Don’t panic. Something will come to you if you just relax and think.

Unfortunately, a decidedly malevolent growth tripped Bae’myr and he stumbled into a small slope that led to a lake where a commotion was taking place. The roll was sloppy and messy, but he managed to keep hold of all his valuables. At the bottom, Bae’myr wheezed a cough from the dust, mud, and filth that clung to his frame and wiped away the dirt from his eyes. In front of him stood a winged figure with a crimson hue roughly in the shape of a man, but with the clawed visage of a half-dragon. He stood about six feet high give a few inches. He had a large sword. He had wings. He had a nightmarish looming stature. Bae’myr was confused, unarmed, and unclothed.

“By Sharess…why me?” Bae’myr moaned.

Bad word for copulate=vith
elg'caress=Female dog
Sharess= Goddess of the Drow