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Lady Irridihwe

"I am the one beckoning to you from the edge, playing among the ghost lights that inhabit the space between light and total darkness..."

0 · 166 views · located in Earth

a character in “The Wyld Hunt”, as played by wakeangel

Description

Image
"I am the night incarnate. While once, long ago, I walked the narrow line of the Seelie, it was never who I am. I am the one beckoning to you from the edge, playing among the ghost lights that inhabit the space between light and total darkness. I am the one who would show you that there is so much more to life than you know...

Am I evil?

Is there truly such a thing?

~laughs dismissively~

I merely see what you do not, cannot, and are afraid to, and I accept it as it is. I walk in the shadowy places, the places you are afraid to go for fear of what dwells there, and I am revered for I am Kyndred."


NAME
Irridihwe
AGE
Irrelevant
GENDER
Feminine

APPEARANCE
Tall and graceful, even among her kind, Irridihwe moves with a preciseness measured to the smallest increment, as if her every gesture was choreographed, mapped out and planned long beforehand. She favors elaborately formal gowns in dark-hued jewel tones, and accessorizes to match with great attention to detail.

Personality

At turns vain and capricious, cunning and cruel, Irridihwe is changeable as the weather and prone to violent mood swings. When pleased, she can sparkle with charm, generosity and wit, but woe to the person who upstages or outshines her.

HUNT STYLE
Irridihwe tires of the lack of challenge offered by humans. So, for the last several Hunts she has amused herself by marking a few chosen humans as her targets. She appears to each one as the night begins, marks him or her with a Kiss and Hunts only them. She has no interest in winning the Trophy, so though others may become collateral damage, she only claims her Chosen as Kills, and kill them she does, feeding off their fear and torment. If no other fey claims those fallen at her hand before the end of the Hunt, they stay dead, casualties of her capricious nature.

The Kiss gives a blue tint to the place marked (her preference is lips) and imparts a small measure of fey: Nightvision, Othersight, enhanced senses and an increased chance at seeing through Unseelie Illusions and Shadows.

MAGIC



Strengths:Illusion, Shadow, Concealment, Dreamstalking

Weaknesses: Dispelled by the light of day or Seelie magic, in a few special cases only by the Seelie High Lord, the Trickster or the Forest King himself.

History

In a time so long past that few remember it, Irridhiwe was Seelie, as were all Sidhe at that time. She and her brother ruled the Dawn and Dusk Courts together, of an accord in nearly all things, one rarely very far from the other. Only they know what truly caused the falling out between siblings, but each rallied supporters to their cause. The feud came close to all out war between opposing factions before the Forest King stepped in and restored order. When the dust cleared, the Sidhe were a divided people. Irridihwe and her Unseelie removed themselves to the great, empty halls of Danann-built Cairn Cannelough, and thus began the long, slow decline of the fey.

So begins...

Lady Irridihwe's Story