Congratulations. You have been selected to attend Hope's Academy for Spies In Training. We have been observing you, and we think you are worthy to receive a scholarship. Please enroll by replying to this message. Make sure you gain your parents permission first.
HASIT.
P.S Tell anyone other than your parents that you received this message, and you won't be attending the school.
All over the world, kids have been receiving this message. Hope's Academy is a school in which potential spies attend. If they aren't worthy, they are ordered to leave the school.
So when tests are coming up, the kids are under pressure. But now, everyone's under pressure.
The school is under a threat of discovery. Can the school continue as normal, or will it be forced to close?
This all rests on three groups. Each group contains three members. Each group must do a different action to help get rid of the threat. One kid out of the nine is working for the threat, and is trying to get the school closed. Can they figure out who is the betrayer? Or will they fail?
Rules
- No GM or PP.
Ages range from 10- 18.
Keep the genders even.
Mail me if you want to be the betrayer.
The groups are Pyro/Aqua/Arga
I will think of something else, just I can't remember.
Romance is fine, just keep it PG 13.
Violence is a part of this roleplay, just don't over do it.
- Code: Select all
Name
Age
Nationality
Group
Personality
Gadgets
Appeareance
Other
Name Keira Knight
Age 13
Nationality Irish
Group Pyro
Personality Keira is a friendly, proud girl. She is a feminist and enjoys watching boys suffering. She is also a tomboy and you will have to strap her to a chair to get her into a skirt. Even then she'll probably burn through it with her laser lipstick.
Gadgets Laser lipstick, iPhone, Lipgloss that when it is rubbed on a surface, any noises made on that surface will register on Keira's iPhone.
Appeareance
Other None