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Faet: Mystic Renaissance

Faet: Mystic Renaissance

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In a world of magic and exploration, a few souls stand out. These are their stories.

5,923 readers have visited Faet: Mystic Renaissance since jorgewaggoner created it.

Introduction

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Faet: Mystic Renaissance

This is a fantasy RPG game based heavily on exploring and adventure. It's all about fun and your characters. It's set in a Dimension called Ethra. In a land that's had a time of prosperity, followed by war, followed by monsters appearing all across the land. Many people worry about these things while others work hard to look on the bright side, and some live in blissful ignorance.

In this world everyone's just trying to get by, some become farmers, guards, but some choose other paths, to be adventurers, warriors, mages, thieves. As these lives unfold before us, we will discover new lands, hidden magics, and maybe even the reason for these monsters appearing.

In this mystical-medieval-renaissance world every player can start separately or join into a party if they chose, the world is a large places, and everyone has their own motives and their own paths.

It's time you discovered yours.


Map:
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Lore:
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Lore is an important part of this game, it not only contains interesting facts, it also contains important knowledge to the game.(The picture is a link^)

Toggle Rules

General Rules:
1. Have fun, if you're not having fun, please just say so and have your character leave in a reasonable, subtle way, or just let me know and I'll write you out in a nice way.

2. While adult things may happen, it's not all about sex.

3. Listen to and trust the FM (Fate Master) FM has the final say, and isn't going to abuse their power.

4. Follow the guidelines for making a character, it's there for a reason.

5. Don't get prissy. No one likes a sour-puss. If you're having bad luck, don't worry, it can't last forever.

6. You are not the 'Hero' there isn't a set 'Hero', there is just a world and the things that happen in it. However, you can be a good or bad person. Just remember everything depends on your perception.

Character Creation:
Here is a blank character sheet to use: https://docs.google.com/document/d/1TF7 ... sp=sharing

1. Choose your character's race:
There are five races to choose from. Each has different perks, as well as sub species.

Humans- Humans are a versatile people, ranging from all shapes and sizes. They can fit well into any class or group and are great at adapting. They have the ability to learn all skills at a good steady race.

Elves- Elves are wise, ancient creatures, who are close to magic and nature. Their wit can help them out of sticky situations, but sometimes it can also get them into them.
--There are three kinds of elves:
Sun Elves- The woods are home for these elves, they live with nature and stay outside most of the time. They can communicate with animals and manipulate plants to help aid them.
Moon Elves- These sophisticated and wise creatures have been using magic to enhance their lives for ages. They are exceptional at all things magical.
Coven Elves- These are dark ritualistic people, they excel at offensive magic and illusion. They can find their way through dark caves while other straggle behind. They can even raise the dead and summon things from... other dimensions.

Dwarves- Dwarves are stout industrious people. What they lack in magical wisdom is made up for in mechanics. They are the best kind of person to have forging your weapons, or leading a excavation into a cave. They are excellent survivors.
There are two types of Dwarves aside from the average:
Magma Dwarves- These dwarfs are amazing smiths, and are as strong as can be. They love a challenge and a good fight.
Ice Dwarves- These Dwarves are more interested in tinkering with mechanics, and making explosives than swords. They are organized, calculated, and proud.

Dragons- No. It's not what you think. These aren't going to kill you and pillage your village. These humanoid reptilian creatures are strong and kind, not to mention wise. They resist most diseases, and can be a valuable member of any guild.
There are two types of Dragons:
Winged- These dragons posses the power of flight, though it may tire them, wings can be used for other things too.
Wingless- These dragons don't have wings, but then have retractable talons, and slightly longer tails that can be more useful than wings.

Vulpi- These furry humanoids got their name from the first of their kind, fox-like humanoids who lived in the wild, worshiped the land, and were closer to tature than eve the Sun Elves. Their instincts are usually spot on, and their speed is unmatched.
There are many subsections of this race, but here are the most common:
Canine Vulpi: These creatures share many traits with feral canines, amazing sense of smell, and heightened hearing.
Feline Vulpi: These share many features with feral felines, and have abilities such as outstanding balance, night vision, and stealth.
Chrioptera Vulpi: These creatures are usually the first suspects of having vampirism, mostly because they look like bats.These amazing creatures can glide through the air, and hear things that some Canines can't even detect, not to mention they can use sonar.

Here are some Tables to help you with your character creation:
http://i275.photobucket.com/albums/jj29 ... 86c848.png
http://i275.photobucket.com/albums/jj29 ... e79a0f.png

2. Choose your class:
There are a total of nine classes to choose from, that are divide in the three categories:
Strength:Strength classes make use of heavy or general armor
Knight- Knights have a steady and balanced increase of strength and defense. They can use Swords, Spears, and Axes.
Paladin- Paladins are amazing defenders, and healers. They can use Hammers, Swords, and Staves.
Warrior- Warriors are one of the most aggressive classes, their strength is something to be feared. They can used Swords, Axes, and Claws.

Magic: Magical classes make use of magic or general armor.
Mystic- Mystics are well balanced magic users. They can use Staves, Swords, and Spears
Battle Mage- These magic users excel at offensive spells. They can use Staves, Katanas, and Pistols.
Monk- Monks are skilled with defense and restoration magic. They can use Staves, Spears, and Claws

Agility: Agility classes can use Light or general Armor.
Thief: Thieves are sneaky, lucky and agile. They can be useful if you want to avoid confrontation. They can use Daggers, Bows, and Claws.
Ranger: Rangers are amazing long distance fighters. They can use Bows Pistols and Spears.
Assassin: Assassins are stealthy killers, only rivaled in stealth by thieves and lethality by warriors. They can use Katanas, Bows, and Throwing Knives (Regular daggers, but them can be thrown).

Here is a table to show you the bonuses of the classes:
http://i275.photobucket.com/albums/jj29 ... 8734eb.png

Notice: These are the starting classes, as your character grows and travels they may have the chance to change or level up their class.

3. Choose your Character Trait:
Character traits are unique abilities or boosts that your character has at all times certain races can have special traits:
General Traits:
Last Chance: Have a 20% chance of surviving a killing blow with 1 HP
Manna Siphon: Once a day recharge 50% of your manna
Frugality: Once a day get a big discount from 1 shop keeper.
Human: Kinship: 25% chance of passing any charisma challenge perfectly once a day.
Sun Elf: Nature's Call: Communicate with an animal for help or manipulate nearby plants. Costs 25MP per use.
Moon Elf: Medium: Call a Spirit for help. Costs 45MP per use.
Coven Elf: Blackout: Summon a cloud of shadows to blind all non-Coven-elves once a day.
Magma Dwarves: Flare: Illuminate a dark place, send out a signal, or send a ball of fire at an enemy. Costs 30 MP per use.
Ice Dwarves: Blizzard: Summon a blizzard to damage and slow your enemies, or make an escape or diversion once a day.
Winged Dragons: Flight: Fly for a short time to reach an unreachable place or escape a battle. 50 MP per use.
Unwinged Dragon: Talons: Extend your talons to increase your damage for a battle. Once a day.
Canine Vulpi: Howl: Call nearby wolves (Maybe even Werewolves) for aid once a day.
Feline Vulpi: Balance: Concentrate to get a 25% chance of performing any agility feat perfectly. 45 MP per use.
Chriopetra Vulpi: Glide: You can jump from a great height without taking damage. 20 MP per use.

4. There are 7 different kinds of equipment, but as a starting equipment you get to choose one of each of the following PS remember what your character can use, classes dictate that:
Armor
Boots
Weapon
When making your character select what kind of Armor, Boots, and one Weapon you'd like to start with. These are the ONLY things you start with.
http://i275.photobucket.com/albums/jj29 ... 3e1e21.png
http://i275.photobucket.com/albums/jj29 ... 690b0b.png
4.5. You may also choose one spell from each of these categories:
http://i275.photobucket.com/albums/jj29 ... ad86b3.png

5. Once you've done all this write up your characters back story if they have one, write a description (Or use a picture) and give them a name. Once you've done all that submit it to me and I will approve it, or let you know what needs to happen to get it approved. After I get the information I will put your approved characters. When you submit it if you want your character to have any specific kind of armor let me know and I'll see what I can do.

6 This is a rule, create a copy of the character stats sheet, post it in Google docs, and then make it public for the world to view. You MUST put the link to this page in your character application. Then you must share it with me, the FM so that I can edit it if need be.

Other Rules:

0. Every post your character makes must have at the beginning and end their HP, MP, & EXP

1. Regarding the 'Adult' Tag:
This is tagged as Adult because there will be violence, there can be wearing, alcohol, sex, and other adult things so don't be surprised. even though this is an adult RPG that doesn't mean it's about sex, or anything, it's about adventure. This also doesn't mean it's OK to be rude, cruel, or a bigot, you will be reported if you are excessively mean or create a non-constructive environment

2.This game is open ended.

3. Trust the FM I am supposed to make this fun and challenging for you. I will always follow the dice rolls and formulas, but if things are getting too hard or easy for you, you can trust that I'll even it out for you if you say something.

4. If you have questions out of character put them in quotations with OOC at the beginning.

5. Make a Google doc with your characters stats, inventory and equipment in it so everyone can see. This is done by going to Google drive (You'll need a Gmail account) Make a document with all the information then use the 'Share' button and send me the link.

Browse All » 20 Settings to roleplay in

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A city nestled in the small forest north of the Siltined Swamp. Many Sun Elves and Canine Vulpi live here. It's a much warmer place than the swamp just to the south.

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Fainsill

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Fansil is the birthplace of Elves, and was once the capitol of the Allesian Planes, before the Humans came. The city is now famous for the College of Ethereal Studies.

The Story So Far... Write a Post » as written by 3 authors

Setting

3 Characters Present

Character Portrait: Andromeda Character Portrait: Fate Master Character Portrait: Aerin
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Date: Winter, 35, Y;625 M;6. 2:30 IE.

*Lore Update:
The Calendar- There are 4 seasons in Ethra Spring, Summer, Autumn, and Winter. No surprise there, but these seasons each have 100 days, that makes up one Ethran year. The dates are written as: (Season), (Day), Y;(Year), M;(Millennium). Then the time (Hour):(Minute) (IE- In the Evening, or IM- In the Morning).
****

The small town is bustling with busy people, sailors hauling their wears to merchants and traveling caravans, merchants selling their wears in the streets and some shops, mothers and innkeepers performing their daily tasks. A few thieves slink through the crowds in the streets, looking for their next paycheck.

At the dock, on the west side of the market, a large ship drops anchor. The crew and it's passengers exit, among them a retired knight known as Aerin. He walks down the dock, and takes a deep breath, then exhales. "Home..." He says as he breaths, a gruff yet kind voice.

He walks towards the market, eager to have some familiar food.

At the same time a young Dragoness walks through the market, looking for food. She's been traveling ever since her parents had been taken from her by the monsters. She hunts and forages for sustenance in the wild, but that doesn't go well for one so young and inexperienced, so she steals to get by. Her peach colored scales and long black hair give her the illusion of being human, but anyone with eyes can see her wings folded neatly behind her back. Her red eyes look from one person to the next, wondering 'where can I find some food?'

As these two near each other, Aerin can see the look of poverty on the Dragoness' face. He was familiar with it from the far off lands he had been too, but it wasn't something that he had ever though to see in his homeland. He feels pitty for the young Dragoness, but no one would tell by his actions, Aerin wasn't very good with communicating with others, especially strangers.

He would reach out and place a gloved hand on the Dragoness' shoulder before she could walk by him. "You there, child. Are you hungry?" He would say in his gruff voice, he said it as kindly as possible, but to those that didn't know him he may have come off as something not so kind.

Setting

3 Characters Present

Character Portrait: [NPC] Bartender Character Portrait: Andromeda Character Portrait: Aerin
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Andromeda jumped at a little when someone touched her shoulder, and processed what she just heard. Noticing his tone, she turned around and glared at the old man. "Why do you want to know?" She spat at him. On the inside, she was starving and would've said yes to the man, but traveling from place to place has taught her not to trust strangers. She put on her toughest look and tensed up to show that she can put up a fight in case the man was threatening her. Adrenaline pumping, she listened to the man.

Setting

3 Characters Present

Character Portrait: Andromeda Character Portrait: Fate Master Character Portrait: Aerin
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Aerin looked at the dragon as she grew hostile. "Is that any way to speak to an elder, or a veteran who fought for this empire?" Aerin said as he looked down at the girl. "I was asking because you look like you're in sorry shape, and could use a meal." Aerin said as the dragoness attempted to be intimidating. People were not stopping their busy lives to watch these two fight, but they were being sure to go around them, leaving a good amount of space around the two.

Setting

3 Characters Present

Character Portrait: Andromeda Character Portrait: Fate Master Character Portrait: Aerin
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Andromeda eyes grew wide. "I'm sorry sir" She looked sheepishly at the ground. One thing her parents had taught her was to never disrespect a elder, she couldn't believe she just ignored that now. "I could use a meal or two.." she mumbled.. Now she began noticing the old man's rusted sword and old armor he was wearing. He looked like he can put up a fight so she relaxed. She definitely didn't want to get on his bad side.

Setting

3 Characters Present

Character Portrait: Andromeda Character Portrait: Fate Master Character Portrait: Aerin
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Aerin smirked as the dragoness shrunk back, like a scolded child. "Alright, that's better." He said then turned to head to the nearby pub. "Come along then." Aerin said, reaching and patting the dragoness' head, ruffling her hair a bit awkwardly. He had noticed the katana at the dragon's side and though that perhaps after a meal, he could teach her how to get her own meals, without having to steal.

The setting changes from Port Corids to Ethra, a dimension of fantasy.

2 Characters Present

Character Portrait: Andromeda Character Portrait: Aerin
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The setting changes from Ethra, a dimension of fantasy. to Port Corids

Setting

3 Characters Present

Character Portrait: Andromeda Character Portrait: Fate Master Character Portrait: Aerin
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Andromeda smiled a small smile when the man ruffled her hair, It reminded her of how her mother and father used to do that to her. She walked beside him as they entered the pub. As soon as she entered the pub, sounds of laughter filled her ears. She glanced at everyone, noticing everyone was smiling and having a good time, "nothing suspicious.." she thought. Then she realized.. she has only a few coins, most likely not enough to pay for a good meal. She shook her head and turned to the man, "Sire, I don't have any money, are you sure you want to buy me some food? I don't want to become a burden on you for wasting your coin,".

Aerin looked at the dragoness as they walked into the loud pub. All Aerin saw was a few people that were buzzed from mead, a bard, a couple of call girls and the bartender, the happy people were the ones that were too drunk to realize where they were. It wasn't anything Aerin hadn't seen plenty of in the war. He would then look down at the dragon and smirk. "Burden? Not at all, after we eat you're going to start learning how to make your own coin." He said as he sat at the bar and ordered them some stew and bread, and two mugs of mead. Aerin didn't care for alcohol, but it was one of the safer things to drink, water could sometimes hold illnesses.

Setting

3 Characters Present

Character Portrait: Andromeda Character Portrait: Fate Master Character Portrait: Aerin
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Andromeda sat next to him. About ten minutes later, the food arrived. As soon as the waitress hurried away, Andromeda slowly began eating her meal, savoring the taste because she never know when the next meal would come. She grabbed her cup of mead gulped it down. She can't even remember the last time she ever had a realmeal. After she finished she looked at the man "I never got you name. My name is Andromeda," she smiled. "Thank you so much for giving me all of this; even though I am a stranger."

Setting

3 Characters Present

Character Portrait: Andromeda Character Portrait: Fate Master Character Portrait: Aerin
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Date: Winter, 35, Y;625 M;6. 3:45 IE.

+Andromeda Status Update: Due to consumption of mead your accuracy decreases for 30 mins+
*Lore Update:

Alcohol: Alcohol, while safer to drink than stagnant water, or water you might get from a pub, still has it's negative effects. If your character is young/light weight, and hasn't eaten much with the alcohol, they may become intoxicated, impairing their accuracy, speed, intelligence and wisdom. Depending on the consumption the following Health effects can be obtained:

Buzzed: This isn't so bad, a little nip of mead, ale, or wine might give you this. Accuracy will be slightly lowered. 30 Mins

Tipsy: Drinking a glass of alcohol without eating any food will give you this. Accuracy and Speed will fall moderately. 2 Hrs

Drunk: Drinking more than one glass but less than 3 without eating, or 5 while eating will give you this. Accuracy, speed and intelligence will fall moderately. 4 Hrs

Alcohol Poisoning: Drinking any more that 5 glasses of alcohol at once will give you this. accuracy, speed, intelligence and wisdom will be moderately damaged, as well as you will take poison damage. 6 Hrs

All of these can be cured with magic, an Antidote, or a Elixir.*


Aerin watched the dragoness eat as he ate as well, only drinking enough of his mead to wet his mouth. "You may want to slow down, you look a little small to be drinking that fast, plus, you've got work to do once we're done here." Aerin said to her. When she told him her name Aerin nodded. "I am Aerin." He said plainly, not bother with his knighted title or last name.

Aerin looked at the young dragon as she expressed so much gratitude for just one meal. "It's no trouble, You learning how to stand on your own two feet will be a good way to make this small meal up to me." Aerin said as he paid for their food adn the mead.

+ -30 Gold from Aerin+


Aerin looked to Andromeda and cleared his throat. "Now, the first thing to being able to make it on your own is knowing where to get a job. You see this place? People come here not just to drink and eat, but to clear their heads of their problems, the best way to do that is usually for them to vent out their issues to someone." Aerin said and then pointed to a few people. "The barkeep will often get a lot of information as he's a captive audience for his patrons. The barmaids, who bring food and drink out to the tables tend to overhear things, then there's the barflies, people who hand out in the bar on a regular basis, they'll know some things as well."

Aerin would then turn to the bartender and say "So have you heard of anyone who might need some help?" He asked. The bartender's eyes would shift from side to side to see if anyone else was listening then lean in so the dragoness and Aerin could hear "Yea, but it's not someone who wants people to know, the grocer apparently has a rat or two in his storeroom, he's willing to pay for their extermination, go ask him about it, but be subtle, people don't need to know rats may have been in their food." The bartender said before going to make another drink.

Aerin would look at Andromeda and say "It's not much, but it's a good place for you to start, if you get a reputation as someone who helps out people, more people might be willing to come to you with problems. So, are you ready to go kill some rats?" Aerins said with a smirk, knowing the job sounded repulsive, but knowing that Andromeda would need a place to start.

+Time Update: +15 Mins for tutorial and life lesson, 15 Mins of Buzzed status remaining for Andromeda+

Setting

3 Characters Present

Character Portrait: Andromeda Character Portrait: Fate Master Character Portrait: Aerin
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Date: Winter, 35, Y;625 M;6. 4:00 IE.

Andromeda sighed when Aerin mentioned killing rats, it wasn't what she had in mind when he had mentioned making a living. "So what, now I'm an exterminator?" She said, in a bit of a frump.

Aerin looked at the dragoness and smirked. "No little one, it mean's your now a Mercenary, a sword for higher, and if you so choose, an assassin." Aerin said as he looked down at the girl. "And, later on if you learn more skills there will be more things you;ll be able to do." Aerin added on.

*Lore Update:
Jobs: The jobs you can find in a town depend on the skills you know. for instance, if your character knows some fighting skills, they will get Hunting, Mercenary, and other fighting related quests. If they know Alchemy, they could be sent on a herb retrieval quest, or if they knew Smithing, they could be sent on an Ore retrieval quest or something like that. The more skills you learn and level up the more jobs you can get!*

Andromeda smiled when Aerin assured her she wasn't just some exterminator. "Well, I suppose Assassin sounds better than exterminator... Why don't we head over to the grocer?" She said standing up, a little wobbly from the mead, but not overly so.

Andromeda and Aerin would leave the pub and head to the market, finding the grocer at his small shop, where the upstairs doubled as his home, and the basement is where he stored his food. It was a simple wooden house, with a stone basement carved out of the ground.

When Aerin and Andromeda enter they see the shop keeper, a slightly portly man with a blonde bowl cut leaning on the counter holding his head as if stressed or having a headache. Aerin would walk to the counter and say "We heard you need to have some pests taken care of."

The grocer would look up at them and let out a happy sigh "OH, have you come to eradicate those little devils in my storage room? They's been eating so much of my produce, not to mention destroying anything they don't eat! Oh, it's horrible, but if you can get rid of them I'll happily reward you. Please, just go down there and kill them, and please try to save any of my produce you can." The man said as he showed them to the basement door, opening it.

The staircase down was illuminated by dim torchlight, as was the rest of the basement. The squeaks and scratching sounds of the rats were easily heard from the top of the staircase. "Well, let's get going kid." Aerin would say as he headed down the stairs, Andromeda following behind him. The door closed once they were halfway down the stairs, the shopkeeper not wanting any of the rats to get passed the adventurers.

Once in the basement you could see the rats rather easily, as their red eyes seemed to glow in the torchlight, not to mention they were easily the size of most average cats. "Be on your guard and ready your weapon Andromeda, these aren't just rats, these are what most people refer to as 'monsters'". Aerin said as he drew his blade, in anticipation as the rats moved closer as they noticed the adventurers.

*Lore Update:

Monsters: Not all monsters are large scaly things with fangs, wielding clubs and wanting to eat your flesh. Sometimes they can be as simple as a malicious Rat, or even a plant. Don't think just because something looks like a deer, that it won't turn demented and rip into you with it's antlers.

Battle: Battling is simple, you make a post stating what you want your character to do, and the FM will calculate the turn order and then write up a post detailing how that turn went, just remember at the beginning of each battle post you must put your characters HP and MP, written as: (Total) / (Current)*

+3 Rats have entered the battle+
Rat 1: HP: 100 / 100
Rat 2: HP: 100 / 100
Rat 3: HP: 100 / 100

Setting

2 Characters Present

Character Portrait: Andromeda Character Portrait: Aerin
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Andromeda attacks Rat 1.

Setting

3 Characters Present

Character Portrait: Andromeda Character Portrait: Fate Master Character Portrait: Aerin
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Andromeda: 175 / 175
Aerin: 350 / 350

Andromeda would draw her rusted blade when Aerin warned her these weren't just rats and ready herself for battle.

Aerin would quickly dash to one of the rats and give it an upwards strike with his blade, sending the rat flying back, it's body slamming against a wall with the distinctive crack of cartilage snapping.

+Rat 2 takes 245 damage and is slain+


Andromeda would then spot a rat coming towards her and quickly slice the creature with her blade, giving the rat a rather nasty cut on it's side, her rusty blade was rather dull.

+Rat 1 takes 42 damage +


"Be careful Andromeda, they may not be much, but they can pack a mean bite." Aerin warned as he looked down ad saw a rat trying to gnaw through his boot. Aerin quickly kicked the rodent aside and readied himself for another attack. "I trust you know some magic?" He said as he focused his energy.

+Rat 3 attacks Aerin, but isn't successful. +


As Aerin spoke the rat that Andromeda had wounded would leap at her, the unexpected attack making the dragoness fall to the ground.

+Rat 1 attacks Andromeda, who takes 9 damage +


Rat 1: 100 / 58
Rat 3: 100 / 100

The setting changes from Port Corids to Ethra, a dimension of fantasy.

2 Characters Present

Character Portrait: Andromeda Character Portrait: Aerin
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The setting changes from Ethra, a dimension of fantasy. to Port Corids

Setting

3 Characters Present

Character Portrait: Andromeda Character Portrait: Fate Master Character Portrait: Aerin
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Andromeda: 175 / 166
Aerin: 350 / 350

Andromeda breathed in sharply when the Rat attacked her. "Of course I do" Andromeda smiled, casting her spell Static.

The air around Andromeda began to shimmer with energy, the rat that had pounced on her was caught in the spell, and was quickly knocked away by a pop of electricity, leaving behind a dead rat and the smell of burning fur.

+ Andromeda casts Static! +
+ Rat 1 takes 65 damage, and is killed. +
+ Static is no longer in effect +


* Lore Update:
Barrier Spells: Spells that set up a barrier or field around your character last for a certain amount of time, as long as your character doesn't move, moving will cause these spells to dissipate. These spells can also act as a counter, if an enemy attacks you while these spells are in effect they will take defense ignoring damage.*

Aerin smirked when he saw Andromeda's basic magic. "Well, it's good that you know some, but that's not much compared to some of the things I've seen people do." Aerin said as he unleashed a bolt of lighting at the final rat, which sent the small monster tumbling back, most of it's fur burned and a scorched spot on it's pelt.

+ Aerin casts Bolt at Rat 3 +
+ Rat 3 takes 175 damage, and is killed.+


*Lore Update:
'Bolt' Spells: Bolt Spells are spells that travel in a straight line, while they are fast, they can be dodged and if there is anything between a character and the target then they will most likely miss their mark.*

+ Andromeda's party is victorious, each character gains 30 EXP +


Aerin looked at Andromeda, brushing off his sleeves and walked over to her, offering her a hand to help her up off the ground.
"Come on kid, we need to get our reward then see if we can get you some repairs to that blade of yours., and maybe some better armor." Aerin said.

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Character Portrait: Andromeda Character Portrait: Aerin
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Andromeda was impressed. "Wow. That was a pretty cool spell!" she said while grabbing Aerin's hand and lifted herself off the ground. She looked at her pants and began brushing off the dirt. Then a thought popped into her head. "Where did you learn that magic?" she asked curiously.

Setting

4 Characters Present

Character Portrait: Andromeda Character Portrait: Fate Master Character Portrait: Aerin Character Portrait: Katze
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Aerin smirked as they headed to the stairs. "Well, it's really not that much, it's a simple spell, We all got taught at least one while we were in the military, they wanted us to have a back up for melee weapons in case we were disarmed..." Aerin said as they went up the stairs. "If you want to learn more spells I've heard about an Elf who invented magic ink, when a spells is written down with it, it'l teach the next person who reads it instantly, but that's also very expensive. If you ask me the best way to learn is to be taught by a professional." Aerin said as they walked back into the shop.

"What do you mean? I heard from the barkeep that you had work, isn't there anything I can do?"

"I'm sorry, but these two adventurers already took care of my problem, I'm sorry, but I don't have anything else that needs to be done." The shopkeeper said.

"Come on, I needed that money, are you sure there's nothing I can do to help?" The source of the other voice was revealed once Aerin and Andromeda entered into the main shop. It was a female Feline Vulpi, her body fur was short, and a light creme color, while the hair on her head was long and pink, much like the fur on her ears and tail.

"I'm sorry, but with the problems I've been having, I barely have enough to pay these two for their services." The shop keeper said as he walked over to Aerin and Andromeda and handed them each a small coin-purse holding 250 gold coins.

+ Aerin gains 250 Gold +
+ Andromeda gains 250 Gold +


"Oh, fine..." The Feline said and headed towards the exit.

Aerin would look down at Andromeda, then at the Vulpi as she walked away. He would sigh and walk over to the Vulpi and tap her on the shoulder. "Hey, kid, here, I'll give you a loan, if you're willing to learn how to pay it back." Aerin said as he offered the Vulpi the small coin-purse.

[FM: The next post should be Katez's response.]

Setting

3 Characters Present

Character Portrait: Andromeda Character Portrait: Aerin Character Portrait: Katze
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Katze walked into the shop she had heard offered quests. She was in desperate need of the money and had ran out of options. Normally, she would have simply stolen the money, but this time, things were a little different. People had been noticing her around town and if anything else started to disappear while she was around, she knew she would be busted.

"Eh," She called while standing in front of the bar, staring at the man behind it with her large green eyes. "You gots any work?" She asked, trying to sound polite, despite the fact she hated being there. Shifting her weight to mainly be on her left leg, her right hip stuck out a bit, and she automatically placed her hand on it.
The man, who looked utterly bored and phased, shook his head. "Nope."

Katze nearly growled while glaring at the man. "What do you mean? I heard from the bar keep you had work! Isn't there anything I can do?" She asked in a tone that was louder than she had actually planned on using.

The man sighed and shook his head again, though there was atleast a little emotion on his face this time. "I'm sorry, but those two adventurers took care of my problem. I don't have anything else that needs to be done." The man kneeled down to get something from under the counter. Katze turned slightly to look at the two had entered the shop. With all her might, she refrained from glaring at the two. Taking a deep breath, she turned her attention back to the shop man. "Come on, I need that money! Are you sure there's nothing I can do to help?" She pleaded once more, her eyes following him as he walked over to the two near the doorway.
"With the problems I've been having, I barely have enough to pay these two for their services." He replied before handing them each a satchel of their earnings.

"Oh, fine." Katze sighed as her expression changed from determined to worried. Slowly, she started to head towards the exit, while her mind tried to think of anyone else who might have work that needed done. Without a glance in their direction, Katze passed the two who stood near the doorway, though it was obvious she was in thought. As she reached the door she heard a sigh and a sudden tapping on her shoulder. Her hair went on ends at the sudden touch, but she refrained from bringing up her guard. Slowly, she turned to face the man. Her green eyes glanced down at the satchel he held out to her before her eyes moved to gaze at his. She knew better than to fully trust people, which made her wonder what he could possibly want. Never the less, she desperately needed the money.

Slowly, her long fingers stretched towards the satchel and she nodded. For a moment, she thought of showing gratitude for the gesture, however she decided it would be better to wait and see how she would have to repay him. "I am willing to learn." She stated in a matter of fact tone that had a slight accent that was common among the Feline Vulpi tribes.

Setting

4 Characters Present

Character Portrait: Andromeda Character Portrait: Fate Master Character Portrait: Aerin Character Portrait: Katze
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Aerin would look at the small Vulpi and nod as she took the coins from his hand. "Good, then you'll be coming to the blacksmith with Andromeda and myself so we can get ready to do some real traveling, after that we'll go get you some food as well.

+Aerin looses 250 Gold+
+Katez gains 250 Gold+


Aerin would look back at Andromeda and motion for her to come as he looked back to the Vulpi. "I am Aerin, and this is Andromeda, now, let's see about you two getting your armor repaired, and those weapons as well." Aerin said as he patted the Vulpi on the back and headed to the door.

Setting

4 Characters Present

Character Portrait: Andromeda Character Portrait: Fate Master Character Portrait: Aerin Character Portrait: Katze
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When the shop keeper gave her the reward Andromeda looked at the money in shock. "Whoa.." She said under her breath. She has earned-or stolen- this much money before. She quietly thanked the keeper and faced at Aerin. She noticed that Aerin had given his reward to a pink haired woman. That's not something you see everyday Andromeda thought while looking curiously at her bright pink hair. Then she realized what Aerin just said to the woman, and raised both of her eyebrows. I guess I have a new partner for the time being She followed Aerin and the woman out the door. "So.. you got a name?" Andromeda asked curiously. Might as well find out about her

View All »Arcs

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Training of Andromeda

This is the beginning of Andromeda's story in the realm of Ethra

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Add Setting » 20 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

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While not required, locations can be organized onto a map. More information soon!

Rolling Plains

Rolling Plains by jorgewaggoner

The green grassy hills are inviting, but beware, who knows what hides among these rolling hills....

Ethra, a dimension of fantasy.

Ethra, a dimension of fantasy. by jorgewaggoner

Breath it in, now exhale.... Now you too, are part of Ethra...

Empire of Concordia

Empire of Concordia by jorgewaggoner

It spans over three countries. It is the oldest, and longest reign in recorded history. It leaves anyone, and everyone in awe.

Carthen North

Carthen North by jorgewaggoner

These cold mountains are strong, and inhabited by tough creatures. But they house the warm hearts of Winged Dragons and Dwarves.

Halen South

Halen South by jorgewaggoner

The dry sands of the dessert, the murk of a swamp, and a bit of a forest. The Wingless Dragons, many Vulpi, and the Coven Elves call this land home.

Allesian Plains

Allesian Plains by jorgewaggoner

The Rolling Plains were the first place Humans settled, and the birth place of all Elves. These hills are vast, and go on forever. They lure many adventurers into a false sense of security.

Carthen Mountain Range

Carthen Mountain Range by jorgewaggoner

Tall, misty, and mysterious. Do you think you can navigate the Dwarven Motherland?

Dalfallen

Dalfallen by jorgewaggoner

The ancient home of the Dwarves, the Capitol of the Carthen North. This city is built into the mountain above the lake in the Carthen Mountains. This is the place to come if you ever want to find high quality weapons.

Forest of Echos

Forest of Echos by jorgewaggoner

In the dark, echos run rapid and the senses are blurred. Keep your focus, or the forest might claim you...

Fenshill

Fenshill by jorgewaggoner

Deep in the forest of Echos, a peaceful town, nearly a city, of Sun Elves and Dwarves. It's a quiet place, not to say that nothing happens here....

Vulpin Dessert

Vulpin Dessert by jorgewaggoner

The dry arid sand shift and the dry winds blow... The Feline Vulpi are at home here... But, will you be?

Haleth

Haleth by jorgewaggoner

This large dessert city is on the northern side of the Vulpin Dessert. It's home to many Feline Vulpin, what mysteries could await in the ancient city walls.

Siltined Swamp

Siltined Swamp by jorgewaggoner

This place is ghoulish to say the least. Even the bravest of knights refuse to go here... However the Coven Elves don't seem to have much of a problem...

Filsten

Filsten by jorgewaggoner

Buried in the swamp, and populated by many Coven Elves, Wingless Dragons, and Chrioptera Vulpi, this dark city is rumored to have guilds that are less than legal...

Vale

Vale by jorgewaggoner

A city nestled in the small forest north of the Siltined Swamp. Many Sun Elves and Canine Vulpi live here. It's a much warmer place than the swamp just to the south.

Port Corids

Port Corids by jorgewaggoner

This large port city is a bustling hub of traders and travelers. There is an Mage's and Warrior's Guild in this town, as well as the Viola Import Co.

Vitalia

Vitalia by jorgewaggoner

The Capitol of the Allesian Plains and all of Concordia. In such a large city it's hard not to get lost...

Sherin's Light

Sherin's Light by jorgewaggoner

A small town built around a lighthouse that guides in the ships to the Cordis Port

Halbridge

Halbridge by jorgewaggoner

A small town where Trader's stop to get guides before heading into the dessert.

Fainsill

Fainsill by jorgewaggoner

Fansil is the birthplace of Elves, and was once the capitol of the Allesian Planes, before the Humans came. The city is now famous for the College of Ethereal Studies.

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View All » Add Character » 4 Characters to follow in this universe

Character Portrait: Andromeda
Character Portrait: Fate Master
Character Portrait: Aerin
Character Portrait: Katze

Newest

Character Portrait: Aerin
Aerin

A Veteran Adventurer

Character Portrait: Fate Master
Fate Master

The FM controls the environment, NPCs, enemies, Quests, and just about anything that isn't someone's character.

Character Portrait: Andromeda
Andromeda

"Let's get this show on the road.."

Trending

Character Portrait: Aerin
Aerin

A Veteran Adventurer

Character Portrait: Andromeda
Andromeda

"Let's get this show on the road.."

Character Portrait: Fate Master
Fate Master

The FM controls the environment, NPCs, enemies, Quests, and just about anything that isn't someone's character.

Most Followed

Character Portrait: Aerin
Aerin

A Veteran Adventurer

Character Portrait: Fate Master
Fate Master

The FM controls the environment, NPCs, enemies, Quests, and just about anything that isn't someone's character.

Character Portrait: Andromeda
Andromeda

"Let's get this show on the road.."


View All » Places

Rolling Plains

Rolling Plains by jorgewaggoner

The green grassy hills are inviting, but beware, who knows what hides among these rolling hills....

Ethra, a dimension of fantasy.

Ethra, a dimension of fantasy. by jorgewaggoner

Breath it in, now exhale.... Now you too, are part of Ethra...

Empire of Concordia

Empire of Concordia by jorgewaggoner

It spans over three countries. It is the oldest, and longest reign in recorded history. It leaves anyone, and everyone in awe.

Carthen North

Carthen North by jorgewaggoner

These cold mountains are strong, and inhabited by tough creatures. But they house the warm hearts of Winged Dragons and Dwarves.

Halen South

Halen South by jorgewaggoner

The dry sands of the dessert, the murk of a swamp, and a bit of a forest. The Wingless Dragons, many Vulpi, and the Coven Elves call this land home.

Allesian Plains

Allesian Plains by jorgewaggoner

The Rolling Plains were the first place Humans settled, and the birth place of all Elves. These hills are vast, and go on forever. They lure many adventurers into a false sense of security.

Carthen Mountain Range

Carthen Mountain Range by jorgewaggoner

Tall, misty, and mysterious. Do you think you can navigate the Dwarven Motherland?

Dalfallen

Dalfallen by jorgewaggoner

The ancient home of the Dwarves, the Capitol of the Carthen North. This city is built into the mountain above the lake in the Carthen Mountains. This is the place to come if you ever want to find high quality weapons.

Forest of Echos

Forest of Echos by jorgewaggoner

In the dark, echos run rapid and the senses are blurred. Keep your focus, or the forest might claim you...

Fenshill

Fenshill by jorgewaggoner

Deep in the forest of Echos, a peaceful town, nearly a city, of Sun Elves and Dwarves. It's a quiet place, not to say that nothing happens here....

Vulpin Dessert

Vulpin Dessert by jorgewaggoner

The dry arid sand shift and the dry winds blow... The Feline Vulpi are at home here... But, will you be?

Haleth

Haleth by jorgewaggoner

This large dessert city is on the northern side of the Vulpin Dessert. It's home to many Feline Vulpin, what mysteries could await in the ancient city walls.

Siltined Swamp

Siltined Swamp by jorgewaggoner

This place is ghoulish to say the least. Even the bravest of knights refuse to go here... However the Coven Elves don't seem to have much of a problem...

Filsten

Filsten by jorgewaggoner

Buried in the swamp, and populated by many Coven Elves, Wingless Dragons, and Chrioptera Vulpi, this dark city is rumored to have guilds that are less than legal...

Vale

Vale by jorgewaggoner

A city nestled in the small forest north of the Siltined Swamp. Many Sun Elves and Canine Vulpi live here. It's a much warmer place than the swamp just to the south.

Port Corids

Port Corids by jorgewaggoner

This large port city is a bustling hub of traders and travelers. There is an Mage's and Warrior's Guild in this town, as well as the Viola Import Co.

Vitalia

Vitalia by jorgewaggoner

The Capitol of the Allesian Plains and all of Concordia. In such a large city it's hard not to get lost...

Sherin's Light

Sherin's Light by jorgewaggoner

A small town built around a lighthouse that guides in the ships to the Cordis Port

Halbridge

Halbridge by jorgewaggoner

A small town where Trader's stop to get guides before heading into the dessert.

Fainsill

Fainsill by jorgewaggoner

Fansil is the birthplace of Elves, and was once the capitol of the Allesian Planes, before the Humans came. The city is now famous for the College of Ethereal Studies.

Port Corids

This large port city is a bustling hub of traders and travelers. There is an Mage's and Warrior's Guild in this town, as well as the Viola Import Co.

Ethra, a dimension of fantasy.

Breath it in, now exhale.... Now you too, are part of Ethra...

Vale

A city nestled in the small forest north of the Siltined Swamp. Many Sun Elves and Canine Vulpi live here. It's a much warmer place than the swamp just to the south.

Filsten

Buried in the swamp, and populated by many Coven Elves, Wingless Dragons, and Chrioptera Vulpi, this dark city is rumored to have guilds that are less than legal...

Vitalia

The Capitol of the Allesian Plains and all of Concordia. In such a large city it's hard not to get lost...

Sherin's Light

A small town built around a lighthouse that guides in the ships to the Cordis Port

Rolling Plains

The green grassy hills are inviting, but beware, who knows what hides among these rolling hills....

Fainsill

Fansil is the birthplace of Elves, and was once the capitol of the Allesian Planes, before the Humans came. The city is now famous for the College of Ethereal Studies.

Halbridge

A small town where Trader's stop to get guides before heading into the dessert.

Siltined Swamp

This place is ghoulish to say the least. Even the bravest of knights refuse to go here... However the Coven Elves don't seem to have much of a problem...

Vulpin Dessert

The dry arid sand shift and the dry winds blow... The Feline Vulpi are at home here... But, will you be?

Halen South

The dry sands of the dessert, the murk of a swamp, and a bit of a forest. The Wingless Dragons, many Vulpi, and the Coven Elves call this land home.

Carthen North

These cold mountains are strong, and inhabited by tough creatures. But they house the warm hearts of Winged Dragons and Dwarves.

Empire of Concordia

It spans over three countries. It is the oldest, and longest reign in recorded history. It leaves anyone, and everyone in awe.

Allesian Plains

The Rolling Plains were the first place Humans settled, and the birth place of all Elves. These hills are vast, and go on forever. They lure many adventurers into a false sense of security.

Carthen Mountain Range

Tall, misty, and mysterious. Do you think you can navigate the Dwarven Motherland?

Fenshill

Deep in the forest of Echos, a peaceful town, nearly a city, of Sun Elves and Dwarves. It's a quiet place, not to say that nothing happens here....

Forest of Echos

In the dark, echos run rapid and the senses are blurred. Keep your focus, or the forest might claim you...

Dalfallen

The ancient home of the Dwarves, the Capitol of the Carthen North. This city is built into the mountain above the lake in the Carthen Mountains. This is the place to come if you ever want to find high quality weapons.

Haleth

This large dessert city is on the northern side of the Vulpin Dessert. It's home to many Feline Vulpin, what mysteries could await in the ancient city walls.

Fullscreen Chat » Create Topic » Faet: Mystic Renaissance: Out of Character

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Most recent OOC posts in Faet: Mystic Renaissance

Re: Faet: Mystic Renaissance

When are we going to continue? It's been quite a while since ~Living-Dead Doll~ posted

Re: Faet: Mystic Renaissance

Hey, I just joined RPG today and was hoping to get in on this. I'll stark working on my character (The sheet is done) as soon as I can tomorrow as it's quite late and I'm very tired.

Re: Faet: Mystic Renaissance

would i be able to reserve a spot, i'll start work on my character pretty much right now (as well as reading the lore )

edit: just a question, with pistols is there a specific ammo i need in the inventory?

Re: Faet: Mystic Renaissance

If there is room, I would love to join!! I have to go to work but afterwards, I plan on re-reading everything and making a character, if you are still accepting people.

Re: Faet: Mystic Renaissance

Don't forget to check the rules and Lore constantly for new updates.

Re: Faet: Mystic Renaissance

I'll do the armor, and weapons.

As for the races, I've always loved the ideas of Elves and Dwarves, People never seem to say that there are different kinds though (Except for the Elderscrolls lol) so I just thought of what different kinds of characteristics Elves had, I came up with three: Nature, Magic, and Class. So I put each of them to an extreme. As for the dwarves what are the two things you think of when you picture mountains? Volcanoes, and white tops.

As for the Dragons and Vulpi, I wanted to make a furry friendly RP honestly, so many people don't, so I just thought it would be nice.

Re: Faet: Mystic Renaissance

Yea I think you should post the armor thing just in case. :3 I forgot to mention that I love the race/species you mentioned. Where did you get the ideas?

Re: Faet: Mystic Renaissance

Well the armor will be fairly basic.
You would get either a:
Iron Plate (Heavy)
Cotton Robe (Magic)
Leather Armor (Light)
Basic Tunic (General)

As for leveling up I've made an equation for that: 100*1.1^x
where X is the level of the character.

I'll always be sure to tell people what stats change when they get new armor.

And yes I'll be controlling the NPCs.

Thank you by the way, I plan on being on this site as often as I can :3

PS: Do you think I should put the armor things in the rules?

Re: Faet: Mystic Renaissance

What kind of armor would be okay to start off with? And when do we level up? xD I just want to make sure I got everything down before I start. And also, will you be the one controlling like the NPC's?

P.S: I really love what you did with this RP! Most good RP's have people who haven't been on RPG since like 2010 or something and that gets so annoying! >.<

Faet: Mystic Renaissance

This is the auto-generated OOC topic for the roleplay "Faet: Mystic Renaissance"

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