Introduction
In a land of good and bad, loyalty and betrayal, death and life...you are given a chance. A chance to do good or bad. You may be the son of a king or a low life beggar. You may be a Knight in shinning armor or a wizard in his tower. Live a life full of adventure! Or become a farmer and tend to your fields. Build a family with the love of your life or run from tavern to tavern, catching all the women you can.
Arandia is a land divided into 4 parts. An area covered by woods, one covered by a vast desert, another full of mountains and valleys and finally a isolated area where winter never dies. Only 100 years ago, where these lands discovered by fishermen. No political system is in place. So called "Kings" and religious leaders proclaimed themselves as rightful owners of their lands. Are they Kings? Or are they just looking for power? Bandits roam the streets in search of treasure. Creatures of the night attack unsuspected travelers. The roads are not safe, guards try desperately to control the piece. People run about their lives, trying to find a suitable life in this new world.
Wars and battles between clans and factions rage across the land. Arandia is in turmoil. You have just arrived by ship from your homeland. Are you a bandit being put to work? A noble looking for land? Or just a traveler? Whatever the case you find yourself on a new land with a few coins and the clothe on your back.
What you do from that moment my friends...is all up to you.
Take the time to explore Arandia and get stronger until something happens
Lands
Woodland - Covered by forests and large fields, this land holds small villages and many tribes. Animals and creatures roam the woods at night, so best stay on the constructed paths.
Desert - A vast terrain covered by sand. Many bandits roam these harsh lands were the sun is ruthless. The days are warm and the nights are freezing.
Mountain Path - Large mountains and valleys cover the land. People make homes under the protection of these giant rocks.
Snowfall - A land always cold. Make sure you have warm clothing when attending theses regions.
Elements (Just so we don't have people making things up)
Fire-Water-Earth-Wind-Lightning
Professions
You will be allowed one Profession that will define who you are. But take note that just because you chose to be a knight, you don't have to follow a code. You are free to do what you want.
Knight - With your armor, sword and shield, you take up arms wherever you are needed. Your honor is everything and you fight for whatever you believe in. *No magic*
Thief - You live by stealing from others. Your fingers are nimble and you are quick. No one will see you coming! *No magic*
Assassin - The shadows are your friends. Who hide and then show yourself only to take a life. You usually work alone and hate crowds. *No Magic*
Healer - You pray to the creator and use powers of light to heal and aid others. *Light Magic*
Paladin - You are holy knight who uses magic and weapons to defend yourself *Light Magic*
Archer - Your aim is true and your skill with the bow is unmatchable *No Magic*
Wizard - Your skill in harnessing mana has given you much power *Elemental Magic*
Dark Wizard - You use your dark arts to bring back the dead and curse the unexpected. You enjoy making pacts with others. *Dark Magic*
Tribesman - You live in tribes and hunt in pacts. You take what you need and respect nature. You tend to stay away from civilization. You are the native people of Arandia. *No magic*
Mercenary - You are a sell sword who roams the land in search of jobs and contracts. *No Magic*
Skills
Skills are things you are good at. Each of them will have 5 stages. Beginner, Adept, Journeyman, Expert and Master. Each stage will make you better in each skill. Please be mature and know that if you are a Beginner at Archery, you wont be able to shot a man between the eyes from a mile away. Likewise, you wont be able to forge a mighty blade at a beginner lever. You may have all the skills listed here, but note that you will never be a Master in all of them. That is why you will have 8 main skills that you may bring up to master, and the rest will go up to Journeyman. You may start with those 8 skills at Adept and the rest are at beginner
Smithing - Constructing weapons and armor.
Alchemy - You know what herbs to mix to make potions.
Survival - You know how to live in the wilds and take care of yourself.
Speech - How you talk with people. May effect how people like you as well.
Swords/Axe/Mace capabilities - Your skill with these weapons.
Blocking - How you block and parry incoming attacks
Archery - Your skill with the bow
Farming - Growing crops and taking care of a farm
Cooking - How good you cook
Leading - How well of a leader you are and how prone others are to follow you
Tracking - How well you can track animals, creatures and humans
Stealth - How well you hide and stay undetected.
Magic - Your skill with magic and controlling the ancient arts.
Light/Medium/Heavy Armor - How well you move with armor
Fletching- Constructing bows and arrows
Appraiser - How well you can identify rare items.
**Please tell me if you have any ideas for both the Professions and Skills**
Character Sheet
- Code: Select all
[u]Basic Information[/u]
[img] Character image[/img]
[b]Name:[/b]
[b]Age:[/b]
[b]Nicknames:[/b]
[b]Titles:[/b]
[b]Gender:[/b]
[b]Age:[/b]
[b]Profession:[/b] (Tell me how you became this and why, make it interesting)
[b]Alignment:[/b]
[b]Sexual Orientation:[/b]
[b]Relationship Status:[/b]
[b]Personality: [/b]
[b]Mental Weakness:[/b]
[b]Hair:[/b]
[b]Weight:[/b]
[b]Height:[/b]
[b]Eyes:[/b]
[b]Body:[/b]
[b]Skin:[/b]
[b]Attire:[/b]
[b]Armor:[/b]
[b]Additional Body Traits:[/b] (Tattoos, Scars, piercings)
[b]Physical Capabilities:[/b]
[u]Skills[/u] (Please give a slight description of how you learned this skill. Tell us a little about your abilities. This will be edited in time. You may change the order of the skill list to have your 8 main ones in the front. When you think you have grown a skill level, put it in your character profile, and in describe how you have grown levels. I shall be the one to accept or not)
[b]Smithing[/b] -
[b]Alchemy[/b] -
[b]Survival[/b] -
[b]Speech[/b] -
[b]Swords/Axe/Mace capabilities[/b] -
[b]Blocking[/b] -
[b]Archery[/b] -
[b]Farming[/b] -
[b]Cooking[/b] -
[b]Leading[/b] -
[b]Tracking[/b] -
[b]Stealth[/b] -
[b]Magic[/b] -
[b]Light/Medium/Heavy Armor[/b] -
[b]Fletching[/b]-
[b]Appraiser[/b] -
[u]Inventory[/u]
(Give me a details on your weapon, staff, potions, what ever you have on you.)
[u]Magic Spell[/u] (Magic users only)
[b]Name:[/b]
[b]Type:[/b] (Light, Dark, Elemental)
[b]Element:[/b] (If any)
[b]Range:[/b]
[b]Class:[/b] (D,C,B,A,S)
[b]Effect:[/b]
[b]Description:[/b]
[u] Little Biography[/u]
(What you were before coming here, or if you were born here. Tell us your childhood, any important events. Spare us the little details)
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
Orphanage
By marking a character as abandoned, you can offer them to your players as pre-made character sheets.
The Forge
Use your INK to craft new artifacts in Land of Arandia. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 5 Characters to follow in this universe
Newest
Kaim Simphoniss
"I work alone..."
Celysi
"...uhm...ha-low? Name Sey-Lee-See. You?"
Trending
Kaim Simphoniss
"I work alone..."
Celysi
"...uhm...ha-low? Name Sey-Lee-See. You?"
Most Followed
Celysi
"...uhm...ha-low? Name Sey-Lee-See. You?"
Kaim Simphoniss
"I work alone..."
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Fullscreen Chat » Create Topic » Land of Arandia: Out of Character
Discussions
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Land of Arandia
by Zetna on Thu Aug 16, 2012 1:31 am
- 13 Replies
- 873 Views
- Last post by Bromander Shepard
on Wed Aug 29, 2012 1:12 pm
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Land of Arandia
Most recent OOC posts in Land of Arandia
Re: Land of Arandia
Re: Land of Arandia
HOW DO PEOPLE NOT WANT THIS?! Do an interest check or something! BLAGSGKTSHGNILMER
Re: Land of Arandia
Re: Land of Arandia
Re: Land of Arandia
Hell, I could annoy the hell out of your paladin by constantly casting a spell that changes the color of his armor. How do you feel about pink? Maybe chartreuse? OH! Powder yellow. Yes, I like that one.
EDIT: She is done. Love her, for she is mah new babu.
Re: Land of Arandia
Re: Land of Arandia
Well, hm. Maybe a wizard, then? Hmm...
Re: Land of Arandia
Re: Land of Arandia
GOGOGO! The healer will be MINE!
Land of Arandia
You may edit this first post as you see fit.