Name:
Lillian Eirellan
Nickname:
Lill or Lily works.
Theme Music:
Tove Lo - Habits (Stay High)
https://www.youtube.com/watch?v=oh2LWWORoiM
Age:
21
Gender:
Female
Orientation:
Heterosexual
Race:
Elf
Class:
Druid
Alignment:
Neutral
Level
10
HP
150/150+15 HP
MP
150/150+10 MP
Experience Points
0/1000 to next Level
Height:
5'8''
Weight:
125 lb
Abilities:
- Animal Companion
- Gale the Horse-Doesn't ride Gale
- Woodland Stride: Allows a druid to move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at her normal speed and without taking damage or suffering any other impairment.
Always active - Trackless Step: leaves no trail in natural surroundings and cannot be tracked. She may choose to leave a trail if so desired.
Always active - Wild Shape: Can change form into any small or medium common animal for up to 4 days. Large common animal form for 1 day.
Note:Each time a druid uses wild shape, they regain lost hit points as if they had rested for a night. Each time you use wild shape, you regain lost hit points as if you had rested for a night. Also they are unable to speak in the animal form. Any gear worn or carried by the druid melds into the new form and becomes nonfunctional. When the druid reverts to her true form, any objects previously melded into the new form reappear in the same location on her body that they previously occupied and are once again functional. Any new items worn in the assumed form fall off and land at the druid's feet. Also, any gear worn or carried by the druid melds into the new form and becomes nonfunctional. When the druid reverts to her true form, any objects previously melded into the new form reappear in the same location on her body that they previously occupied and are once again functional. Any new items worn in the assumed form fall off and land at the druid's feet.
Small Animal-50 MP, D4 attacks
Medium Animal-80 MP, D8
Large Animal-100MP, 2D8 - Venom Immunity: At 9th level, a druid gains immunity to all poisons.
Spells for Druids differ from other magic users, because they can only be used once no matter is MP is restored. They need to commune with nature to restore the ability to reuse that spell.
- Entangle: Plants entangle everyone in 40-ft.-radius, for 2 rounds. 20 MP
- Obscuring Mist: Fog surrounds target temporarily. 10 MP
- Flaming Sphere: Creates rolling ball of fire, 2d6 damage. 30 MP
- Gust of Wind: Blows away or knocks down smaller creatures.(under 4ft) 20 MP
- Soften Earth and Stone: Turns stone to clay or dirt to sand or mud. 20 MP
- Cure Moderate Wounds: Cures 2d10 damage. 40 MP
- Water Breathing: Subjects up to 6 can breathe underwater for 4 hours. 75 mp
- Summon Nature's Ally IV: Calls creature to fight. Creature does D12 Damage up to 5 rounds. 80MP
- Ice Storm: Hail deals 2d12 damage in cylinder 40 ft. across. 100MP
- Awaken: Animal or tree gains human intellect for . 100MP
Alchemy Skills
- Gathering Ingredients From Nature
- Identify Basic Potions
- Needs to commune with nature to replenish spells.
- Cannot wear anything heavier than leather.
- Unpredictable temperament.
- Weakness to Physical attacks.
Personal Items and Weapons:
- Leather Armor
- Scimitar-1d6 Damage//Critical x2
- Sling-1d4 Damage//Critical x2 Range 50 ft.
- Bolts (40) Sling
- Dagger-D4 Damage//Critical x2
- Flask-Wine (2)
- Flask-Mead (5)
- Flask-Ale (3)
- Alchemist’s kit (simple)
- Bedroll
- Backpack
- Flint and steel
- Lantern, hooded
- Pouch, belt (15 GP)
- Tent
- Waterskin
- Bottle-Mead (3)
- Tanning kit
- Traveler’s outfit
- Saddle Pack
- Soap
- Rations (7 days)
- Rope, Hempen
- Sewing Needle
- Minor Healing Salves (4) +10 HP
- Fishing net
- Pole
- Fishing Hook
- Clay Jug-Mead
At first glance Lillian looks like your typical young elven woman with vibrant pale blue eyes, a fair complexion, and straight pale blonde hair hanging long and wild. Her normal attire consist of a simple tan leather vest like top, stitched in a coarse cord along the sides and up the front in a deep v at the chest. Her hide britches hug low on her hips and stitched in much the same manner as her top along the outer sides of her legs tucked into her knee high well worn boots. She also has numerous piercing along her pointed elven ears, and is fond hide band straps tied a long her uppers arms with simple beads as jewelry.
Oddities:
- Never seems to have a hang over.
- No modesty.
- Drinks a lot for a Druid.
- Has a rather pretty burn scar long the back of her left calf and small nick missing out of her right ear.
Personality:
For the most part she seems quite comfortable in her own skin and happy go lucky, but that's probably due to her fondness of the mead psychotropic forest plants. Many would say she's a tad unstable, running about making claims that everyone was possessed by other worldly beings that now curse so many with amnesia and are making the skies cry with rain. If she every allowed herself to come down from her constant high, you would see a broken woman, sad and lost. This is much too depressing though and she tries hard to keep this hidden and feels more comfortable alone in nature to commune with the spirits and creatures there.
Bio:
Lillian was originally one of the beta players' characters, meaning she was one of the first to get an A.I. personality. It would be easy to say that her odd personality was due to a scripting error, but it was events after that seemed to lead to her current state. After being abandoned by her player, Lill found herself living among many of her own race in a small Elven village long the northern woods in Crystalden. She was happy and content in her life there, protecting her people with her druid spells from unwanted visitors, bandits, slavers, ect and studying alchemy from the village wise men mostly simple healing concoctions. She even found herself being courted why a rather charming young elven man. They were smitten as could be. It was the stuff cavities were made of...Ugh.
One evening instead of meditating in the woods to restore her strength and powers, she feel asleep in the arms of her lover. That was when the village went under attack from rogue band of Dragonic bandits. (I know how original?) They set fire to the huts and those not killed in the flames were dragged off to be sold in Albia into slavery. Lillian was able to escape the fiery carnage, though badly burned down the back of her left leg. Her lover was not so lucky. Witnessing the horrors of what happened that night sent her into a deep depression. She took to drowning her sorrows...and other means to try to keep those visions buried deep to the back of her mind. Living much like a hermit with her horse friend Gale in the woods, she really doesn't seem to effected by the recent events and reboots and such. She only comes into town to stock up on essential such as mead.
Likes:
- Animals
- Mead
- Forest
Dislikes:
- Dragonics
- Slavers
- Running out of Mead
Fears:
- Becoming sober
- Ghosts
- Running out of Mead.