Vayne Banton
Gender:
Male
Age:
22
Race:
Human
Faction:
Royal Guard
Sexual Orientation:
Heterosexual
Height:
5'11"
Weight:
170lbs
Eyes:
Brown
Hair:
Grey
Distinguishing Features:
He has his fair share of smaller scars on his body and limbs due to his experience in combat. However, the most noteworthy oddity would be his left eye, which glows an eerie blue whenever he makes use of his necromancy. This is an odd trait that runs in his family.
Vayne is a man who dislikes heavier equipment, and instead wears lighter armor. He often wears a blue and white tunic with leather fingerless gloves, black pants, and steel greaves above them. His lack of motivation often has him wearing this very same attire, minus the greaves, when he is not on duty. You will most likely find him wearing similar attire, if he is not just rolling with that.
Primary Class:
Swordsman (False) - He is not bad with a longsword and is more capable than most when it comes to swordplay. However, he is no master and could eventually be overwhelmed by those who are masters. He is a much better necromancer than he is a swordsman, but he often gives the opposite impression because he prefers to use his blade rather than magic.
Secondary Class:
Summoner (True) - His necromancy is very advanced for his young age, seemingly because of his heritage. But because of how young he is now, it is recognized by those who know of him that he may very well become the best of the best with time. But even being great at a magic does not make you invincible. He is often plagued with horrendous headaches and exhaustion if he overuses his magics, and because of this, he prefers to use his sword instead. It's generally noted that he is not kidding around when he decides to use his magics.
Weapon:
Standard One-handed Longsword - A steel longsword crafted by one of the most famous blacksmiths of the lands, Blacksmith Standard, it is genius given physical form. Every inch of it looks as though it was loved and cared for. It is more durable and sharp than your average longsword. It sets a Standard for what a blade should be.
Abilities:
Necromancy isn't so popular with the public, but that doesn't make it any less powerful. The ability to call forth the deceased and subject them to your will is not to be underestimated. Vayne is a particularly powerful necromancer, and is capable of summoning skeletons, zombies, and reanimating any deceased beings around him. His specialty, however, is manipulating the bones and skeletons of the deceased in varying ways. The more beings he attempts to control at a time, the less concentration he can afford to put into other tasks, such as moving about and fighting personally.
Personality:
There's little more needed to be said about Vayne than that he is incredibly unmotivated, and owns a character far from what one would expect from a royal guard sworn to protect the princess. Vayne does not manage to strike one with an overwhelming, noble presence that a knight would have, nor does he seem devoted to his job as a guard of a princess, of royalty. Instead, he is generally laidback and does not seem to get angered or excited over anything. He would much rather sleep than do anything productive, but once he manages to start, he is very determined to finish any task. He manages to contradict himself in a few select ways. He can be quite reliable once you manage to get him to start something, as he'll never leave something half-finished, but he complains up until the very moment you can convince him to start working. He will also never break a promise, yet he heavily dislikes commitment and rarely, if ever, will actually make a promise.
Being immune to anger for the most part, Vayne rarely makes true enemies out of people, but likewise doesn't make too many true friends. He tends to joke around with everyone, but treats nobody with very much respect. He does not seem to care if you're a general or a peasant, he simply speaks his mind and is very frank around everybody. This can be endearing or annoying, depending on the person in question, but that too does not seem to interest him very much. What does interest him, however, is very childish, some might say. He has an abnormal fondness for making puns, horrible though they may be. Jokes in general tend to be his thing, and he makes witty comments whenever he can, no matter what the situation.
If someone were so unfortunate to actually see him when he's decided that he cannot afford not to care anymore, they would find that Vayne becomes a very, very unlikeable person. Since he would only ever get to this point when his life is on the line, it makes sense that he would be scariest then. He shows very little hesitation in killing another, even taunting them with his usual words, just an eerie look on his face and implications in his tone to betray that he's not actually joking around. He becomes ruthless and unwilling to negotiate, because by then you've forced his hand and he's under the impression that mercy is effort -- not worth his time. Ironically, he actually can become quite determined when forced to, though this by no means is pleasant. Luckily, only those who would bear dangerous intentions towards the princess would even get a glimpse of his darker self.
Death - That is not to say he has a fondness for murder or people dying, but rather the bones and corpses they leave behind. After all, they tend to give him ammunition for battle.
Relaxing - Not having anything to do is just fine by Vayne. When he can sit down, lay back, and take a nice nap, he is the most happy he'll get.
Puns - Something of a trademark of Vayne's is to make horrible puns constantly. He is the kind of man to wonder aloud if incest between a princess and a prince should be called "Princest". People who don't appreciate that humor, if one could call it such, should be wary around him. By extension, he enjoys people who like his puns more than people who don't.
Strawberries - His favorite fruit. He can even be bribed to a certain extent if promised these. While he will play it off as a mere favorite, his like for strawberries is much, much more than just that.
Dislikes:
Work - "work" meaning anything that requires him to put effort into it. He's naturally a lazy guy and doesn't want to contribute to anything. But often times he'll eventually cave in and help if it'll stop people from pestering him about it. Or, of course, if he's being paid. Protecting the Princess is the only work he seems to do without being hassled about it, but only when he senses she's in immediate danger.
Danger towards the princess - While he doesn't dislike her, Vayne doesn't have any real positive feelings towards the princess either. However, he had made a promise to ensure she survive, and because of this he'll put some effort into the task. Until she's put into an actual situation he deems he's actually necessary, he might not seem that reliable, however. People who force his hand should note that he dislikes people that force him to get serious, and attacking or otherwise threatening the princess is a surefire way to get on his... sorta bad side. He's likely to just kill anyone who tries to harm her, so they not too many get to stay on his bad side.
Vampires - He simply doesn't like how they'll likely cause him the most trouble over the course of the trip. He doesn't personally dislike them for any other reason.
Motto
"Live how you want to, not how others feel you should."
Motivation
Not really feeling it, sorry - The closest thing he has to a motive is the oath he swore to protect the princess, and that is solely what is driving him at the moment. A man without desire lives for nothing.
History
Vayne was born to a moderately well-known family called the Bantons, who had often produced some of the better mages and swordsman in the past few centuries. From the very moment he entered the world, he was expected to do great things, and the glowing of his eye at birth, a trademark of the family, told them that he would become a great mage. His training started at a very young age in order to produce only the best results. While he was fed, given almost any material item he may have wished for, and watched over, he never seemed to have any freedom to do what he wanted. He was able to summon a skeleton at the young age of 9, becoming one of the youngest people to ever do so, but nobody seemed to ever think it was because he was trying his hardest. Everyone always said something pertaining to the fact he was a Banton, not that he had tried. It annoyed him, he hated it, and so he tried even harder, to prove them wrong. But it was pointless. No matter what he did, people credited it to his bloodline, not to himself.
The Banton gave Vayne little choice but to join the royal army as soon as he was old enough, as it was a tradition to have a certain amount of time in a military. While he was reluctant at first, he thought maybe he could try something else out that wasn't magic, and maybe becoming good at that would prove to them that he was the reason he was excellent, not his blood. As years passed, as he served the army, he became better and better at both his magic and his swordplay, though it mattered not at all. Anytime he did something of interest, it was credited to his family just the same. Eventually, he realized that this would never change. It was.... well, he eventually lost interest. He didn't become upset, he didn't get angry... he just accepted it. It was from then on that he decided he would pretty much accept anything that happened. Becoming upset was pointless, as it had gotten him nothing but disappointment. This kind of thinking had eventually led to his rather lazy lifestyle he lives nowadays, when he figured that nothing at all really mattered. That being said, it wasn't as though his combat ability ever suffered. When he would genuinely put effort into something, he would typically produce results. And somehow, these results had ended up catching the attention of royalty. Figuring he ought to go with the flow, despite how much work might be entailed, he went ahead and swore an oath to protect the Princess, and now here he is, wondering if he made the right decision.
After all, it was sure to be a lot of work, now that they were going on some kind of adventure.