Introduction
"War. General Lee once said, it is an unnecessary condition of affairs, and can be prevented by application of wisdom on both sides... but sometimes, there are no clear-cut sides - just those who wish to do harm in the world. There are people who will stop at nothing to see the world burn, so that their ideals will rise from the ashes. That is something that I can not... we can not allow to happen. This world is ours to protect - we must fight, to preserve the peace.
The conflicts in the East are just the beginning - they are not the efforts of unorganized men. Soon, the fighting will be on our doorstep. Our countries back minimal intervention... at least, on the books... We've been given clearance to send in Shadow Company, but first, I need to find more men. We will end this war, one way or another."
~~ General James Carter, US Army, Commander of Shadow Company.
Players take on the role of members (new or veteran) of Shadow Company, a military company operating outside of laws and regulations, with an international team of highly trained soldiers, anti-terrorism operatives, and intelligence officers. Only recalled in the event of impending global conflict, Shadow Company is considered a rumour amongst regular soldiers, and can only be reinstated by NATO. Operators are recruited based on their level of experience in the field, and ability to act under pressure. Some will be put into the field undercover, and others will make up a task force sent in to deal with imminent threats.
Roles and character formats to follow:
Roles
In order to better understand the names of squads, Echo and Zulu are field operations squads, Spectre and Watchdog are sniper/recon teams, X-Ray refers to Inteligence faculties, and Overlord refers to High Command.
Commander of Shadow Company: Gen. James Carter (as played by Tiqeh)
2nd-In-Command (rank Colonel): OPEN
Science Researchers: OPEN
Intelligence Researchers: OPEN
Undercover Operative: OPEN
Undercover Operative: OPEN
Echo One (Leader - Rank Captain): OPEN
Echo Members: OPEN
Zulu One (Leader - Rank Captain): OPEN
Zulu Members: OPEN
Spectre One (Sniper): OPEN
Spectre Two (Spotter/Rifleman): OPEN
Watchdog One (Sniper): OPEN
Watchdog Two (Spotter/Rifleman): OPEN
VILLAIN ROLES ALSO AVAILABLE - CONTACT GM
I will leave how you wish to format your character sheet, entirely up to you, however, the following details are mandatory (please take as long as you like to design and customize your sheet):
Full Name:
Codename (if applicable - used in field operations):
Age:
Gender (no combat exclusion rules):
Nationality:
Previous Unit (the organization your character was recruited from (GIGN, FBI, MI6, etc.):
Role in Shadow Company:
Previous Experience:
Weapon Expertise:
Specialist Training (if any):
Veteran or New Member of Shadow Company?:
(If Veteran) Service in Shadow Company (years):
(If New) Briefly explain how your character was recruited to Shadow Company:
What makes your character suitable for their role in Shadow Company?:
Brief Life History (including Education):
Physical Appearance Summary:
Height:
Weight:
Build:
Hair colour/style:
Eye colour:
Distinguishing facial features:
Facial hair:
Distinguishing body features:
Field attire:
Casual attire:
Personality Summary:
Likes:
Dislikes:
Motto:
Motivation:
Quirks/Flaws:
Fears:
Temperament:
Please feel free to add images as you wish. Make sure that your back-stories for character recruitment are viable in terms of being 'the best of the best' - no schoolkids with a natural marksmanship or other such nonsense. Please note that certain roles, depending on future events in the RP, may be destined to die.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Black. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
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Fullscreen Chat » Create Topic » Black: Out of Character
Discussions
Most recent OOC posts in Black
Re: Black
L.Jaigirdar wrote:Heya! This sounds super interesting, I'd love to steal a role (once they're up, of course!)
I'd like to know, are only people who have previous military experience recruited, or do they take random people who seem suitable as well (like MI6 does)? Thanks!
Existing members of Shadow Company have been recruited from the cream of the crop, including, but not limited to, international armed forces, private military companies, anti-terrorism organizations (GIGN, GSG-9, etc.), police (FBI, SWAT, etc.), and intelligence authorities (CIA, MI6).
Civilian members are almost non-existent in the ranks of Shadow Company, with the exception of scientists brought in to evaluate scenes of possible chemical/biological weaponization, who will have received firearms training, and military survival training.
Re: Black
I'd like to know, are only people who have previous military experience recruited, or do they take random people who seem suitable as well (like MI6 does)? Thanks!