Hologram - Nico Touches the Walls - Geekyfandubs English Version
"Good day to you. My name is Mary Adler. However, I'd be pleased if you'd just refer to me by my first name. Formality is ill-suited to someone as young as myself, wouldn't you say? It's a pleasure to meet you, in any case.
...
Now if only I had somebody to actually introduce myself to. Practicing etiquette is so bothersome when nobody ever even converses with you in the first place..."
Mary Clarissa Adler
Nickname:
Ruby, Little Ruby, My Ruby, etc. Given her by her father and brother due to her distinctive red hair and eyes, she reluctantly accepted the pet name so long as they were the ones using it. She doesn't necessarily like it when other people call her this, though, due to its rather personal nature.
Age:
She only just turned 15.
Gender:
Female
Brief Physical Description:
Standing slightly above average at a height of five feet, five inches, the young heiress of the Adler family is nevertheless rather slight in stature. With her legs and arms making up the predominant portion of her size, she is left with a body that seems just slightly too small for the limbs attached to it, giving her flat stomach, slender hips, and maturing bustline the appearance of curves they don't really quite have yet when viewed by comparison. Her skin, meanwhile, is pale and soft due to a painstakingly careful upbringing that, while it did not always manage to keep her safely indoors, at least ensured she was completely protected from the sun's rays. Seldom marred by any sort of cut or blemish, her flesh is thus left pristine as the porcelain surface of a particularly well crafted doll - a rather appropriate metaphor, considering the lingering hints of childhood in her body and face, and her elegant image.
Mary's face is, without a doubt, her most notable feature. Shrouded in richly colored red hair that frames it in cascades of straight, silky tresses, her face is at once womanly and childlike. With slightly prominent cheekbones that highlight her round, rosy cheeks, a somewhat dull, curving jawline, and a petite nose centered between two bright red-brown eyes, with her small forehead covered almost entirely by her bangs, but with two defined eyebrows of the same unusual hue as her hair poking out from amidst the dangling locks, giving her gaze an intent appearance, and an earnestly that well fits her character. Many have said Mary's eyes and hair are beautiful and unique, but even more charming, perhaps, is her face itself, the expressions of which are always a sure, honest indicator of what she's feeling. If she's sad, her lips will purse in a frown and her eyes lower their gaze, while her happiness is heralded by a silvery white grin of unparalleled joy and enthusiasm. Warrant her anger, and you will witness first a fiery-eyed glare of defiance, and then, if you're lucky, a reticent, silent pout as she tries and fails to hide how flustered she is. Her face never lies, and, no matter how much she plays at full maturity and adulthood, the expressions that play upon it are still akin to those of a child - innocent, serious, cheerful, and kind. If there was ever a person who could make you feel sure that you could trust her in an instant, it's Mary. Such is the power of her earnestly smiling face.
Possessions and Equipment:
Although Mary came into Quies by accident, she was by no means poorly equipped. She came to her senses carrying a pouch of several very small silver coins depicting a woman seated on a rock holding a shield and a flag, surrounded by 13 stars. Naturally, they're not recognized as currency in Quies, but, being made of silver, are still worth something, at least. In addition to this, she was also carrying a loaf of bread and a canteen full of water. Apparently, she was going on a journey of some sort when she lost her way and found herself in Quies, but whatever that journey was evidently hadn't been faring well, judging by the tattered state of the white dress she wore upon awakening, and the many small cuts she bore, as though she'd been caught in a thicket of thorns. Aside from these basic necessaries, there were three other items she carried: a golden ring inscribed with a stylized A - a family crest, perhaps? - and an ornate silver pocketwatch the back of which bears the initials "W.O.A." suggesting that whoever it belonged to wasn't her. Finally, the last item she arrived with is a rather large handgun made of crimson-painted metal, not easily identifiable as belonging to any prominent class of weapon. Although its silhouette is closer to that of a modern-day semi-automatic pistol, pulling a secondary, smaller trigger behind the first causes the side of the firing chamber to slide back, revealing three large, revolving slots for custom made, roughly .40 calibur bullets that function similarly to the chambers of a more standard revolver. Yet, the obviously custom-made weapon also possesses a rather curious mechanism that uses the recoil of each shot to reset an internal hammer mechanism, a device which seems curiously advanced for the otherwise outdated weapon. It's also ornamented with a red ribbon on the handle, but this is probably just for show, although it does serve handily to make up for Mary's lack of physical strength when using the pistol, since by wrapping this cloth around her palm, she can keep from dropping the gun when she fires it, and also help avoid chafing her palms whenever the powerful gun discharges. She has 12 bullets in total, all stored in the same pouch as her coins - enough to keep her safe in dire circumstances, but far too few to be used carelessly, since there doesn't yet seem to be a viable means of replacing her ammo once it is spent. The side of the gun also bears an inscription carved into it, reading "Amaranthine Rose." Evidently, whoever made the odd weapon decided to give it a name, meaning it's probably one of a kind.
Mary has - or will have, depending on where she starts from - nevertheless adapted to her new surroundings quite well, using her resources to procure food and clothing. In short, she won't start with either of the red outfits she's shown wearing in her images. Those come a little later.
Face Claim:
Kushia Microphylla, an original character design by Kauto.
Honest || Intelligent || Sheltered || Secretly Depressed
The first thing most people notice about Mary is her smile. Seeming to have an endless reserve of inner strength to draw upon whenever needed, she possesses the sort of understated enthusiasm and zest for living that shows itself every time she finds a new goal to strive for. When she needs to go somewhere, she runs, her hair trailing freely in her wake. When she needs to do something, she does it to the best of her ability with an attitude of the utmost seriousness and devotion. If she were to dance, it would be as though nobody was watching. If she were to sing, it would be as though nobody but herself could hear her. Confident in her choices, she determines the best course of action based on her own knowledge and opinions, and then strives to complete whatever objective she's thus given herself. She seems dazzled by basic, everyday things, delighting in the taste of good food or staring in awe upon the sight of fireworks going off. A curious person by nature, she constantly seeks new and interesting things, and oftentimes manages to find them within aspects of the world that have long since become mundane and banal to less enthusiastic individuals. Yet, at the same time, she's far from the sort of hyperactive person you might expect, based on this description, for although she truly does possess an amazingly energetic temperament, she constantly maintains her composure, always choosing her words carefully so as to speak with politeness and kindness - if a certain level of cheeky wit, just infrequent and joking enough to remain amusing rather than obtrusive. Ever the proper lady, when she introduces herself, she does so with respectful, humble words and an elegant, refined curtsey. When she asks for something, she does not force the matter, but rather makes her request in the least bothersome manner available to her. Incredibly well spoken, she finds herself more than at home amidst discussions of philosophy, literature, and economics, such as to seem almost larger than life, like the heroine of some Victorian romance, stepped forth from the pages of her book to explore a new and fascinating world. In some senses, this might be a more accurate assessment than one might think, as she seems mystified and intrigued by many forms of technology or modern culture any normal person would find commonplace, either on contemporary Earth or in Quies. Intent upon learning about anything she can, she thus can oftentimes be found asking questions about almost any little thing that strikes her fancy, as though interrogating the world itself so as to uncover its every last mystery, and grasp all aspects of its laws, structures, and inventions. Quite a clever girl, she oftentimes succeeds in discerning what she seeks, and equally often finds ways to use her new knowledge to her advantage. Never one to be written off as stupid despite her somewhat clueless demeanor, she's certainly an enigma.
But conversely, there is certainly more to the girl than her smile, and many aspects of her character are less than pretty. In almost any conversation that is anything more than professional, one can swiftly find that Mary's experience with social interaction is almost entirely limited to this refined, businesslike form. A horrible liar, she finds it tremendously difficult, if not entirely anathema to her very nature, to intentionally mislead somebody, oftentimes refusing to do so even if it would be in both her and her "victim's" best interests. At the same time, she finds it equally hard to displease someone, and thus oftentimes ends up simply following along with the flow of a given situation, unsure of whether she should express her opinions on a given manner, or even how she would go about doing so in the first place. Similarly, she doesn't handle awkward situations well at all. Driven to maintain her image of composure and elegance, she thus is completely out of her element when flustered or ashamed, oftentimes saying things without really thinking about them, or stating the exact opposite of what she means in a lame attempt to conceal her embarrassment. She thus ends up dancing around many issues, never addressing them directly, but at the same time making what she's really thinking about almost painfully obvious, either by virtue of suspiciously specific denials, or simply by very pointed omission. Similarly, her politeness often leads her to try to bear every burden that comes her way on her own. This isn't because she's too proud to accept help, but rather feels obligated to resolve her own issues without burdening other people. It quickly becomes clear that she's unused to confiding in, or even connecting to other people at all, and has no clue how to deal with people being kind to her, oftentimes feeling indebted to them, and obligated to pay them back, no matter the difficulty or even danger to herself. This failure to communicate with and trust others oftentimes leads to them distancing themselves from her in turn, a fate to which she's long since accustomed herself, further driving her to try to deal with things herself, as she perceives these failed dialogs as just further evidence of her troubling other people, when in reality the problem lies in the fact that she's much too sheltered for her own good.
But her acceptance of her issues dealing with people doesn't mean she doesn't fervently abhor her own inexperience, or perhaps incapacity for social interactions. Behind all the smiles and the energy and the kindness she shows to those around her lies the heart of a girl who is truly empty. Lacking a purpose to fulfill, she finds herself envying those who have many friends and allies to guide them, rely upon them, and be relied on in turn, wishing she could be similarly blessed with a road she knows she wants to walk, and the necessary comrades to help her travel that chosen path. Unable to remember what feelings drove her to set out on her journey, let alone what she was looking for, Mary finds herself wondering why she's even alive, or what she's doing with her life. Perceiving herself as an outcast, and fundamentally different from the people surrounding her, Mary sometimes wonders if there's any point in living, if all she ever seems to do is disappoint, offend, or otherwise disturb the lives of those around her - all the more so now that she has arrived in Quies, where she is distrusted from the start as an outsider. Focusing on anything she can to take her mind off of her inner despair, she thus devotes herself to anything and everything that will divert her, even temporarily, doing it to the best of her ability so that, at the very least, she won't have to regret the time she's spent alive. But is that really all there is to living...? Surely, there must be something she's missing, something that might make her feel as though what she's done has been worthwhile, something that will make her feel less helpless and useless and alone...
There is very little that Mary remembers about her past, and not all because she forgot it when coming to Quies. In part, her lack of distinct memories of who she is or where she comes from is in part because what she does remember is so dreadfully dull. She remembers spending most of her life kept indoors, reading books and taking lessons from her tutor, Mr. Baker, or else sneaking out at night alongside her older brother to go on moonlight romps around the surrounding countryside, exploring the hills and fields and forests and whatever other places struck their fancy. But, wait... she did have an older brother, didn't she...? In that case, why is it so hard to remember his face...?
The visage of her father comes much more readily to her. Tall, stout, with fiery red hair always trimmed short and always clad in a pristine white suit, William Adler is not a man who can be easily forgotten. With a commanding aura about him, a loud, booming voice, and a stern face, he might have been seen as terrifying to anybody save his beloved daughter, who he doted upon to know end, bringing her dresses and baubles and whatever other things might strike her fancy. But although he spared no expense to accommodate her wishes, even to the extent of hiring her tutor so that she might become more educated, the one thing he did not let her do was leave the house unattended, perpetually fearing for her safety. Because of this, she seldom interacted with people of her own age, and thus spent most of her time indoors under her father's careful guardianship, her head buried in her books. Equally versed in mathematics, the sciences, and the arts, she became a veritable scholar. But, without anything to do, she resigned herself to being her father's doll, kept locked away from the rest of the world for her own safety. So her life was, until one day, for reasons she can't remember, she slipped out one night, taking with her money, food, water, her father's gun, and a pocketwatch that, for some reason, seems more precious to her than anything else she owns. She doesn't remember where she went or why, only that she woke up suddenly in an unfamiliar place that went against everything she knew to be real. Was this a dream, or had she somehow, against all probability, stumbled into some sort of fairy tale? And, if that was the case, then maybe... just maybe, could she find the "destiny" she'd always been searching for...?