Name: The Lurker Final Fantasy XII - Pharos At Ridorana, Subterra --------------------------------------------------------------------------------
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Age: Unknown
Gender: Male
Alignment: Lawful Evil
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Physical Description: Born from shadows, the Lurker is capable of twisting his body into infinite shapes and sizes. His most common form, however, is a spectral mass dotted with numerous line markings, which are capable of glowing incredibly brightly, whether to blind foes or light up his surroundings. These markings are also capable of changing into many other colors, which are largely affected by the Lurker's surrounding environment. His default color for them, however, is a pale, almost-sapphire blue. Towards the end of his ghostly body, it unfurls almost into the shape of torn robes, instead of a traditional snake-like tail.
Personality: A trusted emissary from where he normally resides, the Lurker considers honor, loyalty, success, persistence and precision very highly, as befitting a being firmly seated within the Lawful Evil alignment. He is short and concise when he deems it necessary to speak, which some can assume to be nothing more than a ghostly whisper, but is otherwise silent - his designated name speaking louder than any words could hope to compare.
History: Recently introduced, the Lurker is supposedly an emissary that hails from an obscure, previously unheard-of location referred to as the "Sealed Palace." Where, or what, it is is unknown, and the Lurker himself certainly isn't saying anything..
Equipment: The Lurker has no need for traditional equipment - he is capable of shape shifting any part of his body to suit his needs, whether for passive or hostile purposes. He shows knowledge in numerous magical abilities, as well - drawing energy from his surroundings to bond with a particular element, and using said element for new attacks.
Other: Being a mass of shadows, the Lurker is immune to standard attacks from weapons and firearms - he is, however, particularly weak to various magic and elemental attacks, especially ones that counteract whatever element he himself might be using at the time - save attacks involving light, which he strangely seems to have a resistance to, despite being a being of the void..
One alarming piece of information, however, is that the Lurker can never be "truly" defeated - only slowed down, or pushed back. Even if his 'body' is eradicated, he will later reform himself, once again. Woe be to those whom earn this silent phantom's wrath; for he never truly tires.