Full Name: Adella Darr, Magus Second Class of the Yulian Order of Crows
Nicknames/Aliases: Adella of Crows, The Runt, The Peasant
Age: 22
Gender: Female
Occupation/Class: War Mage, Order of the Crows
Kingdom of Origin: Yulia
Description: Adella stands at a quite unimpressive height, maybe only 5'0 tall, and possessing a skinny, angular build that seems less than intimidating. She lacks the taller,more stately frame common with most of the mages in the Yulian armed forces, and as such her uniform sits a little large on her. Not by much, but enough that she's somewhat self-conscious about it.
Her features are similarly unimpressive. She has very dark brown hair and eyes, pallid skin, and short facial features that might lead her to being utterly overlooked, if it were not for the uniform she's donned and the power that she represents.
Equipment: Standard Yulian mage garb for combat, to match her class level. Much of Adella's form is covered by a hooded robe-like coat that reaches down to her mid-calf, the sleeves just passing her elbow. A third class mage would have a plain blue coat with only the symbol of their order, second class gain the yulian wings mantle in recognition of their rank. A first class magus will be awarded with a cape to replace the mantle, however not for want of trying Adella has never been able to reach this rank.
The coat is in Yulian colours, a dark blue with the appliqued silver wings of the Yulian griffin retainer wrapped around the back of the shoulders, and the black shape of a rising crow, the symbol of her order, spread across the chest. A dark purple sash is tied round her waist with pockets sewn in to carry a few vital items.
On her feet she wears some doeskin travelling boots that reach her knees, and her arms below the elbow are adorned with leather gauntlets with metal bands, serving at least to ensure that someone might struggle to cut her hands apart whilst she's casting.
The robe coat conceals a jerkin made from studded leather, to add some degree of defence from weapon strikes, though armour is far from a mage's strongpoint.
In line with the Yulian Code, Adella has no blade, or indeed any conventional pieces of weaponry.
Personality: Ambitious, in one word. Adella is very much a product of her home nation, and regards magic as the be-all and end-all of power and prestige. She also possesses something of an inferiority complex from her common blood. This, along with not-unimpressive level of intelligence, are a pretty worrying combination.
Adella seeks the core of the Lost Lands not out of some wish for freedom, but out of desire to increase her own knowledge and power of the magical arts, and perhaps make herself the saviour that restores life to the world. More immediately however she seeks to ascend her own abilities through whatever lies within Elidia.
Adella comes across as a rather arrogant. She regards her magical ability as something that sets her above most around her, and her Yulian heritage as giving her some moral superiority. She also doesn't have any hesitancy in expressing it. It gives her a propensity for rubbing people the wrong way.
Skills:
-Magic - Adella is distinguished most notably by her power of sorcery. She has an inherent gift to be able to generate magical energy within her body and translate it into sorceries, and has been trained to use it in combat. Her spells are primarily geared towards combat, and either work to attack directly, or work to enhance the destructive ability of others.
- Experience of Scarcity - Whilst she might carry herself like a princess, Adella has known a lot of hardship in her early years. As such, things like lack of food, poor weather, injury and such doesn't elicit any complaints from her. It seems beneath her small frame sits a core of iron. A will not easily broken.
-Magesight - Trained in the usage of magical energies, Adella has been able to hone a skill colloquially known as Magesight, the ability to perceive centres of strong magical energy. She is able to detect the centres of power using this, however sudden burst of strong power nearby (such a a spell being cast closeby) while this is use s overwhelming and painful and even risks blinding the user, as such Adella uses it sparingly.
Weaknesses:
- No sword. Adella is not only without weapons or education on their technique, but is forbidden by the Code to even lift a blade. As such Adella will not so much as consider the use of a sword.
-Small stature, no defence. Adella's stature and her lack of weapon training leave her very open to hits from melee, to the point that even a well-placed hit to the jaw can send her sprawling. If an enemy can land a serious hit on Adella, chances more than not is that the'yll only need to do it once.
-Magic usage penalties. Magic is a very intensive process. Mages are able to build up energies within their body that they are able to channel into a kind of destructive or creative force, but chanelling it can be very tough on their bodies. Over use will result in some unpleasant consequences.
Fatal Flaw:
Ambition. Adella's own apparently haughtiness masks a deep-seated feeling of personal insecurity, and she wants more than anything to make herself exceptional.
Brief History:
For all the success that magic has brought the land of Yulia, this had not saved their lands from the blight of the world. Adella was born in the small town of of Gour, a remote and miserable place in a wide basin at Yulia's edge, where the civilized lands of the mage's kingdom gave way to the lifeless wastes that stretched out all the way to the coast miles away. Leaden clouds were the norm and the fetid air that blew in off of the rotten marshes and decaying grassland seemed to leave its residents eternally coughing and wheezing.
Gour had, in times gone by, been made successful by its cattle farming. The flat lands served as grazing for herds, and from the herds came milk, meat and hides. It was home to butchers, tanners and herders and saw trade passing in and out daily. As time went by however, the grasslands began to turn, sinking into swampground and marsh. The livestock began to struggle, crops started to fail, and the economy slowly began to collapse onto itself.
By this time Adella was born, to a poor family squashed into a smallhold on its edge, Gour had been in slow decline for some time...and would only get worse.
Adella was born as one of many children in a family too large for its own good. Space was tight and the child learned quickly that her presence was a burden to those around her, frequently reminded that her existence provided another mouth to feed and the further stretching of meagre resources. As such, she grew up spending a lot of time away from the house. She came to know the broken-down town and the scrub it sat on inside out.
Harvests were few, food was scarce, and life was far from easy. Adella survived and grew up where near enough half those children born would not, but she survived and life continued on as normal.
All changed suddenly with the plague.
Not in keeping with most, or perhaps any the entered Elidia on behalf of Yulia, Adella has done so completely of her own volition.
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