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Meghan Cunningham

"Don't underestimate me, mate. Hell hath no fury like Capt Hellfire."

0 · 186 views · located in Deestonia

a character in “The Lost Treasures of Arimathea {Reboot}”, as played by xXxCryptic-AngelxXx

Description

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XX
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Pirate Alias || Hellfire
age: 19
sexuality: Pansexual
Faceclaim: Alina Kovalenko
hexcode: #e6b800








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O U T S I D E || ----------------------------------

H E I G H T || 5'8"

W E I G H T || 135 lbs.

E Y E S || Eyes blue and stormy as the sea

H A I R || Red as the flame

O D D I T I E S || A tattoo of a compass is on her right forearm and there is a nasty scar on the left side of her abdomen.

A P P E A R A N C E || Meg is just slightly taller than average, but she wears boots that tend to make her even taller. It makes it easier to see in a crowd and it allows her to go eye to eye with someone. She has long, fiery red hair that waves as it falls past her shoulders. She has a face of innocence that allows people to underestimate her. Sometimes that works in her favor. She has two blue eyes that watch everything and absorbs as much as they can. She's slender but with lean muscle where it matters. Can't be a marshmallow on a ship. She wears the same, signature red coat that goes to her favorite Outfit but doesn't always wear the same of everything else. Except for her boots. She loves her boots. She always has her pistols attached to holsters at her hips and a cutlass and dagger usually aren't far behind. She does, however, love her guns the most.






--------------------------| | I N S I D E
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L I K E S || ✓ hard ale ✓ flirtatious glances ✓ dancing on the deck ✓ the night sky ✓ the smell of the sea ✓ the sound of ocean waves ✓ the feeling of sand beneath her toes ✓ telling and listening to stories ✓ treasure hunts ✓ being underestimated (when it benefits her) ✓ her boots ✓ the feel of her twin pistols in her hands ✓ sunset on the ocean ✓ sailor ballads ✓ well-cooked meals ✓ Her crew ✓ The Stardust ✓ fiddle music ✓ the colors blue and red

D I S L I K E S || ✗ being undermined ✗ wicked storms ✗ losing ✗ wild goose chases ✗ not a big fan of Captain James at the moment ✗ singing in front of others ✗ being cheated ✗ being robbed ✗ being on land too long ✗ dresses ✗ having her hair pulled up ✗ midday ✗ cooking ✗ math ✗ singing in front of others ✗ rain ✗ storms

Q U I R K S ||
-- Scrunches her nose when she's annoyed
-- Sleeps with her pistols tucked under her pillow
-- Can't sleep around snorers
-- Humms bawdy sailor tunes when she thinks no one is around

F E A R S ||
-- Not living up to her family name
-- Failure
-- Davy Jones's Locker

S T R E N G T H S ||
-- Navigation: Meg has a strong internal compass. Without the sun in the sky, she can tell which direction they're going and where they would need to go from there.
-- Combat: Meg has been trained since she was young do to a few things: How to tie strong knots, how to properly load a weapon, and how to use them with extreme precision and accuracy. If she didn't, she wouldn't survive on the seas.
-- Persuasion: Whether she's bartering or flirting, Meg can almost always get what she wants. And if Charisma fails... there's always a dagger.

W E A K N E S S E S ||
-- Ettiquite: Meg has a difficult time maintaining an undercover persona when she's forced to wear a dress for many reasons. One, because she's uncomfortable. Two, because she trips on the shoes so often. Three, she eats like a barbarian. And Four, she cusses like a sailor. Which... she is.
-- Cooking: Meg can bake like no body's business, but when it comes to cooking? Forget about it. There are too many seasonings, too many strange ways to cook something. In the end, it all tastes too salty.
-- Treasure: Meg will do almost anything for a gold coin. It's how she was raised.






D E E PXD O W N | |--------------------
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| Blunt - Obsessive - Distant - Cunning|

Meg has absolutely no filter most of the time which leaves her comments to be rather blunt. She doesn't sugar coat and she doesn't make false promises... unless she's trying to get something. She swears like a sailor and has manners just as bad but when you're raised around pirates, you pick up on a few things. On the other hand, she also speaks her mind pretty much all the time which makes her honest even if it's not what you're wanting to hear.

Once Meg chooses a goal or finds an interest in something... she can become a little obssessive. She fixates on whatever it is until she has it or completes it. This also means she's stubborn but she's also got a strong drive. And while she can come off as a tad bit selfish she's actually pretty generous. She gives helpings of her meals to those who have done more work on the ship, she pays more to those who need health care or a new piece of equipment, and half of her portion of a treasure goes to feeding and helping those on the streets of the towns they travel through. When you come from practically nothing, you learn to be a little more giving.

Meg keeps most people at a distance. She doesn't open up very well. In fact, she can be pretty cold if you try to get inside her head and she'll push you away if she's getting too attached. When your world is constantly looking for ways to either kill you or bribe you, having weaknesses to exploit that she can't control can be the difference between life and death. For her or for the ones she loves. If she doesn't catch you on it, she can be warm and sociable. You just have to get her at the right time and in the right way.

Meg is clever and cunning. Most of the ways The Stardust manages to survive being boarded is largely due to her schemes. James... helps... most of the time, but more often than not they're Meg's ideas. The only thing she's awful at is math. She can't tell distances in measurements and if you need her to multiply? Forget it. However, she's getting a lot better at division.





---------------------------------------- | | H I S T O R Y
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Megan Cunningham was raised by two parents who were well-known pirates around the globe. They were known for their treasure hunting. Usually their failures at treasure hunting. Somewhere along the line, while she was growing up, they managed to find a very large, and very lost, trove of treasure. They have a portion of it away at each port until all they had was what they could carry. They had told Meg that while having treasure and hoarding it was all well and good for a comfortable living, it makes a ship and a heart heavy. To make everything light, you give some of it away. Keep only what you need. They did store some of the treasure where they went as well. They also paid their crew and allowed them to do whatever they wanted with it. Forcing them to follow the same practice as everyone else would only lead to one of three things: mutiny, marooning, or death.

While Meg might have learned to be giving, she had also learned how to fight, tie excellent knots that sometimes she couldn't even untie, play a mean hand of Spades, dring a man under a table, how to get what she wanted from those less cunning than herself, and finding all sorts of treasures. There were other things she had learned aboard her parent's vessel, The Marauder, but those were by far her favorite things.

When Meg was old enough to be on her own, she kissed her parents goodbye, and every two years, they would make for the same port to meet again. They would send word to either the tavern or the bank if there was ever a delay, but one year... they just never showed and they never wrote. They stayed until the crew got antsy... and then they left. Not too long after, she had received word through one of the town's urchins that her parents had been slaughtered by the King's men for being pirates. Apparently, they didn't take kindly to pirates spreading around more gold than they bothered to. And a hanging was too... clean. It didn't send a message.

To this day, whenever Meg sees a flag belonging to the King's men, she allows her blood to boil and lets it fuel her for if there's a boarding turned nasty, but as the quartermaster on a vessel known for their mercy and trickery... she can't shed blood. They were spared often because they didn't kill anyone. Goods can be replaced, good men cannot be. She was hired for her name and her skills, but if she broke their code, she would be tossed over the side of the ship and dragged under the boat.

One year, Meg was given a package that was sent by her parents before their death. It was her father's notebook regarding the many treasures they were hunting and there was a circle around the title "The Treasure of Arimathea"... He had a lead and if the legends about Corso's treasures were true... to find it would be dangerous, but with it... no one on the ship would ever want again. She petitioned this to Captain, but he was a superstitious sod and refused to go after the treasure. He was an old drunk who would rather drink their earnings away than provide a future for his crew. Meg staged a coup and took over the ship, leaving the captain at the port and took over his ship.

They were going after the treasure and they were going to find it.

So begins...

Meghan Cunningham's Story

Setting

Characters Present

Character Portrait: Seren Delmare Character Portrait: Robert Davies Character Portrait: Rosia Hienrik Character Portrait: Meghan Cunningham
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ImagexxxRosia "Jack" Hienrik


╔═════════════════╗
I can be good
But I can be bad
You think these names would be making me mad
Just say my name out loud

╚═════════════════╝


xxxxxFirst Mate ║ Hex: #987654

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<3
It had been a fortnight since the young and fiery crew of the Stardust had mutinied against Captain Midas and quickly left him alone in a small port with only a pocket full of coins and his name. Jack was excited to do more, a bit caught up in the moment of a mutiny, but Hellfire’s first act as Captain was to show mercy to a former friend. The Stardust crew wanted to chase the legend of Arimathea, follow the clues they had and claim the treasure along with the fame and glory that would spread across the seven seas of the first crew to actually find the lost treasure. The first clue wasn’t much help, the letter was meant someone else, initials D.V. and the sender wasn’t a name Hellfire, nor even Midas, recognized. But when Navy, the Stardust’s Helmsman studied the letter a bit more, he realized he recognized the sender’s name, well more so his callsign, a former English Navy Officer. Robert spoke about how he was known for his distinguished actions, but was asked to relieve his position after his superiors were worried about his fixation of old ocean legends and suspicions of piracy, and he knew where this ex-officer was last known to be, Dixie Bay.

There weren’t too many nights for the Stardust between the small port where they left their former captain and Dixie Bay, and along the way planning what they would be doing. Their approach would be to question the officer named Thomas Pound, whether their questioning would be peaceful or more violent would be decided later, little Jack hoping to have some fun. Hellfire said her and Jack would be the ones to talk to Pound while the rest of the ship had their own missions. Most would be restocking resources they were running low on and making deals with the land merchants and smugglers, but Codfish insisted on being involved with the task. It was decided she would be the bulk of the distraction in the tavern Thomas Pound was staying, and Navy would accompany her and assist if needed.

When the Stardust made anchor at Dixie Bay, Rosia was excited to get started, her wicked smile planted across her face as she quickly climbed down the mast and to the main deck. It had been sometime since she had been ashore and making her way towards a tavern was a great start. She knew the plan that Captain had come up with was important, but she wasn’t going to pass up having a wee bit of fun along the way. She quickly hopped over the side of the ship after getting ready, not wanting to wait for the crew to lay down the footbridge to the dock. “Ey, let gets goin, I’m good an’ ready to get the start.” She shouted to the others as she watched them make their way off the ship. Jack waited until Hellfire walked past her before continuing towards the buildings that made up Dixie Bay.

Dixie Bay wasn’t anything too great, there were much better ports and harbors scattered the islands in the Atlantic, but there were also worse ones than Dixie Bay. It had its share of trades, smugglers, and pirates, but also numerous people living a standard life free of the troubles of piracy. The Stardust would make stops at ports like this one often to either restock on resources and offload cargo. But tonight while the majority of the crew put off the masquerade of an ordinary overhaul, a few would be off gathering more information about the Lost Treasures of Arimathea, the true start of the Stardust's chase for glory and gold. Jack's steps were in more of a skip as she followed closely to Hellfire, something she did more and more throughout her time with the Stardust, and even more now since the mutiny. Rosia admired Meghan and when the first talks of a mutiny against Midas and for Meg to take over began, she was all for it. Jack had always been more loyal towards Hellfire than any others on the crew, even though she enjoyed her talks with Doctor Codfish below deck, her squabbles with Navy at the helm and her other numerous interactions with the rest of the ship.

“‘Ere’s the tavern Captain, The Hatch, just like Navy had told.” Jack said as she quickly pointed to the loud two storied building, bustling with energy and activity to their side. If fate would be in their favor, Thomas Pound would be on the second floor in a room that he had been renting permanently from the owner.

Setting

Characters Present

Character Portrait: Seren Delmare Character Portrait: Robert Davies Character Portrait: Rosia Hienrik Character Portrait: Meghan Cunningham
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Captain | Hellfire | Color: e6b800
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XXXI can still see him when I close my eyes, she thought as she lounged in her chair by the window. They weren't an item, at least not in any way that could be proven. But in the majority of her life that she spent sailing, he had been around for a good portion. And being in his space, knowing where they left him, she could still see him. She ran her fingers across the slightly worn surface of the wooden desk as she gazed at the glimmering jade sea beyond the glass. This was his room, after all. It would be more strange to not see him here. But, he was not the man he once was. Something broke in him the day he found out his mother had died broken, ill, and alone. He lost his lust for treasure and adventure and took to drink. His spending was running them dry and he didn't give a damn. So, she did what any good friend would do... she threw and intervention. Now this intervention could also be called a coup... or, in pirate terms, a mutiny. But it was what needed to happen. For the good of the crew.

And now, here she was. Captain Meghan "Hellfire" Cunningham of The Stardust.

Her eye caught the letters "D.V" near the bottom edge of the parchment paper and a grin spread across her face. Speaking of "the good of the crew". The image of her beloved friend vanished from her mind as it filled with the promise of treasure. The Lost Treasure of Arimathea. A treasure befitting a captain of her experience and lineage. If only her father could see her now... She felt a pang in her chest but forced it away. The time for sentiments was over. She heard call of, "land ho!" from above and she grinned again in full.

She shrugged on her doublet and snagged her hat from the hook near the door, and sauntered out onto the desk. "Avast, me salty sea dogs! Land is finally ho! You know your assignments so you best get to it!" She didn't need to remind them what was at stake today. They knew they were here to hunt a clue as to the whereabouts of the treasure. Right now, that clue may lie in the mind of one Thomas Pound. That is if Navy's memory can be trusted. Which, as far as she's been able to tell, it can.

She was surprised to find Codfish was interested in being a part of the plan. The distraction really, but the most important part of the plan. It's easier to use force when no one can hear your prey scream. Ey, let gets goin'. I'm good an' ready to get the start." She heard her second shout. Meg pinched the bridge of her nose and took a deep breath. She couldn't fault her second for her excitement. This was their first official step towards the treasure, and the first real mission they've had in a fortnight. As she stood at the top of the gangplank, gazing down at her second she realized something else she hadn't had in a fortnight. Maybe if they got the information from ol' Pound was quick and good, she could also find herself a quick and good pound with one of the pretty patrons of The Hatch though, it was far more likely she'd end up with one of the brothel girls.

They made their way to the tavern and, upon finding it, she found it more impressive than originally pictured. “‘Ere’s the tavern Captain, The Hatch, just like Navy had told.” She reached up a hand and reached to tap her second on the forehead with a knuckle in acknowledgment. "Aye, Jack. There it be." She turned and grinned at her. "Lets crack into it, shall we?"

They entered the tavern together but allowed themselves to drift apart. Meg moved to the closest section of the bar and ordered a pint of rum. Rosia was heading the show for now. It not only made for a dramatic entrance but bad cop prior to good cop may just be the motivation that Thomas would need... if not, Meg knew Jack was always ready to take over once more.

Setting

Characters Present

Character Portrait: Robert Davies Character Portrait: Rosia Hienrik Character Portrait: Meghan Cunningham
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ImagexRobertx"Navy"xImage
ImagexDaviesImage
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the stars are like the trees in the forest,
navigator || helmsman || #AA3A46
xxxxxxxxxxxxxxxalive and breathing. and watching me.
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Robert hadn’t been promised overly much when he’d joined The Stardust; he’d been promised respect, and the chance to find adventure and gold in equal measure. In theory all men on a pirate ship are equal, and Robert’s skills were valuable, so the “basic respect” and “not being treated like a useless letter carrier” part came easily enough. But the captain of the ship forgot his promises of riches and glory, and that made for a restless crew. Robert had liked Midas alright; participating in the mutiny wasn’t personal for him, it was a matter of getting what had been promised to him, and he’d thought little of it since it had happened.

Now they were getting ready to dock in Dixie Bay. They had a lead on The Lost Treasure of Arimathea; Robert would have been lying if he said he hadn’t thought it just a legend before, but there was a glimmer of truth in every legend, and this one had more than a bit of adventure to be found. Robert was proud to have been of help finding their next move; he’d never worked directly with Pound, and only truly remembered him thanks to his days working as little more than a glorified errand boy. He’d done some early training on a ship in the same fleet as Officer Pound, and remembered the gossip when he was relieved of his duties. Navy felt like he and Thomas Pound were alike, in some ways. Like many men before him, Pound had fallen victim to his curiosity and sense of adventure. Too much work with privateers makes a pirate out of good sailors, and the crown employed a good many privateers to keep the peace out at sea. At least Pound got to enjoy an early retirement. He was an embarrassment, not a traitor.

Robert heard the familiar call of “land ho” even as he began the work of steering the ship into dock. Something about going ashore reminded Navy of the first time he’d stepped foot on a sailing ship; he’d turned his head to the sun, felt its heat on his face. Felt the cold sea air tousle his hair and dry out his lips. It had been a foreign world to him, in those days. He’d hardly been more than a boy, and he never could have known all that he would do, or be, or see. Sometimes he remembered those days, back when he was sure he would be forever loyal to the crown, his captain, to England. He never could have known the sort of man he’d become. He wasn’t ashamed, but he saw the irony. If he’d realized then that those years in the navy were really just to make him a better pirate, would he have bothered?

As a rule, he tried not to dwell on the past, so he banished the thought. He had work to do. Besides, Jack was eager to get going. Her enthusiasm was… Understandable, but it didn’t really inspire Robert to hurry (not that he was dawdling, he would never). He took a moment to assure he had all his things together, the last thing he needed was to get to the tavern and realize he’d forgotten something he’d need.

Navy was content to let the ladies lead the way through the town and to the tavern; he was mostly there to support them, after all. He felt a bit of relief once the tavern was in sight- his information wasn’t too out of date, and he still looked reliable. But when Jack spoke up, saying, “‘Ere’s the tavern Captain, The Hatch, just like Navy had told.” He raised an eyebrow, incredulous, as if he hadn’t just been hoping that the place was still standing, himself.

It was a busy night for the tavern, they weren’t really noticed as they slipped in and spread apart. Robert did his best to keep an eye out for everyone without looking suspicious or paranoid. He grabbed a pint of beer and a seat in the corner. He could see most of the room from this vantage, it was a temporary position, but it would do for a time. At least until he was needed. The tavern smelled strongly of spilled ale and stale smoke, with just a tinge of vomit mixed in for good measure. It was rowdy, perfect for blending in, and it suited him just fine.

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