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Fargrim Ungart

Fargrim is a dwarf that has been shunned for his natural abilities as a necromancer. Since he was young, he was able to commune with the deceased and even command the dead. However, he has devouted his life to uisng his powers for good.

0 · 651 views · located in Dark Woods

a character in “The Multiverse”, as played by TheNoremac42

Description

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Fargrim Ungart
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Image

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Personal Information
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Full Name
Fargrim Ungart

Description

Age:

Gender:
Male

Race/Main:
Dwarf

Race/Sub:
Hill Dwarf

Honorifics|Titles|Nicknames

Sexual Orientation:
Hetero

Birthplace:

Date of Birth:

Marking|Tattoos|Piercings:
A complex rune marks his right hand.

Height:
Four feet

Weight
139 lbs

Physical Condition:
Fit from many years of traveling on foot.

Current Residence

Former Residence

Family/Relatives:
Deceased

Friends/Comrades:
An assorted number of adventurers that he's met on his travels.
His skeletal wolf named Osseus
Aegis, his skeletal servant and guardian

Enemies
Liches
Evil necromancers
Some paladins and priests

Rivals

Organizations/Tribes/Clans:
The Travelers
The Warriors of Light and Shadow

Former Affiliations:

Disabilities:
Fargrim, due to his unique course of study, has lost the ability to smell.

Personality:
"I often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings. I connect everything that happens to me to a grand, cosmic plan."

Ideals:
"My gifts are meant to be shared with all, not used for my own benefit."

Bonds:
"I entered seclusion to hide from the ones who might still be hunting me. I must someday confront them.

Flaws:
"I like keeping secrets and won't share them with anyone."

Psychological Condition:
Stable, but experiences night terrors.

Alignment:
Chaotic Good



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Equipment
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:Attire:
Travelers Clothes
Black robes

Boots of Speed
Fagrim often wears a pair of magical boots that, when activated, can double his movement speed for a few moments.

Cloak of the Bat
An almost gothic black cloak is draped over his robes. Fargrim can pull the cloak over his form and vanish into the shadows. In dim light or darkness, Fargrim can grip the edges of his cloak and use it to fly a short distance. In addition, he may cast a polymorph spell upon himself and transform into a bat. However, that ability can only be used once a day.

:Protection:
None

:Weapon(s):

Staff of Thunder and Lightning
A magical staff that sparks with electricity when active. It has a variety of effects that its bearer can summon, including ferocious bolts of lightning and deafening thunderclaps.

Blessed Warhammer
In addition to his powerful magic, Fargrim tends to carry a hefty warhammer blessed with powerful holy magic designed to smite undead.

:Accessories/Misc:
Wand of Magic Missiles
Summoning Ring
Spellbook
Journal
Assorted supplies
A sack of gold, silver, and copper pieces

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|Abilities|Traits|Racial|
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Racial

Darkvision
Can see in darkness as if it was dim light, and dim light as if in bright light.

Dwarven Resilience
Resistance against poison

Stone Cunning
Natural knowledge and intuition regarding stone architecture.

Traits

Necromantic Savant
Due to his natural talent, Fargrim takes to spells from the School of Necromancy far more efficiently than those of other schools.

Grim Harvest
If Fargrim kills a living creature with a non-cantrip spell, he can siphon some of their latent life force to heal himself. This ability is more efficient when said spell comes from the School of Necromancy.

Inured to Undeath
Due to his constant experiments and dealing with the dead, Fargrim has become inured to some of their worst effects. He is resistant to necrotic energy and his vitality cannot be drained (his maximum health cannot be reduced).

War Caster
Fargrim has practiced casting spells in the midst of combat. If he takes damage in combat, he is more likely to maintain concentration on a spell. He can perform the somatic components of spells even if he has weapons or a shield in one or both hands. Finally, his battle-hardened reflexes allow him to cast spells against creatures that provoke an opportunity attack from him.

Brewmaster
In addition to his skills in magic and combat, Fagrim is skilled in the art of brewing hard liquor.

Observant
Fargrim will instinctively notice things that are harder for the average person to spot. In addition, he also has the ability to read lips.

Spells
(Can have up to 14 prepared, not including cantrips)

Cantrips

Chill Touch
Blade Ward
Minor Illusion
Fire Bolt
Prestidigitation

First Level
(Slots total: 5)

Detect Magic
Alarm
Witch Bolt*
False Life
Ray of Sickness
Magic Missile
Find Familiar
Shield
Identify

* A rune has been inscribed on Fargrim's hand that allows him to cast the Witch Bolt spell as a cantrip. However, if he desires to cast a more powerful version of it, he must cast it as a normal spell. In addition, he must prepare Witch Bolt beforehand in order to use it as a cantrip.

Second Level
(Slots total: 3)
Phantasmal Force
Darkness
Detect Thoughts
Misty Step
Magic Mouth
Ray of Enfeeblement

Third Level
(Slots total: 3)
Animate Dead
Lightning Bolt
Vampiric Touch
Phantom Steed
Fear
Dispel Magic
Fireball
Bestow Curse
Counterspell

Fourth Level
(Slots total: 3)
Blight
Arcane Eye

Fifth Level
(Slots total: 2)
Animate Objects
Seeming


©2011 Wolven[OC] (BBC Coding/Design) - Roleplay Gateway. All Rights Reserved

So begins...

Fargrim Ungart's Story

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Crunch. Crunch. Thud. Crunch. Crunch. Thud.

Fargrim strode diligently along the path through the woods. He hummed a deep dwarvish tune as his leather boots and staff crushed the dry leaves beneath him. The ground was covered in an vibrant pallet of golds, oranges, reds, and browns - courtesy of last night's storm. Occasionally his boot would slip into a mud puddle with a squelch. The cloaked dwarf paid the debris no mind, however. Occupational hazard, he would say.

He pulled his black cloak and robes closer to his body in an attempt to stave off the invading chill in the evening air. Fargrim looked up to the darkening sky from beneath his hood and frowned.

"Aegis." he said gruffly, looking to the armored figure beside him, "Secure a perimeter while I start a fire and prepare camp."

The figure in question stood a head and shoulders taller than the dwarf and looked down at Fargrim through a narrow visor on his helmet. Aegis was clad in thick plate armor from head to toe. A large buckler was strapped to his left arm while a steel battleaxe hung from a loop on his belt. He was eerily silent as he processed the command before giving Fargrim a wordless nod. Aegis pulled out his axe, held it in a resting position dangling in his gauntlet, and strode passed the treeline.

"Osseus." Fargrim looked to his other side where a grey wolf looked up at his expectantly. "Heel, and guard."

The wolf barked in acknowledgement before settling itself down in the leaves. Meanwhile, Fargrim slid off his pack and began to make camp...

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Fargrim leaned against a tree and listened to the crackling fire that burned a mere body length from him. He gripped a wooden pipe between his lips and took two short puffs of the pipeweed. Osseus, the grey wolf, laid next to him with leaves partially covering the large animal's form. Though he could not see him, Fargrim knew Aegis was not far and would come charging through the trees like a feral elephant at the first sign of trouble. Even without his traveling companions, however, Fargrim was confident in his ability to ward off any ill-wishers.

The cloaked dwarf watched the dancing flames of the campfire. Its glow bathed his black robes in a sinister orange while the occasional pop broke the cold silence of the forest. He took another drag of his pipe before reaching into his pack and retrieving a folded piece of parchment.


Fargrim,

I hope this letter find you in good health. It's been approximately two months since our last meeting from the moment I pen this missive. 'Q' and 'J' have been occupying themselves - fortunately without causing too much mischief. 'F' and I have been passing the dreary winter by sparing, working the forge, and helping the woodsman with his chores. The Guildmaster has assured us to your well-being, but we all hope to hear from you soon. I understand that your responsibilities do not allow you to be tied down to a specific location for long. That is actually the primary reason for this message.

It has come to my attention through the grapevine that a restless spirit has been causing havoc in a secluded graveyard in the forest. From our last correspondence I deduced that you may be near enough to lend a hand, so I thought it prudent to inform you of this incident. I took the liberty of marking the town nearest to the grave site on the enclosed map.

Dayamu Khuzan-ai menu,

-V



Fargrim folded up the parchment and returned it to his pack. It was only another day's walk to the grave site, and he hoped that his research thus far would be sufficient to deal with this restless spirit. By all appearances, it was a routine haunting. A poor woman had suffered a violent death and the echo of her spirit was still clinging to this world like a persistent footprint. Fargrim was confident that he could remove her and allow the villagers to continue their pilgrimages. However, it was always wise for a wizard to be cautious.

Especially when dealing with the dead.

The dwarf rose to his feet with a groan and unfurled his bedroll. Fargrim turned to the fire and, with a wave of his staff, it diminished to glowing coals. He then lifted his staff into the air and swung it in a slow circle above his head.

"Turbato per metum" he said as a wave of magic drifted over the campsite like a net. If any being, living or dead, man or animal, wandered near his bedside the magic would awaken him and the intruder would have to deal with a very irate wizard.

With that, Fargrim settled onto his bedroll and fell into an uneasy slumber.

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#, as written by Marcus
The Dark woods was indeed soaked from the elements but with every step that the newcomer took the leaves and puddles of water and mud seemed to almost part away from the dark creatures very presence. Old stone work underfoot of each of the fantastic creatures step only left a reverberating clack as its cane touched the ground every so often. The moonlight's pale gaze illuminated deep red fabrics and fine tailored fabrics while the beasts silver hair almost seemed to sway ever so slightly with each step it took.

Slowly the beast came to a sudden stop and with a lone outstretched hand began to feel what seemed to be something of an invisible force. A wicked grin took up most of its features as it pressed onward only to check one of several of its packs as it continued on its way.

"What a wonderful thing abjuration magic can be." The beast spoke in a rather smooth and well mannered tone. The dark skinned humanoid began almost skipping with a bit of glee in every step. It was at this point that the creature began to twirl his cane about only to take one more step before bounding high up into the air and looking down upon the woods bellow. His eyes and ears began to work as he began to search the forest for any signatures of heat and listen for the sounds of hearts pounding and breath being drawn.

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Besides the slumbering of birds or the skittering of the nocturnal forest life, there was only a single beating heart that stood apart in the dark woods. It thrummed like a frantic drum filled with fire.

Fargrim tossed and turned in his bedroll. Cold sweat drenched his furrowed brow. The grass and underbrush surrounding his bed withered and died in an ever-growing circle of necrotic blight. Dissonant whispers drifted through the trees as the formless dead were drawn to the dwarf. The thunderous marching of a thousand fleshless feet, accompanied by the clashing of countless swords, filled his mind's ears. A laugh. A cruel smile. Two screams. A flash of steel. Flames.

Meanwhile, Aegis stood stalwartly in the shadows of the trees. He watched as his Master suffered from his night-terrors, and was conflicted. Aegis was commanded to protect his Master from harm to the best of his ability, but his axe could not pierce the veil of the mind. So he merely watched and waited in perfect silence.

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#, as written by Marcus
The dark thing smirked as it came crashing down in a silent refined way. It landed with grace and only a slither towards the sleeping dwarfs camp like a cat who has found a helpless mouse with no place to hide or even run. Slowly and with purpose the beast crept forward but simply came to a stop just short of a tree to its right.

"Slumbering silently on broken dreams, maybe, though they appear to be of a more malevolent sort." The Creature muttered to itself as it leaned upon the cane it brought only to watch with a bit more curiosity. It was a Dwarf, a child of stone, and with an oddity about it that caused more and more interest. Possibly gaining the attention of something far worse than that which brought this very creature.

Yet soon if not now the magic would activate and the dwarf who tossed and turned and sweated would soon rise and be weary of what was and what soon would be possible a rather entertaining night.

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Little did the vampire know, but the moment he strode into the dwarf's presence the net of magic that was draped over the camp suddenly went rigid. A loud clang, like a hammer against an anvil, reverberated through Fargrim's nightmare and shattered it like a pane of glass.

Fargrim, still covered in the stifling cobwebs of the dying nightmare, shot up from his bedroll. He clung to his staff with a vice grip and pointed it into the woods with crazed eyes.

"Ignis!" he cried as a mote of fire burst from his staff and shot into the trees.

After Fargrim launched his fire bolt into the darkness, the large pile of leaves next to his bedroll exploded in a shower of necrotized underbrush. A ferocious ghostly snarl resonated from the flurry of leaves before they gave way to a large skeletal canine. Its empty sockets emitted a phantasmal blue glow while its polished white bones glowed in the moonlight. The wolf narrowed its blue orbs coldly upon the tree where Istzyr hid and bared its dagger-like teeth.

A moment later another massive shape burst from the trees like a rampaging elephant. Aegis charged into the clearing, black armor gleaming and battleaxe held high, and glared at the intruder through his narrow visor. Though he could do nothing against the nightmares that plagued his Master, this foe was made of flesh and bone. Flesh could be severed, and bone could be snapped.

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#, as written by Marcus
Quicker reflexes and age granted the dark creature an immeasurable advantage in comparison to the dwarven spellcaster.

"Ignis!" cried the dwarven mage as a heat took shape into fire and burst from the staff and shot into the trees. Istzyr simply took a proud step forward and with cane in hand conjured a bit of his own magical reserves to counter the spell fired and offered his own in return which forced the flames to fizzle and dissipate.

"Fulcrum Du'mat!" The Vampiric Drow shouted as the tip of his cane began to shimmer creating several ghostly lanterns which illuminated the darkness around them in a earie pale blue light. The sign of two undead servants did not seem to offend or frighten the Drow but instead caused the creature to grin maliciously at the short statured wizard and his crew.

"Come now is this anyway to greet a traveler?" Istzyr jested revealing his heritage through a smile but offered the most courtly bow he had. "Besides a duel would ruin and dirty my attire along with waste a perfectly good evening in this wonderful setting we appear to be in." The Vampire began to chuckle darkly as he looked upon the boney wolf and the skeletal armored hulk.

"You know." Istzyr began again. "It would be a little friendlier if you called off your pets. I doubt we would want to splinter our little friends here to dust."

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A moment passed as Fargrim's eyes refocused and narrowed upon the intruder. His sleep-addled madness was swept aside by calculating intelligence as his sized up his foe. Fargrim's dwarven eyes easily pierced the shadows left by the magical light.

Vampire... Likely Elvish in origin, perhaps even Drow... That rules out any necrotic and enchantment magic. I'll need to keep my distance and bombard it with evocation spells while Aegis keeps it busy...

"It isn't very wise to sneak up on a wizard, nosferatu" Fargrim replied as he kept his staff level with the creature and his other hand resting on the pommel of warhammer on his belt. "What brings you to my camp, besides invoking the wrath of my companions?"

As he spoke, Aegis and Osseus slowly moved in front of Fargrim while ensuring they always stood between him and the intruder.

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#, as written by Marcus
"Nosferatu." Istzyr repeated the word with a bit of disgust, "I am something far more easy on the eyes and not as hideous." The Drow took a single step to the left and kept his gaze upon the dwarf who seemed ill informed on the many different variations of vampiric creatures.

"Though I suppose you could have called me worse." Itszyr muttered his disgust loud enough for all to hear. "A wizard such as yourself who clearly has shown masterful skill in the arts should have little to fear from a thing such as I." The Drow took a few more steps and began to look off into the distance as his slender fingers gripped the gem atop his cane.

The creatures eyes turned to the dwarf only instead of deep red that his species bore with pride he had emerald eyes which seemed to pierce the very darkness that idled in most creatures hearts. "As to what brought me to this desolate place truly is of no concern this much I promise you. I am just a simply traveler and merchant of refined goods and services in search of what belongs rightfully to me."

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"Oh, trust me." Fargrim allowed himself a small smile. "I am well aware that there is no such thing as a typical vampire. I coin the term for lack of a better word, perhaps you can enlighten me to the name of your subspecies."

Fargrim mirrored the vampire's movements and stepped to his right. He kept his eyes glued to the creature, but refrained from meeting it in the eyes. The monster might have been acting civil towards the wizard, but that was no reason to let down his guard.

"And where might you be traveling, vampire-with-no-name?" he continued while keeping his gaze glued to the creature's chest. "And what is this object that you seek? Perhaps I have seen it in my own travels..."

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#, as written by Marcus
This one was far from foolish. Istzyr smiled like a wolf as he continued to take step by step pondering what choice of words he would throw towards this dwarf and his two followers. The machinations that the drow began to plot almost seemed to animate him even further as he turned away from the dwarf showing his back as if he was attempting to hide something.

"I would hope you were aware of such things. Typical vampires are a bore and conversations such as these rarely last." The creature began to chuckle as he turned his head ever so slightly as to look back at the dwarf. "Actually more to the point I am shocked that you have even taken a chance as to stand here this long without trying to eliminate such an obvious hazard to ones health. If not for the sakes that I am a shambling bag of flesh and bones then for the simple point that your kind and my own have hated each other for as long as I can remember." It was at this point that Istzyr dramatically turned to face the dwarf with arms open wide revealing nothing besides his wolfish grin and the cane he carried. The Drow finished off his flourish in a dramatic bow that brought his gaze almost level with the dwarves.

"I suppose introductions are in order. I am the Pretender, Istzyr Baenval, but please just call me Istzyr." The Drow continued to offer a wolfish smile as he straightened himself up only to lean now upon his cane as he looked over the dwarf. "As for what I am looking for..." He suddenly found his words trailing off as he waved his left hand as if trying to conjure what he wanted to say. "It is something out of reach at the moment."

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"Well you seem to be more or less cordial," Fargrim replied. "As much as a cat can be to a mouse, that is. I am confident, however, that if we were to come to blows I could drive you off if not outright destroy you. I am well read on the works of Van Ritchen, if you know of him."

Fargrim glanced at the sky in order to get an accurate assessment of the time, "As for your elvish heritage... I do not have anything against elves, personally. A few close acquaintances of mine are elves. Interesting lot. Tad eccentric. Though I suppose that is to be expected with a long-lived race."

"And as for my name... I am called Fargrim. Wizard by trade," he glanced at the wolf and skeletal warrior at his sides, "and necromancer by fate."

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#, as written by Marcus
Like a cat to a mouse indeed but the name the dwarf mentioned did ring a bell.

"Van Ritchen, a slayer if I recall, is a very old name indeed and one that I can attest is nothing more than that. The truth is much more interesting I assure you." The Drow began to chuckle only to look at the odd dwarf as if he had never seen a Drow before. "Truly your keen senses are not what they appear. I know my skin is as ebon as the day I was turned so how is it that you are so applicable to a Drow?" He began to chuckle slightly as he pointed the end of his cane towards the three.

"Regardless of what fate has determined we may always undermine her. So Fargrim the Wizard, what brings you out this far into the woods, surely you are on some notable journey for knowledge or are we possibly lost and unable to find the nearest town?"

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Fargrim shrugged, "To be frank, I have never seen a Drow before today. I have read bits and pieces, but most of the sources turned out to be little more than folklore. As for my destination. A colleague of mine informed me of a haunting in a nearby graveyard. I have come to investigate it and, if possible, put the spirit to rest."

"Now if I may inquire," he continued, "I have never conversed with a vampire for this length before coming to blows. Were you turned against your will, or was your transformation into undeath a conscious decision?"

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#, as written by Marcus
The dwarf had never even seen a Drow before. This was truly strange but indeed merit a bit of curiosity. "If you have never heard of my people and only seen my kind in books then you are in luck." Istzyr continued to smile like a wolf only to think of the spirit that the dwarf mentioned only to then ponder a bit on how to answer his question.

"My awakening was something that I was informed was my choice though it is truly a blur when I think of it." The Drow began to scratch at his neck only to think a bit about that dark embraced moment before he truly died. "As for our conversations I see that our motives are aligned for a singular purpose. For you see this graveyard you are going to might just so happen to be the one I must reach also."

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"How convenient..." Fargrim scowled. "And I suppose that, since we appear to be on first-name basis, that an alliance between us wont end with you tearing out my throat the moment my back is turned?" he raised an eyebrow.

Fargrim glanced to his sides. Aegis stood to his left with his shield up and his axe in a ready position. He was as stalwart as ever, and ready to leap to the defense of his master at the drop of a pin. Osseus was on his right and no longer growling at the intruder, but the wolf's gaze never wavered.

"I'm sure you know that it's a ridiculous idea to trust a vampire." Fargrim said. "What insurance do I have that you wont turn on me as soon as my guard is down?"

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#, as written by Marcus
"Convenient or not our paths seemed to have crossed for better or worse." The Drow offered his retort with a snarky grin as he bowed slightly to see that the two companions the dwarf had would ease off a bit. "A fair question but the same could be asked of you my short little traveling companion."

Threat or not Istzyr reached into his jackets inner pocket only to produce a rather strange locket. "Why not hold onto this for me until we both get what we desire. I will not harm you so long as you take care of this little trinket."

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Fargrim eyed the trinket for a moment before reaching out to grab it. He was gentle, as if expecting the object to come alive and bite him. Once assured that it posed no immediate danger he examined it more closely to discern its nature. The wizard eyed the vampire suspiciously before pocketing the locket.

"Very well..." he said. "I suppose that will suffice. Then, by my Power, I promise not to harm thee as long as this alliance persists and you will not harm mine or my own. Do we have an agreement?"

Fargrim stowed his warhammer and stretched out his hand.

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#, as written by Marcus
Istzyr smiled and took the dwarfs hand. The vampire could only nod and look past the small statured wizard at his two companions.

"Then let us be on our way my friend. The night is young and my time here is limited by the passing moments of such a dreary night."

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#, as written by Paiyaku
Overhead a meteorite falls to the surface, it's faint green glow barely set it off against the colors of the sky. Within seconds it hit the ground thirty meters from Istzyr and Fargrim. The surface is impacted with the large upwards plume of dirt and is accompanied by a loud boom that shakes the surrounding forest. Any who approached the crater would find a perfectly round glowing green orb sitting at the bottom of the crater. A green glow lights the crater and the air above the crater. It is hard to miss such a sight.