Announcements: Cutting Costs (2024) » January 2024 Copyfraud Attack » Finding Universes to Join (and making yours more visible!) » Guide To Universes On RPG » Member Shoutout Thread » Starter Locations & Prompts for Newcomers » RPG Chat — the official app » Frequently Asked Questions » Suggestions & Requests: THE MASTER THREAD »

Latest Discussions: Adapa Adapa's for adapa » To the Rich Men North of Richmond » Shake Senora » Good Morning RPG! » Ramblings of a Madman: American History Unkempt » Site Revitalization » Map Making Resources » Lost Poetry » Wishes » Ring of Invisibility » Seeking Roleplayer for Rumple/Mr. Gold from Once Upon a Time » Some political parody for these trying times » What dinosaur are you? » So, I have an Etsy » Train Poetry I » Joker » D&D Alignment Chart: How To Get A Theorem Named After You » Dungeon23 : Creative Challenge » Returning User - Is it dead? » Twelve Days of Christmas »

Players Wanted: Long-term fantasy roleplay partners wanted » Serious Anime Crossover Roleplay (semi-literate) » Looking for a long term partner! » JoJo or Mha roleplay » Seeking long-term rp partners for MxM » [MxF] Ruining Beauty / Beauty x Bastard » Minecraft Rp Help Wanted » CALL FOR WITNESSES: The Public v Zosimos » Social Immortal: A Vampire Only Soiree [The Multiverse] » XENOMORPH EDM TOUR Feat. Synthe Gridd: Get Your Tickets! » Aishna: Tower of Desire » Looking for fellow RPGers/Characters » looking for a RP partner (ABO/BL) » Looking for a long term roleplay partner » Explore the World of Boruto with Our Roleplaying Group on FB » More Jedi, Sith, and Imperials needed! » Role-player's Wanted » OSR Armchair Warrior looking for Kin » Friday the 13th Fun, Anyone? » Writers Wanted! »

0
followers
follow

Trent

Human ranger and guardian of the Verdent Grove. (WIP)

0 · 2,510 views · located in Golden Vale

a character in “The Multiverse”, as played by Marcus

Groups

A nation on the continent of Siv'en. It is led by a King and six Jarls that rule the six districts of Skyfall from the Exalted Mountains down to the Empyrean Sea. Their numbers are large and their armies are mighty.

Description

Image
Class: 8 levels of Ranger/ 2 levels of Bard
Basics -

Name: Trent Hardwolf
Nickname(s): Notched

Gender: Male

Race: Human
Age: 29

Birthplace: Just outside the city walls of Skyfall Citadel
Residence’s: Trent has three homes to be counted. One of these homes sits amongst an elvish family which he owes his life to. The Valentelereth took Trent in when he was just a young man and so they have offered him a small home built into a hillside close to their vineyard. Another is a small cart off in the woods just outside of the city where he and his wolf hunt the local wildlife and sell their flesh and pelts for a fine price. Within the city Trent actually has a room at the Dwarven Stout were he plays his violin that he had built from white ash wood made by a Halfling artisan.

Appearance -

Height/Weight: Roughly around 6’1” and comes in weighing around 212 pounds.
Build: Very athletic in build.
Handedness: Ambidextrous

Skin color: White.
Blemishes/Birthmarks: There are no blemishes that mark Trent though there is a single birthmark that sits upon his back right shoulder.
Scars: There are several scars that line Trent’s body. A few are nothing more than nicks and almost invisible lines while a few are long jagged marks that run up the side of his arms and down his back.
Tattoos: A single oak leaf sits upon his right breast to show his loyalty to the Oak Father and to the Valentelereth Family who took him in. Besides that Trent has not received any other tattoos nor has he thought about adding any more.
Piercings: None.

Hair color: Blonde
Shade: Light sand.
Style: Gelled back but rarely kept long.
Length: Medium.

Eye color: Blue.
Changes: None.
Disabilities: None.

Usual attire: When he is out at the Valentelereth home Trent can be seen wearing tunics and clothes of greens and browns. This usually transfers over to his woodland outpost were he hunts but not at the Dwarven Stout. In the tavern Trent wears a long sleeved shirt with dark pants and a dark silk vest.

Armor: From padded leather to splint mail Trent has a few armors he keeps laying around.

Weapon preference: Bows and anything with range.

Main weaponry: Gyrd: a longbow with an interesting history that traces back to dwarven and elvish make as the bow seems to be made of Ebony with dwarven runes emblazed upon each side of the spectacular weapon.
Secondary weaponry: Dyrenius: A sword made by a dwarven smith who crafted the blade to be made from cold iron and whose hilt bears a message that reads, “To those who stand tall become lions.”

Jewelry:
Accessories:

Health –

Diet: Meats from the animals he has hunted and vegetables from his gardens. If he has any fruit then it comes from the grounds of his elven friends and some wine and ale.

Physical disabilities: None.
Mental disabilities: None.

Habits: Trent is a fiend when it comes to good tobacco and tends to smoke when he can using an pipe made of soap stone or his cherry wood pipe that he carved from a tree he found in the middle of a grove.

History

Trent the Ranger Character sheet.
Male Human Bard 2 / Ranger 8
True Neutral

Strength 14 (+2)
Dexterity 18 (+4)
Constitution 11 (+0)
Intelligence 11 (+0)
Wisdom 16 (+3)
Charisma 17 (+3)
Size: Medium
Height: 5' 6"
Weight: 195 lb
Skin:
Eyes:
Hair:
Total Hit Points: 33

Speed: 30 feet

Armor Class: 17 = 10 +3 [studded] +4 [dexterity]

Touch AC: 14
Flat-footed: 13
Initiative modifier: +8 = +4 [dexterity] +4 [improved initiative]
Fortitude save: +6 = 6 [base]
Reflex save: +13 = 9 [base] +4 [dexterity]
Will save: +8 = 5 [base] +3 [wisdom]
Attack (handheld): +11/+6 = 9 [base] +2 [strength]
Attack (unarmed): +11/+6 = 9 [base] +2 [strength]
Attack (missile): +13/+8 = 9 [base] +4 [dexterity]
Grapple check: +11/+6 = 9 [base] +2 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
58 lb. or less
59-116 lb.
117-175 lb.
175 lb.
350 lb.
875 lb.

Languages: Common

Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]

Throwing Axe [1d6, crit x2, range inc 10 ft., 2 lb, light, slashing]

Hand Axe [1d6, crit x3, crit x2., 3 lb., light, slashing]

Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing]

Longbow [1d8, crit x3, range inc. 100 ft, 3 lb, piercing]

Composite Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing]

Shortbow [1d6, crit x3, range inc. 60 ft., 2 lb., piercing]

Composite Shortbow [1d6, crit x3, range incr. 70 ft., 2 lb., piercing]

Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.]

Feats:

Endurance [free to rangers]
Improved Initiative
Rapid Shot [ranger archery track]
Many Shot [ranger archery track]
Quick Draw
Self-Sufficient
Skill Focus (Know Nature)
Track [free to rangers]
Urban Tracking (Unearthed Arcana / Eberron)
Traits:

Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 5 =
+0
+5
Balance Dex* 12 =
+4
+8
Bluff Cha 7 =
+3
+4
Climb Str* 7 =
+2
+5
Concentration Con 4 =
+0
+4
Craft_1 Int 0 =
+0
Craft_2 Int 0 =
+0
Craft_3 Int 0 =
+0
Decipher Script Int 4 =
+0
+4
Diplomacy Cha 7 =
+3
+4
Disguise Cha 3 =
+3
Escape Artist Dex* 4 =
+4
Forgery Int 0 =
+0
Gather Information Cha 7 =
+3
+4
Handle Animal Cha 9 =
+3
+6
Heal Wis 5 =
+3
+2 [self-sufficient]
Hide Dex* 9 =
+4
+5
Intimidate Cha 3 =
+3
Jump Str* 2 =
+2
Knowledge (geography) Int 5 =
+0
+5
Knowledge (nature) Int 10 =
+0
+5 +2 [survival] +3 [skill focus]
Listen Wis 8 =
+3
+5
Move Silently Dex* 12 =
+4
+8
Perform_1 Cha 8 =
+3
+5
Perform_2 Cha 3 =
+3
Perform_3 Cha 3 =
+3
Perform_4 Cha 3 =
+3
Perform_5 Cha 3 =
+3
Ride Dex 6 =
+4
+2 [handle animal]
Search Int 5 =
+0
+5
Sense Motive Wis 3 =
+3
Spot Wis 3 =
+3
Survival Wis 14 =
+3
+9 +2 [self-sufficient]
Swim Str** 2 =
+2
Use Rope Dex 4 =
+4
* = check penalty for wearing armor

Handle Animal >=5 ranks gives +2 on wild empathy checks.
Know Geography >=5 ranks gives +2 on checks to avoid getting lost or into hazards.
Know Nature >=5 ranks gives +2 on survival checks above ground.
Search >=5 ranks gives +2 on survival checks while tracking.

Zero-level Bard spells: 3 per day



First-level Bard spells: 1 (0+1) per day



First-level Ranger spells: 2 (1+1) per day



Second-level Ranger spells: 1 (0+1) per day



Human:

Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Bard:
Bardic Knowledge

Bardic Music

Can know only limited numbers of spells

High charisma gains bonus spells daily

Ranger:
Favored enemies

Track as bonus feat (already included)

Combat Style

Endurance

Wild empathy (roll level + charisma bonus)

Endurance (level 3)

Animal Companion (level 4)

Woodland Stride (level 7)

Swift Tracker (level 8)

Evasion (level 9)

Camouflage (level 13)

Hide in Plain Sight (level 17)

High wisdom gains bonus spells daily

Favored Enemies:

Animals +4

Undead +2

This ranger chose the archery track.
Class HP rolled
Level 1: Ranger 8
Level 2: Ranger 1
Level 3: Ranger 5
Level 4: Ranger 1 +1 to wisdom
Level 5: Ranger 3
Level 6: Ranger 1
Level 7: Ranger 1
Level 8: Ranger 4 +1 to strength
Level 9: Bard 6
Level 10: Bard 3

Trent's Equipment:

40 lb
3 lb
3 lb
2 lb
_____
48 lb Weapons / Armor / Shield (from above)
Arrows (quiver of 20) x1
Musical instrument
Spell component pouch

Total

Animal Companion: Wolf
Medium-Size Animal

Hit dice 4d8+8 (26 hit points)

Initiative +3 (Dex)

Speed 50 feet

AC: 17 ( +3 Dex +4 natural)

Attacks: Bite +6 melee (Weapon Finesse);

Damage 1d6+3 (bite);

Special Qualities: Scent

Saves: Fort +6; Ref +7; Will +2

Abilities: Str 14, Dex 16, Con 15, Int 2, Wis 12, Cha 6

Skills: Hide +4; Listen +6; Move Silently +5; Spot +4; Survival +1;
The animal is entitled to distribute an additional 2 skill points.

Feats: Weapon Finesse (Bite)


Link, share spells

Evasion

Bonus tricks: 2
More about Trent:

So begins...

Trent's Story

Setting

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Trent steps into the tavern with a bag slung over his shoulder, looking around the tavern noticing the crowd and then finding his way to his normal spot by the hearth side.

Setting

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Trent notices the activity in the tavern and begins to take pull out a silver flask and take a swig from it.

Setting

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Trent takes another swig from his silver flask and places it safely in his tunic.

The setting changes from Gambit's Bar to Wing City Gardens (South)

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Trent walks in the gardens to find a bench siting next to several bush's of herbs and flowers and begins to relax and enjoy the sights and smells.

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Trent pulls his pack from his back and pulls out a small lap harp and begins to play.

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Trent continues to play a melody that sounds so sweet and yet so sad.

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Trent stops playing and looks over at Riei. "Thank you, I am actually very new to this instrument I hope that I am not interupting."

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Trent also begins to blush but the begins to compose himself. "I am grateful that you like the music, it is what we are all made of, well thats according to my master anyway."

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Trent begins to laugh. "thanks however the old man was not the kind of person who would give speeches." Looking over to her shirtless friend. "Do you need one I always carry a tunic with me in my bag here, it is about to rain you know."

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Trent smiles at both of them and begins to pull something out of the bag. "Here at least take these potions I picked up in the next town over." Pulling them out and handing them to Riei.

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Character Portrait: Trent Trent says,
 “ "It matters not take them for when you need them." ”

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Character Portrait: Trent Trent says,
 “ "H--How could you man, I totally forgot about the game untill now!" ”

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Character Portrait: Trent Trent says,
 “ "only beggars and the poorly drunk play that hideos game, however that is not saying much about my charecter now is it." ”

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Character Portrait: Trent Trent says,
 “ "I must make hast if I am going to make it to the next town by tomorrow. far well!" Trent begins to walk off. ”

The setting changes from Wing City Gardens (South) to Gambit's Bar

Setting

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Trent steps into the tavern with a smile on his fave and his lap harp in his left hand while making his way over to the hearth to warm himself.

Setting

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Trent setting his lap harp next to him he slowly begins to warm himself by the hearth noticing the unique crowd that was within the tavern tonight.

Setting

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Character Portrait: Trent Trent says,
 “ "Is it possible to get a mug of ale and some food to eat, I am quite famished!" wondering if there was anyone who was running this tavern today. ”

Setting

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Trent pulling out a silver flask from within his tunic he took a drought from it and placed it back securely within the hidden pocket in his shirt.

Setting

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Character Portrait: Trent Trent says,
 “ "My good fellow some stew if you would and maybe some ale!" ”

Setting

Characters Present

Character Portrait: Trent
Tag Characters » Add to Arc »

0.00 INK

#, as written by Marcus
Trent began to take note of the patrons of the bar with his back turned to the fire, this was one of several comforts that he now had.