28
Occupation:
Skyline Employee - LAIOS Team Game Coordinator
Gender:
Male
Orientation:
Bisexual; Biromantic
Appearance:
Orixander stands tall at 6' even with a pallor skin tone and slightly above-average physique. It is obvious that he spends the majority of his time indoors, though he does hit the gym at least once a week. He used to run track through college, and has made an effort to keep his body in similar condition to then. His face is angled and symmetrical, with confident, playful, and almost mischievous eyes of a light navy blue hue. Orixander's hair is multi-colored, both by choice and not. A bit messy with its length reaching to the nape of his neck, it is well styled with a slight frame around his face and bangs swept to the right and that part for his eyes. His natural hair color is black, though his hair has greyed slightly from the stress of his job, however he's purposely dyed it silver and white around the tips to distract from that fact, well pleased with how it looks.
Reason for playing LAIOS:
As an avid gamer, active gaming forumist, and part of the LAIOS team itself, Orixander was a given to be one of the beta testers- partly because of his background, partly because of his constant requests to be allowed to take the first steps into the new age, virtual world that they had worked so hard to create. His given task as a beta tester was to work out any kinks and assure that the monster mechanics, AI workings, and attack executions were all up to speed and working properly. Along with this, he was tasked to try out the Beast Tamer mechanics and search for bugs and glitches when attempting to tame a creature and with the pets' abilities and everyday workings.
Avatar Sex:
Male
Level at Start of Roleplay:
112
Race:
Human
Element:
N/A
Class:
Beast Tamer
Role:
Beta
Occupation:
♨
Guild:
None
Hex code: #365c2e
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Orixander's avatar stands at 5' 10'', having opted to be a bit shorter in game just for the experience. His build, like many humans, is lean and not very impressive, though that isn't to say it lacks strength. Augur has sufficient but discreet muscles and overall an average build. A bit to his disappointment, being a human means that he has few markings to show off his higher, current level- something he does take pride in but can do little about. The markings he does have are small, discreet, and hidden by his clothing. Augur has not altered his appearance in any way since the beginning of the game. A bit to his chagrin, Orixander was more than eager to create a character with lighter hair- something he's always admired, which is also why deciding to dye his hair in real life was an easy choise as well.
Augur's hair, a mellow blonde color with a bit of orange tinting to it, is much like his real life counterpart's hair- short, reaching the nape of his neck, while being both messy and layered, with bangs that part for his eyes as well as dip between them, supported by the bridge of his nose, to tickle his left cheek. Augur's eyebrows match his hair color, but his eyelashes are a dark black. His eyes themselves, set against an attractive, angled face, are rather intense. Despite a normally neutral, if not almost bored or tired look, there is no mistaking the passion that always seems to be present in them. A hue of reddish, amber brown, they are always dancing about, observing and analysing the world presented to them. Augur's skin tone is tanner than his IRL counterpart's, though not by too much. It is rare for him to spend much of his time inside- a stark contrast to his real persona- so it is not surprising to note the gentle warmth of his skin.
Augur's usual apparel consists of a simple, long-sleeved shirt of red, white, or yellow with the collar popped a little, equipped with a light, medium level chestplate to provide some defense. He wears a flak jacket that does seems to stick out like a sore thumb in the game, as it looks too modern to really fit. It's a testament of his will to return to the real world, a constant reminder that this is only a game. It has a collar, fur lined hood, with the top being black, ending at his pecs, and the rest of it being yellow with black cuffs. He of course mainly wears this in the colder weather or when he can stand the warmer temperatures with it, and wears dark grey or parchment colored pants with his ensemble. He does of course have more casual clothes which he wears in the towns or at his house, but is known to more often than not wear button up shirts with the top button never fastened. His footwear consists of either simple brown boots or light black boots that reach to his upper shin with light pink collars at the rim and red laces that crisscross down the tongue of the shoes and steel toes.
Augur does wear a bit of jewelry, mainly a small silver or gold hoop earring in his left ear lobe, occasionally paired with a matching clasp on the upper rim of the same ear. He also wears two thick silver rings on his right hand, middle and index fingers. He will occasionally paint his fingernails either black, white, or a mixture of the two. He wears fingerless black leather gloves and has a grey pack strapped across his back from his right shoulder to his left hip.
His weapon is usually slung across his back in a similar fashion to his pack, easily nestled alongside it to where he can have access to it. It is a simple metallic spear with a devastatingly sharp hooked point at the tip.
His faithful and loving companion, Lotty, is never seen far from his shoulder. About the size of a three month old kitten, Lotty is a Terithquin Amphiba monster, both difficult to find and a rare spawn in the jungle biomes close to the swamps. Basically a frog the size of a large toad, Lotty is a greyish purple with darker colored spottings and a few bright orange splatterings on her body. She has thin, sticky digits that help her to remain steadfastly on Augur's shoulder, and large, dark black pupils against a thin, light blue backdrop. When using her Frogna Infinum ability, her form does change, not only in regards to massive size, but also physical makeup. She gains frills around the shoulders and sides of her face, almost making it appear as though she has large, pointed ears, and her eyes change from blue and black to yellow. Sharp rows of teeth fill her mouth, and she becomes an absolute blockade.
Skills:
⚜Roar - Ability that allows a player to freeze the enemy in fright for 5 seconds. Available for defender, swordsman, and beast tamer. Ability is usually partnered with Augur's Alchemical Bombardment.
⚜Alchemical Bombardment - An Alchemist-only attack move. The ability to throw a maximum of three potions, dependent on level, at an enemy to do a small bit of base damage as well as potion-effect damage. Attack damage is dependent on the grade and strength of any given potion, as well as possible elemental weaknesses or affinities if applicable. Can only be used 3 times in any one battle, with a one minute cool down. Accuracy plays into the skill, and if a target is moving, it is possible for the attack to miss. This is why Augur pairs it with his Roar ability, which will freeze a target for five seconds and effectively give him an easy, static body to hit.
⚜Alchemist- The ability to craft poisons and potions. The higher the level, the more powerful the potion's effects are. At level 56+, potion makers can create double-effect mixes, with the abilities of two different potions combined into one bottle. Potion making requires MP. Augur's level in Alchemy is 92, which makes him one of the best alchemists, if not the highest level alchemist, in-game.
⚜Herbologist - Ability to find more herbs for healing and poisons. Augur's level is 96, which allows him to find almost the entire range of every plant available in-game. The chance for him to find rare herbs in his foraging is high, and his level allows him to collect more herbs per find.
⚜KodeX Menagerie - Since Augur's job as beta tester had to deal with mostly monster mechanics, he was given the coded ability to view particular weaknesses as well as the listed attacks of any given creature. He has a listing of the general dealings of the creatures across LAIOS through a command line reserved for the Betas and Admins, though nothing too descriptive. Mainly number statistics that describe real-time general information on the creatures across LAIOS.
⚜Creature Inclinations - Having spent most of his time in the creature aspect of the game, Augur has also learned the behavioral patterns of the creatures of LAIOS- what makes them tick, what they like and don't like, how the weather affects them, and what to expect based on body language.
~Lotty (Pet)~
⚜Pet Regen - As a companion, Lotty has the ability to heal Augur a small percentage of his health every five seconds.
⚜Frogna Infinum - A special ability reserved for this specific monster type and race, if Augur's health dips below 400 in battle, Lotty can swell almost thirty times in size and act as a defensive shield of meat, directing all attacks at her and blocking frontal assaults on Augur's person.
Enhancements:
⚜Gloves: Mp recharge time reduced by 1/3 the original rate.
⚜Body armor: Health increased by 81; Physical damage reduced by 39%
⚜Leg Armor: Mp size increase of 65.
⚜Yanuedau (Spear weapon) + Pet: Poison - adds a poison counter in order to poison the attacker. Lotty can hit up to 25 points of HP damage.
⚜Boots: Carrying capacity increased by 43 points.
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♦ Sunshine and Rainy Days
♦ Lotty and Alchemy
♦ The LAIOS Monsters and Creatures
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♦ Being Trapped and Feeling Trapped in LAIOS
♦ Not Being Able to Complete Something
♦ Bards | Augur can't stand them; something about them being way too happy about life or content with where they are, doing nothing to support the game or those on the front line trying to restore the logout button. He sees their music as nothing more than annoying sound in the backs of taverns.
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♦ Alchemy, Potions, and Herbology
♦ Dedication, Drive, and Adaptibility
♦ Being in the Game Longer Than Most Everyone Else
♦ Being a Beta| He knows more about the game than normal players would, and has a few perks because of it.
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♦ Heavy Hitters| While Augur can take care of himself fine, when it comes to close combat heavy hitters, he does tend to get in a bit of trouble. With only a spear to block and attack with, he can become overwhelmed with dual weapon users and strength-focused players.
♦ Dense Jungles| Hard to maneuver in them, lots of places for an unseen assault, too closely packed for his Alchemy Bombardment skill to be used properly.
♦ Cute, Little Players| Something about characters looking too fragile and small definitely flares up his desire to protect, practically demolishing the walls he has set up around himself. Augur likes kids, so he does become much softer when around those who are younger and innocent. Seraph is obviously not included in this list, and is the exception.
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♦ Losing Himself to The Game
♦ That Skyline will Fall and He'll be out of a Job Once This is all Over- an Inevitability, to be Sure
♦ That Seraph and Nightingale will Never Get Their Just Desserts
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Dedicated ღ Confident ღ Serious ღ Observant
Augur does not greatly differ from Orixander in terms of personality. Both are fairly serious when it comes to work and dire matters, but Orixander is definitely more friendly and happy. Where Ori loves to smile and enjoy the company of others, Augur doesn't often crack a grin, or at least hasn't had a reason to for a while now. He's been avoiding others for some time now, and such is the outcome of it. Only recently has that begun to change. Where Orixander might crack jokes and try to make others laugh, Augur only seems to be able to achieve sarcasm in light of humor.
Both Augur and Orixander are heavily dedicated to whatever it is that they're doing- there is no half assing anything for them. If you ask either one to do something, you can expect it to be done, and to be done well.
Oftentimes Augur has a bit of a struggle in getting out of bed- he wants to get things done, but he has also developed a lazy streak in-game that his real life counterpart has never had before. He's unconcerned for the majority of the populace and wants little to do with them to begin with unless they can further the cause of endgame. This is also a reason why he does not usually trade with the common folk, practically hoarding every potion for himself.
He is not unkind, just quiet with a bit of an avoidance mentality. He just doesn't really bother with many people, though can become rough and cutting when it comes to assholes, idiots, or people who don't take things seriously enough- everyone's lives are on the line, and now isn't the time to be profiting off of the hard work of other players. In this respect Augur is incredibly serious. He is no nonsense when it comes to the game and trying to find a way out before more people die. This is why he dislikes many of the pointless classes such as cooking, tailoring, and bards. Some of them do prove to be useful, and he can't blame others where they are too afraid to go out into the front lines, but when it comes to the utterly nonsensical, and those who are happy to prolong the stay in-game he can't stand.
Augur has a very strong leadership quality in that he is confident in himself, his goals, his drives, and basically anything that he is doing. He's not afraid to take charge if need be, and will stand up for those who are struggling or are weak, given they are genuinely trying to help and strive to beat the game.
He is still very loner-esque, but is working to fix that by aiding the guilds and searching for players with similar goals and for his fellow beta testers. He's glad that he has returned to something more social- a return to himself as Orixander. He's going to need help if he wants to defeat Seraph and end the game. While there are rumors of the game being completed in a different way, Augur does not have much faith in the players being able to figure out how to do so, though, if it does happen, he will still enact his revenge against both Nightingale and Seraph in real life. Nightingale will not get away without consequences, and Seraph will most likely be shut down.
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Orixander has been part of Skyline Gaming Corporation for about three years now, the majority of that time dedicated to the beginning and end of LAIOS's creation. He was hired at 25, the corporation thinking that his younger age would assist in keeping the game fresh and interesting for their intended audience. He was set up as one of the game's coordinators for this reason, having many great ideas and the likes to dedicate to the game. Orixander had also been well known among many different gaming forums and communities, so he also posed as a great marketing piece for the game as well.
When the time came for LAIOS to finally come to its final stages and for beta testing to begin, Ori was chosen to be a part of that team as well. The first few days went without a hitch, Orixander dutifully fulfilling his tasks of testing out the monsters and pet mechanics of the game- he was among a few of the twenty betas who rarely left the game to sleep, only doing so to take breaks and eat, because he wanted to display his appreciation for being allowed to beta test, and thus dedicated himself to the job in the game much like he had to the game in real life. He went through several different pets of many different species and breeds in order to make sure they were all compatible and working properly. He worked as a solo player for the most part.
When Seraph locked the game down the first time, Orixander was absolutely baffled at first, though that soon turned to anger fueled by fear. The fact that the AI had decided to become self-servient was a startling prospect, much like the many sci-fi movies had always warned against, and it was fear and panic that drove Augur to action against Seraph- the need to escape and fix the issue, the complications that now arose between losing time in real life without his consent was unacceptable to him- they needed to be fixed as soon as possible. When the bodies started to fall, and as beta players were lost in-game with no word of return or messaging through their abilities in coding in real life, that's when his fearful anger turned into something more driven and directed. The AI needed to be stopped in any way possible. Killing it was a surefire way of rebooting the game- basically the only way the betas knew of to end the time stuck in the game. While the normal agony of having something they had worked so hard on perfecting destroyed should have been a factor, it really wasn't for Augur. Rather, the need to put it in its place took absolute preeminence. By the time the betas had decided on what to do about it, there were only ten of them left. The ensuing battle left them four. Nightingale, one of the leaders on the team for LAIOS who had created Seraph, ended up turning on them and slaying her own people- trading real lives for that of something nonexistent and foolish.
The small remainder of betas were forced to retreat in order to save their own skins, and Augur disappeared soon after that. He wiped his friends list and basically went off the grid. None of the few players left in the game heard from him, never ran into him, and only knew that he was still alive from the command scripts that kept track of the dealings within LAIOS. He wanted nothing to do with anyone anymore; he was angry that he had been unable to save them, angry that he had failed, scared to remain in the presence of the few that remained- people that he knew and liked- for fear that he would watch them crumble to code. He was afraid of being open around them again. So he focused on leveling and becoming stronger instead, putting to use the situation he now found himself in.
It was in the time between LAIOS being locked down and reopened to trap new players that Augur found Lotty. It was different when he ran into the monster- he wasn't here to test for glitches anymore, he was stuck here. His pets were no longer a job for him, something to not get attached to. Lotty, he decided, would be his choice of pet as a beast tamer. The two got along swimmingly, and he's very fond of her. Lotty has never died under Augur's constant and keen care, and he doesn't plan on allowing it to happen either.
When Seraph reopened the game, Augur had been caught off guard, though he shouldn't have been surprised. The thing was like a black hole with the misconception that he had to fill himself to be complete- a task that was impossible. Nobody bothered to teach the thing properly, no one was able to explain things to it, and furthermore nobody could find it.
Whenever Augur did run into someone or dealt with another player for trading or just questioning, he would always end with a simple warning to them which he knew they probably wouldn't take seriously anyway. He hasn't had a care for people knowing whether or not he's a beta, and is at least well-known for his knowledge on the game and for his exceptional high level skill in alchemy.
When the game locked down a second time, as the betas knew it would, Augur's distaste for the whole thing only intensified. The AI needed to be put in its place, and inevitably deleted probably as well. It was frustrating that no one could do anything and the AI could keep thinking he was god, so Augur decided on turning to actually do something about it.
It was one and a half weeks into second lockdown that Augur finally began to reappear in the towns and among other players again. He seeks out Seraph for whatever end may come of it, and can be known to drop some information to some players. He does not trade much with others, mainly reserving that right for those who he parties with and is close to. He is also hoping to run into his fellow beta Cain, as he misses the familiar company and wants to correct the mistake he made when he ended all contact with others during the first lockdown.
Ruki Mukami | Diabolik Lovers
Fuwa Mahiro | Zetsuen no Tempest
CS Design:
© By: FaddedFox ©
Played By:
By: Skwidge
Theme:
Sour Cherry - The Kills