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The Wind That Moves The Dunes.

The Wind That Moves The Dunes.

a part of “The Wind That Moves The Dunes.”, a fictional universe by Bosch.

The Wind that Moves the Dunes is the sequel to a steampunk RP called The White Group. This RP will be small (three RPers max) and will have a focus on character development and epic stories.

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “The Wind That Moves The Dunes.”.
Discussions pertaining to roleplay on RPG.

Re: The Wind That Moves The Dunes.

Tips: 0.00 INK Postby Northgaze on Sat Oct 04, 2014 1:05 am

Well if you insist. I will pick "Cheers", it seems like the sort of mission Marin would go for. =D I think we all knew what you were talking about by going to an Oktoberfest. I agree with Possibility, lucky you. Do you have a favorite brew/er?

Ah something I forgot to say earlier. We all are listening to Abney Park, yeah? At least that's what I'm doing. Do the three of you know other steam punk bands/songs I should be listening to as well? We need a playlist. I think Victorian Vigilante in particular seems to fit the function of the White Group, since we work outside the law and occasionally straight up murder people.

I also have two questions for you Bosch. What is the currency used? I read Beads, but I'm not sure what that means. And how extensive is the railroad system? Would my character be able to ride the train to Karkuth or would he have to find other transportation from wherever the track ends into the town.

"Everyone is a genius. But if you judge a fish by its ability to climb a tree,
it will spend its whole life believing that it is stupid."

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Northgaze
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Re: The Wind That Moves The Dunes.

Tips: 0.00 INK Postby Bosch on Sat Oct 04, 2014 3:43 am

Heck yes. I bought their album when I was doing the first one and it really fits the theme. I've been wrong before is probably my favourite song. I'd also recommend the soundtrack to the Robert Downey Sherlock Holmes movies.

The currency is beads which is shorthand for various types of jewels and gems. It's like a barter system. I freely admit it's hand waving to avoid having to work out a formal currency.

The train system is currently only in the peaks to the north while the flats where the White group and Karkuth are have none. This could develop into a major plot plot point as Farpoints representative at the table wishes to take government wealth to fund a railway system. Jenner Reese however would rather have the money spent on military spending. We shall see though as with everything from this point on it depends on what you guys write.

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Bosch
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Re: The Wind That Moves The Dunes.

Tips: 0.00 INK Postby Possibility on Sat Oct 04, 2014 10:12 am

I'm glad this roleplay has players with good music taste.

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Re: The Wind That Moves The Dunes.

Tips: 0.00 INK Postby SkullsandSlippers on Sat Oct 04, 2014 8:34 pm

I have many favourites. lol

I write a beer blog so I drink a lot of craft beer. This Oktoberfest was for a brewery called Beau's. They put on a heck of a party. Great food, great cask beers and great beers in general.

I guess I am on escort duty. Bosch do you have something in mind for the Prof.? Meaning would a collab be best?

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Re: The Wind That Moves The Dunes.

Tips: 0.00 INK Postby Bosch on Sun Oct 05, 2014 4:19 am

I don't know about you guys but I want a link to that blog!

@ skulls. I have plans for the prof but they are ultra flexible. I'm ok if she lives, dies, gets captured or just has a lovely time. I don't want to lead you guys down a particular path in terms of the plot as reacting to what you guys do in your posts is how I have my fun in this RP. However as Alexia is a returning NPC I'll give a brief overview of the character.

She was born in the peaks and was known to Jenner Reese. Where Reese was headstrong Alexia was timid proffering to spent time with her father. Her father like all men in the confederacy was in the army where he built and designed weapons.

Years later he attempted to flee and was killed, the White Group was involved in the escape attempt and was able to get Alexia out. The war was in full swing and Jenner was able to convince Alexia to make weapons just as her father had done, Jenner hated harboured a lot of guilt over this. Alexia's biggest contribution to the War effort was the MAG, a kind of steampunk Mech.

Sinc the war she has continued to design new inventions but not weapons. It is a secret what she working on at the moment. Her personality is timid and fearful with a hint of neuroticism. She is white with blonde hair And is the same age as Jenner. Hope this helps and remember you can whatever way you want in the story.

@Possibility. Great first post, really excellent. I love seeing the different ways people approach the initial set of circumstances and come up with some totally inventive. Good job!

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Re: The Wind That Moves The Dunes.

Tips: 0.00 INK Postby Northgaze on Sun Oct 05, 2014 2:51 pm

I think Pandora might have suggested a couple songs from the Sherlock holmes soundtrack to me before, but if you recommend it I'll definitely have to check it out.

Thanks for the info on beads and trains. I swear I can read, just not the intro apparently. lol.

That sounds like an awesome party. Skulls, you write a beer blog, I need that link asap girl. Pleeese!!

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Re: The Wind That Moves The Dunes.

Tips: 0.00 INK Postby SkullsandSlippers on Sun Oct 05, 2014 7:45 pm

Hmm I am torn. Be nice to share the blog but my real name and my picture appear. I will have to think about this. I like the anonymity here lol I know sounds silly.

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Re: The Wind That Moves The Dunes.

Tips: 0.00 INK Postby Bosch on Sun Oct 05, 2014 11:03 pm

Not at all, I totally know what you mean.

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Re: The Wind That Moves The Dunes.

Tips: 0.00 INK Postby SkullsandSlippers on Thu Oct 09, 2014 11:39 pm

Okay, slight issue. Trying to get it done for tomorrow but it is Thanksgiving weekend and family celebration has started earlier than planned. I may not get it in on time! I will try but I might be a few days delayed. Sorry!

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Re: The Wind That Moves The Dunes.

Tips: 0.00 INK Postby Addrinvan on Fri Oct 10, 2014 4:09 pm

Ah Canadians, your ability to confuse me with your slightly different holidays of the same name at different times never ceases to amaze me. Honestly freaked out for a second there and thought I was gunna have to buy a last minute turkey and everything.
It's okay to eat fish because they don't have any feelings.

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Re: The Wind That Moves The Dunes.

Tips: 0.00 INK Postby SkullsandSlippers on Wed Oct 15, 2014 6:34 pm

Almost done! Last of family left today. So sorry I am holding things up!

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