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❝Sure, I'm a coward. Better that then dead, am I right?❞
【ɗιαƖσgυє cσƖσя: #ec6901 ♙ тнσυgнт cσƖσя #301934 】
|| All Eyes On You || Smash Into Pieces ||
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Artellis
{☛ ⓃⒾⒸⓀⓃⒶⓂⒺⓈ ☚}
Art, Arty, Ellis
{☛ ⒶⒼⒺ ☚}
18
{☛ ⒼⒺⓃⒹⒺⓇ ☚}
♂
{☛ ⓈⒺⓍⓊⒶⓁⒾⓉⓎ ☚}
Undisclosed
{☛ ⒻⒶⒸⒺ ⒸⓁⒶⒾⓂ ☚}
Shuusei Kagari || Psycho-Pass
♙ ❝From back here, I can see any danger well before it gets to me.❞ ♙
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161cm / 5'3"
{☛ ⓌⒺⒾⒼⒽⓉ ☚}
65kg / 144lbs
{☛ ⒽⒶⒾⓇ ⒸⓄⓁⓄⓇ ☚}
Tangy Orange
{☛ ⒺⓎⒺ ⒸⓄⓁⓄⓇ ☚}
Dulled Brown
{☛ ⒷⓄⒹⓎ ⓂⒶⓇⓀⒾⓃⒼⓈ ☚}
A couple of small burns on his hands. Miscellaneous scars.
{☛ ⒼⒺⓃⒺⓇⒶⓁ ⒶⓅⓅⒺⒶⓇⒶⓃⒸⒺ☚}
Artellis is a mixture of slight effort and laziness in appearance. His short, fiery orange hair is unkempt and messy, yet he'll take the time to flick it back so it sits right. His outfits are typically neater dress wear, and yet they're crinkled and unbuttoned. Almost at smart casual, but showing just how laid-back he is by giving his look the bare minimum beyond just rolled out of bed. A shorter fellow, despite his stature he's got a toned fitness to his form from his efforts training, providing him plenty of stamina.
Still, he prefers to look unassuming and unimportant. As such, he's fond of blander outfits and designs, keeping things simple with blacks, greys and browns with only the odd splash of colour to his image with a tie or similar. Though his brown eyes can seem a little vacant, they can flash to focus in an instant, especially when he needs to take aim with a weapon. Though his skin is relatively unscathed, he does have a few nasty burns on his hands from mishandling firearms. Speaking of firearms, Artellis will almost never be without one, and constantly tends to either be playing with it, or something else in his hands.
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♙ "I've got your back. So long as nothing gets close to mine." ♙
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❥ LIKES Good Food - Artellis hasn't had too much experience with it, but the boy does enjoy cooking and experimenting. He particularly enjoys getting the chance to experience and enjoy something unique and delicious.
❥ LIKES Freedom - Artellis values making his own choices, having his own free time, and essentially being able to do what he wants without having things imposed on him.
❥ LIKES Joking Around - A self-proclaimed comedian, Artellis likes to laugh, and to help others enjoy themselves too. Everyone loves to have fun, and Art enjoys bringing that to the table.
❥ LIKES Relaxing - Though Artellis can be an active fellow, he very much enjoys taking it easy in the moments when he can. Just sitting or lying down somewhere and not having to worry about anything.
♙ ❝Everyone just needs to relax. We're all friends here, right?❞ ♙
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⌦ DISLIKES Obligations - Though he will still follow through with them, Art isn't fond of being tied down or constrained to having to do something.
⌦ DISLIKES Danger - Unafraid to call himself a coward, Artellis would rather not put himself in any sort of vulnerable position if he could help it.
⌦ DISLIKES Complicated Stuff - Not to say that Artellis is unintelligent, he just prefers it when things are simple and easy to understand. Complications and complicated things take too much work to understand and come with all sorts of problems.
⌦ DISLIKES Jerks - Having been bullied and 'made friends' with them to protect himself, he's seen how certain people operate. Art isn't exactly fond of arrogant people that push others around.
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RESTLESSNESS- Art isn't good at sitting still when he's not relaxing. He tends to need something in his hands to fiddle with, or else ends up tapping his foot or something similar.
ESCAPE PLAN- Always prepared and perhaps a little on edge, Artellis needs either his back to the wall, or an escape path in sight. Preferably both.
BAD JOKES - In moments of high tension, Arty tends to crack a joke. Likely a poor one, just to divert attention and hopefully relax things.
⌦ COWARDICE - Fear motivates Artellis's mind a fair bit. He's not afraid to admit that.
⌦ DISTRUST - Artellis has issues fully trusting others, coming from a world where such a prospect was almost unheard of. Like his cowardice, he thinks it's completely rational.
⌦ OFFENSIVE - At times, Arty's jokes don't hit the mark, and can be seen as sarcastic, cynical or just mean. Such is the price of trying to be a comedian.
⌦ AVARICE - Money and security is something that Art seeks, sometimes to his detriment.
❥ CRACKSHOT - Through continuous practice, Artellis's aim and reflexes are on point.
❥ DEDICATED - Art is able to focus on a task, and remain motivated; possessing a strong will.
❥ FITNESS - Through his training, Art is fit physically. His stamina is high, and he's gotten quite fast at running away.
❥ CHARISMA - Despite sometimes botching an interaction, Artellis is generally fun to be around, and tends to make a lot of friends with his easygoing, friendly attitude.
DEATH - Art does not want to expire. Death is terrifying to him, and so he acts with self-preservation in mind.
BETRAYAL - It's a dog eat dog world, and Artellis is aware of this. He's prepared for being turned on, but that doesn't mean he's not afraid of it.
FALLING BEHIND - Artellis doesn't believe himself to be talented. All his skills come from hard work. Those with talent however, he's not sure he can keep up with them...
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♙ "Give the spotlight to someone with talent. I'll follow from the shadows." ♙
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There are many facets to Artellis's personality. A friendly, laidback jokester at heart; in places of comfort he enjoys friendly chatter and jibs where everyone's relaxed and having a laugh. This began as a learned behaviour that helped him survive his upbringing, but now seems to be his natural attitude. Because he doesn't see himself as anything special, he's always happy to poke fun or make a fool of himself to lighten the mood.
Despite his outward happy-go-lucky attitude however, Artellis isn't without his vices. The young man doesn't trust easily after his time in the Garret Slums as a gangster, always cautious of a knife in the back; and ever ready to make an exit if things turn south. At his heart, Arty is a coward; something that he has no shame in admitting and discussing openly. He thinks it to simply be a rational choice, and it's the reason he still finds himself alive today. As such, he'd rather take safe bets rather than risky ones, as the last gamble he took on friend's recommendation didn't exactly go well.
Art has some hang ups around his talents and skills. He's cultivated a sharpshooter's aim and reactions through dedicated training, but he still believes that doesn't match those with natural born talent. He's seen impressive people improve in much faster leaps and bounds, as well as go on to much greater things; those are the really important people. As such, he's much more of a follower then a leader, and can be swayed by stronger personalities who seem more impressive then himself. That said, he can't stand bullying and injustices, and although his cowardice may prevent him from taking action or stepping in, it's not something that sits well with him at all. Perhaps if Art could learn to stand up for his beliefs, he'd be an impressive person. But as it stands, he still has a lot of room to grow and mature through experience.
♙ ❝I can't tread my own path. So I'll have to follow someone else's.❞ ♙
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Garret Slums
{☛ ⒻⒶⓂⒾⓁⓎ ☚}
With no immediately known family or blood relatives, the closest family Artellis had were his fellow orphans on the street.
{☛ ⒽⒾⓈⓉⓄⓇⓎ ☚}
Growing up was hard without a real family, but Artellis wasn't one to buckle under such pressure. One of many orphans dumped to the slums that was perhaps born of parents lost to the Tower, he grew up on the streets with many others like him. A difficult enough task by itself, made all the harder by the slums 'ruling' group, a sinister gang known as the Grease Shredders. They took in strays and used them as fodder for their crimes, all the while only giving them the minimum necessary to survive. Artellis was one of those strays, bullied and pushed around to perform shady or menial work. Still, he and the other children had a sense of comradery there. The forgotten children looked after their own. If they could build friends and allies... Some of the children working under the Grease Shredders formulated a plan as they slowly grew in age and skill. They'd do a raid of the encampment under cover of night, and kill the leader of the Grease Shredders. If they managed that, they could liberate themselves... Then, they'd be the leaders around the slums. It was a risky plan, but if it paid off...
First however, they all needed to improve their skills. So Artellis trained. He took his punishment in stride, remaining jovial throughout, getting on the good side of the gang leaders. As he became 'one of them' he started getting more freedom. The abuse stopped. He learned basics like reading and writing, but also began training to work as an enforcer. How to handle himself in a fight. How to wield a gun. Initially, he was terrible at it. But through persistence and practice, he improved. With the single-minded goal of changing how shitty his life was, and changing how he and the other stray children were treated. As his skill with a gun improved, and others took more readily to close combat, Art was assigned to a lookout position and guard duties, a welcome relief to fetching 'protection' money. His life had improved immensely, but he still felt sick to his stomach from the actions he had to undertake. And so, when the time came, and the children turned gangsters met to discuss progress; it was decided to make their move.
Artellis was nervous on the night of the plan. He'd always been a scared boy, but this took it to a new level. Too afraid to do the actual deed, he remained the watch and lookout of the group, remaining on the outskirts and keeping an eye out for anything out of the ordinary. Shortly after his friends entered the hideout, things took a turn for the worse. It was a setup. The Grease Shredders either already knew of the plan, or they'd been tipped off. A firefight broke out, but given the orphans were taken by surprise, it was going poorly. During all the screams, panic, blood and death, Artellis's sense of self preservation kicked in. Abandoning his friends and the plan, he fled the scene, hand clenched tight around the firearm that he was still yet to pull the trigger for. That night, everything changed for Art. Returning to the scene later in the night, only blood and bodies remained. Friends and faces he knew, lifeless. He couldn't return to the Grease Shredders after this. And if he stayed in town, they'd find him and kill him.
He needed to find somewhere else to go. He couldn't stay. But where exactly could he go?
...
He'd heard a rumour once. About a different plan some of the other children had. Maybe that was his chance. And so, with a heavy burden in his heart, and one fear overriding the other, Artellis made his way to enter the Tower.
ⒸⓄⓅⓎⓇⒾⒼⒽⓉ: ⓉⒽⒺ_ⓆⓊⒺⒺⓃ