However, in this case, you can't vaporize the character because even a direct hit would just be absorbed. Technically, this power could be used to survive any kind of attack, except for an Ethereal Implosion which is prolly the most powerful thing I can think of without the realm of what would be considered legal in an RP.
Anyways.
Here's a lowdown of the things which have currently "been used" by the 9th Fleet in my post:
1: "Creation Cannon"- A Warship Grade Weapon which utilizies Dimensional Technology. A machine called a Creation Engine is used to create an Artificial Dimension, which at the point of conception produces a Big Bang effect. The raw force is then siphoned off into a TS-Field (Time-Space) which allows for the unstable energy to be handled with for application. The power channeled from this alternate dimension is then unleashed into a single destructive blast which is maintained via the TS-System.
2: "TS-Shield"- Similar to the TS-Field, the system has been incorporated as an actual defensive measure against incoming energy weapons used by enemy warships or crafts. Stemming from the same Dimensional Technology, the TS-Shield responds to incoming energies by redirecting the power into another universe. While this is an effective countermeasure for energy based attacks, the system is not capable of countering physical attacks.
3: "FDS Field (Full-Defense Shield)"- A defensive barrier which incorporates two technologies in one, the AK-Field (Anti-Kinetic) and N-Field (Neutralization). The AK-Field produces a protective shield composed of the Force Element which serves to disperse the kinetic energy of an incoming attack. A bullet traveling through the air has a set amount of momentum to it which enables it to pierce the target. However, before reaching the target, it would come into contact with the AK-Field first, impacting with it which would take the brunt of the attack power. Then, instead of the bullet passing through the target, it would simply bounce off of them, feeling like little more than a peck on the surface of their skin.
The N-Field is an Anti-Psionic Defensive System which disrupts the Ethereal Particles throughout a set radius to prevent Ethereal Reactions, as they are de-stabilized due to a massive flood of information being sent out into the Wave. As a result, Magical Spells cease to work, as do most Spiritual Powers which operate on a physical level of existence due to the basic material used being tampered with.
4: "S-Zone Generator"- Short for "Seal Zone", its a device which incorporates Dimensional Technology to alter an area's "coding" to safe-guard it from external Dimension Technologies. While the S-Zone is in place, its impossible for Transfer Systems or other such things from operating within the covered location, preventing people or objects from warping in or out. It also prevents anything else from manipulating the dimension within this zone as a result, keeping it simply as "normal space" for the entire duration of its activation.
These are the basic explanations for such things.
I can't believe what i'm seeing here, it's okay that Jii's fleet can automatically detect the sort of weapons that I have armed and defend a blast that was increased through a time flux to be much faster than the speed of light, knowing exactly what the blast was and having EXACT measures to counter it.
Actually, you're wrong there. The 9th Fleet had no idea what kinds of weapons you had nor your defenses. The Creation Cannons were used simply because I, myself, had no idea what it was you were actually firing at us, and I wanted to be sure that what I did counter it with would actually "work". So, pretty much, rather than take our chances and risk possible damage/casualties, decided to go with an extreme and fire off the "big guns", which in my mind I saw firing before you fired your weapon. And your exact location in relation to our fleet was never determined, from what I could deduce from the posts made. We saw you make mention of a moon, but I never made mention of any moon. So the distance between your ship and the 9th Fleet is an "unknown", and so I played it as you being at quite a far off distance from us.
But once someone stops his creation cannon (which baffles me on how a ship would throw that much power out without completely annihilating itself from the recoil, or from the pure destructive force) it's immediately considered modding, powergaming and it can't happen.
That is absolutely unacceptable.
You know, as much as I would love to hear you and others ramble on about what you think is "fair" or "not fair", you clearly did not read my previous post very well. The Trantor Alliance, from what they've told me over IM in private, can and will stop a Creation Cannon blast. And the manner in which they do it IS legal. However, what Oni did is NOT, and the difference has been clearly pointed out.
How would you be able to automatically have the perfect defenses set up for something that you don't even know about? How would you know to set up an anti-kinetic energy field? There is metagaming written all over this post.
I don't recall ever PMing you or anyone else for what the Xelas had or what an Agron-Infected Ki blast was. How do you figure I could have Meta Gamed if I didn't have the OOC information to Meta-Game with? I think your paranoia has started to show in your false accusations. Trying to slander me isn't going to change the facts here.
The 9th Fleet activated its defenses. The AK-Field just happens to be one of them, as is explained above. As has been explained already a number of times, the Crimson Knights are geared towards Inter-Dimensional Warfare. Our weapons, ships, mecha, etc. are all designed with this thought in mind, and most of us have been in prior large-scale wars, larger than this one, where such things were common place. It shouldn't come as any surprise that we would be prepared for such things. And for the record, you aren't the only ones on the battlefield. We were dealing with the Trantor Alliance far before you showed up, and they have already demonstrated technologies which would require the attention of one our Inter-Dimensional Assault Fleets (The 9th and 8th Fleet).
The Xelas has involved itself in a battle between two Technology Titans (Three, actually. Including Rize's Ship which, in itself, looks to be a match for a Fleet in its own right). If you knew you couldn't handle it, then why the hell did you bother to interfere in the first place? Were you just THAT eager to try and show off or what?
How is your ship able to sustain such heavy recoil that is comparable to a universal big bang?
There is no recoil, that's why.
Agron has been explained in a great amount of detail, stop picking apart intricacies when things such as the prophets "angel powered technology" are just as mysterious, accept that it has been countered and move on so we may continue this war.
*Sticks a plunger on his face* That's ridiculous. You know, people who say "just let it slide so we can continue", I don't understand at all. And frankly, when they do say that, it really pisses me off. Assume for a moment, I do decided to just play ignorant, allow it to go without payiny any mind to it. Let's say, someone else attacks him. He absorbs that as well. Someone else does something to him, yep, easily countered. We go to the ground battle now, people start fighting him there, more issues come up, but hell, Mr. Slayer here in his vast infinite knowledge figures its a GOOD IDEA to just continue to let this bullshit slide JUST so everyone can keep playing.
Here's an idea. Maybe he SHOULDN'T have tried to use Agron in the first place. Maybe he SHOULD have given more thought to his character's limits so that he didn't come off as a blatant God. Maybe you SHOULDN'T have gotten involved in a space battle where you are seriously out-classed in the first place and have even admitted to such. MAYBE, people should stop trying to pick fights with our space forces so that we can get this damn battle situated on the ground FINALLY which we've been TRYING to do for the past two weeks. You're expecting me to feel sorry for you, but I'm not, seriously. You have issues with the power of our fleet. We aren't FORCING you to fight the fleet, YOU keep coming to fight US. And the 9th Fleet is present because of the Trantor Alliance, which is not apart of the WINGED Organization. So once again, I find myself asking the question, what the bloody hell ARE you trying to prove by attacking our space Fleet?
All your so called "points" shatter because of this fact. YOU are the ones attacking the fleet. If you DON'T want to mess with the fleet, DON'T attack it. Its THAT simple.
Eh, if they want to go that route, I would do the same thing I did earlier. My Trantor deal in weapons big and small, so the Creation Weapons, would be stopped by the(Thanks to Starfleet) common Trans Warp Effect of our Shields. They simply are like a massive trapdoor effect. Just like how your stone produces waves in a pond, The shields act as a sort of opposite field. by simply scanning the pattern, the shields go and produce two wave fronts, one in the in the same phase, and the other producing a 180 degree opposite phase reaction. In basic Wave physics, two waves with degrees 180 degrees out f phase cancel, so your massive superweapon, due to its common wave height and wavelength is simply countered by the basic laws of wave physics. The Anti KE Field is a nice strength, although I prefer to use armor for Anti KE, and Shelds for anti energy, but that's my belief. Also, on drones, and jamming. when you set up the massive jamming field, how did you plan to communicate with your troops? Were you using short range lasers, like in First Gundam /UC? Fleet tactics without long range coms fall apart quite easily, although the way you set up your jammer, was a bit too effective, you fell for the law of cloaking. "If nothing is where something should be, it is a problem".
For Wing, I'm going to finish a basic garrison OOB (Order of battle) for my Ground Terra Forces, and post it. If you could all post some sort of basic OOB (Like the list of unit types, number of troops, basic factiods) that would be grand.
Huh?
I'd really rather have Jii just fight his way out of the Dark Realm, instead of having to explain all this technical shit which would've been a Hell of a lot easier. Considering there are ways to escape it, as well as to combat it, and considering a lot of what I said was misinterpreted again, I'd rather go with the easy thing and simply do what Master said.
That's all well and good, until you decide that you wanna try to trap us inside the Dark Realm again, or absorb anymore of our attacks. THAT is the real issue. The lack of "restraints" for your character being able to just do all of this as he pleases.
Go with the flow. Simple enough, I'm not complaining or asking for an explanation every time I see something I think is unbelievably powerful, I find a way to combat it, and simply move on.
You mean, ignore what you've done. How your character, BY HIMSELF, rendered two shots from a Creation Cannon useless, and not only that, but also absorbed and used them? Dude, really? You honestly expect me to just let that slide and allow Agron to continue being a presence in this war? I said I would deal with what you've done, but I'm not going to allow that kind of crap to continue afterwards. That's your "freebie". I'll chalk it up to a last ditch effort on your part to survive the attack and defend the Xelas, but I suggest pulling out of the battle and stop trying to mess with the 9th Fleet. Let us finish our business with the Trantor Alliance so we can finally focus more on the ground battles, which is what everyone was actually looking more forward to than all this space crusading.
As for removing my Agron character from the RP, it's not something I'm willing to do, however I will cut down on what the absorption of energy, IF and only IF the massive attacks coming from the starships get cut down as well. My original plan never involved getting into a battle of quantum physics to begin with, however I was forced to step it up when universally powerful attacks were being sent my way.
I'd rather just use his basic abilities, which was what I demonstrated earlier on before this particular conflict which I thought was fairly reasonable to the other side. The same with Alucroas.
The massive attacks coming from the starships will flat-out STOP if people stop trying to pick a fight with them. They're only there to secure the perimeter around New Terra to prevent our ground forces from being attacked from orbit, as was pointed out in my post. The ONLY reason we have our space forces mobilized in the first place is because the Trantor guys showed up with their assault force of warships at the very start of this, and now they've brought in more after having told us that they were going to just surrender and back-out. So if you really wanna blame someone for there being "big guns" involved in this? *Points at the Trantor people*
YOU, however, along with Slayer and his Xelas, AREN'T helping matters in the least. And quite frankly, you shouldn't be making characters with those kinds of abilities anyway and then using them in things like this. Doing that in order to "compensate" for your lack of firepower and technology is wrong.
If you wanna lay my concerns to rest, I suggest you start trying to prove to me just why Agron should be allowed to remain. What makes him not a God and how the fuck do you kill something that can absorb a Creation Cannon blast? Let's hear this explanation, because as it stands, I fail to see how you're somehow different than the Prophet, and it was removed for exactly the same reasons. And yeah, I'M the one who had Forby remove it. It wasn't anyone else. So let's hear how you are any different.
The 9th Fleet is going to stay in space, as was intended. Its only meant to shield the ground forces from an orbital attack, and to remove all hostile presence from the region of space around New Terra which may prove as a threat. Agron, however, is likely going to be sticking around to fight, so if you intend on doing this, I'm going to need to know how you differ from the Prophet with your seemingly impossible to defeat character (Yeah, from my perspective, not really seeing much in a way to kill Agron, not unless you "choose" to let someone beat him, and that's utter nonsense).