Race: Human
Gender: Female
Age: 34
Profession: Keeper
Description: Asha's build is relatively toned and stands at a below average height for humans. Aside from a gentle and charming face, nothing about her makes her stand out in a crowd. She sports average-length blonde hair that she prefers to keep straight, thin grayish eyes that always seem to be fixated on something in the distance, and a small button nose.
Personality: Soft-spoken but very amiable, Asha isn't all cold and distanced as she may seem at first. She laughs quietly to herself at indecent jokes and has no problem communicating with others, though generally only when people approach her first, as she's severely lacking in initiative. Asha has a distinct lack of morals and sees nothing as either good or evil, though that isn't to say that she wouldn't bat an eye after witnessing a massacre. She never loses her temper and, similarly, has never been known to hold grudges. However, it is simple matter for her to act out of character in order to provoke a response when one is needed.
History: Asha was born and raised with a mission in mind - to overtake her father's duty as the Keeper, the one who would complete the Gatekeeper Blade and open the door to the foretold Otherworld, which was only said to open once all seven of its inscribed runes were activated after slaying seven great beasts. She embraced this task and set off at an early age to fulfill it, accruing vasts amounts of experience along her journey, but not yet enough to face her most difficult foe - The Dragon.
Special Traits: Asha can manipulate her aura to improve her combat effectiveness, boosting speed, reflex, and power, even to the point where its energy can reach beyond the length of her sword. The blade of her Gatekeeper sword is inscribed with runes that signify the names of seven great beasts - whenever one is slain by the sword, the rune will turn red. When all of the runes turn red, the blade is prophesied to act as the key to another dimension. If its user dies, the red runes will be reset to gray. The more red runes are inscribed on the sword, the more powerful - and dangerous - it will be.
- 2 out of 7 Runes Unsealed -
Basilisk - Red (Poison Sword - Unlocked)
Gemini - Red (Double Sword - Unlocked)
Behemoth - Gray (Heavy Sword - Locked)
Colossus - Gray (Extending Sword - Locked)
Arch Fiend - Gray (Soul-Eating Sword - Locked)
Guardian - Gray (Stalwart Sword - Locked)
Dragon - Gray (Blazing Sword - Locked)