Introduction
vampyre. She has to leave her family in Tulsa and move into the House of Night, a boarding
school for other fledglings like her.
It’s within the school’s walls that the heart of the action takes place as Zoey meets new friends,
finds love, comes to terms with how her life will be different now and begins to realize her
awesome new powers and that she has a Destiny that Nyx has chosen her for and her new firends have a big part ro play in.
]Amy Night ( A.K.A- Amy Taggert ) Has been chosen by Nyx to fullfill her new found destiny and she's also been gifted with all of the five elements, Zoey Redbird who is now the High Priestss of the house of night cant help but wonder what the Goddess Nyx has in sotre for young Amy becuase Amy has turned out just like Zoey had, her mark has already been filled in but not yet added to,She has power over all the elements and each of her firends control one of the elements and..Zoey has the guilded help of the Godess Nyx herself. but the is one diffrences between them...Amy has yet another power given by the goddess. She can read any cats mind. New dangers lurk the house of Night and Amy and her friends are all that can fight them off..or are they? An evil Fledgling is now out to get Amy and her friends and will do anything to stop them from becoming power ful..he has lost site of Nyx and fallen into the site of The Dark One's..Will Amy be able to stop him and his helpers..or will she fail?
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High Pristess- Zoey redbird-OPEN-
Teachers-
Ace Chord
Fledglings-( can be friends over Amys group! but at least 3 of them have the be evil if you want one of the roles PM me!! ))
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Amy Night and her 5 friends-
1}Amy night( Played by Emily3456)
2) ~Affinitie for Wind *Guy*~OPEN!!!!!!!!!!!~
3)Faydra Wells (Played by Sorella)
4)Christian Sparks (Played by jadedragon66)
5)Lola Lamprouge( played By Unicorn Luv)
Appearance: Adult vampyres are incredibly good looking ; Vampyre hair & fingernails grow abnormally fast.
Tattoos: Fledglings are Marked with the sapphire-blue outline of a crescent moon on their forehead. Once a Fledgling completes the Change into an adult vampyre, the crescent moon is filled in and expanded by a tattoo pattern that extends across the forehead and wraps around the cheekbones. Each tattoo is unique and represents the gift given to them by Nyx.
Dark Daughters & sons: Dark Daughters and sons is a group made up mostly of upperclassmen that are in charge of school spirit. It is a pro-school, pro-vampyre organization. The leader of the Dark Daughters is being groomed for High Priestess (she’s supposed to be the heart, mind and spirit of the school). When Amy becomes the leader of the Dark Daughters and sons, it is said that members must possess five characteristic affiliated with the elements – authentic for air, faithful for fire, wise for water, empathetic for earth and sincere for spirit.( which her new firends will be gifted with such powers )
Life at the House of Night
Class ranks: Instead of Freshmen, Sophomores, etc. classes in the House of Night are called Formers (Third Formers through Sixth Formers). Fledglings wear signs affiliated with their class :
- Third Formers – Silver Labyrinth of Goddess Nyx
- Fourth Formers – Wings of Eros
- Fifth Formers – Nyx’s Golden Chariot pulling trail of stars
- Sixth Formers – Three Fates
Leaving: When fledglings leave the House of Night, they must cover their Mark with concealer and they cannot wear any part of the school uniform. They also must stay in close proximity with adult vampyres or the Change will escalate after a few hours and the body will begin to reject it, leading to death.
School hours: Classes at the House of Night go from 8:00 p.m. to 3:00 a.m. The gym is open until dawn (the time of dawn is posted in classrooms, common rooms and gathering areas). Nyx’s temple is always open.
Change: Once Marked, a fledgling must report directly to the House of Night where, over the next few years, he or she will make the transformation into an adult vampyre. About ten percent of Marked fledglings’ bodies reject the Change, and they die.
Mark: The mark is sapphire-blue crescent moon outline that is placed on the middle of the forehead by a Tracker when a fledgling is called by Nyx to make the Change into a vampyre. Once Marked, a new fledgling must report to the House of Night as soon as possible. When a fledgling completes the Change, the crescent moon fills in and additional markings span the rest of the face.
Affinities: Nyx gifts the High Priestesses with one or more affinity.
House of Night School-wide Rituals: The school holds a formal ritual twice a week.
Nyx: Vampyres worship Nyx, the goddess who is known as Night personified.
Pentagram: The pentagram is a five-pointed star. Four points stand for the elements and the fifth point, which points up, stands for the spirit.
Ritual: The customary ritual begins with the calling of the elements – air, fire, water, earth and spirit. The leader of the ceremony then speaks, giving what could be considered a sermon. Next wine is passed around and shared amongst those in the circle. Finally the circle is closed, and the ritual leader concludes the ritual with the words “Merry meet and merry part and merry meet again.”
Samhain: Samhain occurs at the end of the harvest season, and is the time to remember vampyre ancestors. It is the night when the veil between life and death is thinnest and spirits may walk the earth. Humans may know this celebration more commonly as Halloween.
Yule: Yule is celebrated during the Christmas season as part of Winter Solstice.
Bowing: Vampyres bow and cross their fists over their hearts as a sign of respect.
Greeting: Much like the shaking of hands, vampyres greet and show respect by shaking forearms, a custom acquired from the Amazons.
Abilities/Disabilities-
Alcohol: It is impossible for vampyres to become drunk by consuming alcohol.
Recovery: Vampyres have the ability to recover quickly after injury.
Sun: Vampyres do not burn in the sun, but the sun does make them extremely uncomfortable. Therefore, they prefer to avoid it as much as possible.
Time: Vampyres always know what time it is.
Truth: It is impossible to lie to an Adult Vampyre when asked a direct question.
House Rules-
Rule #1:
If you’ve been Marked by a Tracker, night has chosen thee. You will go through the Change
and turn into a vampyre. However, if your body rejects the Change, you die.
Rule #2:
If you are Marked, you must leave your home and move into the House of Night school,
where you will take your place as a fledgling and live for four years.
Rule #3:
At the House of Night School, classes begin at 8pm and end at 3am.
The gym is open until dawn.
Rule #4:
You can never be far from an adult Vampyre for long. And it’s not like you’ll turn into a
pumpkin. It’s a much bigger deal than that.
Rule #5:
Formal rituals are held at Nyx’s Temple twice a week. At the ceremony’s commencement,
turn to the east, south, west and north to summon (in order) air, fire, water and earth.
Rule #6:
If one of the cats at the school chooses you, you will belong to him or her.
Not the other way around.
Rule #7:
Every High Priestess is given an affinity, or special powers, by the Goddess.
Rule #8:
If you ever leave school grounds, you cannot wear any part of your uniform (which is primarily
basic black) and must conceal all tattoo markings.
Rule #9:
Here at the House of Night school, there are no lockers. You will have cabinets in your
homeroom. If someone steals something, the vamps will know it. As will Nyx.
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House of Night: Nyx's Bidding
by Emily3456 on Wed Mar 23, 2011 6:12 pm
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House of Night: Nyx's Bidding
Most recent OOC posts in House of Night: Nyx's Bidding
Re: [OOC] House of Night~Marked~Nyx's biding
Re: [OOC] House of Night~Marked~Nyx's biding
Re: [OOC] House of Night~Marked~Nyx's biding
Re: [OOC] House of Night~Marked~Nyx's biding
Re: [OOC] House of Night~Marked~Nyx's biding
im read the firs 5 books & currently reading tempted. ;P I'm half way done and I get to read Burned. Then Awakened :D
Re: [OOC] House of Night~Marked~Nyx's biding
[OOC] House of Night: Nyx's Bidding
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