¬ Full |birth| Name: Uglúk
¬ Spoken |used| Name: Uglúk
¬ Acquired |aliases| Names: Skull-Smasher
n u m e r i c a l :
¬ Appearing Age: 34
¬ Factual Age: 34
s o c i o l o g i c a l :
¬ Class: Barbarian
¬ Profession: Mercenary/ Ex-convicted murderer of 12 counts, 4 counts of rape, 6 counts of lewdness in public, and 1 count of telling the axeman "Hurry the fuck up, will ya?"
¬ Alignment: Chaotic Neutral
Chaotic Neutral characters do whatever the hell they like and damn the consequences (unless they're too noble or hurtful, watch out for that part!). Some say they're the ultimate free spirits, others that they're just crazy. Either way, there's no telling what they'll decide to do next - their main, and often only, concern is their own freedom. Whose side are they on? It's doubted that they even know themselves. Nobody else does. In some ways their inherent uncertainty makes them an unknown quantity to deal with most times so they border on Jerkass in terms of their self-centered perception of the world, though they usually do have some redeeming features. Chaotic Neutrals detest the self righteous and believe in power to the individual.
The Chaotic Neutral character may have a kind enough heart and even help out others sometimes, but they do not feel committed to helping others as they are random, and sometimes they are nothing but an amoral nutjob, not consciously thinking about the consequences of their actions. Occasionally, if a character runs the entire gamut of alignments with their actions (inevitably failing at Good), they can be classed as Chaotic Neutral on average. (But, they may really be True Neutral, Lawful Neutral, or they may defy traditional alignments all together.) It's sometimes hard to tell with these folks.
Chaotic Neutral is both an easy and difficult alignment to play as. Easy, because its chaos and neutrality allows a player to do what they please, and hard because you really have to be careful about not annoying people when you can do whatever you want. Many players of Chaotic Neutral also have a tendency to end up in Good groups, playing Chaotic Good characters and doing things that are generally good, not just selfish. Many poor players also confuse Chaotic Neutral with "batshit crazy": a Chaotic Neutral character is not equally likely to jump off a bridge as he is to cross it, that would rather be Chaotic Stupid, and a competent Chaotic Neutral generally tries to avert being just that - although a character of this type choosing to jump off a bridge is probably not all that interested in participating, anyway.
¬ Marital Status: Who the fuck cares? I don't even remember her name...
b i o l o g i c a l :
¬ Height: 6 foot 8 inches
¬ Weight: A virtual wall of muscle and bone, he weighs a staggering 350lbs.
¬ Hair:Black hair, although short, its gruff, rugged appearing as like the rest of him.
¬ Eye: Yellow eyes
¬ Skin: Greenish-grey skin tones.
¬ Body Art: He has his tribe's inscribed tattoo , that of the 'Elk' Tribe on his left shoulder.
¬ Scar Tissue: Across his well....entire body? He has several distinctive scars though, upon his face covering both eyes in different formations. One going one way, and the other going, well, the other way. These striations do not incur with his vision. His eyes are too sunken back in his head to actually been affected. Rather, these channels are from where a sword actually lodged its self off-kilter in his thick skull.
¬ Genetics: Grey Orc
¬ Race: Half-Orc.
¬ Attributes: Orcs and their progeny, be it full blooded or no, have Darkvision. It is the extraordinary ability to see with no light source at all, out to a range specified for the creature. Darkvision is black and white only (colors cannot be discerned). It does not allow characters to see anything that they could not see otherwise—invisible objects are still invisible, and illusions are still visible as what they seem to be. Likewise, darkvision subjects a creature to gaze attacks normally. The presence of light does not spoil darkvision.
For all intents and purposes, even half-orcs are referred to simply as a "Orcs". Their blood is one in the same.
Automatic Languages: Common, Orc. Bonus Languages: Draconic, Giant, Gnoll, Goblin, Abyssal.[/i]
m e n t a l l i t y:
¬ Demeanour: Uglúk undeniably is the most outspoken "man" one would know. If he likes something he says so. If he wants to fuck, well, you had better be the Paladin or you might just be fucked. But his simple enough nonchalance hides a secretive, if aloof character. One who's proud to be what he is, and won't mind bashing a head or two in to get the point across--that no one does it like a half orc can. Still, towards those he considers close--oddly enough the one he's more often than not at ends with a Paladin--He'd die before he'd let someone touch her. This strange protectiveness stems from a deeply psychological need or want or desire to be more...beautiful in the eyes of his peers. Just because he doesn't agree with something doesn't meant he can't "love" it or be infatuated by it. Undeniably, its her faith that saves her. Just as its solitary reliance on himself that proves to win the day in so many of Uglúk's battles. Uglúk means "Ugly". He was so named because he was the bastardized child of a rape. His mother abused him, neglected and mistreated him. Till he killed her. Thus began a hard life of resolve. A resolution to live the way HE wanted not what others expected of him.
¬ Tendencies: He is very short tempered. Like lighting dynamite without a wick. This is typically brought on when someone tries to limit his sense of freedom. Either a town guard or local hoodlum, the results the same. A massacre that usually very gory. Other than that, he can be lewd, vulgar and promiscuous. He hates it when people stare at his Orc lineage, yet uses it to intimidate others for what he wants. He tends towards violence, song and dance and drinking. I loves fighting. If there is something more than he loves fighting, it hasn't come up yet. Sex is just a by product of his desires. He is often simple-minded in his resolution. Need a door opened up? Beat the thing down. Need that crowd dispersed? Wave an axe around a little.
a r s e n a l:
¬ Offense: Gravedigger
-- type: Melee.
-- paragon: Adamantine that 'bearded' axe head that has been purposefully chipped. Mahogany handle that is long enough for two hands but he can easily swing it with just one.
-- enchantments: This ultrahard metal adds to the quality of a weapon or suit of armor. Weapons fashioned from adamantine have a natural ability to bypass hardness when sundering weapons or attacking objects, ignoring hardness less than anything but superbly hard materials. Steel is not one of them.
-- other: It its partially the reason behind his infamy as guards who were attracted to the site of his debauchery, weren't equipped tot protect against Adamantine bladed weapons. That said, no one knows [i]how he came about a weapon like this. Ordinarily, it would be quite expensive to produce hawking around 3,000 gold pieces. Still, it is a very formidable weapon, and one which he uses like a gladiator does a sword without all the finesse. [/i]
b a t t l e c l a d:
¬ Upper Body: Got a cloak? Nope.
¬ Full Body: Animal hide loin cloth.
¬ Head: Any helms? Notta.
¬ Arms: Any bracers or gauntlets? He has one bracer on his right arm, its of okay quality. Its nothing really special.
¬ Waist: Belt? Studded strap to keep himself from being lewd--when he's not drunk that is.
¬ Feet: Boots? You mean to tell me they make a size twenty-four??
p r o f i c e n c y :
Uglúk uses whatever means he has at his disposal at the time of confrontation. Which, in general speaking terms--can mean a lot of things are about to get thrown around like a twister had be set loose. When I say [i]whatever means, I mean it. His volatile nature, blood-lust when he's gone into frenzy mode and sense of freedom are a coctail for extreme violence. If he doesn't have his axe Gravedigger, or a spear at hand, he will use his hands, his prominent protruding teeth--even his own skull as a means to an end.
The scars on his face, which he wears with a strong sense of pride--no doubt taken from his savagery as a frontiersman and his Orc heritage, are reminders to just how simple minded, audacious and reckless he can be. Yet it is also a reminder that, if you don't kill him in the initial swing--you better pray to whatever sweet merciful God you belong to that he believes in salvation because what will happen next will be anything but merciful.
When it comes to wielding his intimidatingly large axe, Gravedigger, one would sooner want to fight a horde of lesser trained bandits or a troupe of ordinary Orcs rather than this one. He can swing it with one hand, and the adamantine blade means there is no stopping it unless it hits something much, much harder. Steel will give way to this cruelly designed bearded axe. Its simple design belies its truer and simply put, devastating cutting power. Combined with the sharpness, which needs never be honed, is the strength of a gorilla. More than a simple "man" can produce. It is directly tied in with his Orcish traits which predominately displayed for all to see.
With arms the size of halfings heads, rounded like a fine melon and robust like a like he can tear a tavern door off the hinges and use it like a battering ram against a horde. In frenzy, he can tear a man literally in half from the adrenaline adding a seemingly, superfluous of strength to an already brutally strong creature. Keep this in mind when this Goliath stands up, wanting to brawl.
¬ Axes
¬ Spears
¬ Anything he can break off and bludgeon someone with.
f e a t s:
TBA
[/i]