Rosalina Oria
Nicknames/Aliases
Rose, Little Red
Age
16
Gender
Female
Sexual Orientation
Heterosexual
Academy Year
Tenth
Birth Date
Nov 11
Red
Eyes
Red
Height
5'6
Weight
109 lbs
Body Build
Slightly Muscular
Physical Mutations
N/A
Notable Scars
A scar on her shoulder.
Piercings and Tattoos
Pierced ears
Casual Wear
Rose's attire usually consists of clothing with some kind of hint of red on it. Red coats, red sweaters, she does love the color red and when she goes out she must have this crimson color on anything. She's dresses quite formally, even on casual outings. In addition to liking her signature red coat, she enjoys frilly dresses and rather girly clothing. She doesn't dress lazily and spends quite a bit of time during her morning routine.
Face Claim
Kushia Microphylla | Made from Kauto
A rather energetic individual, the best word to describe Rose is as unpredictable. She truly is an enigma as she strives to learn about every person. She is always searching for an interesting individual to become her next obsession. With unyielding charisma and charm, she seems to be able to befriend the most reticent of individuals. Some see her as immature, while her various pranks and carefree attitude don't seem to do much in her defense. She does seem to have a motherly aura and despite her childish tendencies, holds a mature side to her when discussing various matters. Everyone is considered her friend unless proven otherwise. Her methods are unorthodox and she seems to drag along people on her little adventures without accounting for their consent.
Strengths
- Soldier - Proficient with firearms and relinquishing quite a high amount of stamina. This girl is a natural born soldier.
- Charisma - Whether it is persuading a crowd or a stubborn friend, she seems to get her way whether she wraps her words carefully in the form of negotiation or propelling her words in the form of deafening whines.
- Conversation - A bit redundant of a skill, but it seems to hold some significance. She knows when to stop talking, when to place her input. This ties within her negotiation skills. Also, she's a skilled linguist.
Weaknesses
- Annoying - Her undying conviction to make everyone her friend can seem a bit overbearing.
- Curiosity - Her curiosity can lead her to unfavorable situations.
- No powers - Even her enhancement power is consider a bit lackluster compared to the other abilities of her fellow peers.
- Heights - It's quite terrifying honestly, falling to your death and being able to do nothing about it. Your last sight being the ground before you hit it.
- Unaccepted - Rejection always was her greatest fear and she doesn't quite take it well.
- Shooting to kill - It wouldn't make much sense for her to be afraid of guns, but when ordered to take someone's life by any means, she will revert to the state 2 years ago.
Superhuman
Power Class
Enhancement
Power Description
Her ability acts as some sort of power bank with her only able to extract a moderate bonus from it. Further training could have her extracting more but at the moment she is stuck to this amount. Her Enhancement power can be increased due to the usage of triggers. If she recites the word, "Ascio" from 1-8, she will extract power with 1 being the lowest and 8 being the highest. She is constantly locked at Ascio 3 and can increase to Ascio 4 temporarily while suffering side effects.
While using Ascio 3, she is 3 times faster, stronger and smarter than an average human. Speed as in overall quickness and intelligence as in how fast she can think and learn a skill or material. She also seems to hold heightened senses and reflexes, but this bonus is only slight. She holds enhanced stamina but only in the category of running without exerting her enhanced speed and more-so in a light sprint. She also holds some durability against supernatural forces and a moderate increase in natural healing. Her durability isn't enough to shield her from attacks that would decimate a normal human, but attacks that would cause some injury are easier to brush off; her healing factor isn't enough to provide much of a bonus in combat. Bleeding stops a bit faster and pain ceases easier, but a fatal injury healing in the heat of battle is impossible.
Rose increasing to Ascio 8 is her trump card, but she is unable to use this due to lack of training. She won't be able to use this unless she can use Ascio 7 comfortably, which is quite a long ways away.
Power Limitations and Weaknesses
- Eating - As she is exerting more energy with an increase in physical aptitude. She does eat quite a bit more in comparison to normal humans.
- Lacking - Even if she is better in every way in comparison to normal humans, compared to her peers, she is just Captain America. Who wants to be Captain America?
- Side Effects - As she constantly increases her Purge, she will suffer side effects no matter how much training she receives. She can reduce them to an extent, but she can't completely remove them, as she is still human.
Born from a rich British family, Rosalina's power already showed at birth. Instead of being ridiculed for being beyond human, she was written off as being a prodigy and was to be the heir of the Oria family line. Her intelligence was already enough for her to show too much promise. At the young age of 15, she already completed her high school education and was being sought after by the best collages of the state. Maybe it was a twist of fate, but her pampered lifestyle soon came to an end.
Britain was soon facing a war within it's own state. Regions facing each other due to a revolt of Awakening. It was common knowledge that the next heir of the Oria family was special. When she was tested further, it was revealed that she was one of the Awakened. Her family thought little of it, but the others around her region were a bit more than terrified. "She must be a spy", they said. She was enlisted into the army, hoping she would die in training or on the battlefield.
Her training as a soldier was a bit meager the only useful skill she picked up was her proficiency with firearms as she was already at peek physical condition. She was soon dragged onto the battlefield, but seemed too scared to even pick up her gun. Her service was quickly ended as the war ended shortly after she arrived. Her side was victorious, but the officials of her region were quick to dispose of her. Her family, fearing the worse, sent Rosalina to the academy in Japan as the situation quickly diffuses over in the U.K.
She developed a cheerful demeanor, but if any one of her abundant of friends die, it would be just like that battlefield. She would be unable to do anything. She is given special treatment and attends PTSD treatment classes weekly. Her family requested her to have a special locker that can only be opened by the staff that is filled with guns she has received training for so she could protect herself if the time arises.
-Diemaco/Colt Canada C8 SFW
-SIG-Sauer P229
-Combat Knife
-Nonlethal Pistol used for spars and training(She's seems to be allowed to carry this one on her person, but the electric, paintball and tranquilizer rounds are found in her locker.)
Armed with a polyglot tongue of Japanese, British English, German, Korean and French, she finds sanctuary within the Academy and seeks to make everyone her friend or at least attempt to do so.