Introduction
The room is dim, you enter quietly with the others, and stand at the back. At the front of the room, there is a long, dark wooden table. On the table are rows of identical rifles, their grey steel glinting in the low light. Laid across each rifle there is a single blood red headband, on its center a black shield, with a globe in front and a sword behind, surrounded by olive branches. Underneath, in black block letters, is the motto “-Paucis Qui Audeat”. A man in a black jacket stands behind the table. He is shrouded in shadow, but exudes an aura of command, with a hint of menace. Behind him is another man, this one in a wheelchair.
As you get settled, the man in the front looks up. His face is young, yet old. Handsome, but with a hint of coldness and determination that is almost frightening. He wears a simple black suit and tie, with a blood red shirt. Across his forehead is a headband identical to those sitting on the table. He turns to you, fixing you with steely grey eyes. He clears his throat, and begins to speak.
“Ladies and Gentlemen. Welcome. You are here, hopefully, because, like me, you are sick and tired of the despicable cowardliness that we see every day. Because you become physically ill when you turn on the TV, and see the pundits and politicians talking about what a shame it is that we have ethnic cleansing, and religious persecution, and human rights violations of all kinds, yet they do NOTHING about it. Because you have sat and wondered endlessly why the Great Powers sit there, idle, while people are murdered in their beds because of the color of their skin, or the gods they pray to, or the language they pray in. Because you have served, and never once felt that you served for a TRULY good cause. Because you have, finally, lost faith in the ability of others to right the wrongs that plague this sorry world of ours. Ladies and Gentlemen, you are here because you are sick and tired of sitting and taking it. Because you have decided to stand up for the rights of your fellow man. And woman. You are here to become Internationals. You will shed your nationality, you will become citizens of the world, and you will FIGHT for it. You will become the avenging angels of justice, and you will see that evil burns in undying hellfire. You will be hated; you will be cast out of your homeland. You will see your faces on the news; hear the cowardly bastards curse you for doing what they are too weak to do. You will become international criminals, reviled by all “decent” people. They will call you terrorists, vigilantes. They will hunt you. You may never see your homes or your loved ones again. Some of you will die. Others will be wounded. But you will endure this, because you will be finally doing what no one else has had the guts to do. You will be taking a stand for those who cannot stand on their own. You will be raising the fallen, and the falling. You will help those who cannot help themselves. You will strike down evil where ever it should rear its ugly head. What you do may be bad, may be wrong. May even be evil itself. But you will do it because it is necessary. Because sometimes you have to fight fire with fire. Because the cancer that eats at this world MUST be purged, the wounds of hatred and corruption and intolerance MUST be cauterized, no matter how the patient protests and screams”
He stops, blinks and swallows. The silence fills the room like a massive, hungry ghost. He looks up again, and says:
“Well, I’ve spoken my piece. It’s up to you, now. If you feel the way I do, well, there’s a rifle and a headband on the table for you. If not, the exit is that way. I wish you a good day”
He gestures to the door you came in. As he says, it is up to you now. Will you walk out the door, or will you step up and take the rife, and the burden that comes with it? The choice is yours.
Welcome to The Internationals
“The Internationals” is an Modern Tech Role-Play set in 2015, centering around the actions of a group of international vigilantes, ex-military men and women who have made the decision to give up their old lives and citizenships in order to pursue world justice, known as the “7th Internationals”. Funded by the mysterious Amir Mossuad, who has felt the effects of injustice and war and commanded by Frank VanDan, an American ex-Marine and veteran of Iraq and Afghanistan, their mission is to intervene where other governments will not, to defend the weak and helpless from persecution, to be a voice for the voiceless. Your characters will be members of the 7th Internationals, and will participate in various missions on behalf of the organization.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
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Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
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While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in The Internationals. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
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View All » Add Character » 9 Characters to follow in this universe
Newest
Manny Flores
Former Brazilian soldier in the Amazon Military Command
Emily Glaze
Grunt. 31. Former CIA.
Luke Morin
Doctor. 35. Former Canadian Army; Canadian Joint Incident Response Unit
Lark Evans
Demolitions Expert. 41. Former U.S. Army
Kenneth Deladrier
Sniper. 37. Former Gendarme; GIGN; French Foreign Legion.
Kai Suthers
Contract Killer
Salem Wales
I'm the Eagle, Your'e the Snake. I'm the Predator, Your'e the Prey.
Ben Gracen
Hacker. 28. Former CIA.
Frank VanDan
Captain of the 7th Internationals
Trending
Ben Gracen
Hacker. 28. Former CIA.
Emily Glaze
Grunt. 31. Former CIA.
Luke Morin
Doctor. 35. Former Canadian Army; Canadian Joint Incident Response Unit
Kenneth Deladrier
Sniper. 37. Former Gendarme; GIGN; French Foreign Legion.
Frank VanDan
Captain of the 7th Internationals
Manny Flores
Former Brazilian soldier in the Amazon Military Command
Kai Suthers
Contract Killer
Salem Wales
I'm the Eagle, Your'e the Snake. I'm the Predator, Your'e the Prey.
Lark Evans
Demolitions Expert. 41. Former U.S. Army
Most Followed
Frank VanDan
Captain of the 7th Internationals
Luke Morin
Doctor. 35. Former Canadian Army; Canadian Joint Incident Response Unit
Emily Glaze
Grunt. 31. Former CIA.
Kai Suthers
Contract Killer
Salem Wales
I'm the Eagle, Your'e the Snake. I'm the Predator, Your'e the Prey.
Kenneth Deladrier
Sniper. 37. Former Gendarme; GIGN; French Foreign Legion.
Ben Gracen
Hacker. 28. Former CIA.
Lark Evans
Demolitions Expert. 41. Former U.S. Army
Manny Flores
Former Brazilian soldier in the Amazon Military Command
Fullscreen Chat » Create Topic » The Internationals: Out of Character
Discussions
Most recent OOC posts in The Internationals
Re: The Internationals
Re: The Internationals
Re: The Internationals
Re: The Internationals
http://rpgforumsonline.com/forum/viewtopic.php?t=39221
http://rpgforumsonline.com/forum/viewtopic.php?t=39130
Re: The Internationals
First though, I need links to two previous RPs.