Theme Song!: gravityWall
Name: Ixian IWEMAP Rixy.
Nicknames: Ixy, Subject Thirteen
Intelligent
WEapons
MAterialization
Platform
History: Ixian was actually taken from an orphanage as a baby and utilized as a test subject to develop weapons using people with superpowers or other supernatural abilities. And it was not just the painful bad kind, but the dark ones too. The experiments involved Ixian being opened up again and again, as one of the "Core Subjects" in their attempts to implant more powers and abilities into him, to turn him into a weapon. Weapon, Weapon, Weapon. That was all Ixian was told, and it awakened a secret ability hidden to even the scientists.
Originally, the scientists had taken Ixian because of his unique ability known as "Adaptability", which made him genetically able to accept and utilize all foreign tissue. However, this new ability was only awakened thanks to the extreme trauma, and was formed by the thought he had at the time, which was "Create Weapons". He thought that, if he had one of these weapons the scientists ranted on about, he could escape and have freedom, live a life he wanted. And so, that was the ability he developed.
Ixian's new power caused a huge amount of damage as he escaped, and allowed him to cause the release of many other test subjects. What was surprising is that they all shared white hair and red eyes, and even their facial features were similar if not the same. ANd then, they soon learned. Ixian was actually a clone using implanted memories from the first subject, and he was subject thirteen. The youngest of the clones.
Outraged, the subjects wiped out the scientists, and then escaped into the world. They sort of keep in touch, but they often also lose track of each other. Supposedly, there is one brother however that is tracking all of them, because he was given a supernatural ability to do so.
What he can do:
Spirit Guardian Summon: Boo Boo
Ixian summons his Spirit Guardian, which appears as a silly and childlike white ghost doll thing. Boo Boo should not be estimated by his looks however, as it has cloth that can stay intact even if space itself is cut across it. Additionally, when it charges at someone, it coats itself in an unknown, uncalculated energy that increases damage and toughness further then its already high offensive and defensive ability. It also serves as Ixian's Shield, Playmate, and occasional partner in crime. It can fire beams of energy from its...hands...and eyes, and its mouth can let loose a shockwave attack. It can appear as large as a building, or as small as a hamster, depending on the energy Ixian feeds it. It seems to act like its own entity at times, but will always follow Ixian's orders. When Ixian needs to give it orders, that is. When Ixian calls it out, some of his blood is used, but it never seems to effect him. However, it does suddenly expand like crazy to form the summoning gate. Additionally, sometimes Ixian uses this method to call out large scale weapons.
Weapon Creation:
Ixian is capable of making any weapon possible, materializing it in the real world to fight. This includes magic, although he has not totally mastered that yet. He can also create shields, and other objects to some degree, but his ability decreases significantly the farther it gets from weaponry. For some reason, money and food are entirely impossible, possibly because they are grown (technically, the material used to make money does grow so....but coins, while possible, tax him. Also, the codes would be blatantly fake). He can also freely controls the weapons he creates, and can even make them float, fly, follow, and target whatever he wants. Note that this ability does take some bit of his energy pool, which is an energy currently unquantified.
Song of Swords:
Ixian can summon forth not just one sword, but many. Although he can create any weapon, he seems to have a strong affinity for summoning swords. Among all the weapons, Swords are his strongest to the point that they never seem to break. They can be used as his defense as well as offense, and are capable of annihilating anything that gets in his way. He can keep track of more swords then any other weapon as well, and it should be considered something of a signature, like Boo Boo.
Flight:
Ixian can also use that unquantified energy pool to fly in the sky freely without wings. However, it takes some time to build up the energy to fly, so it wont necessarily stop him from falling to death.
High Velocity Barrier:
Objects that travel at a high enough velocity cannot harm Ixian, as it will be stopped by his barrier. These objects include bullets, orbital cannons, ship weapon fire in general, and most modern weapons. Even crossbows would not work. However, certain energy based attacks, melee weapons, and a number of vehicles can still move slow enough while being able to deal fatal damage to Ixian.
Full Control:
Ixian is able to take control of any machine or construct by touching it. However, the length of which he touches it determines the length it can be controlled. For every second he is touching it, he can control it for ten seconds after releasing it. He can also do this to people, but they might be able to overcome it with willpower. However, if their minds had broken in the past for whatever reason, they would become much more vulnerable.
Regenerative Abilities:
Ixian will always regenerate wounds, and it is unclear if he is capable of aging anymore. Neither him nor his brothers had grown an inch after their escape, though some of his brothers were blessed with being older. It is currently believed that the scientists had been giving them some sort of drug to make them grow, and without it they will stay this age.
Adaptability:
Ixian's body is capable of utilizing and absorbing all foreign tissue without issue, regardless of the source. It may also hold other effects, but this was the main one utilized.
Images of some of the various things he can do: (I tried to make them fit nicely, buuut.....also sorry but the actual image for the character shows up in nothing... >.>)
Stats:
Physical: Poor
Attack: 1
Damage: 1
Agility: 3
Vitality: 2
HP: 9
Magical: Proficient
Invocation: 8
Magic Damage: 8
Influence: 4
Max Enchantments: 5
Shielding: 6
Magic HP: 8
Mental: Neutral
Smarts: 5
Library: Max 35 cards
Willpower: 3
Action Points: 4
Charm: 3
Max Summons: 4
Cards:
Leyline: Street (x5)
AP: 1
(Type: Leyline || Damage Type: N/A)
<Range: N/A>
Description: Creates a leyline to a street. Activate to generate +1 AP on your turn.
Leyline: Alley (x5)
AP: 5
(Type: Leyline || Damage Type: N/A)
<Range: N/A>
Description: Creates a leyline to an alley. Hidden: Activate to generate +2 AP on your turn for any summon, enchantment or item, and +3 AP for any cards with the words Spirit Guardian or Blade in it.
Leyline: City Airspace (x5)
AP: 4
(Type: Leyline || Damage Type: N/A)
<Range: N/A>
Description: Creates a leyline to the city airspace. Floaty: Activate to generate +2 AP on your turn for any Spell, Enchantment, or +3 for any Summon Card with the Weapon Type or Spirit Guardian Type.
High Velocity Barrier (x 4)
AP Cost: 6
(Type: Enchantment || Creature Type: N/A)
< Range: Self >
Description: A barrier that stops high velocity attacks, especially ranged ones. Equip: 2 AP to self, Negates all Ranged Attack Damage at the cost of spending 2 AP per your own turn to keep active. If a High Velocity Barrier is already active, you can play this card without spending its AP Cost to play or equip to nullify the AP cost to maintain the first one on the turn the duplicate one is played. Shielded.
Symphony of Blades
AP Cost: 16
(Type: Enchantment || Creature Type: N/A)
< Range: Self >
Description: Ixian's most powerful and dangerous technique, or so believed by many, he becomes surrounded by blades. The blades will do 8 physical and 8 magical damage to those who perform a melee attack on Ixian, or for when Ixian uses a card where the Range is "Melee". Shielded, Hexproof so long as there is a "Blade" card on the field. If there are no Blade Cards, null this card's effects until one is. Any Blade Card gets +2 to Damage and +1 to Health while this is in play.
Floating Sword (x6)
AP Cost: 5
(Type: Summon || Creature Type: Magic Weapon)
< Range: Melee >
Description: Ixian materializes a sword that can float and fly around him, and that he can command to fly and attack enemies. Strong II: +2 to Attack. Tough II: +4 to health.
Attack: 3 HP: 5
Floating Gun (x6)
AP Cost: 8
(Type: Summon || Creature Type: Magic Weapon)
< Range: Long >
Description: Ixian materializes a gun that can float and fly around him, and that he can command to fly and attack enemies. Strong VI: +6 to Attack. Tough I: +2 to health.
Attack: 7 HP: 3
Boo Boo (x1)
AP Cost: 16
(Type: Summon || Creature Type: Spirit Guardian)
< Range: Melee >
Description: Ixian brings forth his Spirit Guardian, Boo Boo. Appearing as if it was a child's Halloween decoration, it comes forth to protect Ixian from harm. Strong VI: +6 to attack, Toughness V: +10 to health, Shielded, Initiative, Flying, Hexproof, Cleave.
Attack: 7 HP: 11
Flight (x4)
AP Cost: 3
(Type: Enchantment || Creature Type: NA)
< Range: Melee >
Description: Ixian flies into the sky, gaining Flight. Shielded.
Rixy Strike Force (x2)
AP Cost: 20
(Type: Summon || Creature Type: Genetic Test Subjects)
< Range: Ranged >
Description: Ixian brothers come in force to aid him. Strong XI: +11 to Damage. Tough XII: +14 to HP. Critical Aid: Costs 1 less AP point per difference between Ixian's maximum HP to his current HP. Shielded, Hexproof.
Attack: 12 HP: 15
Ixian's Magnums
AP Cost: 5
(Type: Item || Creature Type: NA)
< Range: Long >
Description: Ixian materializes dual pistols that he is proficient in. When Ixian makes a melee attack, use this damage instead. Equip to Ixian: 2AP. Strong III: +3 to Damage. Tough I: +2 to HP. Shielded.
Attack: 4 HP: 3
Ixian's Greatsword
AP Cost: 9
(Type: Item || Creature Type: NA)
< Range: Melee >
Description: Ixian materializes a sword for him to use personally. It is far stronger then Ixian's other swords. Strong V: +5 to Damage. Tough III: +6 to Health. Shielded.
Attack: 6 HP: 7
Fireball (x2)
AP Cost: 7
(Type: Spell || Creature Type: NA)
< Range: Melee >
Description: Ixian fires off a powerful magical attack of fire. Damage VI: +6 Damage. Instead of Discarding, set this card to the site. You may pay 2AP to regain this card after this turn.
Fireball (x2)
AP Cost: 7
(Type: Spell || Creature Type: NA)
< Range: Melee >
Description: Ixian fires off a powerful magical attack of lightning. Damage VI: +6 Damage. Instead of Discarding, set this card to the site. You may pay 2AP to regain this card after this turn.