Introduction
The summary of episode 1 and episode 2 can be found in the OOC's information board.
In this RP, I will be using the combination of T1 and my own rating system. Your attacks and defend are your own but the outcome of it will be determined and posted by the GM. For more explanation about this, ask me through the OOC.
Every NPC and the environment are controlled by the Manager which is shadereen. To manage the story, whenever I find your stories are illogical, unrealistic, and unsatisfactory, I will edit them as I see fit with my own words, even if you have spent many hours of your day to write it. If you scroll way down, you'll see more guides and rules. You'll also see beautiful pictures of how I imagine Daughtris to be.
For an easier source of information, please, ask noonshine, DA_SHADOW_PHOENIX, TRUE-ASSASSIN, and shadereen, through the OOC tab. We will try and answer your questions. There are also tons of information about Daughtris is the information board in the OOC.
The continents in Daughtris
Avory
The capital of the continent of Avory is named Bright Port Metropolis, located beside the sea and is home to many kinds of races. Bright Port Metropolis is the largest trading city and owns the largest port in all of Daughtris. Almost everything can be found in the market place sold by merchants and travelers from every corner of the world.
The king of Avory, Judan, his queen, Xandra, and their daughter, Bella, lives in the castle which is located in the west side of the metropolis. As the rulers, they govern the continent.
Pruwas
The sky in the continent of Pruwas is always grey. Rarely does the clouds part. Pruwas is inhabited by a lot of dark creatures because of this strange phenomenon. The capital of Pruwas is named Dark Wing Metropolis for how the metropolis seemed always to be shadowed by a gigantic dark wing. The castle of Pruwas is located in the middle of Dark Wing Metropolis and the king is Venash, an ancient king who lived longer than anyone in Daughtris. He has many sons and daughters from his many mistresses. In the center of Dark Wing Metropolis is the power plant, built on the largest energy pool in all of Daughtris. The power plant powers Dark Wing City’s advance machineries which were bought from Brunoma and Demotia, making it the most powerful metropolis compared to the others. The continent supplies many kind of energy filled objects and dark artifacts to every region which does not own their own vast supply of energy.
Brunoma
The original population of the region of Brunoma are dwarves but as time pass, many more kind of races inhabits it, learning their ways of designing and producing machineries. The continent that Brunoma does business most with is their neighbour, Pruwas, as the metropolis is closer. The capital of Brunoma is named Boltcrusher after the dwarf founder of the metropolis. Boltcrusher has two sectors. One is above ground and another is in the grounds beneath which are called The Mines. Boltcrusher has lots of earth crafted artefacts, weapons, and machineries made from the bountiful materials and ores found and mined from the mines underground. The machineries made and produced in Boltcrusher is the best in all of Daughtris. The energy pool of Boltcrusher is located in The Mines. The power plant is combined with the machines factory which serves to produce power and manufacture machines both.
Lightwake
The capital of Lightwake is called Ostwyn. It is located on one of Lightwake’s hovering island. The current ruler of Ostwyn is Kage, a half elf which inherited the throne by assassinating the last king. Most of the inhabitants of Lightwake are great in controlling mana, making up for the lack of energy pools on the hovering islands. The highest mountain in Daughtris is located in the centre of the continent of Lightwake. The goddess of ice’s altar can be found one top of one of the snowy mountains. A lot of wind, ice, lightning, and light enchanted artifacts as well as enchanted weapons and mana filled vials can be found in this continent. They supply these items to the world.
Afukira
Afukira is the where most land beast-men came from. Many warriors that prefer using Ki inhabits the region. Lots of magnificent creatures live and can only be found in this region. The capital of Afukira is named Sandsummer. Some of the houses of the villages in Afukira are built in strangely shaped rocks that hang in the air. Afukira supplies many kind of animal meat to the other region in Daughtris.
Clearwood
The capital of Clearwood is named Woodacre. There is a gigantic tree in the middle of the metropolis that serves as a power plant. The tree itself has great amount of energy that it collects from the earth and spread to the entire metropolis. There are also other smaller trees that function the same as the gigantic tree all over Clearwood. The continent of Clearwood has lots of water and light element crafted artifacts and weapons. The buildings are made of strong Mana imbued trees, enabling it to withstand attacks from hostile destructive creatures. Clearwood is the supplier of great quality fabric materials to all of Daughtris.
Demotia
Demotia is the name of the island and the name of the metropolis built on it. The inhabitants of this island are mainly demons and other darker creatures but there are also some other non-dark creatures such as angels and fairies. Demotia has great machineries comparable to Brunoma's but it has a more stylish looks. Demotia is the metropolis to be celebrate. The metropolis concentrates more on entertainment and pleasure which is why it has countless high class night club lounges that are scattered throughout the metropolis. The streets are filled with thieves and assassins but the metropolis itself are governed by yakuzas. In Demotia, anyone can easily find fire, lightning and dark artifacts and weapons.
Fishan
Coldhollow is the capital of the continent of Fishan. It is located deep under the sea. The inhabitants of Daughtris use submarines to go to Coldhollow and the other city and towns located under the sea. Coldhollow has countless tubes that serve as walkway or roads to the non-water breathers. Fishan main population are beast-men of the sea but other creatures also do inhabit it. Some of the inhabitants that can breathe underwater can swim to Coldhollow but it would take a long time and it would be dangerous for all the monsters lurking around. Coldhollow has bountiful lightning, water, and ice crafted artifacts and weapons can be found in Fishan.
Bestia ruins
A long time ago, Bestia was once a high technology continent filled with powerful creatures. A few thousand years ago, it was destroyed and turned to ruins by a legendary dragon by the name of Bahamut. Today, the region is filled with dangerous beasts and monsters. This is where treasure hunters go to search for ancient powerful artifacts.
- 91 posts here • Page 4 of 4 • 1, 2, 3, 4
The Story So Far... Write a Post » as written by 5 authors
[Arkantos can attempt to stop the goat-man before he hits the alarm. Remember to include details in your respond post]
"So," said the pirate captain, "what does a rusty metal airship like this have to offer, hmm?" queried the captain.
Captain Neil eyes did not met the pirate captain. Instead, he looked blankly forward. "Zephyr is just a low cost transport airship. You won't find anything of value here."
"Oh really? Then what is this?" he waved an object over Captain Neil's gaze. It was the Cerberus explosive. "My crew found these in your airship's weapon storage. Explosives like these aren't cheap."
Captain Neil's expression remained unchanged. He only hopes that Arkantos doesn't fail them.
"Today's a good day to die brothers!" Guy shouted to the militia of Clansmen. Guy walked back and forth in front of the small army braced for battle with the vile Dracains. Mund wouldn't let them take his island. The Echanii wouldn't win. They couldn't. ``It`s a good day to die! Be ready to die! For your family, for your home!`` Guy raised his ax to the air an released a blood churning war cry. Mund and the other Clansmen did the same.
Rasbar saw that they were defeated. But not for long. ``Descend.`` Rasbar said. A siren rang through the air. The cold stale air rung with that erie siren as the crew all rushed to strap themselves in. Then in thirty seconds the ship stopped and began to plummet. Their pursuers may just think they will crash and die and let that happen, nobody would be stupid enough to pursue a ship travelling that fast strait down. It would be a death wish.
"Slow our airships down just before we meet a thousand meters off the ground, but make sure to block them if they try and maneuver below or above our airships," ordered the captain. "But for now, fire the lasers at them!"
"Firing lasers!" exclaimed the crew members
All three Afukira military airships shot multiple red lasers at Clanwind using their artilleries. The laser's speed are as fast as lightning, meant to hit its target before even producing any sound. The lasers would at least cause turbulence and difficulty in Clanwind's flight.
Mund kept falling. Maybe someone there would save him. "Help!" Mund shouted as loud as possible, he couldn't hear himself because of the air rushing past him. He sent out a mental cry for help, but he didn't know if it would be answered.
"Their escaping with multiple smaller crafts, sir," informed the crew member.
"launch the homing missiles at them."
"Yes, sir." After locking on to the smaller aircrafts, the missiles was launched while the lasers continued to barrage Clanwind. A minute later, Clanwind caught fire, followed by an explosion which reduced Clanwind to variety of small pieces of scrap metal. The homing missiles hit one of its target, causing a large explosion which destroyed the aircraft instantly. The rest of the homing missiles chased after their other targets.
"Redirect the lasers to the aircrafts," ordered the captain.
"Redirecting lasers," stated the crew member.
At last, some of the aircrafts manage to escape the spell nullifying sigil.
"Go Pompomi!" she instructed the hippo. The hippo flew up towards Mund. When it reached Mund, it descended at the same speed as him and caught him on its back. Mund's large body and heavy weight troubled the bison but it managed to carry Mund nonetheless and landed on the desert ground. A minute later, bits and pieces from the explosion above reached the ground. Fortunately, they were far away from where it hit. What shocked Milla was, among the metals and shattered wood, there were also limbs and body parts. She also noticed that large man that Pompomi rescued was bounded by shackles and a restricting collar. "What have I gotten myself into?" she voiced out her thought.
Mund looked up just in time to see a pink beast-man rabbit. "Shit happens." Is all Mund could say before he passed out.
- 91 posts here • Page 4 of 4 • 1, 2, 3, 4
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
Add Group » View All » 0 Factions to align with
Here's the current leaderboard.
There are no groups in this roleplay!
Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Gods of Elements: On Our Own. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 7 Characters to follow in this universe
Newest
Malthus Vracken
"...I'm a little teapot, bloody and cut...Here is my handle, right in your gut...~"
Arkantos Thendgrays
"Winning one thousand battle is not a victory,but a bloodshed: Winning one thousand victories without unsheating your sword is a Legendary victory"
Kelovius
As you've never seen him before........
Thereka Mozaralt
"She was ruthless, uncompromising and vain to the extreme, and you thought I was bad!" - Kelovius Mozaralt
Mund Clansbreath
"My brother abandoned us... Our king, left us to die."
Trending
Arkantos Thendgrays
"Winning one thousand battle is not a victory,but a bloodshed: Winning one thousand victories without unsheating your sword is a Legendary victory"
Mund Clansbreath
"My brother abandoned us... Our king, left us to die."
Thereka Mozaralt
"She was ruthless, uncompromising and vain to the extreme, and you thought I was bad!" - Kelovius Mozaralt
Kelovius
As you've never seen him before........
Malthus Vracken
"...I'm a little teapot, bloody and cut...Here is my handle, right in your gut...~"
Most Followed
Arkantos Thendgrays
"Winning one thousand battle is not a victory,but a bloodshed: Winning one thousand victories without unsheating your sword is a Legendary victory"
Thereka Mozaralt
"She was ruthless, uncompromising and vain to the extreme, and you thought I was bad!" - Kelovius Mozaralt
Malthus Vracken
"...I'm a little teapot, bloody and cut...Here is my handle, right in your gut...~"
Kelovius
As you've never seen him before........
Mund Clansbreath
"My brother abandoned us... Our king, left us to die."
View All » Places
Fullscreen Chat » Create Topic » Gods of Elements: On Our Own: Out of Character
Discussions
-
- Topics
- Replies
- Views
- Last post
-
-
Gods of Elements: On Our Own
1, 2, 3, 4, 5by shadereen on Fri May 31, 2013 8:30 pm
- 97 Replies
- 3596 Views
- Last post by TRUE-ASSASSIN
on Wed Aug 07, 2013 12:17 pm
-
Gods of Elements: On Our Own
-
-
Information board of the world of Daughtris
by shadereen on Sat Jun 01, 2013 7:59 pm
- 7 Replies
- 783 Views
- Last post by shadereen
on Wed Jun 19, 2013 5:04 am
-
Information board of the world of Daughtris
Most recent OOC posts in Gods of Elements: On Our Own
There have been no posts in the OOC topic for this roleplay!