The DED is the police force and paramilitary wing of CONCORD and is by far the strongest armed force in Ayenee or Eden that doesn’t pledge fealty to any one empire. The main responsibility of the DED is to track high-profile criminals and attack criminal facilities. Among the other responsibilities of the DED is aiding customs officials in patrolling areas where smuggling is rife.
Additional Operations
In addition, the DED takes care of all kinds of security issues regarding meetings and conferences between the empires, they lend ships for operations by the other branches of the CONCORD, and they often support local law enforcement in dealing with large-scale criminal activity or similar matters. DED ships are equipped with the latest surveillance technology and are considered a great support for customs patrols. The DED’s jurisdiction had been limited to space but in recent years they have been authorized to operate in stations and on planets.
Sovereignty
They frequently operate outside empire space, wanting criminals to understand that there is nowhere safe from the long arm of the law. However, the power of DED, and in fact the whole of CONCORD, differs widely between the various empires, or even between different regions of any one empire, as local governments often oppose strong DED presence for one reason or another. The DED has yet to gain any significant foothold in the outer regions.
Bounty Hunter Operation
Bounty hunters, or ‘independent contractors’ as the DED euphemistically refers to them, are often used by the paramilitary arm of CONCORD when it is tracking and pursuing criminals. The DED also handles the licensing of bounty hunters for the empires, although some empires have been known to bypass the DED in special circumstances. Additionally, since the rise of the independent pilots, empire corporations routinely make use of them for so-called ‘kill missions.’
CONCORD Vessels
Magnificent to behold in peace and terrible to behold in war, the CONCORD vessels are a culmination of the combined technology of the five empires. They are used to police empire space and are slowly replacing the use of the racial vessels within CONCORD fleets.
All CONCORD ships are well balanced and use armor systems, aurora shield systems, and damage control systems. Point defense systems dot the outer hull of the ship at strategic locations and a deployable reactive nanite cloud can destroy or disable enemy projectile and missiles before they make contact with the ship’s shields.
CONCORD ships are powered through the use of multiple antimatter reactors supported by scrith lined naquadah fusion reactors feeding EDLNAC (Electric Double-Layer Nanite Assisted Capacitors) and SMESD (Superconducting Magnetic Energy Storage Devices) for sustained operation. CONCORD ships use naquadah as a fuel source and water to maintain their life support systems but can also use Hydrogen, Helium, or Boron.
Drift, CONCORD Corvette
The Drift class corvette is CONCORD’s workhorse. This battle ship sized vessel has the maneuverability and versatility of an Ayen racial strategic cruiser. With the introduction of the drift drive it is perhaps the fastest vessel in the multiverse with exception to some prototypes not in main stream production by CONCORD and the Ayen racial navies. This is in reference to the ship’s maximum interstellar and intergalactic speed. They are still not as maneuverable as their frigate cousins as the ship’s advanced propulsion systems cannot completely overcome inertia and the vessel’s larger mass.
Other comparisons can be made in reference to the vessel. Its navigation and sensor suites are top of the line by CONCORD’s standards and exceed the capabilities of racial force recon ships. These ships make excellent reconnaissance vessels with the use of their cloaking systems and cynosural and covert cynosural field generation capability. They hold their own in both a logistical support role and as electronic warfare platforms.
The corvettes are equally comfortable at range or brawling, able to hold their own against their marauder class racial counterparts as far as destructive capability and with their stout and well-rounded defenses. They are also able to perform well in the same niche as the black-operations battleships as they come fit with a covert jump portal generator.
Their offensive abilities center around the use of direct energy phaser systems (PHASed Energy Rectification) and hybrid munitions (Blasters and Railguns) when using their main turret systems. They have a bomb launcher bay and the ability to deploy a myriad of devices using the launcher system. Like most ships of Ayenee and Eden they have a drone bay and the ability to deploy a number of drones for various purposes.
Their relatively small cargo bays do not allow for extended periods of deployment without support but can house a platoon sized element with supporting equipment while still supporting ship staff for a month without resupply.
Manufacturer: CONCORD
Platform: Drift
Model: Drift
Class: Corvette, Ayen Battleship
Cost: 14.4 Billion ISC
Specifications
• Dimensions: 1552 M, 620.8 M, 776 M,
• Surface Area: Approximately 5299148.8 m^2
• Maximum Acceleration: 23,704 G
• FTL Range: 1.9 Trillion LY
• Engine Units: 50* Federation Navy M30 1MN Plasma Thrusters, 5*Federation Navy M27 100MN Plasma Engines, 10*Federation Navy M21 10MN Afterburners, 5*Federation Navy M13 Battleship Class Microwarpdrive Spools, Federation Navy M4 Battleship Class Micro Jump Drive, 2* Federation Navy M3 Battleship Class Warp Core, CONCORD M1 Battleship Class Drift Drive, Federation Navy M6 Battleship Class Jump Drive
• Reactor: 8*HOHI M12 Scrith Lined Naquadah Fusion Reactors (One reactor's peak output is 90.72 Exajoules/second.), 4 HOHI M6 Anti-Matter Reactors (One reactor's peak output after containment cost is 272.16 Exajoules/second.)
• Energy Storage: 16*Turifer Battleship Class M7 EDLNAC (One capacitor battery can store 3630.088 Exajoules and discharge/recharge 1000 Exajoules.), 8*Turifer Battleship Class M3 SMESD (One storage device can store 27210.6 Exajoules and discharge or recharge at 4000 Exajoules/second. SMESD can not discharge and recharge at the same time.)
• Drive Modes: Conventional Drive (269813.21 km/second) Warp Drive (8000AU/second or 0.126500059 light years/second), Drift Drive (12650005.9 light years/second), Micro Jump Drive (Instant on grid jump with line of sight.), Jump Drive (Unlimited/Instant)
• Defensive Systems:
- Shield: State Navy M4 Battleship Class Aurora Array (Max Total Area Capacity Energy Mitigation: 285 Teratons, 1192440 EJ Exajoules, or about 53.7822225 MT/m^2/s with decreasing value after resistance and field dispersion.), State Navy M4 Battleship Class Shield Booster (Max Shield Boost: 4000 Exajoules/second or 191204.59 Megatons/second.), State Navy M4 Adaptive Invulnerability Field (Resistance profile shift on command of five percent/second from 70/70/80/80 and up to 95 with a max shift of 15.), State Navy M4 Battleship Class 800 Injector (Max Shield Boost: 8000 Exajoules/second or 1912045.9 Megatons/second for ten seconds with a reload of ten seconds and thirty charge max per deployment.)
- Armor: Imperial Navy M4 10MM Reactive Plate, CONCORD 10MM Rearden Plate, CONCORD M3 3200MM AVUPDNCP (Adamant, Vibranium, Uru, Graphite Powder, Aggregated Diamondine Nanorod, Nanite, Composite Plate), Imperial Navy M7 10MM Nanite Hexagon Mesh, 10MM Adamant Inner Hull Plate, Imperial Navy M7 Battleship Class Armor Repairer (Max Repair: 1M by 1M/second for 10000 Exajoules/second.), Imperial Navy M7 Reactive Armor Hardner (Resistance profile shift on contact of five percent/second from 80/80/70/70 and up to 95 with a max shift of 15.), 10MM CONCORD CORE Uru Lay Rods
- Hull: State Navy M7 Damage Control, Imperial Navy Adamant/ADNR (Aggregated Diamondine Nanorod.) Reinforced Bulkheads
- Other: 50*Dominion Point Defense System, Reactive Nanite Cloud, Telikos Protocol
• Offensive:
Under Construction...
• Other Noteworthy Equipment: 2*Imperial Navy M7 Battleship Class Remote Armor Transfer, 2*Imperial Navy M8 Battleship Class Remote Power Transfer, 2*State Navy M7 Battleship Class Remote Shield Transfer, 4*CONCORD M4 Multispectral ECM, 4*CONCORD M4 Multispectral ECCM, 2* Federation Navy M9 Sensor Boosters, Federation Navy M10 Covert Jump Portal Generator, Federation Navy M13 Cynosural Field Generator, Federation Navy M10 Covert Cynosural Field Generator, CONCORD M1 Cynosural Signature Beacon, Imperial Navy M12 Heavy Capacitor Booster (Max Power Boost: 8000 Exajoules/second for ten seconds with a reload of ten seconds and thirty charge max per deployment.), 10* CONCORD M7 Multispectral Footprint Dampener, CONCORD M8 Covert Cloaking Device
• Crew: 102 Crew members with ships' officers included, 32 DUST Soldiers