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Tech Con Mercenaries

The Backbone of Tech Con's grip on Terra

0 · 3,321 views · located in Sol Avenue

a character in “The Multiverse”, as played by barney_fife

Personality

Image


ATTENTION: THE FOLLOWING IS CLASSIFIED A-1, AND IS NOT TO BE ACCESSED BY UNAUTHORIZED PERSONNEL



WARNING! MILITARY SOFTWARE DETECTED... A-1 CLEARENCE REQUIRED




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Tech Con Mercenary Loadout



The Tech Con Mercenary



MERCENARY FOOTSOLDIER

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The Footsoldier of the Tech Con Resource Development Agency is the bread-and-butter of Tech Con's Private Military Company, these well paid, well trained mercenaries are pulled from all walks of life, and include former Aschen Marines, former Terran Marines, and former combatants from across the Galaxy.



Tech Con's RDA Mercenary:

Governing Branch: Tech Con Group
Training Regimen: 3 Months basic training, 10 Months Advanced Training


Weapon Loadout:

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Type 53,
Designer; Giles Hermaine
Manufacturer; Tech Con Group
Archetype; Disruptor Rifle
Weight; 3.5kg
Length; 32 in
Ammunition Type; Particle Beam w/ Atomic Destabilization Properties
Action; Capacitor-Energize-Discharge
Rate of Fire; 150 rpm
Muzzle Velocity; ~150,000m/s
Selection; Semi
Feed; Microfusion Cell w/ 100 round Capacity

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Type M1 MK III,
Designer; Terrence McGregor
Manufacturer; Tech Con Group
Archetype; Magnetic Assault Rifle (Magnetron III Rifle)
Weight; 25kg
Length; 35.2in
Ammunition Type; 10x17mm Slugs
Action; Linear Induction Motor
Rate of Fire; 250rpm
Muzzle Velocity; 8,000m/s
Selection; Semi, Burst fire, Automatic
Feed; Drum Magazine containing 250 Rounds

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Type 51,
Designer; Robert Alverson
Manufacturer; Tech Con Group
Archetype; Plasma Rifle
Weight; 8.0kg
Length; 32 in
Ammunition Type; Superheated Hydrogen Flouride Plasma
Action; Dual plasma collimator
Rate of Fire; 500 rpm
Muzzle Velocity; 126m/s
Selection; Automatic
Feed; Microfusion Cell w/ 500 Round Capacity

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Type 26T-ER,
Designer; Gabriel Cadena
Manufacturer; Tech Con Group
Archetype; Electric Rifle ('Tesla Rifle')
Weight; 15kg
Length; 37in
Ammunition Type; Electricity (5.5 Million Terajoules of Energy, 1 Billion Volts)
Action; Capacitor-Overload-Discharge-Energize-Charge-Discharge
Rate of Fire; 15rpm
Muzzle Velocity; Instant
Selection; Semi
Feed; Dual Microfusion Cell Containing 500 Shots



Equipment


Rifleman
1x Tan Shirt
1x Black Cargo pants
1x White Ablative Ceramite vest (Can stop 20-30 bullets up to 7.62mm at 30 Yards, or 4-5 Gauss rounds at 100 Yards, 10-15 Energy shots at 50 yards, 1-2 12mm MR Rounds)
1x Black Combat boots
1x Ceramite Helmet (Can stop 1-2 Bullets up to 9mm at 50 Yards, 3-4 Energy shots at 50 yards, ineffective against Gauss and Magnetic weaponry)
1x Type 22 Frequency Oscillation Field Generator (Can stop 100-150 Bullets up to 5.56mm at 10 yards, 50 Bullets up to .50 Cal, 50-70 Energy Shots at 25 Yards, 10-15 Gauss rounds at 100 Yards)
1x Magic Inhibiting Pulse Module (Stops most if not all magical manifestations)
1x Type 53 Disruptor rifle (Directed-Energy Weapon)
15x Microfusion Cells (100 Shots per cell)
1x Type 30 Disruptor Pistol (Directed Energy Weapon)
4x Small Microfusion Cells
1x Orange Shemagh (Multipurpose scarf)
1x Field pack (Backpack)
1x Entrenching Tool Shovel
1x Water Storage System
1x Polarized goggles (Sunglasses-type)
5x Type 08 Plasma Grenades
1x Pair of Water-proof gloves
1x Pair of Ankle pads
1x Pair of Ceramite knee pads
1x Binoculars
1x Subspace Comms Relay
1x Nanotech First aid Kit

Heavy Weapons
1x Tan Camouflage Jacket
1x Black Cargo pants
1x White Ablative Ceramite vest (Can stop 20-30 bullets up to 7.62mm at 30 Yards, 4-5 Gauss rounds at 100 Yards, 10-15 Energy shots at 50 yards, or 1-2 12mm MR Rounds)
1x Black Combat boots
1x Ceramite Helmet (Can stop 1-2 Bullets up to 9mm at 50 Yards, 3-4 Energy shots at 50 yards, ineffective against Gauss and Magnetic weaponry)
1x Type-33 Light Anti-Armor Weapon (Fuel Rod Cannon)
15x 35mm Fuel Rods (5x Boxes)
1x Type 30 Disruptor Pistol (Directed Energy Weapon)
4x Small Microfusion Cells (500 Shots per cell)
1x Orange Shemagh (Multipurpose scarf)
1x Field pack (Backpack)
1x Radiation Containment Pack (Fuel Rod Pouch)
1x Type 22 Frequency Oscillation Field Generator (Can stop 100-150 Bullets up to 5.56mm at 10 yards, 50 Bullets up to .50 Cal, 50-70 Energy Shots at 25 Yards, 10-15 Gauss rounds at 100 Yards)
1x Entrenching Tool Shovel
1x Deployable Frequency Oscillation Shield Generator (Deployable Cover)
1x Water Storage System
1x Polarized goggles (Sunglasses-type)
10x Type 08 Plasma Grenades
1x Pair of Water-proof gloves
1x Pair of Ankle pads
1x Pair of Ceramite knee pads
1x Binoculars
1x Laser Designator
1x Subspace Comms Relay
1x Nanotech First aid Kit

Support
1x Digital Camouflage Jacket
1x Digital Camouflage Cargo pants
1x Digital Camouflage Ceramite vest (Can stop 20-30 bullets up to 7.62mm at 30 Yards, 4-5 Gauss rounds at 100 Yards, 10-15 Energy shots at 50 yards, or 1-2 12mm MR Rounds)
1x Black Combat boots
1x Ceramite Helmet (Can stop 1-2 Bullets up to 9mm at 50 Yards, 3-4 Energy shots at 50 yards, ineffective against Gauss and Magnetic weaponry)
1x Type-52 Directed Energy Support Weapon (Rotary Plasma Cannon)
15x High-Capacity Microfusion Cells (2500 Rounds per Cell)
1x Type 30 Disruptor Pistol (Directed Energy Weapon)
4x Small Microfusion Cells (500 Shots per cell)
1x Orange Shemagh (Multipurpose scarf)
1x Field pack (Backpack)
1x Entrenching Tool Shovel
1x Tripod Mount
1x Deployable Frequency Oscillation Shield Generator (Deployable Cover)
1x Water Storage System
1x Polarized goggles (Sunglasses-type)
5x Type 08 Plasma Grenades
1x Pair of Water-proof gloves
1x Pair of Ankle pads
1x Pair of Ceramite knee pads
1x Binoculars
1x Subspace Comms Relay
1x Nanotech First aid Kit

Team Leader
1x Digital Camouflage Jacket
1x Digital Camouflage Cargo pants
1x White Ablative Ceramite vest (Can stop 20-30 bullets up to 7.62mm at 30 Yards, 4-5 Gauss rounds at 100 Yards, 10-15 Energy shots at 50 yards, or 1-2 12mm MR Rounds)
1x Black Combat boots
1x Ceramite Helmet (Can stop 1-2 Bullets up to 9mm at 50 Yards, 3-4 Energy shots at 50 yards, ineffective against Gauss and Magnetic weaponry)
1x Type-40 Directed Energy Weapon (Plasma Rifle)
20x Microfusion Cells (500 Rounds per Cell)
1x Type 30 Disruptor Pistol (Directed Energy Weapon)
4x Small Microfusion Cells (500 Shots per cell)
1x Orange Shemagh (Multipurpose scarf)
1x Field pack (Backpack)
1x Entrenching Tool Shovel
1x Type 22 Frequency Oscillation Field Generator (Can stop 100-150 Bullets up to 5.56mm at 10 yards, 50 Bullets up to .50 Cal, 50-70 Energy Shots at 25 Yards, 10-15 Gauss rounds at 100 Yards)
1x Deployable Frequency Oscillation Shield Generator (Deployable Cover)
1x Water Storage System
1x Polarized goggles (Sunglasses-type)
5x Type 08 Plasma Grenades
1x Pair of Water-proof gloves
1x Pair of Ankle pads
1x Pair of Ceramite knee pads
1x Binoculars
1x Subspace Comms Relay
1x Laser Designator
1x Nanotech First aid Kit

So begins...

Tech Con Mercenaries's Story

Setting

Characters Present

Character Portrait: Munkustrap Character Portrait: Tech Con Mercenaries Character Portrait: E.V.E. Character Portrait: Lady Spike Character Portrait: Kurt Bannon Character Portrait: Confessor Ayla
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  1. Hope this makes sense! I'm sooo tired!

    by Purplesprout

0.25 INK

Meanwhile, the trench coated figure put the phone to his ear once again... “Where the HELL are you?!” he hissed. “No! NOT Gambit’s road! I said Gambit’s BAR!!!” He sighed heavily. “You’ve gone the wrong way, haven't you?” Why was he in charge of these idiots? These dregs of society that no one else wanted to waste time on? (And no wonder!) “Look. Just turn around and meet me round the back of Sergeant Pepper... The BACK ALLEY you blithering fool!!! I've been harpooned… What does that mean!? It MEANS that my cover’s been blown by some Aschen bitch because YOU took too long and got lost, THAT'S what it means!!! Now! I'm giving you FIVE whiskies (that's FIVE MINUTES to anyone with half a brain cell!) before I fill all of your useless, empty skulls with lead! Capiche?!!!”
He angrily stabbed the cancel button on his phone using a studded leather clad thumb, before jamming it back in his pocket! All the while, fixing his icy gaze upon the irritating Aschen Confessor from beneath the folds of his hood, catching her eye. He gave her a sinister smile, and not a well meaning one at that! In fact, it couldn't really be described as a smile... more like a grotesque snarl... revealing a set of shiny, metal teeth! And with this snarl fixed firmly on his cruel face, he melted back into the shadows from whence he had came, disappearing without a trace…!

Setting

Characters Present

Character Portrait: Munkustrap Character Portrait: Tech Con Mercenaries Character Portrait: E.V.E. Character Portrait: Lady Spike Character Portrait: Kurt Bannon Character Portrait: Confessor Ayla
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  1. This makes no sense probably. I'll edit it in the morning. Hopefully you get the idea.

    by Purplesprout

0.00 INK

Suddenly feeling unwell, Jazzei rested her head down on her arm… the loud noises in the bar fading in and out… just senseless chatter echoing inside her ears… But then she smelt something! Something foul and horribly familiar, akin to stale blood, mixed with new leather…!
Shaking with fear, she turned her gaze to the corner of the room… and saw it! HIM! His murderous face heading towards her…! “Fooound yoooou!” it hissed…!
“NOOO!!!!” Fur on end, she jolted upright, charged with a sudden stab of adrenaline as she proceeded to leap across the booths, cradling her throbbing arm like it was a newborn baby as she stepped between people and jumped across tables, spilling drinks and sending cards flying everywhere…!
She had to get away from that face…! “He's found me!” She cried. “I have to get out of here!!!”

Setting

Characters Present

Character Portrait: Munkustrap Character Portrait: Tech Con Mercenaries Character Portrait: E.V.E. Character Portrait: Lady Spike Character Portrait: Kurt Bannon Character Portrait: Confessor Ayla
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  1. Nice!

    by Purplesprout

0.00 INK

Kurt finally got back from the back room, first aid kit in hand...but now he had a new problem. The dude the cat was apparently running from had found him. Oh well. Time for a classic brawl that only Gambit's could provide.

"Remy...forgive me. Your kid, too. OBREVU!"

Kurt held out his hand and a series of magic missiles streaked forward, targeting the new villain. "We can't get out of here on foot! Hang on to me, I'll teleport us out!"

Setting

Characters Present

Character Portrait: Munkustrap Character Portrait: Tech Con Mercenaries Character Portrait: E.V.E. Character Portrait: Lady Spike Character Portrait: Kurt Bannon Character Portrait: Confessor Ayla
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Diving towards him, Jazzei was only too happy to do just that!

The setting changes from Gambit's Bar to Sol Avenue

Setting

Characters Present

Character Portrait: Tech Con Mercenaries
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On the wall, a poster, recently put up, read:

Ghoul Extravaganza Spectacular!!!
Join your host Cassius Countdankworth for a Cabaret and Burlesque show that you will never forget!
Why not enjoy a free spirit or two while you enjoy the entertainment? Which will include: pole dancing, fire juggling, knife throwing, acrobatics, singing and dancing, all performed by some of Terra’s finest beauties.
Starts 10pm on Saturday 1st December at The Grinning Ghoul! See you there!

roleplay/the-multiverse/places/the-grinning-ghoul

The setting changes from Sol Avenue to Wing City Spaceport

Characters Present

Character Portrait: Tech Con Mercenaries Character Portrait: Éclaire Hanley Character Portrait: Aschen Marine Character Portrait: Spyri Character Portrait: Prince Niku III
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Slowly, the skies above Wing City spaceport began to clear, ships coming and going began to do so with less, and less frequency until the skies were clear for just a moment. Special dispensation had to be garnered to prevent collisions, and maximize the safety of the ships coming and going.

High in the sky, a massive, bulbous starship was noticed glinting in the sunlight, it's sheer size nearly blotting out the sun. Though it was in high orbit, it's shape, and details could be made out. There were hundreds of smaller ships, relative to the large one of course that were surrounding it in tight formation.

The road leading to the spaceport was filled with a motorcade that thrummed with activity as it made it's approach, several black SUVs, a limousine, and roughly a dozen of olive drab military APCs, all of them displaying the stylized phoenix symbol and anquietas writing of the United Aschen Empire.

Inside the spaceport terminal; security was rushing about, moving between their posts, and cordoning off a large area of the spaceport with rope, and barricades, making a path that lead through security, and towards one of the large landing pads outside.

The main doors to the terminal opened up, and the sounds of marching footsteps filled the Spaceport, a column of Aschen Marines in full parade dress began to march into the terminal. They were marching in a formation of three to the side, and seven deep, their feet kicked up high, and clicking on the ground in a high goose-stepped march.

They marched quickly, approaching another formation of Aschen Soldiers that were marching in from the landing pad. They met in the middle of the terminal, and then, they split up, moving to form an aisle of soldiers, standing roughly five feet apart, at attention, with their weapons on their shoulder.

Admiral Hanley, and about a dozen officers in full regalia moved through the doors towards the landing terminals, their posture stiff, their eyes forward. They were approaching another Aschen officer who came in from the landing pads, this officer clicked his heels and brought his fist across his chest at Hanley in a peacocking show of military might.

"Ad Victoriam!" The male officer called out, his voice bellowing through the spaceport terminal.

Hanley returned the salute, bringing her fist across her chest. "Ad Victoriam, Colonel."

"Et cantavit de Esteem paratus est accipere vexillum suum." The man called out.

The two started to walk side-by-side towards the door to the landing pads, when Hanley paused, her eyes flitting over, across the sea of Aschen soldiers to two individuals in particular. She narrowed her eyes briefly, before she huffed slightly.

"I made contact with a new species today, Colonel Ronson. We should make every effort to capture this individual for study, and to learn the location of his home world." Hanley whispered in Anquietas.

"Notify our privateers, our patrols in this sector, and Imperial Intelligence..." Hanley added, walking with the man towards the doors. "Have them seize any vessels that look unusual. I'll have Admiral Steele double his efforts at the Cordon."

"Very good, Admiral." The man replied, as they moved through the doors, and out towards one of the landing pads, where three Aschen Condor VTOLs were landed. With the two officers through the terminals, the parade guard returned to their formation, and began to march out after them, towards the landed transport crafts.

Characters Present

Character Portrait: Tech Con Mercenaries Character Portrait: Éclaire Hanley Character Portrait: Aschen Marine Character Portrait: Spyri Character Portrait: Prince Niku III
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"What?! Where?" Spyri pulled out her phone and did a quick scan for language. Her device was programmed with every language of the known universe, like most sold on Terra. After three error codes she gave up. Something was very off about that.

"I can't...see any...?" She looked from the gold sheet, to Niku, and back again. She flipped to another program on her device, one made for map tranlation. The coordinates registered, but...strange. Spyri turned it so Niku could see what was happening. Every five seconds, the coordinates scrambled and a different planet popped up. After a minute she realized the planets kept repeating, and every time it cycled around there was one less planet on the list.

It was then an Aschen parade of sorts arrived. Spotting the uniforms coming in from across the terminal, Spyri shoved Niku around the corner before anyone bothered to look through the crowd.

"You better hide your-" Spyri guestured at the hoverbike and checked the device again. It only displayed one planet at that point. A quick glance at the departure board told her where they needed to go- and fast! There was a routine shuttle headed to a distant planet, famed for it's economic prowess and thus, it's shopping. She had heard of it and knew for a fact the Aschen had no influence there. To be honest, nobody did. It was commerce through and through. Spyri leaned in to whisper where they were going, then started off, doing her best to blend in.

Characters Present

Character Portrait: Tech Con Mercenaries Character Portrait: Aschen Marine Character Portrait: Spyri Character Portrait: Prince Niku III
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Spyri grumbled under her breath about the Aschen being out of their jurisdiction. Once they reached space, though...

Oh, ok. She couldn't help but raise a brow as Niku whipped out a red cape. Once he wrapped himself in it, she understood what he was getting at. It wasn't the best disguise but it would certainly do. Spyri nodded that they needed to move along, but luckily enough their terminal wasn't far off.

Now Boarding; the sign flipped on just as they arrived. The crowd began to move a little quicker. Something a little odd that Spyri noticed was that nearly everyone had a luggage case. The way they were handling them indicated that nobody was actually bringing anything with them.

"...shoes on net, and they swore they put them...""...whatever you do, don't let anyone know you have..."
"...of their minds charging that much when I can just go..."
"...stones are worth so much money on Aberash, so I go every...""...gonna kill that...""...so I slipped it up my sleeve before the fool even...
"...only place you can find 'em anymore..."


Wherever they were going, Spyri couldn't figure it out for the life of her. As they approached the gate her gut dropped. She would have no problem boarding but Niku might. He was, after all, a refuge. Maybe she had some sway as a member of the Patronus. And, he did say he arrived through here. Watching closely, it appeared that nobody was bothering to verify anything. That was weird.

A smiling stewardess greeted Spyri and Niku when it was their turn. She welcomed Spyri and Niku aboard, handed her a pamphlet, and looked beyond them to greet the next passenger. Flicking it open, it all made sense. They were going to a shopping center. She sighed and passed it to Niku. What was a Chi master doing at, for lack of a better word, a mall?