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Weston Carter

"I guess it's time for some thrilling heroics."

0 · 1,039 views · located in Galaxy

a character in “The Voyages of the U.S.S. Warhammer”, as played by CutUp

Description

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For Whom The Bells Tolls| Metallica|| War Pigs| Black Sabbath|| Salute Your Situation| The Raconteurs
"I never asked for anything. But I still have to deal with it."

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Name: Weston Thomas Carter
Nickname(s): Wes, Ironhide
Age: 32
Gender: Male
Sexuality: Heterosexual
Species: Human Cyborg
Rank: Commander




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"Life is define by heartache, and tragedy."




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Appearance:
Wes is 6'8 feet, weighs around 220 pounds without his cybernetic implants, and is extremely physically fit. He's an imposing site to be sure, even without knowing he's a cyborg. With his cybernetic implants he weighs around 450 pounds, give or take. He has medium length blonde hair that is slicked back most of the time, and a beard. He has green eyes. He also has several scars all over his body.

He is heavily modified with cybernetics all over his body. His entire right arm, his left forearm, both legs from the knees down, several of his major organs, and his right eye. He also has many implants in his brain. Also he has many cybernetic additions to his joints, such as his hips, and knees. None of his cybernetics show however, due to a synthetic skin he where's on them. Although his right eye can sometimes change colors. In combat he wears a specially made suit of armor that allows his weapons built into his cybernetics to still work.




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"I'm just me."




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Personality:

Wes can be described as a sarcastic, fierce, quick thinking, caring, determined, somewhat flirty and brave officer. He is a very caring man, to his subordinates, superiors, and just about anyone else. He prefers to do things himself, especially the most dangerous, so he'd be the only one at risk. He can also be pretty sarcastic, and has a bit of dry wit to him. While he does have a pretty keen tactical mind, he's at his best when coming up with plans on the fly, rather then planning before hand, which as lead to both praise, and criticism. He can also be somewhat rebellious, and won't follow orders unless he feels they are worth following.

He has a great determination to him, never giving up on anything, no matter how lost the cause. He is very brave, and can be seen as heroic as well, as he doesn't hold his life in too high value, and would gladly sacrifice himself for others. He can be somewhat of a flirt, although it's mostly just 'art appreciation' rather then a real interest. While his cybernetic implants can be seen as enhancements to most others, he doesn't hold this same view. He hates his implants, he didn't choose them, he didn't need them, and he doesn't want them, but unfortunately he doesn't have a choice, and now must deal with them for the rest of his life. He feels that some part of him is missing, and that he's not human anymore.




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"People don't change. Who they think they are does."




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Skills/Abilities:
•Fighting- Wes is an excellent, and experienced combatant. His training, while mostly in street brawling, has made him a deadly foe, even without his implants.
•Cybernetics- Due to his advanced cybernetics he is inhumanly strong, fast, and has incredible reflexes. He is strong enough to easily punch through steel. His right eye has several different functions; night-vision, thermal-vision, x-ray-vision, and telescopic vision. Each mode changes his eye's color; night-vision is a neon green, thermal is a bright red, and x-ray is a steely grey. While his iris appears to zoom in on objects for his telescopic vision. He also has weaponry built into his arms. He has a laser built into the arms, and a two inch blade that comes from his fists.
•Weapons- He is also extremely proficient with just about any weapon.
•Hacking- Thanks to his brain implants he is a nature hacker. He has a cable in his right arm that can be plugged into most modern computer systems, and allows him to access them with just a thought. This has proven invaluable for hacking, and information retrieval.
Likes:
•Fighting
•Sweets
•Women
•Weapons
•Animals
•Jokes
Dislikes:
•Cybernetics
•Talking about his past
•People interested in his implants
•Bullies
•Blindly following orders
Fears:
•Death because of him
•Failing when needed the most



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"I guess I'm living proof that one man's trash is another's treasure."




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History:
Wes was born and raised on a very small human Colony, so small that few even knew of it's existence. The Colony was a very devote community. But they didn't worship a God, or any of the such. No, they worshiped technology. They believed that cybernetics are the next stage of human evolution, not by any sort of biological means. They warped their bodies, the bodies of their children with some of the most advanced cybernetics the Galaxy has ever seen. They were a very closed off group, when mankind first got on the galactic stage they first took the information from the Raicans, and improved on them, making their advanced cybernetics. They secluded themselves from the rest of humanity, and thus the Galaxy.

Growing up, Wes was forced to have his body mutilated by his parents, and replaced with cybernetics. Wes hated it, he never believed that technology was anything worth worshiping. He became somewhat of a troublemaker. He was always in trouble, tagging buildings, sabotaging machines, among other things. Due to this he was consistently punished. While his parents tried to keep him reigned in, the leaders of the community weren't convinced they could do it. When he was 15 they made plans to try and use his cortical implants to 'rewrite' his brain waves, making him a different person in all sense of the word, into a more obedient teenager.

Wes found out about this, and ran away from home. He snuck onto a smuggler's ship, one of the few transportation ships that came to his colony to drop off new technology, and occasionally supplies. Eventually he found aboard ship, light-years away from his home. The captain of the ship wasn't the most upstanding of men. He saw the potential in Wes, knowing of the advanced cybernetics of his people. While he could of have just simply killed the boy, and sell off his body for quite the fortune, he had another idea for him. He made Wes apart of his crew. Using Wes' superior strength, and abilities to his advantage as a enforcer of sorts.

Over the years Wes wasn't just a smuggler, his captain also forced him into underground cage fighting, which he begrudgingly enjoyed. He fought many aliens, and became a extremely proficient fighter. All this came to an end when he was 20, while on a smuggling job their ship was captured by the Federation. As they were neutral in the war, they were transporting some 'goods' to the Dyrens. The officer who captured their ship saw something in Wes, potential. He was given the choice, go to prison and be trailed as a traitor, or join the military. Wes chose the latter.

3 years later would be his defining moment. His crucible came when he was a lieutenant, he was assigned to the security force protecting several ambassadors, and a admiral. Their transport ship was shot down by the Dyrens, and crash landed on a dangerous planet in a lush forest. Only two ambassadors, the admiral, and a handful of other security members survived the crash. Thanks to his implants he survived with barely a scratch. But surviving the crash proved to be the easy part. As they had to deal with both the violent wildlife, and the Dyrens who landed on the planet to finish the job.

With the survivors in no condition to deal with the perils ahead, Wes was forced to step up. He was able to outmaneuver, and out think the Dyrens, and the wildlife. He was able to take out the Dyrens one by one, all by himself. He got the survivors to the Dyren ship. They took the ship, and set out to friendly space. Eventually they made it home, with no casualties other than the ones in the crash. Wes was given a bunch of metals, and praise, much to his dismay. But he accepted it regardless. Due to his toughness, and determination he was given the nickname 'Ironhide' by the survivors, and the name caught on, and has become well known, with each story of his survival growing more exaggerated with each telling.

The Admiral took a particular interest in Wes, pushing for him to be apart of the more dangerous, and risky missions the Federation as to offer, becoming something of a special operations expert. And each time he has succeeded with flying colors. Now the admiral pushed for him to be assigned to the U.S.S. Warhammer.




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"I guess that makes me a big, Goddang hero."




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FC:
Charlie Hunnam

So begins...

Weston Carter's Story

Setting

Characters Present

Character Portrait: Weston Carter Character Portrait: Atan Vuloris Character Portrait: Captain Rayne Character Portrait: SX903 MATNAV (Matrix Navigation) Character Portrait: Solactu Passsinon
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#, as written by CutUp
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Wes had been on the Warhammer for a couple hours now, checking the weapon systems, and making sure they were to his liking. Well he would like a little bit more power to the main weapons, and some more torpedo's, but he says that about everything. Other then that it's fine. Although he is a little bit nervous about having a ship A.I with such a......lively personality. Call him crazy, but he's a little nervous about a A.I connected to so much of a ship, while he sees the benefits, he's just anticipating the point where Mat will start singing Daisy.

Once his final weapon systems check was done, he got called onto the bridge. 'Great, let's get this boat moving.' He thought as he headed towards the bridge. "Just ten minutes? Thought this Captain was a military man. A little soft if you ask me." He muttered to himself. Along the way he could feel the engines starting up. "Really we're leaving already? Don't we need some more paper work or something?" Wes said, not really addressing anybody.

Wes then reached the Turbolift. "Bridge." Wes commanded, and the lift began moving. As the lift went, Wes began rubbing his left elbow, right where his upper arm means with his cybernetic forearm. On some days he still feels his limbs, despite the fact he hasn't had them since he was around eight years old. He barely remembers them, but he still has that 'phantom pain' many amputees have. There's not much that can be done about it, not that he would if he could. It reminds him he's human.

The Turbolift stopped at the Bridge, he stepped off, and saw he wasn't the first to arrive. The first was Atan Vuloris, and the Tylo. He's seen the guy(assuming he's a guy, Wes can never tell with those insect-like species) around the ship as she was getting prepped. He hasn't had too much interaction with him. And the Tylo he hasn't seen in person. He's just read his file, his name is Solactu or something. "Sir." Wes said addressing Captain Rayne. "Commander Weston T. Carter, Spec Op, Cyber warfare, and Tactical Specialist. At your service." Wes introduced as he gave him a salute. It's more likely he knows of him by his codename Ironhide.

Setting

Characters Present

Character Portrait: Weston Carter Character Portrait: Atan Vuloris Character Portrait: Captain Rayne Character Portrait: Kerstin Wilde Character Portrait: SX903 MATNAV (Matrix Navigation) Character Portrait: Weslow Rykes
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Weslow Rykes
Weslow was down in the hangar bay making sure his ship was fully functional. Having recently installed a much needed cloaking upgrade some things still needed a few more things calibrated before it would be ready to take out without any hiccups. Mumbling his way through each check he finally flicked the switch, felt the engine pick up and watched as the ship was slowly engulfed by the invisible layer. He checked his weapons and navigation and with everything in the green shut down his ship. It was then his armband blinked several times alerting him to the newly received message. "You have been requested by Captain Rayne to report to the bridge. You have ten minutes and counting."

With nothing else to check on he swiped away the message, picked himself out of the cockpit and hopped down from the ship. Ten minutes, eh? Throwing his jacket on he made his way down the hall and took the lift the rest of the way to the bridge. There was already a couple of people there when he entered, some of which he recognized. Stepping in line he saluted Captain Rayne “Sir, Lieutenant Commander Weslow Rykes, Reconnaissance specialist and Expert Marksman. Reporting.”




Kerstin Wilde
Snoring away on a makeshift fort somewhere in the cargo hold was Kerstin. She had gotten aboard the ship several hours ago and with nothing to do decided to walk around, which somehow ended up with her building a fort out of a couple boxes and her trench coat. Within a few short minutes she had gotten herself into an outrageously comfortable position and fallen asleep. She would have stayed that way too if not for the excessive beeping of her watch.

Squinting through the sleep she realized the excessive beeping was telling her to report to the bridge. That, however, isn't what caught her attention. What actually caught her attention was the fact that she had ten minutes to get there and had slept away five minutes. Shooting up she ran for maybe five steps before turning back because she forgot her trench coat.

“How the hell d’you get out of this place?” she asked aloud after her third circle of the same looking stack of boxes. Right then she noticed the doorway against the wall a couple rows down. Taking off through the doorway she only had to turn down one hallway before jumping on the lift. She had only wasted a total of seven minutes which was perfectly fine for her. Looking on the bright side she thought she wouldn’t be the last one to head up. At least she hoped that was the case.

Noticing she had started nibbling on her lip, Kerstin reached into her pockets and pulled out a lollipop. Rolling it in her mouth she stepped off at the Bridge. She scrolled over the others that had already arrived before turning to Captain Rayne. “Sir,” she saluted “Kerstin Wilde.” She wasn't one for introductions and had gotten used to people knowing who she was. Albeit most of the time it was about how unprofessional she was, so she usually just brushed those off.

Setting

Characters Present

Character Portrait: [NPC] Bartender Character Portrait: Weston Carter Character Portrait: Atan Vuloris Character Portrait: Captain Rayne Character Portrait: CMSGT.Coal Character Portrait: Kerstin Wilde
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"Wonderland my ass" was what Reese thought of the new ship, the Warhammer was a new ship, but he had seen so many ships he didn't really care anymore. He walked to the bridge, rifle still slung over his shoulder and his duffle bag still in his hand. He hadn't the time to change either, so he was still wearing his BDUs with the combat gear still on as well. He looked out of place in his uniform, a marine adrift in a sea of navel crewmen.



The door to the lift open and he stepped out towards the captain. He stopped in line with the others and snapped to attention wile saluting. Out of the corner of his vision, he could just make out the BDUs worn by marine pilots.

"CMSGT. Reese Coal, reporting as ordered, sir.

Setting

Characters Present

Character Portrait: Weston Carter Character Portrait: Atan Vuloris Character Portrait: Captain Rayne Character Portrait: CMSGT.Coal Character Portrait: Robert "Twister" Mackinaw Character Portrait: SX903 MATNAV (Matrix Navigation)
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#, as written by Legate
Robert Mackinaw


Mackenzie, Bob to some, and Twister only to his close friends and squadron mates, was in a bit of a pickle. Instead of opting to transport directly onto his new post the U.S.S Warhammer he had elected to take a shuttle in order to get a view of the ship first. However now the ship wanted to get under way and the Captain wanted him on the bridge in 10 and here he was stuck in a shuttle that was still 15 minutes out by it's current route and schedule. Shifting uncomfortably in his seat and looking around, finally he got up and started to walk forward towards the cockpit. Once up there he tapped the pilot, on the shoulder to get his attention.

"Hi, how ya doin'. I'm going to need to borrow this for a second." The crewman gave him a puzzled look. "Umm sir? I'm not sure I'm allowed to do that, it's only my first week"

"Tell them I ordered you to give me control. Also congratulations" he said all the while guiding the pilot to the copilots seat. He settled in buckled up and flipped the intercom switch. "Attention, this is your pilot speaking. Your scheduled stop at the U.S.S. Warhammer is now scheduled 8 minutes earlier. For any of those crewmen on board, you're welcome. Please fasten your seatbelts, keep all hands legs and other appendages inside the vehicle and hold on tight" Flipping off the intercom he turned to the shuttle pilot with a manic grin. "Now pay attention, they don't teach you this in flight school." Fingers dancing over the keys he quickly dialed the inertial dampeners in the cabin up to 100% and the ones in the cockpit to 95% and without further ado spun the ship into a hard right turn and gunned the throttle higher.

No longer were they proceeding through the orderly space transit lanes, if you wanted to get anywhere fast you went direct. In this case, direct meant right through the ship building and refitting docks and on through the high capacity cargo lanes. He pushed the throttle to just about maximum and the ship gained momentum as it swung towards the first bay. Spinning in a tight half loop over the struts he took the ship down through the actual super structure of one of the giant warships in the process of being built. He weaved his way through startled construction tugs executing a smart snap-roll that brought him just around an EVA welding crew in transit. Suddenly a gigantic steel girder started to swing around in front of him. In a moment of sheer panic he slammed the ventral attitude thrusters popping them over the girder but then had to string together a Split S maneuver and corkscrew in a dizzying display of aerobatics to take him away from the ceiling and back through the hull. As suddenly of that they burst back into open space and sprinted through the cargo lane pitching and rolling through the large transport hulks.

As he docked the shuttle he looked over at his erstwhile copilot. The man was sitting there, staring directly forward with his hands in a deathlock around the armrests of the seat. He looked as pale as a sheet. Robert waved a hand in front of his eyes then patted him on the shoulder. "Thanks for the lift". He made his way to the bridge and with only a minute to spare, straightened his uniform mad a final adjustment to his fighter wings and lifesaving medal and entered the bridge in his dark green duty outfit. He presented himself "Second lieutenant Robert Mackinaw, Marine Aerospace Corps, Reporting for duty sir." He pronounced lieutenant as Leftenant.

Setting

Characters Present

Character Portrait: Weston Carter Character Portrait: Atan Vuloris Character Portrait: Captain Rayne Character Portrait: CMSGT.Coal Character Portrait: Kerstin Wilde Character Portrait: Robert "Twister" Mackinaw
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"New directive not to your liking, I take it?" Rayne heard Mat's voice ask, his hologram appearing a short ways in front of the chair. "It's not the mission itself that bothers me, it's why we're doing it. A simple scouting mission near deep space is nothing to sweat over, it's that two scouting teams went missing there in the past month under the same circumstances," Rayne said, agitated. Then he heard the sound of movement behind him.

Captain Rayne stood, and turned to watch as seven new crewmen filed in line before him. 'The military will make you punctual, if nothing else. Then again, I did give them ten minutes,' he thought to himself. Once he counted the full seven, he saluted and said "Welcome aboard the U.S.S. Warhammer. You are now standing on the latest, most advanced Federation ship. Don't get me wrong, we're a long ways from being the best armed, but it should be a small bit of an honor to serve on her." Rayne then tapped on his forearms's datapad, and opened seven files.

"Commander Weston Carter..." his voice trailed off. Rayne looked up at the 6'8" human who stood before him. "Ironhide? My cousin was aboard your ship, the one that was downed with the ambassadors and whatnot. Damn impressive work, it's a pleasure to have you aboard," Rayne said, almost beside himself with wonder. 'It's a small world, after all.'

"Ensign Solactu Passsinon. Fresh out of the Academy, Engineering department. Hand-made your own ship with various non-compatible pieces. I'm impressed. Welcome aboard."

"Lieutenant Commander Weslow Rykes. Specialty in reconnaissance and a marksman sniper to boot. One day, you may beat my record. Maybe. Welcome aboard."

"Commander Atan Vuloris. From diplomatic aide, to ambassador, to military. Specialty in logistics and medical fields. Not sure how the men will take to having a Kara'kan patching them up, but they'll get used to it. It's just not everyday you see one in the military. Welcome aboard."

"Lieutenant Commander Kerstin Wilde. A bit of a rough record, but you've survived, and found your way onto the Warhammer. Good job, and welcome aboard."

"Chief Master Sergeant Coal. It's a good thing this isn't a marine vessel, else you'd be my commanding officer. But to make it to a marine Chief Master Sergeant and navy Lieutenant? Damn impressive. Welcome aboard."

"And lastly, Second Lieutenant Robert Mackinaw. Scored incredibly highly on you Pilot's exam, but had a rough ride through the Academy. Nonetheless here you are, and judging by your registered "kills" on your instructors, I'm glad to have you aboard."

With that Captain Rayne lowered his arm and closed the program. He looked these soldiers over one by one, mentally noting their stance, facial expressions, and other psychological things he was taught to look for. "Very well, you are dismissed," Rayne said, saluting. "Report to your cabins and make sure everything is in order, we have a two-day trip through warp speed to the edge of Deep Space," he finished, finally dismissing the new crewmen. He turned and sat in the Captain's Chair, his worried look returning. "Mat, plot a course. The edge of Deep Space. Get clearance, you know the drill."

Setting

Characters Present

Character Portrait: Weston Carter Character Portrait: CMSGT.Coal Character Portrait: Kerstin Wilde Character Portrait: Weslow Rykes
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Resse nodded to the captain and walked back to the lift. He took it down to the armory first, for he had to log his rifle side arm and gear as well as his marine combat armor. Wile he was filling out the paper work, the courter master handed him a officers belt and his side arm back,. Reese eyed him and the crewmen said "standard issue officers belt, most tend to wear one, and seeing that your a marine, I figured you would want to keep your side arm", he handed him his side arm, a modern .357 revolver, steal plated, water proof and vacuum proof. It had been his pistol of choice since winning the "gunslinger" award in training for having a rather quick draw. Resse nodded and took the revolver and the rounds and clipped the gun in to the holster, putting the rounds in a small pouch. He turned and walked towards the mess hall, it had been 6 hours since he had eaten, and hey, maybe he could meet some one there.

Setting

Characters Present

Character Portrait: Weston Carter Character Portrait: Atan Vuloris Character Portrait: Captain Rayne Character Portrait: CMSGT.Coal Character Portrait: Kerstin Wilde Character Portrait: Robert "Twister" Mackinaw
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Atan nodded as he addressed each of them. Listening to each description, he was pleasantly surprised at the variety of skills that were being brought aboard the vessel. An engineer that had built his own ship, a marksman sniper, a marine officer, an ace pilot, a doctor. And the man who had single-handedly saved the survivors of an ambassadorial ship on a Dyren planet. And this was just seven of the crewmen. The Federation had taken no expense when choosing the best of the best to take posts on the Warhammer. Whatever awaited them at the end of the journey through warp, he was certain that it could be handled. If not through s skill- which was abundant, so an almost non-existant worry- then through the equipment on board the ship.

Returning to the comment towards him, he nodded. The captain was correct in his assessment. While they may have been in contact with "aliens" for centuries at this point, many humans were still uncomfortable with the sight of one, especially ones such as Atan. Many humans seemed to hold an unexplained aversion towards insects, some of which looked similar to Atan's species. But as Rayne had said, they would have to get used to the fact he was there. If not, he was going to make sure they lived anyway.

As Rayne dismissed them, Atan dropped his hand down back to his side. All of his supplies were already stowed away in his cabin, perks of being on the station already preparing the ship. Only problem was the room itself. It was designed for human-sized occupants. He was a bit bigger than that. I guess I'll have to become used to stooping, he thought. After the captain had finished giving orders to the AI, he addressed Rayne, "All necessary supplies and spares have already been loaded. Is there anything specific you would like added to the inventory before we leave?"

Setting

Characters Present

Character Portrait: Weston Carter Character Portrait: Atan Vuloris Character Portrait: Captain Rayne Character Portrait: CMSGT.Coal Character Portrait: Kerstin Wilde Character Portrait: Robert "Twister" Mackinaw
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When the captain dismissed the group, Sol allowed the others to pass him before exiting himself. This time, he walked at a much more leisurely stroll. Not only was he on an up to date human ship, as most of the Federation like to put tylo on the old ships that barely held together, but he was on one of the most advanced human ships in the fleet. Sol just couldn't believe it as he slowly made his way down the hall.

Sol looked through the hall with amazement. Everything was covered. You couldn't see the struts, or the wires, or the vents. All you could see was the metal coverings, and this amazed Sol, both in the thought of how much it must have costed to put them in place and in the reason that all the other races seemed to obsess over having them. Tylo found that they only got in the way most of the time, but Sol was open to the new idea.

When he reached the elevator, he nearly ran into the see through doors. His attention was now brought back to where he was going. Stepping into the elevator, the metal underneath him making so little noise, Sol resisted the urge to get lost in thought. Once he was in the center of the clear, pill-shape elevator, Sol said "Hanger 12."

As the pill rushed across the ship, Sol stared on in awe. He could see so much as he shot through the various layers and passage ways of the ship. Sol could tell why the humans liked to use these as their main way of getting around large places.

Upon reaching the destined area, Sol walked out of the pill that carried him there. Taking the time he now had to look at the hallway that led to the hanger where his ship sat, Sol tried to formulate why the other races liked the wall plating. It must have just looked nice to them. Breaking from his previous thought, Sol began to walk to the hangar with his ship.

Once inside the actual hanger, Sol gave a quick look around. Several of the obvious pilots were looking through their respective fighters. Some seemed rather pleased while others seemed to have something against the model of fighter that were scattered across the hanger. With another look to the Wrenn, with its awkward looking external cargo bay, Sol decided to finish getting his stuff off of his ship.

After the slow task of removing the external cargo bay, Sol was maneuvering the crane that held on to it with a doctor's precision. Placing the cargo bay that held all his belongings gently onto a cart, Sol quickly jumped down from atop the Wrenn. A quick look around the cart to make sure the bay wouldn't fall off, and Sol was ready to leave for his room.

"Look at the lizard's ship, boys. It looks like he just pulled it out of a junk yard!" Spoke a pilot, of rather large size, with two groupies following him. His tone was filled with what the people at the Federation Academy told him was arrogance. This confused Sol greatly, as all the Academy pilots crowded the engineers constantly to try and get their ships preforming better than the other pilots-in-training.

Then one of the groupie pilots spoke up, his voice sing-songy as he spoke. "What's it run on? Duct tape and crazy glue?" The other groupie then piped in with "How does it even hold together?"

"Take the plates off your own fighters and see." Sol shot back, walking away proudly with the cart in toe. He was proud of both his ship and his come-back, at least that's what he believed they were called. Humans have such a strange way of interacting with each-other.

Setting

Characters Present

Character Portrait: Weston Carter Character Portrait: Atan Vuloris Character Portrait: Captain Rayne Character Portrait: CMSGT.Coal Character Portrait: Kerstin Wilde Character Portrait: Robert "Twister" Mackinaw
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Weslow Rykes
Almost did. he smirked while listening to the rest of the Captain’s praise for the others. It was certainly clear that these were a good group of people.

"Report to your cabins and make sure everything is in order, we have a two-day trip through warp speed to the edge of Deep Space."

Weslow finished his salute and made his way down the hall, stopping in the lift. He had his bags checked in a while ago and wasn’t sure where they were now. With a few clicks to his armband found that they had been delivered to his bunker. Everything except for his gun. Which, for some reason, was still reading that it was being inspected. Wiping it away he said the floor he needed to go to and stood staring for a minute with his arms cross, leaning against the wall. What the hell was taking so long? This should have been finished hours ago and the only reason he could think for why it would be taking this long would be for a mod but he was sure he took it off. ”They better not be touching my baby.” he grumbled stepping off the lift and storming down the hall.

After a couple turns and a few short hallways he was in the armory. ”where’s my rifle?” he shrugged It’s supposed to be with my stuff.”

”Number?”

Number. He thought before quickly swiping over a few panels on his armband. ”Number Four Eight Two dash Seven.”

After a quick search the clerk looked back over to Weslow ”Yeah, that weapon had an unregistered modification. Had to be disassembled. He said placing a box on the counter with what was clearly recognized as his sniper rifle, granted it looked more like a mixed batch of parts.

”Great.” Rolling his eyes he grabbed the box, signed it out and left.

Making his way to his bunker he couldn’t help but berate himself the whole way there. It’s what he got for not checking three times like he normally did. Stepping inside his room he immediately noticed his dufflebag placed on his bed. Cracking his knuckles he placed the box on the floor and sat with it. ”Better get this done.”




Kerstin Wilde

Yup, there’s my reputation. Kerstin knew that would be the first thing to get pointed out.

With the rest of the briefings finished she made her way down to the med bay to get situated with the new equipment. She didn’t bring much with her to begin with so whatever she had brought didn’t matter to her at all. Walking around the room she couldn’t help but touch everything, she good at what she did. Hell she was great at what she did, but when it came to facilities this one definitely topped her list. She had gotten used to being on war torn planets with the threat of doom at every waking hour. This was a pleasant change of pace.

Throughout her walkthrough she remembered several of the machines from various locals she had been stationed at. Of course some of these were newer versions, but they clearly worked the same. The ones she didn’t recognize only took a few button presses to figure out what they did and how they worked. Nothing ever lasted a few button pushes until Kerstin figured out how they worked. Plus her skill for lying simply made her seem like she knew what she was doing when she actually didn’t.

A slight tingle went up her right arm and looking down noticed her middle finger twitching. ”Damnit.” Sitting in the nearest chair she pulled out her kit that she kept with her at all times. Placing her hand firmly on a table. Pressing the center of her hand a small panel opened revealing the wiring of her hand. This is going to hurt. With a deep breath she tightened the joint piece in control of her finger, sending another, sharper jolt up her arm. "Good thing i'm ambidextrous." she sighed through the pain.

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'Of course Ironhide has followed me here. My cybernetics aren't even made of Iron!' He thought to himself as he went back to the Turbolift. "Deck 8." Wes commanded. "Cousin? Right! There was that one Tsuriac! Huh, what are the chances?" Wes said to himself. He hasn't really kept in touch with the other survivors of the crash, well other then Admiral Jones, but even then the admiral is the first to make any kind of contact with him. Wes just doesn't see the point in bringing up such a rough experience.

The Turbolift stopped at deck 8, the deck where his quarters are located. He went down the hallway until he came to his cabin, it's about 4 doors down from the Turbolift. Wes pressed a button on the control panel next to his door to make it open. Inside his cabin was fairly simple. It didn't have a ton of personal stuff, just all of the medals he has gotten over the years on the wall above his bed. He did however have several rifles, pistols, and knives all laying out on a table along with his armor, and a datapad.

Wes took the datapad in his hand, and plopped down on a chair. He leaned back, and started reading the pad. The datapad had the dossiers of many of the crew, giving him a service record, among other things. He was particularly interested in learning more about Dr. Kerstin Wilde, he heard the Captain say something about her having a reputation of some kind. "A Cyborg?" Wes muttered as he read her file. Some of her cybernetics were elective in nature, something that troubled Wes. Thanks to his childhood, he's a little weary of other Cyborgs, especially the kind that make modifications that are unneeded.

He tried to move onto another file, but he was just bothered by her. He needed to know if he can put his life in her hands, or is she a zealot like his family. He tossed the datapad on the table, and left his room. This was going to eat at him unless he found out himself. "Take me to the Med Bay." Wes commanded as he entered the lift.

He exited the lift, and made his way into the Med Bay. He walked in on the doctor tinkering with her cybernetic hand. Looked painful. Good thing he has very little feeling in his cybernetics, it barely hurts when he has to make such repairs. Down side is that he can't really feel anything, the touch of skin, a cool breeze, nothing. Very annoying. Wes' right eye turned grey as he looked her up and down. He could see her skeletal structure, and her cybernetics. Her cybernetics weren't nearly as extensive as his. Not only does he have his limbs replaced, but he also has several organs replace; his heart, liver, and kidneys are completely cybernetic, and he has a implant on his lungs that allows him much more resistance to areas with low oxygen, and poisonous gases. Not to mention his brain implants.

"Oh, my apologies ma'am. I'm interrupting." Wes said, not sure if she noticed him. His right eye returned to it's normal color. "I'm Commander Carter......or Ironhide." Wes sighed at the mention of his nickname. He feels it's just ridiculous, but what can you do? These things have a life of it's own. "I was just getting a look around the ship to make sure everything was ok. I'll come back later."

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Kerstin Wilde

Kerstin heard the door open but didn’t bother turning figuring it was just another doctor or something of that nature. It wasn’t until he started talking before she recognized the voice from just a little while ago. Carter?"Commander Carter." Waving away his thoughts of interruption and swiveled around to face him. “You’re not interrupting.” Clicking her hand panel shut. “Workplace hazards.” She joked flicking her hand up.

“Doctor Kerstin Wilde,” She stood up and nodded. “I figured i’d get acquainted with all this stuff before I would have to actually use any of it.” She added, walking over to the garbage and threw the stick that she had been chewing on away. ”So did you need something?”

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Character Portrait: Weston Carter Character Portrait: Atan Vuloris Character Portrait: Captain Rayne Character Portrait: Kerstin Wilde Character Portrait: SX903 MATNAV (Matrix Navigation)
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[The Bridge]

Mat watched idly as the Captain met with the new crew members. A skilled bunch to be sure, but whether they meshed together or not remained to be seen. Biologicals were remarkably more efficient when working cooperatively together as a team, the whole being much greater than the sum of the parts. He had the statistics to prove it. Mat's new orders were simple but long awaited, finally they were leaving! Command had given the green light to Captain Rayne to begin the mission, so he then quickly radioed the dock master, and his audio receptors immediately filled with angry chatter. Apparently a pilot flying to the Warhammer had broken several regulations and 'flow like a god damn maniac' as well as 'nearly killing a dozen people'. Grinning to himself, he responded to the dock master. "I'll be sure to let Captain Rayne know about the incident. Now I would like to request clearance for the U.S.S. Warhammer to depart." The response he got was a still agitated dock master swearing that if he could he would keep them docked another full rotation, but Mat knew he was powerless when the Admiral had already granted them clearance.

"Even if there was something else, it'd have to be left behind anyway I'm afraid commander, anything not on board at this point is staying behind. Can't fall behind schedule." Said Mat quickly, turning to the Captain and the Commander. Reluctantly the dock master cleared the Warhammer for departure, and ecstatically Mat detached the primary and secondary docking port from the station, a hiss of escaping air accompanying their disconnection from the station. There were more docking ports but they did not configure with the station properly, and thus were never opened. The hangars were also sealed accordingly...they were ready to fly. "We've got the green light Cap, coordinates are set and I'll prepare us for warp speed once we've reached minimum safe distance." While it was possible to jump from where they were, hell they could even jump in atmosphere if they wanted, that would require use of the deflector array and even so was incredibly dangerous. Such jumps were to be taken under extreme duress, as they had the potential to tear the ship apart and/or ignite the atmosphere of the planet. Definitely not a thing to try on a heavily populated planet such a Earth. Protocol dictated that in or near atmosphere warp jumps were only to be taken on planets devoid of sentient life, and even then you'd better have a damn good reason.

[The Medical Bay]

Being so intricately connected with the ship had its advantages, and Mat had been aching to get a proper bioscan on both Wilde and Carter. He had given them all a rudimentary one when they had entered the ship, but the one in the medical bay could provide him with a much more detailed look. As they both engaged each other in conversation Mat projected himself from the corner console, his holographic form brighter than usual. "Hello you two. Mandatory bioscan, stand right where you are and...done." He said with a tinge of excitement in his voice as a green light from the sensor swept over both of them. His rudimentary scan had revealed cybernetics in both of them, but this one showed him the true extent of them and how they were connected to the living issue. How intriguing it was, Mat mused, the ways organics found to repair themselves and compensate for their rather mediocre immune and regenerative systems. Now he just needed the other crew members to do the same, but he was sure they would all see the medical bay sooner or later. It was that kind of job. With a chuckle Mat's holographic form dissipated from the console, taking with it his purple glow.

[The Bridge]

Minimum safe distance was reached in all of three minutes and twenty six seconds. Mat thought the whole thing a little overdone though, for they could have easily gone to warp speed as soon as the docking parts were detached from the station. Better safe than sorry, he supposed. "Warp drive firing up..." The plasma from the warp core, made by the reaction of matter and antimatter, fed into the warp coils and allowed the coils to create an asymmetric subspace bubble that enveloped the U.S.S. Warhammer, allowing it to travel many times faster than the speed of light. "Warp factor 1...3...5.6..7 and holding". Warp factor seven was the ideal cruising speed for the Warhammer, where the engines would be most efficient. The ship had a maximum cruising speed of warp factor 9.2, and a maximum top speed of warp factor 9.6, though at 9.2 tremendous amounts of fuel would be burned, and at 9.6 it was damaging to the ship's heat dispersing and deflector systems to be under so much strain. "At current speed of warp factor seven we will arrive at our destination in 2 days, 1 hour, 12 minutes and 12 seconds. Warp factor 7 is ideal, Cap. Last thing we want is to be stuck at the edge of deep space without any fuel, should the mission drag on."

Carelessly Mat waved his left hand, bringing up Bay 3 on the main screen. It became immediately obvious what exactly was causing the problem. Ah, biologicals. The most trivial things seemed to rattle them sometimes. As soon as he could Mat would give the newcomer a complete bioscan. His databanks were too empty for his liking on the Torronaxian's.

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"Yeah, I know all about those hazards. I've had a few of those. My sweat can sometimes get into my implants, mostly the area where my limbs are connected to my nerves. It can slow me down a little bit. I have to do a clean out every month." Wes stated. "I was just passing through, giving the ship one last once over. Plus I'm sure I'll be here a few times on our missions. The life of a solider. I hope everything's to your satisfaction." Wes said with a smile.

They were then interrupted by Mat, who seemed to be a bit more excited. That's a little unnerving to Wes. "Bioscan? What?" Wes asked, and then was scanned out of nowhere by Mat. Wes grunted in slight discomfort, and rubbed his forehead. "Damn bioscans. Those in-depth ones always make my cranial implants tingle. So annoying." Wes growled. "What happened to the good old days when the computers weren't do or say anything without a command?" Wes groaned. "I thought we had bioscans when we first got on the ship? Did you know about these Doctor?" Wes said as he turned towards the doctor.

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Reese left the cargo bay, but before he did, he left a small map with the torrnax as to let him find his way around the ship if need be. He then headed up to the med bay, he was due to get his optic implants, standard issue with the marines, recalibrated for being on ship. He also had to do some work on a few other implants that were...unique and couldn't be left for a regular doctor to fix. He had been dreading the bio scan, not that he had anything to hide, well he did, he was just hoping the shielding the last tech implant had given him was still enough to hide the irregular implant from normal deep scanners and not bring up any questions about the nature of irregular implants, those usually given to spec ops, and why they were in the head of a regular marine. He stepped out of the lift and walked through the door to med bay, only to find Commander Carter and Lieutenant Commander Wilde were in a conversation. "My bad, I am interrupting something, I will come back when you are done." he nodded in respect to the higher officers began to back out of the room.

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Kerstin Wilde

Kerstin glanced at the floor as Weston went on about his cybernetics and popped her eyes back up when he finished. ”Well i’ve worked in much, much poorer environments. This is very much so satisfactory.” Most people loved working in working environments but something about having to perform surgery with the risk of your eminent death at every waking moment will be something to miss. Though she figured she could always simulate an attack if things were to get a tad boring maybe she could scare some people while she was at it. The thought sent a ping of excitement up her spine before being interrupted by Mat.

"Hello you two. Mandatory bioscan, stand right where you are and...done." Mat appeared and within a few short seconds left again. Mandatory bioscans?

"I thought we had bioscans when we first got on the ship? Did you know about these Doctor?" Wes asked clearly bothered by Mat’s sudden interruption and she could see why. These seemed to be more so just because rather than mandatory.

”We did, they were basic. We had basic scans when we first arrived, everyone did. If Mat's taking deep scans," She mulled over the possible reasons for Mat to be taking scans before continuing "well we both do have cybernetics. Mine not nearly as extensive…” She dragged off when the door opened again revealing Reese who quickly tried to dismiss his presence.

"My bad, I am interrupting something, I will come back when you are done."

Leaning around Carter she smiled. “You’re not interrupting anything here, simply getting situated. What d’ya need?”

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Reese stopped and replied "Just simple HUD recalibration and a few things maintenance wise with my optics." he took a good look at the commander only to realize were he had heard his name before. "Wait, carter...as in Weston Carter?" an actual look of curiosity came across his face and he saluted the commander. "Didn't know you were who you are, sir. Its in honor to serve with the famed Iron Hide." he kept his pose until the commander returned the salute.

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"Hmm, I guess it might want to get a more in-depth understanding of our cybernetics. I don't know. That's a little...disturbing to me." Wes said as he scratched his chin. Then Lieutenant Reese came into the Med Bay. Wes retuned the salute to Reese. "At ease Sergeant....er....Lieutenant. I'm the lead Tactical Officer." Wes said with a friendly smile.

"I don't suppose there's anyone on the ship that doesn't know about Ironhide huh?" Oh the price of fame. "I look forward to working with you Lieutenant. It's....Reese Coal correct?" He asked, making sure he knew his name. "So you have cybernetics as well?" Wes asked.

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Reese went to at ease and answered, "Aye sir, I do have a few, mainly neural and optics, standard implants for marines. I just needed to get them recalibrated for the ship, my HUD, mini map, and motion tracker are not...set to operate on a navel vessel as the systems are a bit different between marine and navel ships and it causes a slight glitch when ever I try to do a motion tracker sweep and it feeds back in to my ears and it has gotten to the point that I have turned them off." he took a breath, he didn't mean to ramble on about his implants, it just sort of happened from time to time. "That's why I didn't get a ID tag when I looked at you." as he said this, he was turning on his optics and HUD, making sure to keep the mini map program off for the moment. When it did come up fully, the room shown to him in great detail, he also noticed that the lieutenants hair had changed color. He lifted and eye brow and spoke "Lieutenant, if you don't mind me asking, but did you inhale a rather large amount of fumes off of a deep core drills tail pipe at some point in the past?"

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Kerstin Wilde

Calibrating. Kerstin walked away tapping her lip with her index finger as Reese and Carter exchanged pleasantries to located the CAL-X tool, a small and extremely high tech calibrating machine specifically used for cybernetics embedded deep within the body connected to the nervous system. Where are you? She had seen it around plugged into a station with four others but where?

“At least you’re not known as being a child.” She mumbled recalling a specific instructor that hated her after hearing Carter expressing a slight annoyance about having the nickname Ironhide follow him around. With a snap of her fingers and a swift spin on her heels Kerstin remembered where the CAL-X were and with a quick couple steps grabbed one and headed back to where the two were still standing. Only to be greeted by a quizzical look from Reese.

"Lieutenant, if you don't mind me asking, but did you inhale a rather large amount of fumes off of a deep core drills tail pipe at some point in the past?"

”Did my hair change?” She asked grabbing a strand and pulling it in front of her eyes. ”It is really light in here.” She added letting the strand fall back down. ”To answer your question, yes. I grew up on a mining colony, completely impossible to avoid any of the fumes.” Turning on the machine she looked up to Reese suddenly turning serious. "Might want to take a seat."

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Wes left the med bay when the doctor started working on Reese's implants. He didn't want to disturb her. "Bridge." Wes commanded as he entered the Turbolift. He isn't quite sure what to think of the doctor. He's read reports both good, and bad of her. It's hard to get a read on someone with only short interaction. But for now he'll just have to trust her to do her job. Soon the elevator stopped at the bridge. He stepped off the lift to see fellow commander Atan along with a Torronax. Strange, Wes didn't even know any Torronax served in the Federation.

"Greetings. I'm Commander Carter." Wes said introducing himself. "A Torronax correct? I didn't realize any of your people served in the Federation." Wes had fought one or two Torronax in his time before becoming an officer, and has made a few smuggling jobs to their homeworld. "You're people a very tough, and long lived right? Or by human standards at least. I'm sure you'll be a valuable asset." While Wes doesn't have any formal degrees in xenobiology, he does have a lot of first hand experience with most spacefaring species, something that proves to be invaluable for his job.

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