Riley is of average stature. With long brown hair, gray eyes that can look either blue or hard like steel depending on her moods. She likes to wear loose fitting clothes as it's more comfortable in her opinion. However, she will wear her uniform when called to important meetings and if she knows she'll be in the presence of commanders and higher ups. Her mecha suit is much like any other. Clinging to her skin, thick and heavy, but warm. It is black in color with red striping down either side of it. Gloves that reach up past her elbows with a black strip down its center and covering only her middle fingers. She likes to leave her hair down, doing nothing to it usually and letting the loose curls fray in every direction possible. She only ties it up when she's called to sortie so that her helmet doesn't get stuffy with the long, thick strands.
Riley's mecha is an imposing machine. Standing on two legs like the rare humanoid ones, the figure resembles that of a human, but it becomes clear that it is not. The head is in the shape of a jackal. The brown colors immediately strike a canny resemblance to something Egyptian from the old world. In fact, it might have been created to represent Egypt at one time. The name adds even more speculation to it's designer and where it came from. Anubis. Riley adores her mecha, and is very keen on its upkeep. Presented to her before she joined the Kiritine army, it has been her one and only.
The machine's main weapon is a long spear. The heavy metal is strong enough to withstand being hit several times over and the razor sharp edges on the thirteen foot long spear head has been known to cut through just about anything. The jagged edges along the spear head tear and rip apart whatever Riley has shoved it through, creating maximum damage. The mecha is nimble and one of the fastest. The six detachable wings are powered by magnets. They have one use. Shield the Anubis and any other mecha she needs to protect.
Outside of her machine, Riley is a trained fighter. Like many soldiers, hand to hand combat is well within her league. She's a little different in her fighting style than what she was taught in the army though. Since her statue doesn't allow for powerful strikes, she goes for vitals immediately. Climbing up on her opponent once they offer the opening, she'll find her perch on their shoulders and end the fight instantly with a quick twist of her hands. Strikes to soft area's such as the throat, groin, and joints are where she aims to disable.
She's not too bad a shot either. Ironically, she prefers to be behind the scope of a sniper rifle than be up close and personal. She's calmer and far more efficient that way. The heat of battle is far away while she is tucked up safely in some high point where she's hard to find. She's often used for scouting and gathering intel because of her uncanny ability to hide. Riley's good with computer's too, though nothing comparable to her comrade, Nee Arlan.
In the Mecha : The Anubis is a close quarters combat machine. The spear has only so much range. Because of its older model, the machine carries only one other weapon other than the spear. A hand gun that doesn't add too much range capabilities. The supposed idea behind the design was to create a skillful pilot that was graceful, beautiful, and deadly in battle. With the newer upgrades as the years flew by, the design many flaws. Being up close and personal may seem to give Riley the advantage because of her high ability in piloting the machine into fluid, quick motions, but she is only able to take on one enemy at a time.
The shield barrier, though strong and capable of defending her against missiles, beam weapons, and even sword strikes, has it's flaws as well. It's magnetic. With a strong enough strike in-between the plates, the shield can be separated, broken apart. It is also susceptible to electro magnetic pulses, rending the whole design useless if struck by it. If she chooses to direct the shield pieces to an ally, it leaves her vulnerable to attack from multiple targets.
Outside the Mecha : Riley doesn't have the strength to take on a stronger opponent. Much like in her mecha, she's limited to one attacker at a time. Though she's normally quick to kill whoever she's fighting, if she has to defend more than one attack, she'll be overwhelmed quickly. She can get frustrated easily when in close combat outside of her mecha, which leads to mistakes. Angering her is a sure way to win a fight, both in and outside of her mecha.
With her sniper rifle, she doesn't tend to miss a shot. However that doesn't mean it hasn't happened before. If she misses for whatever reason, or is unsettled by something and misses, Riley will not engage a second time. She will change positions before she fires again, most times this means moving to an entirely different building or area depending on where she's set up. It gives time for her target to run. Usually, she will give up after the first shot and will try again at a later date. Unless ordered otherwise, though this tends to make her far more nervous as she's given away her position and lingering will undoubtedly end up in her being caught.
Riley has a warm personality toward her comrades and considers them akin to family. They irritate her, make her laugh, cry, all the things that come with family. But she wouldn't have it any other way. She's not an emotional person, at least she doesn't like to think she is. Crying is for babies in her opinion and she would never let her comrades see it. She doesn't mind talking about things that irritate her, and in fact she encourages her fellow companions to confide in her if they need to. Riley has the strong belief of venting. It makes you feel better. Or so she says.
On the other hand, though she's got a fairly bubbly personality, she can get angry. Friends being killed will toss her into a rage. Friends being threatened will piss her off. Betrayal is by far the worst thing to do to her, even more so if it's done to someone else she cares about. She'll swear vengeance and she won't stop till she gets it. Riley can hold a grudge. For a very long time. She hates traitors, and she especially despises mercenaries. She believes they have no honor if they can easily switch sides depending on who's winning and how much money they'll make.
With her bubbly attitude, she can sometimes come off childish and perhaps a little possessive. She can't help but adore cute things. Such as her comrade Nee Arlan. Riley is utterly in love with the girl and takes every chance she can get to pounce on her. It's almost uncontrollable. Her need to hug the poor woman. She claims it's because Nee looks like she needs a hug. But deep down, it's much more than just that. Riley is trying to crack the girls shell, to be welcomed in, and she'll do just about anything for it. Even feeding into Nee's gaming addiction, usually to the disapproval of her seniors. Riley doesn't care though. She's on a mission.
Riley's past is filled with memory lapses. She knows she has no family left. How, though, remains a mystery. Whether by disease, war, or old age, she's never tried to find out. Riley doesn't want to dwell on it. It would ruin her if she were to go looking and found something awful. So she prefers not to. The majority of her memories become clear after she'd joined the Kiritine army. Whatever her life was like before that, it's long gone. It doesn't bother Riley in the least though. She prefers her life with the Kiritine army over whatever was left for her down on the colonized planet that resides under the Kiritine Nation. She has what she needs and that's more than enough for her.