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Of Claw and Sword

Of Claw and Sword

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Now you stand awake in a world of man and man-like beasts, but as with all intellegent life, war is here.

9,267 readers have visited Of Claw and Sword since unseenshadow2 created it.

EarthWanderer08 are listed as curators, giving them final say over any conflict & the ability to clean up mistakes.

Introduction

On the continent of Taus lies two kingdoms, Jatural (The Human Kingdom) and Gr'lun (The Beast Kingdom).

In Jatural are the advanced humans, often prefering technology and strength over magic. They seek new recources and more land to take as their own. These are the people who have started this war. The major cities in Jatural are Gation (the capital), Yor, Ert, and WyMarch.

In Gr'lun are the beast people. These people are kindred and peaceful, respecting both land and others. The recent wars however have made many beastmen violent. They wield magic and skill over technologies that ruin their sacred lands. There is little mining in Gr'lun as most weapons are made from the bark and leaves of the iron trees. The major cities in Gr'lun are Fuh'Nor (the capital), Ru'Yem, Bire, and Ec'xum.

Toggle Rules

Be respectful
Do not over use expletives
Do not have overly sexual encounters
Be realistic to the universe
Have fun
Check the OOC when you get on, I am constantly adding new elements to the realm and there may be events.

Browse All » 23 Settings to roleplay in

Map

Grund Ocean

Grund Ocean by unseenshadow2

The ocean around Taus that no-one has ever found any land from.

Taus

Taus by RolePlayGateway

Welcome to our world.

Jatural

Jatural by RolePlayGateway

Welcome to the highly advanced kingdom of the humans.

Gation

Gation by RolePlayGateway

Welcome to the human capital, Gation.

Yor

Yor by RolePlayGateway

Welcome to Yor, the smartest human city.

Ert

Ert by RolePlayGateway

Welcome to Ert, The City of Farms

WyMarch

WyMarch by RolePlayGateway

Welcome to WyMarch, The City of Transportation.

Gr'lun

Gr'lun by RolePlayGateway

The Beastlands

Fuh'Nor

Fuh'Nor by RolePlayGateway

The Greatest Forest of Taus

Ru'Yem

Ru'Yem by RolePlayGateway

The Farmed Plains

Bire

Bire by RolePlayGateway

The Lands of Livestock

Ec'xum

Ec'xum by RolePlayGateway

The Tainted Forests

Vile Waters

Vile Waters by unseenshadow2

These super salty and very violent waters don't even allow large ships to travel on them, much less explore them.

Yuqu Ice Ways

Yuqu Ice Ways by unseenshadow2

The arctic area that is almost impassible by boat or by foot, due to the way the ice moves. If you can move through here, the lack of food or extreme colds will kill you.

The Corrupted Lands

The Corrupted Lands by unseenshadow2

These lands have been deeply corrupted by some unknown dark magic. The chance of surviving the wrath of the magic for more than two days is unheard-of.

The Border

The Border by RolePlayGateway

The place between the Human and Beastman Kingdoms.

Ragged Tavern

Ragged Tavern by unseenshadow2

The Biggest Tavern known to Gation

Void Portal

Void Portal by unseenshadow2

The portal to nothingness, used by magi to store items of great power.

The Void

The Void by unseenshadow2

You have entered the void - an black expanse with absolutely nothing in it, but floating magical items.

Galun's Farm

Galun's Farm by unseenshadow2

The farm of the Galun family

Castle Dujion

Castle Dujion by RolePlayGateway

A castle from back when the beastmen even thought of war.

Bire Memorial

Bire Memorial by RolePlayGateway

(As you near the memorial you feel a sharp feeling of dread and piece.) A large memorial, made from a mysterious black material, to those who have fallen to serve the group who set up the Tree Keepers after the beastmen's land wars before humans.

Viros Forest

Viros Forest by RolePlayGateway

The forest tainted by human waste.

The Story So Far... Write a Post » as written by 4 authors

Setting

1 Characters Present

Character Portrait: Wolf
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Wolf's First Steps to the Human Lands

Today I stand ready to go out and study the humans and their recent aggression. I have taken very little so that I may move as fast as I can, and can aviod being seen by the angered humans. I have no food, as I should be able to buy food from the traveling merchents and when I get to the human lands I shall hunt my food.

Even though I have been prepairing for this journey, I still feel like something will go wrong. However, I am quite curious to see what the humans are like in their native lands. I will write down other major stops or parts of my journey in this book.

Signed,
Wolf

The setting changes from Fuh'Nor to Bire

Setting

1 Characters Present

Character Portrait: Wolf
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A Stop for Food

I have been traveling for two days and am starting to get hungery, so I thought I would spent the night at Bire. When I arived, the people of Bire asked me "What brings this new face to Bire?" to which I replied "I am on my way to study the humans and their recent aggression, but needing to move fast I did not pack food. I am also looking for a place to rest for the night." After saying that, the standard trading of coin and food happened, and I was invited to the inn were I purchased a room for a night. Tomarrow I contenue my journey.

Signed,
Wolf

The setting changes from Bire to Jatural

Setting

1 Characters Present

Character Portrait: Lawrence Cooper
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*Walks into the Ragged Tavern* *sits in back booth*

The setting changes from Jatural to Taus

Setting

0 Characters Present

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As like the day, the night stirs. It is the stir of preperation, as summer has ended and fall does not last long at all.

The humans walk as mindless as ever in there daze of politics and machinery. The mines of the humans stay as active as they did during the day, searching for the ever so valuble oil and coal. The beastmen on the other hand are shuffling through the night. They work fast to gather the fallen leaves of the iron wood trees and try to prepair there houses for the coming snow.

Even now, as summer just ended, the cold of winter can be felt.

The setting changes from Taus to Gation

Setting

0 Characters Present

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Finishes drink and looks over toward the door as four guards enter the building*

The setting changes from Gation to Jatural

Setting

1 Characters Present

Character Portrait: Wolf
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The Border

I have just passed the border to the human lands and see that I should have brought food from Bire. When I reached the border I saw how it was a large stone wall built by the humans with guard posts everywhere. When I had approched one, the human there looked up at me and stated "The cost to enter Jatural is 12 gold peices." After paying him for the passage, he gave me a pass that he told me would allow me to enter back to my homeland. Now I see the land here is barren and bland, blank of life other than grass and mice. Will I be allowed to enter the cities of this distructive race?

Signed,
Wolf

The setting changes from Jatural to Gation

Setting

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Stays seated*

Setting

1 Characters Present

Character Portrait: Wolf
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The Human's Capital

I have managed to get into the human's capital without any major difficulty. As I walked the streets looking around for a place to rest my head, the humans looked at me quite oddly. I am saddened by the parts of this city were the poorest of the human's society live their lives. I think I shall stay the night at the Ragged Tavern.

Signed,
Wolf

Setting

1 Characters Present

Character Portrait: Lawrence Cooper
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*slowly lays money upon table and slowly begins to leave shielding from the guards*

Setting

1 Characters Present

Character Portrait: Wolf
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*Runs into Cooper when entering the tavern, knocking both on their backs*

Setting

1 Characters Present

Character Portrait: Lawrence Cooper
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*Notices the eyes of the guards lay upon him and jumps up running out of the bar*

Setting

1 Characters Present

Character Portrait: Wolf
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*As the guards go to run out of the door they run into Wolf as he is getting up, causing all the guards to fall.*

The setting changes from Gation to Grund Ocean

Setting

1 Characters Present

Character Portrait: Lawrence Cooper
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*Ducks into nearby ally hiding and watching the door noticing the big beast stopping the guards*

The setting changes from Grund Ocean to Gation

Setting

1 Characters Present

Character Portrait: Wolf
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"I see why my kind fear the humans, they are quite accident prone and destructive." Wolf says to himself as the guards run out of the bar and into the streets confused.

Setting

1 Characters Present

Character Portrait: Lawrence Cooper
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*Watches the guards smiling slightly, running down the rest of the ally*

Setting

1 Characters Present

Character Portrait: Wolf
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*Wolf follows Lawrence with his senses but walks back into the tavern finding an assissination contract on the bar table where Lawrence was sitting.* "Well that explains the guards."

Setting

1 Characters Present

Character Portrait: Lawrence Cooper
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*Checks pockets* "Shiest"

Setting

1 Characters Present

Character Portrait: Wolf
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*Figuring that this is important, Wolf lays a small piece of blank book paper on top of the note.* "For if he comes back." *Wolf then pays for a room and goes to sleep there.*

Setting

1 Characters Present

Character Portrait: Lawrence Cooper
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*Walking to his table discovering the papers and noticing the print* "hm" Leaving for contract

The setting changes from Gation to Taus

Setting

0 Characters Present

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The night has passed and now it is a shining and bright fall morning. It is a cold and active morning.

The setting changes from Taus to Gation

Setting

1 Characters Present

Character Portrait: Lawrence Cooper
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*reads name, and place* The note reads "THE FORK GENERAL STORE, a collaborator for a coming riot against the government is your target, the name is Zambro Callazy, he is a cashier, if you finish this your...how should we say...the government will look over some of your crimes...Get it done..."

Setting

1 Characters Present

Character Portrait: Wolf
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*Being in need of some food to last a while Wolf goes to the general store after waking* As he enters the cashier says "Welcome furry guy, you need anything today?" Wolf responds with "Some food would be nice."

Setting

1 Characters Present

Character Portrait: Lawrence Cooper
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*Enters The Fork General Store* *quietly says to himself* "Dammit!" *walks to the back of the store*

Setting

1 Characters Present

Character Portrait: Wolf
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*The cashier goes into the back to get the food for Wolf.* *Wolf then tests the air* to himself "Hmmm, he is here."

Setting

1 Characters Present

Character Portrait: Lawrence Cooper
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*watches the cashier walk toward him, and skims the contract one last time*

View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

R'Nieth Striking Out For Revenge

R'Nieth finds himself wandering in search of his father, who decided to let their village burn, while he fled. R'Nieth was too young to leave then, but when he turned 14, 2 years later, he left in search of the forsaken man. It is now 6 years later, but R'Nieth still has a ways to go, even if he's on his father's trail.

View All » Create New » Quests

#1303:

The Beast's Guild of Magic is looking for any artifacts from around the world. Artifacts are older (generally 150 years old or older) devices and contraptions that hold magical powers and/or uses. Artifacts are almost always found in dungeons (Tombs, caves used by paranoid magi or bandits, etc.)

#1302:

The Inventor's Guild is always looking for people to recover stolen materials.

Add Group » View All » 11 Factions to align with

Here's the current leaderboard.

The Tree Keepers

The government of Gr'Lun.


The Observers

This is the name of the group of dragons who come to Taus to study its native peoples. This is a group which never gets involved in wars as no one is willing to go against it, so it is kept out of the wars that just effect Taus.


The Beast's Guild of Magic

The guild where beasts can go to learn how to use their magic.


The Brass Nexus

The advanced government of the humans.


The Lawless Guild

The guild for assassins, thieves, and all other criminals who aren't in jail.


The Inventor's Guild

The guild for all humans who want to see their technology advance


The War Guild

The Guild for all Honorable Fighters and Guards


Tamer's Guild

If you have a pet, this is the guild you want to join to learn to control it.


FanRot Adventure's Band

The biggest human adventurer group


Paladins of the Woods

The largest of the beastmen adventuring group.


Nurturers of the Iron Trees

These are the beastmen who dedicate their lives to the growth and nurture of the forests of Gr'lun


Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 23 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Grund Ocean

Grund Ocean by unseenshadow2

The ocean around Taus that no-one has ever found any land from.

Taus

Taus by RolePlayGateway

Welcome to our world.

Jatural

Jatural by RolePlayGateway

Welcome to the highly advanced kingdom of the humans.

Gation

Gation by RolePlayGateway

Welcome to the human capital, Gation.

Yor

Yor by RolePlayGateway

Welcome to Yor, the smartest human city.

Ert

Ert by RolePlayGateway

Welcome to Ert, The City of Farms

WyMarch

WyMarch by RolePlayGateway

Welcome to WyMarch, The City of Transportation.

Gr'lun

Gr'lun by RolePlayGateway

The Beastlands

Fuh'Nor

Fuh'Nor by RolePlayGateway

The Greatest Forest of Taus

Ru'Yem

Ru'Yem by RolePlayGateway

The Farmed Plains

Bire

Bire by RolePlayGateway

The Lands of Livestock

Ec'xum

Ec'xum by RolePlayGateway

The Tainted Forests

Vile Waters

Vile Waters by unseenshadow2

These super salty and very violent waters don't even allow large ships to travel on them, much less explore them.

Yuqu Ice Ways

Yuqu Ice Ways by unseenshadow2

The arctic area that is almost impassible by boat or by foot, due to the way the ice moves. If you can move through here, the lack of food or extreme colds will kill you.

The Corrupted Lands

The Corrupted Lands by unseenshadow2

These lands have been deeply corrupted by some unknown dark magic. The chance of surviving the wrath of the magic for more than two days is unheard-of.

The Border

The Border by RolePlayGateway

The place between the Human and Beastman Kingdoms.

Ragged Tavern

Ragged Tavern by unseenshadow2

The Biggest Tavern known to Gation

Void Portal

Void Portal by unseenshadow2

The portal to nothingness, used by magi to store items of great power.

The Void

The Void by unseenshadow2

You have entered the void - an black expanse with absolutely nothing in it, but floating magical items.

Galun's Farm

Galun's Farm by unseenshadow2

The farm of the Galun family

Castle Dujion

Castle Dujion by RolePlayGateway

A castle from back when the beastmen even thought of war.

Bire Memorial

Bire Memorial by RolePlayGateway

(As you near the memorial you feel a sharp feeling of dread and piece.) A large memorial, made from a mysterious black material, to those who have fallen to serve the group who set up the Tree Keepers after the beastmen's land wars before humans.

Viros Forest

Viros Forest by RolePlayGateway

The forest tainted by human waste.

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Of Claw and Sword. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 8 Characters to follow in this universe

Character Portrait: Wolf
Character Portrait: Lawrence Cooper
Character Portrait: NPC
Character Portrait: R'Nieth Volger
Character Portrait: A'dion
Character Portrait: qunairen
Character Portrait: Soron Bal Taren

Newest

Character Portrait: Soron Bal Taren
Soron Bal Taren

Do you need something? I know where everything thing comes from. Even coin.

Character Portrait: qunairen
qunairen

do not mistake me for a rock...it will be you last

Character Portrait: A'dion
A'dion

Only weak dragons wield fire.

Character Portrait: R'Nieth Volger
R'Nieth Volger

A reptilian beastman, snake to be specific. He associates with the underhanded, beacuse he is. But down let that fool you, although quiet, he can charm like beautiful snakes tend to do.

Character Portrait: NPC
NPC

Everyone else

Character Portrait: Lawrence Cooper
Lawrence Cooper

I will be seen, only when my blade punctures your throat...

Character Portrait: Wolf
Wolf

I hunt, I eat, I live, I am only seen when I will to be.

Trending

Character Portrait: Lawrence Cooper
Lawrence Cooper

I will be seen, only when my blade punctures your throat...

Character Portrait: Soron Bal Taren
Soron Bal Taren

Do you need something? I know where everything thing comes from. Even coin.

Character Portrait: qunairen
qunairen

do not mistake me for a rock...it will be you last

Character Portrait: NPC
NPC

Everyone else

Character Portrait: R'Nieth Volger
R'Nieth Volger

A reptilian beastman, snake to be specific. He associates with the underhanded, beacuse he is. But down let that fool you, although quiet, he can charm like beautiful snakes tend to do.

Character Portrait: A'dion
A'dion

Only weak dragons wield fire.

Character Portrait: Wolf
Wolf

I hunt, I eat, I live, I am only seen when I will to be.

Most Followed

Character Portrait: Lawrence Cooper
Lawrence Cooper

I will be seen, only when my blade punctures your throat...

Character Portrait: Wolf
Wolf

I hunt, I eat, I live, I am only seen when I will to be.

Character Portrait: qunairen
qunairen

do not mistake me for a rock...it will be you last

Character Portrait: A'dion
A'dion

Only weak dragons wield fire.

Character Portrait: NPC
NPC

Everyone else

Character Portrait: Soron Bal Taren
Soron Bal Taren

Do you need something? I know where everything thing comes from. Even coin.

Character Portrait: R'Nieth Volger
R'Nieth Volger

A reptilian beastman, snake to be specific. He associates with the underhanded, beacuse he is. But down let that fool you, although quiet, he can charm like beautiful snakes tend to do.


View All » Places

Grund Ocean

Grund Ocean by unseenshadow2

The ocean around Taus that no-one has ever found any land from.

Taus

Taus by RolePlayGateway

Welcome to our world.

Jatural

Jatural by RolePlayGateway

Welcome to the highly advanced kingdom of the humans.

Gation

Gation by RolePlayGateway

Welcome to the human capital, Gation.

Yor

Yor by RolePlayGateway

Welcome to Yor, the smartest human city.

Ert

Ert by RolePlayGateway

Welcome to Ert, The City of Farms

WyMarch

WyMarch by RolePlayGateway

Welcome to WyMarch, The City of Transportation.

Gr'lun

Gr'lun by RolePlayGateway

The Beastlands

Fuh'Nor

Fuh'Nor by RolePlayGateway

The Greatest Forest of Taus

Ru'Yem

Ru'Yem by RolePlayGateway

The Farmed Plains

Bire

Bire by RolePlayGateway

The Lands of Livestock

Ec'xum

Ec'xum by RolePlayGateway

The Tainted Forests

Vile Waters

Vile Waters by unseenshadow2

These super salty and very violent waters don't even allow large ships to travel on them, much less explore them.

Yuqu Ice Ways

Yuqu Ice Ways by unseenshadow2

The arctic area that is almost impassible by boat or by foot, due to the way the ice moves. If you can move through here, the lack of food or extreme colds will kill you.

The Corrupted Lands

The Corrupted Lands by unseenshadow2

These lands have been deeply corrupted by some unknown dark magic. The chance of surviving the wrath of the magic for more than two days is unheard-of.

The Border

The Border by RolePlayGateway

The place between the Human and Beastman Kingdoms.

Ragged Tavern

Ragged Tavern by unseenshadow2

The Biggest Tavern known to Gation

Void Portal

Void Portal by unseenshadow2

The portal to nothingness, used by magi to store items of great power.

The Void

The Void by unseenshadow2

You have entered the void - an black expanse with absolutely nothing in it, but floating magical items.

Galun's Farm

Galun's Farm by unseenshadow2

The farm of the Galun family

Castle Dujion

Castle Dujion by RolePlayGateway

A castle from back when the beastmen even thought of war.

Bire Memorial

Bire Memorial by RolePlayGateway

(As you near the memorial you feel a sharp feeling of dread and piece.) A large memorial, made from a mysterious black material, to those who have fallen to serve the group who set up the Tree Keepers after the beastmen's land wars before humans.

Viros Forest

Viros Forest by RolePlayGateway

The forest tainted by human waste.

WyMarch

WyMarch Owner: RolePlayGateway

Welcome to WyMarch, The City of Transportation.

Grund Ocean

The ocean around Taus that no-one has ever found any land from.

Gr'lun

Taus Gr'lun Owner: RolePlayGateway

The Beastlands

Fuh'Nor

Gr'lun Fuh'Nor Owner: RolePlayGateway

The Greatest Forest of Taus

Gation

Jatural Gation Owner: RolePlayGateway

Welcome to the human capital, Gation.

Jatural

Taus Jatural Owner: RolePlayGateway

Welcome to the highly advanced kingdom of the humans.

Taus

Taus Owner: RolePlayGateway

Welcome to our world.

Bire

Gr'lun Bire Owner: RolePlayGateway

The Lands of Livestock

The Void

You have entered the void - an black expanse with absolutely nothing in it, but floating magical items.

Void Portal

The portal to nothingness, used by magi to store items of great power.

Castle Dujion

Ec'xum Castle Dujion Owner: RolePlayGateway

A castle from back when the beastmen even thought of war.

Bire Memorial

Bire Bire Memorial Owner: RolePlayGateway

(As you near the memorial you feel a sharp feeling of dread and piece.) A large memorial, made from a mysterious black material, to those who have fallen to serve the group who set up the Tree Keepers after the beastmen's land wars before humans.

Viros Forest

Gr'lun Viros Forest Owner: RolePlayGateway

The forest tainted by human waste.

Ec'xum

Gr'lun Ec'xum Owner: RolePlayGateway

The Tainted Forests

Ert

Jatural Ert Owner: RolePlayGateway

Welcome to Ert, The City of Farms

Yor

Jatural Yor Owner: RolePlayGateway

Welcome to Yor, the smartest human city.

Ru'Yem

Gr'lun Ru'Yem Owner: RolePlayGateway

The Farmed Plains

Vile Waters

These super salty and very violent waters don't even allow large ships to travel on them, much less explore them.

The Corrupted Lands

These lands have been deeply corrupted by some unknown dark magic. The chance of surviving the wrath of the magic for more than two days is unheard-of.

Yuqu Ice Ways

The arctic area that is almost impassible by boat or by foot, due to the way the ice moves. If you can move through here, the lack of food or extreme colds will kill you.

The Border

Taus The Border Owner: RolePlayGateway

The place between the Human and Beastman Kingdoms.

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