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Name: Esclava H. Maegstire
Nickname: Esk, Ehm
Theme Music: nil
Age: 21 years old
Gender: male
Orientation: celibate, but probably bisexual
Race: 1/4 elf, 3/4 human
Class: Assassin
Sub-Class or Skills: Green Mage, Alchemist
Alignment: lawful neutral
Height: 174cm
Weight: 64kg
Appearance:
Tall and wiry, Esk looks completely human, with spiky red hair and dark blue eyes. However, he has inherited their gracefulness and height. He has a vague frown on his face at all times and has a serious, stoic demeanor around him. He has multiple scars all over his body, which are faded and sometimes hard to see due to age. He has a more visible, ugly reddish-pink scar which runs across his body, like someone had slashed at him diagonally. Quite ripped, although his clothes disguise this fact.
He wears a green sleeveless jacket with a hood, and a long-sleeved white shirt with a really large collar underneath that. He wears brown pants, dark brown boots with buckles and dark brown sleeveless gloves.
Oddities:
He sometimes take things a bit too literally.
He has a kind of tactile thing with his watch, like a teddy bear.
He likes to hide part of his face in his shirt's oversized collar. If he doesn't have the collar, a scarf is the next best thing.
Abilities:
healing - good with treating injuries. Was forced to learn this the hard way.
Graceful - due to his Elven heritage, he is deft and quick on his feet. Has pretty good balance and is very fast.
Determination - will do his utmost best to accomplish his task. The only way to stop him when he's ordered to kill you is to strike a mortal blow, and even then he won't stop until he's dead.
Survival skills - knows how to survive in the wild. Learnt when he was master-less and when he was with his aunt.
Sharp eyes - can see far distances. Sharper vision than most humans. Helps with spotting traps.
Battle instincts - his battle-honed instincts lets him sense whenever someone tries to take him by surprise, causing him to move out of the way extremely quickly.
Weapons - the daggers are like an extension of his body. Too bad he only knows how to use daggers.
Wind - surprisingly, Esk only knows one spell, though that may change. He uses the wind like a buffer spell to enhance his speed.
Personal Items and Weapons:
a brown backpack filled with basic necessities for traveling and alchemical items.
A brown pouch filled with some food, odds and ends, and a dagger. It's attached to his belt.
Two saxes designed to be magnetized to each other, so that if he throws one it'll always come back to him, provided he has the other saxe in his possession. They can be used for both throwing and close combat and is about the length of his forearm, possibly longer.. Nearly indestructible. Made by himself, his friend and the castle blacksmith, who taught him how to repair it and take care of it properly. Has a leather hilt with the initials of both him and his friend carved on the bottom of both hilts.
A knife hidden in a waterproof sheath on his belt. Made so that it could be used for both domestic and fighting purposes.
A dagger hidden in his boot, made for throwing.
Multiple daggers hidden around his person, which can be used for both close combat and throwing.
A small pocket watch with a starry design on it, made out of bronze, with a long chain made out of the same material. He wears it around his neck sometimes, hidden under his clothes. Other times it's stuffed inside a secret pocket only he knows about. He has no idea how he got it, or when.
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Personality:
Esk has a calm and serious demeanor. He has no social skills due to being naive and inept when it comes to people. He won't fight you unless you engage him in battle first, and it is almost impossible to provoke him, which is why the rare times he loses his temper is terrifying. He's pretty logical and practical, and prefers to do things by the book. He has the ability to keep a blank face in almost any situation and is kind of emotionally stunted. Pretty asocial, with no interest in politics and gossip. The kind of guy who can keep his cool in the battle field but freaks out when he has to socialize. Very hardworking, terse and likes to communicate with physical gestures. He is unnervingly subservient, with a very strong moral code, but that comes second to orders and rules. When he fights, he slowly grows more immerse in battling until he only has thoughts of fighting and is grinning from ear to ear; increasing his abilities and skills. Fortunately, you can still order him out of that state and it only happens when the fight is long. Short battles doesn't affect him like this. Otherwise, he's calm and collected and rarely smiles; being stoic instead.
Basically: orders-> rules-> personal opinion.
Bio:
player: Esk was created by a player who was new to gaming. This was his first time gaming, and he was a loner online, so he didn't make any real friends or permanent party members and kind of sucked. He just chose to travel around and play by himself, occasionally joining others, but never sticking with them. Finally gave up using Esk's character and went on to a new video game after the shutdown, having gained more experience in gaming.
Character bio: basically, Esk remembers he had a Master, a friend called Robin who was an alchemist, and an aunt called Emily. He also has some memories about battling, hanging out with his friend, his weapons, etc. however, it's still spotty. He's basically trying to find his aunt so that she'd tell him what to do. Oh, and he has an abusive childhood (and adult hood) and that he has basically been brainwashed to have a servant's mentality ever since he was young, something his aunt and Master took advantage of and encouraged with great enthusiasm. He was often sent to battle as a result, which was why he ended up liking fights. Robin was horrified, though, and tried to get him out of that mindset with limited success. When he was 19, his Master and Robin died in a bandit attack, was left for dead and then spent the next 3 years wandering around the country in grief and sorrow while doing odd jobs. Kinda felt look the world was ending for him. Then he remembered at age 21 that his aunt; who had sold him to his Master at age 14 and disappeared off the map, and is now trying to find her. Oh, and he seems to know a girl dressed in pink...
- orders
- his watch
- training
- battles
- people who resemble his friend
- his aunt
- unnecessary social interaction
- dark, damp and small places
- disobeying orders
- bandits
- being weak
Fears:
isolation
People wearing white masks. Actually, mask's in general, especially the pure white ones.
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Other:
he doesn't really realize that he was a slave and that he has slave mentality. He currently believes that his purpose in life is to serve others instead of himself. Possibly in denial.
Esk is really good with throwing knives and daggers.
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