Introduction
Akira is not the kind of gal to give up easily, however. She is determined to get rid of her one obstacle to running the local black market unchecked (aside from the increasingly difficult situations where law enforcement arrests people involved in it to lower crime rates). That iron determination is put to the test in this story from start to finish, as she sneaks into a church, is caught by an ever-calm pastor before telling him she is there to speak to former members of Torao's gang that claim sanctuary within church walls, then winds up ambushed by thugs still working for Torao that came to both get rid of Akira and the men who resigned, the ambush failing once the pastor's son, Nobuo, comes in and knocks out Torao's thugs (with the assistance of the guys no longer working for Akira's rival, of course (those guys consider Nobuo a de-facto leader of their little group, since he is the one who will step in to knock out anyone that threatens them or the people they care about.)))
Ever since that night, Akira must face an internal conflict raging within her: shall she continue to pursue her goal of eliminating Torao and become the sole person in charge of the local mafia, or shall she give in to her desire to spend her life with the kind, brave, stubborn son of a church leader?
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Blades and Crosses. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
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Nobuo Sasaki
"Is something wrong?"
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Blades and Crosses
by ZacharyTC on Mon Jul 29, 2013 7:29 am
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Blades and Crosses
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Blades and Crosses
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