This is a list of locations that can be found in Lesser Evil.
The Gateway to the Exile realm, where the rebellion banished the Ancients and Dragons who fought in the Demon wars Millennia ago. Guarded by the Almoreths, this place has been seen by few, and is known by fewer.
"Rumor tells a shade walks these swamps, collecting corpses of ancient heroes and dragons, bringing them back to unholy life with demonic magic to serve him... I'll buy you drinks for a year if you spend the night out there"
"The swamps used to be a great ocean with jungle all around, and islands all about... Now it is simply a land of death and decay."
The heat and humidity of Taelka makes it an ideal environment for swamps and jungles. What peoples live here are wild and primitive, matching the dangers of the beasts and creatures that live beside them.
"The Dead City they call it now. Not many are it's still real, though everybody talks about it. Supposed to be treasures in that ancient city of dragons... Supposed to be riches..."
Kaloer, seat of the Dragon Civilization, site of their downfall, and memorial to their greatness.
Castle Almoreth, ancestral Home of the Almoreth family. It is rumored that beneath the castle lay the door to the Dragons Tomb, the ancient gateway to the exile realm.
The Almoreths are by far the most well known humans in Kaloer. Xina Almoreth is the leader of the Rebellion Army, and her father Kain is the Greatest scientific mind known to humanity.
A larger city in the greenlands. This town has become the seat of King Golfest, who hopes to take control of all Crassier. Most of the local residents are merchants, Collodn being the main hub of all trade in the mountainous region.
"A forest this once was, beautiful and full of life... Look how the demons have reduced it to a horrifying nightmare of it's former self... This is their nature, and why we must fear them"
A harbor city, the people here are fishermen and traders. The town is equipped for moderate trade traffic, being located on the inside of the Continental Jaffal Sea.
Tsuna is the peak of habitation. When one thinks of the civilized world they think of Tsuna, when one remembers the empire of the dragons, they remember Tsuna, for all though the empire spanned all of Falarna, it was Tsuna that gave birth to it.
In this place I mark the ways North, the Cold and ocean waves. East, the fire, where men are brave. South, the jungle, wild and stray West, the forest, where stars hold sway Let all who see this mark take heart, from this place your way is guided.
Alonora was loved most by the Elves when they came, for it was a land of rich and vibrant colors, with a song that was both melodious and slow. They loved it so greatly, that it became an item of diplomacy
The Continent of Crassier is most well known for it's mountainous landscape, where valleys, cliffs, and high mountains make conventional land based travel all but impossible. The use of Flight is all but a necessity to live here.
Crassier has the fewest types of environs. Your either living above the clouds on a mountain, in the green fields of the valley, or the burning ashlands. Be thankful that these aren't the ashlands.
The dark waters that surround the north eastern most edge of Crassier. Filled with the black ash of the Ashlands, and many dark entities beneath the water. It is best avoided.
A city built in easternmost Greenlands, between the feet of the mountains and the river Yearling. The mountains are rich with common ores and minerals and are mined daily, while multiple farms surround the city.
The only people who enjoy living in the Ashlands are the Volgarn Brood. It's no wonder they made this place their home. Nothing but molten rock, slag, fire, and brimstone. It doesn't rain in the ashlands, and that's not snow.
The World of Falarna is a world of dragons. It's scale and size is so great, that two continents can seem entire worlds all their own, with different ecosystems, species, and Weather systems. But the ancient ruins of the dragons civilization are everywher