Introduction
Long ago in a land far away to the East, there existed an ancient order of Heroes. These brave souls formed a pact that would resonate throughout the ages passing down from generation to generation.
Our Story begins at the dusk of the Modern Era. Two young men meet by a chance of Fate in a small town where they discover their destiny. For the past decade these two have carried the legacy of their antecendents and lives of millions on their shoulders. Sharing both victories and failures that have an affect on the world around them. As fortune would have it, after many trials they've been gifted with lessons experienced in loss. Currently, their own world has been coveted by a mysterious plague. No doubt a celestial rebound affect from another world being lost to darkness.
Can they adjust to these changes without losing sight of their mission?
Will they be able to trust in each other after they've lost faith in everything else around them?
The answers lie in their individual heart of hearts.
Meanwhile all life hangs in the balance.
Create New » Browse All » 1 Characters with stories to follow
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View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
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Here's the current leaderboard.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 2 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Order Of Umbral Fire. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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View All » Places
Fullscreen Chat » Create Topic » Order Of Umbral Fire: Out of Character
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Order Of Umbral Fire
by Bradstone009 on Wed Sep 16, 2020 1:44 pm
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- Last post by Bradstone009
on Wed Sep 16, 2020 1:44 pm
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Order Of Umbral Fire
Most recent OOC posts in Order Of Umbral Fire
Order Of Umbral Fire
You may edit this first post as you see fit.