Introduction
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The Story So Far... Write a Post » as written by 4 authors
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"Jack Finch, New Brighton post. Would you say this is another Clockwork killing or just another gang shooting taking up the police's time?"
The police officer sent Jack away in a not so polite way. Jack decided he needed to get this story from the actual professionals. The ones who were investigating the Clockwork killer.
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"And anyway, what's wrong with a little smoke every once in a while? It's not that deadly... Well not as deadly as some of the guys around these parts..."
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- 5 posts here • Page 1 of 1
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 2 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in The Dying City. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
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View All » Add Character » 7 Characters to follow in this universe
Newest
Jack Finch
A journalist trying to get the scoop on the new Clockwork killings.
Dimitri Ryan (The Clockwork Killer)
Dimitri is a deranged killer that spends his time painting when he isn't killing. He wanders the streets of New Brighton and hunts down his victims, leaving a pocket watch running in reverse in each of their hands.
Trending
Dimitri Ryan (The Clockwork Killer)
Dimitri is a deranged killer that spends his time painting when he isn't killing. He wanders the streets of New Brighton and hunts down his victims, leaving a pocket watch running in reverse in each of their hands.
Jack Finch
A journalist trying to get the scoop on the new Clockwork killings.
Most Followed
Jack Finch
A journalist trying to get the scoop on the new Clockwork killings.
Dimitri Ryan (The Clockwork Killer)
Dimitri is a deranged killer that spends his time painting when he isn't killing. He wanders the streets of New Brighton and hunts down his victims, leaving a pocket watch running in reverse in each of their hands.
View All » Places
0 posts · 5 characters present · last post 1970-01-01 00:00:00 »
Train Station Owner: RolePlayGateway
Just stick to New Brighton. I'd like to have all posts in one area.
Fullscreen Chat » Create Topic » The Dying City: Out of Character
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The Dying City
by xing95 on Mon Aug 23, 2010 4:38 am
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- Last post by xing95
on Wed Aug 25, 2010 6:54 pm
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The Dying City
Most recent OOC posts in The Dying City
Re: [OOC] The Dying City
[OOC] The Dying City
You may edit this first post as you see fit.