Introduction
But one day a war broke out between the two peoples. The people of the land felt discriminated and revolted against the people of the sky. But after a year, the war came to a halt as both sides seemed to be succumbing to a shortage of food. Soon after the people of the land saw large shadows over the mountains, heard loud thunder like bangs from the mountains and noticed how fragments of cities fell down the mountains. When the scholars wanted to visit the people of the sky again, they found either locked cities, empty cities or total destruction. The people of the sky were no more and had disappeared without a trace.
Now over one thousand years later, the people of the land have advanced in technology and believe that the old stories of the sky people are just myths and that they might have just migrated to another land. But soon a huge creature with six eyes and six legs attacks a large city. Within moments the creature was gone again. It had destroyed entire buildings and killed nearly 500 people. The people are terrified and fear it will attack again.
In a bar on the other side of the city, an old man tells the story of the two peoples and that what happened to the sky people will happen to them unless they find the sword of Auraris, a weapon that could defeat these creatures. Many people listen to the story as if it was just out of a fantasy book, others confront the old man in disbelief saying there are no such things such as magic and that the sky people had airships. Then some laugh at the man stating that if guns dont work on the creatures then a sword will definitely not work. But the remaining few believe that there is something about the story that makes it seem true. "First you need to get into a locked sky city. But to do so you need to go to the lost city of Deman on the nearest mountain and get a key and a lexicon. But be warned, Deman is now the home of the greatest evil, a man eating monster locked and chained up by the last sky people for bringing the end of their civilization. As long as you avoid the place it might be locked up, you should be safe. I have known many who only went to Deman to fight the creature but they never came back. Shall you go, may your path be a safe one." The man said to the few who took him more seriously. These few set out together to save humanity. But it seems that a group of enemies opposes them.
Note: I will add furthur checkpoints and missions during the roleplay.
Magic will be available after obtaining the lexicon.
Character sheet:
Name
Age
Gender
Appearance
Clothing
Weapons (you may take melee weapons as well as firearms, but dont use real world names but can make similar spinoff names such as Droganuv instead of Dragunov)
Likes
Dislikes
Occupation
Alignment (Good, evil, neutral; as a hero this describes how you handle enemies. Good would mean merciful. Neutral would mean just dispose of them. Evil would be bloodlusty, cold killer.)
Personality
Background
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
Add Group » View All » 0 Factions to align with
Here's the current leaderboard.
There are no groups in this roleplay!
Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in The Sword of Auraris. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 2 Characters to follow in this universe
Newest
Ansenia Rukaya
Ansenia has been cursed and locked up for a very very long time
Trending
Ansenia Rukaya
Ansenia has been cursed and locked up for a very very long time
Most Followed
Ansenia Rukaya
Ansenia has been cursed and locked up for a very very long time
View All » Places
Fullscreen Chat » Create Topic » The Sword of Auraris: Out of Character
Discussions
-
- Topics
- Replies
- Views
- Last post
-
-
The Sword of Auraris
by Aniihya on Wed Dec 07, 2011 12:21 pm
- 0 Replies
- 169 Views
- Last post by Aniihya
on Wed Dec 07, 2011 12:21 pm
-
The Sword of Auraris
Most recent OOC posts in The Sword of Auraris
[OOC] The Sword of Auraris
If you have questions feel free to ask them and yes it is open unless I say otherwise.