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Introduction

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Once, mankind lived in a world of gods and monsters. Vengeful, voracious, and larger than life; mortals lived in both awe and terror of them. The Olympians, as they came to be called, treated the world as their playground, and the Greeks couldn’t get enough. Tales of their grand affairs, vicious conflicts, and the feats of their children were sung all across the peninsula, and that belief and adulation fueled their power even more. The power of belief so often is overlooked, and as the world began changing, the Olympians paid it no mind--until it was too late. As fewer and fewer mortals continued to worship the old gods, people finding new religions to follow and stories to tell, the might of the once supreme Olympian gods began to wane. By the dawn of Christianity, they were undeniably diminished, and in a last ditch effort to preserve their godhood, the Greek gods combined their powers to create their own pocket dimension, taking with them both the faithful, and their creatures of legend. They called it Olympia.

For centuries, the Olympians licked their wounds, gaining strength and consolidating power from their followers in Olympia. But quarters are tight in so small and isolated a reality, and as competition for the precious power that came with their followers heightened, constant war became the reality of this world. With the Renaissance however, and the resurgence in popularity of the Greek mythos, the Olympians once again ventured forth to walk the Earth. The world was certainly different from the one they had left so long ago, but some things never change, and their godly appetites certainly hadn’t. In a matter of years, earth was once again littered with demigods, and it was then that the Olympians made a course altering discovery. The success, influence, and renown of their progeny gave them power; just as surely as throngs of followers in Olympia could. That realization was a game changer, at least for the more ambitious of the gods, and with it came the founding of, what is known today as, the Legacy Academy for Higher Learning, and the annual Agon..


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Before the Founding of Legacy Academy, and the Agon in Olympia, it was commonplace for the warring gods to kill each other’s children, or even set the demigods against each other. Children were murdered in an endless cycle that even the most hardened of the gods grew wary of. With the Academy, came a compact amongst the gods; the killing would stop, and the greatest of the gods’ favor would only be granted to the worthy in a test that became known as the Agon.

Demigods of all parentage are allowed to compete in teams against harrowing challenges that change every year. Only the winning team receive gifts from the gods, but exceptional standouts have the opportunity to display their worth as well. The Agon is watched by all the students of the academy, but also the powerful and influential demigods of the wider world. It is a proving ground of sorts to create one’s own power base, but also to be added to that of an older more powerful demigod’s should a student catch their eye. No Agon however, should every be entered lightly, as the danger is real, and death, while not exceptionally common, has been known to occur during the course on the events. Regardless of the number of members allowed on a given team, each member falls into one of the following categories:


Brain members as a category tend to be key strategists or leads for a team. Their strengths play into the knowledge they bring to the table and their abilities to out think any kind of puzzle challenges they come up against. One year the Agon was a massive labyrinth filled with monsters and riddles, so their importance to the group is not to be underestimated.

Brawn is typically the tank combative role. They do a lot of the heavy lifting when it comes to fighting, and a group's' offensive strategy tends to be built around them. If there is not at least two on a given team, they are in trouble.

Support is a more complicated category, but these team members have talents that lend themselves to acting as compliments to the group's more offensive members (ei: a child of Aphrodite using their ability to manipulate the emotions of the enemy to create an opening for their teammate to attack). Support members often times enter specifically with a brawn member because of their complementing abilities. Children of Demeter using their plant/weather based abilities to help heal or renew the group's supplies also hit into this category, as their role is literally to support the group.

Special is the broadest category, but covers members of the team with specialized abilities that may or may not give a team the winning edge. The visions of the future some children of Apollo have fit here, as well as the luck factor of Hestia's children, or Poseidon's ability to breath under water. That is not to say the team members in this role are incapable of combat, but their primary usefulness lies in their more unique talent.

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The young competitors of Legacy Academy find themselves at the dawn of this spring’s annual Agon, each entering for their own reasons, but all determined to win. The festivities and pomp are to be expected, all given the heroes’ sendoff they deserve. Cheers, ceremonies, and parades featuring the younger students are watched from afar as the challenging demigods mentally prepare at their group's drop point for the trials to come. Nothing however, could prepare them for the impending chaos they witnessed. Instead of toasts and inspiring speeches, they watch as the gods, their parents, slowly convulse, turning to stone. For one sickening breath, the stadium is quiet, and the drakons descend. Without the gods to hold open the gate, the portal to Earth begins fizzling away behind the backdrop of teachers scrambling for weapons to defend the more helpless students. And with the teachers’ attention diverted, even the heroes small viewing glass goes dark; leaving them stranded in a dangerous land with no way home, no idea what has just happened, and no clue who to trust…








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King of Olympia and consummate womanizer, Zeus is both the most powerful of the gods, and has the most children. He spends much of his time upon his mountain throne in Olympia, but does visit earth often, both to see some of his countless offspring, and to create more. Due to the sheer number of children he has, Zeus can often be quite forgetful of all but his favorites, so competition for his favor is fierce. While he is not the most involved of godly parents, Zeus does have a knack for aiding his own when most needed. Children of Zeus tend to be the most successful and driven of all the demigods, and it is rare to see any of them without a driving purpose in their life. They are also the demigods with the best chance of being gifted with godly tokens, should they catch their father’s favor of course, and rarely does the winning team at the tourney not include a child of Zeus. Heracles for example was given immortality and a place in Olympia, though the number of demigods ever given such gifts are small. All children of Zeus are however, born with an immunity to (and minor control of) lightning, superhuman strength, and natural charisma that make them excellent leaders; should they choose to take up that mantle. Most of his children also have the uncanny ability to sense coming storms, though they can’t manipulate them, and like all the big three, some of Zeus’ children have been known to cause ground tremors if angry enough, though few have true control to make this useful.






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Wife of Zeus and patron goddess of the dominant and ever conquering Amazon tribe now residing in Olympia. As Zeus constantly engages in adulterous human affairs, Hera has opted to act in kind, now considering herself a liberated woman. The godly couple have agreed to engage in an open marriage, if somewhat bitterly. Hera does not have nearly the number of children that Zeus does, but she does have one every now and again. With her newly powerful position within Olympia, thanks to her conquering Amazons, Hera is more often in Olympia than not, though she is always mindful to pop in on her children’s birthdays. She prefers to take a backseat regarding parenting, but she is loyal to her children and always offers aid regardless of specific favor. This extends to the Amazons as well, who are always keen to aid a child of their patron goddess. Children of Hera tend to be female, though not all, and are known to suffer from their mother’s famous bouts of jealousy. They are also known for their keen intelligence and patience, though this is not a universal trait. Children of Hera, while not as supernaturally strong as the children or Zeus or Ares, are gifted in the way of raw physical prowess and most notably ambition. The children of Hera are also notorious for their ability to hold a grudge, so it’s wise not to cross them.





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The goddess of wisdom and patron of Athens, she was known as a virgin goddess in her time as a deity of the Greeks. She has since then disposed of that title with a vengeance, and has proven to take after her father in regards to both libido and attitude toward her children. One of the advantages of being a goddess; short pregnancies. Most are only carried for about two or three months, meaning she generally has on average at least three children a year. Athena aids only those she believes have displayed cunning, intellect, or ingenuity, and can be rather brutally blunt about those of her children she does or does not favor. Those who develop these traits she visits often, other than that however, she is one of the most absentee parents within the pantheon. Children of Athena tend to be more academic, whether by nature or design. Avid reading, high scoring, and excellent critical thinking tend to be common traits exhibited. Children of Athena are also gifted with photographic memories, and a keen mind for spotting connections where others see only random chaos.




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Known by many today as the goddess of beauty and love, Aphrodite was really in fact, the goddess of deadly or consuming passion. Next to Zeus, she has the most offspring within the pantheon. She is also one of the most doting and freest with her gifts and favor. Any child of Aphrodite is gifted with beauty, and they often tend to be lucky or talented as well. Aphrodite is one of the few Olympian gods who gifts their children at birth, which helps their offspring greatly in life, but puts a drain on her own powers. Aphrodite is however, also one of the few gods still revered greatly in pop culture today, giving her a source of power to work with both from Olympia and Earth. She thrives in this new modern world, and is on Earth more often than Olympia, causing troublesome affairs and in general making people more passionate. She can however, also be rather flighty, so for children of Aphrodite, contact with their godly mother tends to be random and on her terms. Children of Aphrodite also tend to be passionate people, whether it’s regarding love, and interest, or a cause. They are however, known to be resistant to commitment, and as restless as the wind. All children of Aphrodite are strikingly beautiful, and while they lack the enhanced physical power many of their demigod peers enjoy, they have the ability to manipulate the emotions of others. This can make them excellent crisis managers, defusing heated situations, or efficient weapons against enemy forces. Children of Aphrodite also tend to inspire lust, regardless of gender, and it is a rare occurrence for one to ever know rejection.





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Perhaps the god who has had the hardest time adjusting to the changes of the world, Ares is a god languishing, for the most part, in constant boredom. In his mind, the world has become a pathetic mix of civility and lack of finesse. Warfare has become either mechanical or guerrilla tactics, leaving the glory of the battlefield both tainted and dull. People’s generally negative attitude toward warfare is also a bone of contention with the god of war, but for the most part he regards Earth as too civil, and Olympia as boring. The only real comfort Ares has found in this new modern world: sports. Boxing, Wrestling, Football, Basketball (not so much baseball...) name a sport and he’s tried it. The competitive drive and adrenaline rush from this is truly the closest thing he can find to that of the good old days, and sports, along with lots of sex, tends to be what occupies his time on Earth. Due to his vigorous sex life, Ares does have children. The children of Ares however, tend to be the most varied and unpredictable, though always strong. Some of his offspring have been champions and companions of Greece’s greatest heroes, and others have been some of the worst monsters to stalk the peninsula. Therefore, unlike many of his godly counterparts, Ares is a big advocate of condoms. For all his faults, and there are many, Ares tries to be a very honest and straightforward kind of guy, and he’s man enough to admit he’s not much of a father. But when one catches as much tail as Ares does, a few balls are bound to get past the goalie. There is no universal profile for a child of Ares, though they do tend to be more aggressive, and very athletic. Any child of Ares also has physical strength that far exceeds the average human, but that level of strength varies. For the most part, Ares is a pretty uninvolved parent, though he tries to do right by his kids when he can, and it is not unheard of for him to take special interest in one of his children every once in awhile. Gifts from Ares, though rare, tend to be in the form of enhanced weapons.





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Abby Jarvis// Taken: Kohananinja// FC: Chloe Mortez
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God of music, foresight, and later the sun, Apollo is both a master musician and archer. Apollo is also known for his tragic or unrequited love affairs, so he tends to overcompensate for this by being very involved with his children. He is by far the most doting of the gods as far as attention is concerned, and owns several residencies on Earth. He has even gone as far as acquiring the human alias Andrew Harper, so as to have visitation time in a more normal setting with his children. He tends to have fewer children than the average god, but Apollo also checks up with the children of his twin sister Artemis, as he feels a bond to them as well. Apollo is greatly attached to all of his children, but his nearly constant presence on Earth makes his ability to grant godly gifts very limited. He will offer aid to his children in desperate times, but that is all he can really spare. Many of his children are however, born with either the gift of foresight, raw musical talent, or slightly enhanced physical ability, which helps to compensate. Unfortunately, children of Apollo also tend to inherit their father’s penchant for unhappy love lives.





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Male // Available // FC:
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Maya Torres // Taken: Kohananinja // FC: Paige Hurd
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Lux Slade // Taken: Scar.- // FC: Mackenzie Davis






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Once known as the virgin goddess of the hunt and all things wild, Artemis is today a goddess torn. The modern world is anything but wild, and the constant pollution and destruction of earth’s most wild and sacred places has soured her position on humanity somewhat. Artemis tends to stay in Olympia, though she will on occasion venture back toward Earth when she’s feeling either nostalgic, or particularly protective of a wild place being threatened that she is fond of. Artemis does on occasion have children, but she is the goddess of the wilds, not motherhood, and she has never taken hold of that mantle well. Her brother has always been the better parent between the two of them, and his over eagerness to connect with her children has assuaged Artemis’s guilt somewhat over her absentee parenting. On the whole, children of Artemis tend to be loners, more attuned to nature, and are beloved by animals. They also have a natural talent for archery, and slightly enhanced physical prowess. Like their mother, they have been known to be stubborn, and have garnered a reputation for holding fast to their convictions in the face of adversity...or common sense. They are often more at home in wooded places than cities, though one should never made the mistake of overlooking a child of Artemis. They are passionate, and like the wild things they so love, children of Artemis can be extremely dangerous when properly motivated.





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God of the seas, and all that dwell within them, Poseidon is a god known for his great contradictions. His temper is legendary, and few know how to hold a grudge quite like him. At the same time, he is also fiercely loyal and protective of those he sees as his own. In the same stroke, Poseidon can be both kind and brutal, and one can never predict his oncoming moods. Poseidon, much like his nephew Ares, is a god greatly disappointed by the modern world. People still travel through his domain, but the level of pollution and disrespect shown to the oceans by the human race set their patron god into terrible rages. Poseidon often retreats to the purer waters of Olympia, where his merfolk and other favored creatures have long since fled. Oddly enough, he usually returns to Earth during hurricane season, often helping the storms along when he’s feeling particularly vengeful. As a father, he at least tries to be involved, and has never failed to aid one of his children in need. Poseidon however, is also controlling by nature, and has a tendency to act possessively, a habit that has led to estrangement with more than one of his offspring. The children of Poseidon are all blessed with the ability to breath underwater. Some have even developed the ability to manipulate water in a limited capacity. Like all the big three, some of Poseidon’s children have been known to cause ground tremors if angry enough, though few have true control to make this useful.





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As the goddess of the harvest, and guardian of sacred law, Demeter is perhaps the god most tied inescapably to Earth and it’s people. On Earth, she tends to live a fairly nomadic lifestyle, traveling with the harvest seasons, and relieving famine where ever she goes. As the patron goddess of Corinthia, one of the three great human cities in Olympia, Demeter is one of the more important and powerful gods there. She tends to side with her brother Zeus though, preserving the natural order, and rarely seeks out conflict herself. She can however be dangerous when riled, as the weather has a habit of reflecting her moods. While not common, Demeter does have children, and she likes to keep them close. As transient as the seasons, Demeter cycles through visits to her offspring like clockwork. Because of that, it had become prudent for the children of Demeter to plan out time with their mother months in advance. These children have a tendency to inherit their mother’s generally calm demeanor, and almost all have a very strong sense of justice. Their powers include a heightened sense of nature, and the ability to manipulate plants. Many children of Demeter also have a strong affinity for the healing arts, and their ability to quickly grow healing herbs make them valuable additions to any team.





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As the goddess of hearth and home, it is rare that Hestia will take up a human lover, and even rarer that she will let them remember the experience. Regardless of feelings, there is never a future for a god and human coupling, no home to be had for either in such an affair. Because of that, Hestia never allows her offspring to stay with either parent, and instead gifts her children to human couples struggling to start a family. Oddly enough, Hestia owns many adoption agencies on Earth, and the industry has become a current hobby. The children of Hestia are gifted with natural good fortune that tends to rub off on the ones they are close to, and are instinctive homemakers. While not universal, they are often great with people, making them ideal for careers involving emotional intelligence. They also have a limited control of fire, and like their mother, can summon a small flame to their hand wherever they may be.





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Of all the gods, Hades is perhaps the least affected by the changes in the world. Death is his domain, and whether mortals venerate him or not, it is inescapable. The creation of Olympia has however, granted Hades a somewhat elevated status, as the Underworld serves as a linking dimension between Earth and the new home of the gods. To pass between the two requires a route through Hades, and no one crosses the river Styx without paying their toll; even gods. Had Hades been a more ambitious god, Zeus may have faced serious competition for rule in Olympia. Luckily, the god of the dead has always been something of a homebody, but he does venture forth from his throne in the underworld on occasion. While not quite as notoriously lustful as his brothers, Hades does have godly appetites, and is father to his own slew of demigods. As a father, Hades is far from perfect, but rarely plays favorites. All his children are equal in death, and if he sees them rarely in life, they will be with him for eternity soon enough. Time is a concept somewhat skewed for all the gods, but in Hades it is the most pronounced. Children of Hades tend to inherit his calm demeanor, but little else is uniform regarding personality. They do however, have a knack for achieving success, and tend to have unusual good fortune. Their powers can also be a bit varied, with some developing a strong affinity to the earth (causing minor earthquakes if distressed or developed properly) or manipulating shadow, but all have the ability to commune with the dead and find the scattered gateways that lead to the underworld.





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Wesley Tate // Taken: Kohananinja // FC: Paul Wesley
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The messenger of the gods, and patron deity of thieves, Hermes was known to be quite the trickster in his day. That is a habit that has not changed, and whether on Earth or Olympia, he has a talent for stirring the pot wherever he goes. Hermes is a traveler by nature, often bouncing between his homes on Earth and Olympia for both work and pleasure. This has left him with a collection of offspring, though his own brood is modest compared to many of his godly counterparts. Hermes’ parenting style is what one might describe as unconventional, often appearing to his children in disguise and wreaking some kind of havoc in their lives--character building of course. Because of this, the relationship with his children can sometimes be strained, though none of them live boring lives. Hermes can think of no greater gift to give his children; whether they agree with him is a different matter. The children of Hermes are blessed with unnatural speed, and even the children of Zeus or Ares are no match for their swiftness. They also tend to inherit their father’s notoriously light fingers, and children of Hermes have a penchant for getting themselves into sticky situations--though they always manage to wriggle their way out.





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The blacksmith of the gods, and patron of all craftsmen, Hephaestus is at home in this new world of metal and invention. The endless wars of Olympia ensure Hephaestus is never short of work, but his spare time is always spent on Earth, reveling in the new discoveries there to be had. Of all the gods, Hephaestus has the most respect for humanity’s potential, though he does not often interact with them at a personal level. Because of that, it is rare that he has children, and his manner with those that he does have leaves something to be desired. While Hephaestus might visit his children occasionally, people have never been his strong suit, and he is more likely to watch and aid his offspring from afar. Children of Hephaestus are prone to obsessive tendencies, and like the children of Athena, are gifted with high (almost genius level) intellect. There is no set industry or skill set all of his children conform to, but they each are talented in some regard. Whether that takes the shape of architecture, mechanics, or computer science, these talents are wildly varied. Some children of Hephaestus also have gained a limited control of fire, though this is rare.





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Male // Reserved: Scar.- // FC: Ben Barnes
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By far the most mysterious of all the gods, Hecate is the goddess of magic, crossroads, and a great conjurer of human souls. The extent of her powers is largely unknown, as she generally keeps a low profile by godly standards, but even Zeus is careful to give this goddess her due. Often residing in the Underworld due to her fascination with the dead, she is closest with the god Hermes, as they share an affinity for the in-between, and the tumbler of possibilities that come with places in transition. As a mother Hecate is distant, preferring to nurture from afar. She is however, careful to guide her children to their greatest potential, and has been known to leave them tokens of her affection in a stray doorway or window sill. While all demigods are capable of accessing the arcane magics of the ether, the children of Hecate have the greatest access and most powerful command. This allows them to practice a wide range of arcane magics, such as necromancy, defensive and offensive spells, or healing. Unlike other demigods, the children of Hecate do not exhaust themselves when accessing their essences for arcane magic, making them the only group capable of using it effectively in the field as a weapon.





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The god of wine, fertility, and madness, Dionysus is known for being both the life of any party, and having a vindictive talent for revenge. Less known, is that he was born a demigod, his mother very much mortal. The true story of Dionysus’s ascension to godhood remains murky, but the one element all agree upon was that immortality was bestowed upon the young god by his father Zeus. He is also the only god capable of successfully fetching a mortal soul from the clutches of Hades, though it is stunt he rarely pulls. With party culture very much alive in the modern world, Dionysus is more often on Earth than he is Olympia, and is often accompanied by either his satyrs, or the Maenads he’s collected in his travels. Regardless, he rarely travels alone. As a father, Dionysus is far from ideal, and is hardly the model of stability. He rarely shows interest in any of his offspring, though some have been known to join his procession as Maenads, whether they meant to or not. Despite this lack of parenting, Dionysus leaves a trail of children wherever he goes (he isn’t a god of fertility for nothing). These children have an affinity for growing plants that is only second to the children of Demeter, and more terrifying, can implant madness within the minds of others. They are also capable of helping to ease another’s madness, but this is significantly harder. Children of Dionysus tend to be social extroverts that dislike being alone, and their ability to summon wine upon command has a habit of making them popular.





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Lee Shepard // Child of Poseidon// Mentor // Location: Legacy Academy
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The annual pre-Agon bash was Legacy Academy’s worst kept secret. Considering most of the staff were alumni, that wasn’t exactly surprising. Generally, there was a long standing tradition that for this one night, the teachers would turn a blind eye, the consensus being if the students were old enough to risk death in the field for gods and glory, they’d earned the right to some Grey Goose. For the students’ sakes that was fortunate, as some idiot this year had decided on a rave theme, and that light show was fucking hard to miss.

“Whatever happened to being subtle…” Lee grumbled, feeling thoroughly old as he stared across the lake to the student side of campus. Fifteen years wasn’t a comparatively long period of time in the grand scheme of things, especially to the company he’d been keeping lately, but in this moment it felt like a yawning chasm that had somehow begun to define his life. Fifteen years ago, it had been him acting like a dumbass at that party, naïve, reckless, actually eager for the day to come. He’d walked into that slaughter with a grin on his face, so sure he was about to get his petty wish to humiliate his father. How much that wish had cost him…Lee took another swig from his half empty bottle of bourbon, hoping he could wash down the unpleasant memories threatening to surface.

“Ouch, what’s your liver done to you lately?” The voice brushed past him like a soft summer wind, spreading warmth across Lee’s skin that has nothing to do with the bourbon. He shivered, not interested in the peace being offered. Lee didn’t deserve it tonight, and being comforted by a god somehow felt like a betrayal of those he’d lost. The fact they were...whatever it was they were doing here...it didn’t change that. So Lee said nothing. Stoney silence had a wonderful habit of making people leave.

Side stepping the hint, Apollo saddled up to him instead, gently reaching for the bourbon. “Alright…but maybe we should at least pace ourselves a little.” The tone wasn’t judgmental, but Lee snapped at him anyway.

“I don’t have a drinking problem Andy.” Lee jabbed at the god’s current moniker, cradling the bottle protectively to his side. If Apollo was offended by it, he hid his displeasure well, instead raising a brow as his summer green eyes swept across the pile of discarded bottles Lee may have pre-gamed with.

“Some of those are June’s.” It sounded defensive even to Lee’s ears, but he wasn’t going to apologize for it. Not tonight. Apollo agreed with a wane smile, sliding his hand down to Lee’s in a loose grip that the son of Poseidon was both grateful for, and immediately disgusted with himself for wanting. Even if it wasn’t tonight, demigods knew better than anyone how relationships between gods and mortals ended. Why Lee continued to court disaster with…it was beyond his logic. But he couldn’t bring himself to pull away from it either; betrayal or not.

Intimate moments are delicate things, hard to maintain and easily broken with the wrong kind of pressure. That was doubly true when one of the participants in question was emotionally handicapped. Not that Apollo minded or anything; that was just part of Lee’s charm, but it was difficult sometimes when it always felt like he was pulling away.

“Do you think they’re ready?” It was a question asked out of love, not lack of confidence, but even Lee could pick up the note of anxiety that lay within. The god of light, and music, and bedroom eyes was also a father, and a pretty damn good one as far as the gods went. Lee had lost friends, peers, and students to the Agon, but Apollo had lost children. Perhaps Lee wasn’t the only one in need of comfort tonight. His grip on the god’s hand tightened just a fraction, his thumb tracing circles along his skin as Lee watched Apollo flash a smile at someone from across the field.

“No one’s ever ready.” Lee admitted with another drag from the bottle. “But they’re strong, and they picked their friends wisely.” Sometimes that’s all anyone could rely on. Apollo had two daughters in the fray this year, and Lee knew both of them well. Lux was far more combatively competent than her sister, but Maya was no one to underestimate either. It also helped that they’d both been smart enough to align themselves onto some of the stronger looking teams this year. Lee couldn’t make promises they’d survive this, but he felt the odds were in their favor.

“Why do you go along with it?” Lee asked impulsively. It was something he’d never understood about the god who seemed content to masquerade as a human and steered clear of the politics in Olympia. Why support the Agon, the source of so much heartache for both of them, if he didn’t involve himself in the power plays that was its primary function.

“What’s the alternative, open war?” Apollo ran a hand through golden locks, the exhaustion of his tone suggesting he’d agonized over the issue quite a bit. “I’ve seen what that looks like, the death that sows. At least now they have a choice…some semblance of a childhood.” He seemed less convinced by the last part, but Lee didn’t comment, instead passing him the bourbon. It took a lot more than a bottle of Kentucky’s finest to get a god tipsy, but Lee figured he’d appreciate the gesture.

Their fingers lingered together on the bottle, and Apollo looked up as if to say something, or maybe do something else… Lee’s eyes lingered on full lips, plump and glossy in the moonlight, their faces inching slowly forward. Why was a sun god allowed to look so fucking good in this lighting?





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Bad Guy || Feel So Close || Sabotage

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Abby Jarvis // Child of Ares// Brawn // Location: Legacy Academy

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Image“WOOOOOOOO! LIZARDS RULE!”

You’d think these idiots never had tequila before. Abby thought tersely, as a junior covered in neon glow paint streaked across the field with nothing but a baseball cap shielding his delicate bits, and a sparkler waving frantically in hand. The scene up field wasn’t much tamer, as throngs of students covered in neon bounced and bobbed (in what Abby could only assume was an attempt at dancing) under pulsing strobe lights and black lit canvas. The makeshift dance floor and accompanying bars were covered in more of that glow paint, which was only made more surreal by the fireworks shooting off in the distance. Someone must have recruited the Hephaestus or Hecate kids for the pyrotechnics, because the colors stayed in the sky far longer than natural with pictures of everything from the classical to obscene dancing around in the sparks.

The spring air was warmer than usual tonight, which was fortunate for the student body since most of their outfits were on the bare side of skimpy. Enough to make Abby feel overdressed in her Aerosmith tee and cut-offs anyway, but she hunched into her jean jacket regardless. Party pooper? Maybe, but she definitely wasn’t drunk enough to be cooped up in this crowd. Big day coming up or not, that was a problem in Abby’s power to solve. Glancing around at the open bars, it looked like the neon theme had extended to the drinks, with brightly colored liquids and jello shots littering every flat surface. Whether it was simply clever lighting, or less perceivable sources giving the drinks that unearthly glow, Abby was more interested in the less assuming bottle of Jack. Unfortunately, it was sitting on the middle bar right by the dance floor…and Wesley Tate. Just because they were teammates didn’t mean she liked him, much less the gaggle of minions and leeches currently surrounding their self-proclaimed team leader. Abby would be stuck listening to his crap enough starting tomorrow…not to mention Sebastian, (Who came with his own special set of annoyances.) so she decided to take her chances at another bar.

Lux and Khayla (The two people here she might actually have enjoyed drinking with.) were nowhere in sight, but she spotted Maya Torres not surprisingly at the one tiki themed bar set up. It was both glaringly out of place with its fake palm trees and plastic birds, and somehow fit right in with the accompanying LED string lights and shimmering iridescent bubbles. Abby had a hunch the tiki bar had been Maya’s doing, if her hula skirt and light up coconut bra was anything to go by. Maya was alright, though not necessarily Abby’s first choice in drinking companion. Still, the lure of rum might have been enough to draw her that way if Abby hadn’t heard Lottie by the neighboring bar.

“Umm t-that’s ok, I don’t mind! I’m actually kind of chilly.” The shy demigod’s voice practically squeaked as she wrapped the ugliest neon green sweater Abby had ever seen more tightly around herself. Lottie was with a couple other sophomore girls in similarly warm clothing. “Lucas, we’re fine..really! We just wanted to dance…”

“Ah come ooooon! Ya don’t wanna overheat do ya? You’ll feel looooads betta wi tha clunky jumpa off; dress fer the occasion loves!” Abby couldn’t tell if the overly friendly redhead and his leering sidekicks were sophomores as well, but they definitely weren’t Lottie’s friends.

“Hey ginger, take a hike. They’re not interested.” Abby muscled her way over to the bar, casually placing herself between them as she reached toward the bottle of Hennessy on the counter. It wasn’t Jack Daniels, but it would do in a pinch.

“Oi! Tough girl! Tha’s me stash yer pilfering there! Ye gotta be showin a bit more skin ‘n tha ta be gettin anythin fer free!” Lucas had the audacity to laugh as he moved to intercept, but it wasn’t until he grabbed hold of her jacket collar as if to yank it down off her shoulder, that Abby snapped.

One second the ass was upright by the bar, and a flash of red later he was a good twenty feet away, flat on his back while cradling his broken bleeding nose. Abby was looming over him when sense returned, one foot resting on his crotch, which his howling suggested had already taken some abuse. ”Touch me, or any other girl here again without permission, and next time I’ll kick them off.” She ground her heel in again for good measure before glancing toward the miraculously intact bottle of whisky still in hand. “This is mine now.”

The crowd that had gathered to watch her pummel Lucky Charms parted like the red sea as she walked back toward Lottie, who looked like she was warring between relief and mortification.
“Oh um t-thanks Abby, but you didn’t have to do that. Lucas is mostly harmless y’know...” She glanced nervously around Abby’s shoulder at Lucas’s still prone figure. “Will he be alright?”

“I changed my mind, I’m taking one ball as insurance!” Abby hollered back toward the crowd. Lucas was up and darting away in a flash, confirming his status as a son of Hermes. “Looks fine to me.”






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Jesse Bower // Child of Hermes // Mentor // Location: Legacy Academy
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The fireworks were in full swing by the time Jesse got back to campus, creeping stealthily through the main building like a thief in the night. Given her earlier activities that evening, it wasn’t a wholly inaccurate description. She’s been gone in Olympia for a number of days, not exactly what she would have preferred to do with a team to prep the week before the Agon, but if Val was right, this would help keep her kids safer than any last minute pep talk. Val’s classroom wasn’t hard to find. This time of night the school building was practically deserted, and the soft glow from the older woman’s desk lamp shown like a beacon as Jesse made her way quietly inside.

“You’re late. We expected you back at least a day ago.” Val didn’t even look up from her desk as she continued scribbling some kind of correspondence. She was old school like that, and hey, to each their own. Legacy Academy had never really pushed modern technology much outside the science department, but for a woman who valued efficiency as much as Val, you’d think email would be her thing. Still rude though, all things considered.


“Oh no, don’t worry about me. I made it out safe and sound after tracking down that milkrun of a grocery list you laid on me.” Jesse retorted dryly, shouldering off her pack. She’d been in too much of a hurry to change out of the silky getup she’d fled her last stop in, and as Valerie’s gaze finally left the desk, her eyes racked up Jesse’s frame with a lingering stare before settling with a pointedly raised brow.

“Get up to a bit of fun down there while you were at it? You know how the brass frowns on fraternizing with the locals. Tell me you at least used protection.” Valerie intoned in a manner Jesse was familiar enough with to know she was being teased, but rolled her eyes anyway. The silky lilac getup she’d filched was classically grecian, with a sleeveless cut and plunging bodice that denoted it’s wearer as working a very specific occupation. So y’know, assumptions could be made, but Val knew what her skill set was and why she’d been down there, so hardy har har.

“Well the evening did end with a little impromptu bondage, but all things considered, I think a fun time was had by all.” Jesse quipped back with a little smile as she thought back on dark eyes and a sinfully talented pair of lips that had seemed perpetually curved up with humor. Well...maybe not at the end there with the handcuffs, but remembering the look on his face once he realized what was happening had Jesse’s grin widening anyway. There were probably stealthier ways Jesse could have gotten into the mercenary’s room and found her prize, but it wouldn’t have been nearly as fun. Gorgon scales were pretty hard to come by, and cost a small fortune to get your hands on because of it. They’d been lucky Jesse was able to track down someone bringing them to auction at all. She pulled out a soft leather pouch, and set it on the desk before pulling out some of the more easily acquired supplies on her co-worker’s list.

Val snorted at Jesse’s satisfied look, and began cataloging her haul. “Well, let’s just hope you didn’t piss off anyone too important.” Jesse shrugged at the warning, not feeling overly concerned. There were a lot of mercenaries in Olympia, spread out among all the different kingdoms, they didn’t all play ball together as a collective unit. She’d probably pissed off one guy with a sword, and besides, It wasn’t like she was ever going to see him again anyway. Which felt kind of like a shame, a less rational part of her who’d enjoyed that heist a little too much sighed. It was also probably for the best though. Even if that bridge weren’t thoroughly burned, the no hanky panky rule was there for a reason, even if it did feel a bit hypocritical coming from the big man upstairs. People in Olympia weren’t really supposed to know that they were here, and pillow talk has never been very conducive for secret keeping. Jesse also dipped her toes into their world enough to know it wasn’t a good idea to be much more than a passing face in the crowd to anyone down there. Just because there was a stranglehold on lines of communication between worlds didn’t mean people were stupid.

“So how long does it take to brew this greyscale cure? Will it be ready by tomorrow for the kids?” Jesse asked, changing to subject to the business at hand. When Val had told her the challenge this year involved monster hunting, including gorgons, it hadn’t really taken much prodding to convince her they needed to make a safety net. Those were some pretty high danger targets, and while manticore venom and other monster related poisons had some common treatments in the academy infirmary, Greyscale was a much more dangerous affliction. When the gods are known to use something to punish crimes, they don’t make the cure for it easily available, so this little trip had been strictly off book.

“We’re a little behind the eightball here, but hopefully yes. Now I’ve got work to do.” Val replied with a wave of her hand, signaling a clear dismissal. It was a typical Val move, and Jesse was used to it enough from her friend, but she still huffed a little at the shrug off. “You did good work out there Jess, I wouldn’t have trusted this to just anyone. You should get some rest though...we’ve got a big day tomorrow.” Dark eyes softened a bit as they glanced up at the younger woman. There was something there in her eyes that bothered Jesse, almost like an apology. It was supremely out of character, and made her a little uncomfortable. But then...given what day it was, maybe Val was just feeling introspective. All the staff who’d survived the Labyrinth got a little off this time of year. Trauma could be like that, and they all handled it differently. Knowing Lee, he was probably halfway through a liquor store by now, and June had been in a baking frenzy before Jesse had left, so there was probably a veritable muffin army lurking about. So after a long, lingering look, Jesse decided to bite her tongue and turned away. Val was pretty private about her grief, and she could respect that. “Night then. You get some rest too okay.” Jesse called back softly in parting as she headed back toward her apartment.

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XXXXXHades // Brain // Hex: #021104
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For one long, torturous moment, Wes was afraid she’d say no. The hesitation was clear to see, every line of Lux’s body rigid as she looked at his hand, outstretched and waiting. Wes wasn’t used to this feeling, like balancing on creaking branches that could give way at any moment. It was unpredictable, and exhilarating in a way that left him feeling more flushed than the glass of whiskey he’d left behind. Wes had yet to decide if he hated it, or needed another hit. Then she took his hand, and rational thought wasn’t calling the shots anymore. Gently, he pulled her onto the dance floor, and as the opening notes of what would clearly be a slow song rang out, he moved a hand to her hip, grip possessive but painfully polite, despite his clear desire to run it lower. He didn’t have permission yet though, that clear and unambiguous yes that this dance they’d been doing around each other for a while now had left Wes aching for. However much it perturbed him to admit it.

I've gotta take a little time
A little time to think things over


The song playing in the background felt glaringly ironic, but Wes felt too hyper aware to truly enjoy it as he normally might. The floor had flooded with other couples pushing into the throng, and the lack of space seemed to draw them closer. The heat from where they touched, the scent of her shampoo, his senses were absorbed by her, muddled, taking in a thousand details at once and properly processing none. Wes’s face dipped closer to Lux, lips nearly grazing her ear. He aimed for smoothness, intent on saying something cheeky about her hat that would surely have them settle into their more comfortable playful bickering. Put them both back on even footing.

In my life, there's been heartache and pain
I don't know if I can face it again


“Promise me...you’ll be careful tomorrow.” Wes didn’t mean to say it, a halting plea that confessed too much, an anxiety he’d been fighting back for days. The key to a good strategy was detachment, a willingness to sacrifice a piece on the board if it served a greater purpose toward victory. You never win the game with all your pawns still standing, and it was dangerous to try. He couldn’t detach from Lux though, and she’d stopped being a pawn in his eyes a long time ago. It was a distraction, an exploitable weakness that part of Wes hated himself for. Another part didn’t care though, embraced it with a frighteningly possessive abandon, and Wes was too much of a tactician to see any value in deluding himself about it. Lux had become a piece on his board that was both a weapon, and to be protected at all costs. Fundamentally incompatible roles that left him feeling off center.

I wanna know what love is
I want you to show me
I wanna feel what love is
I know you can show me

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