"Swordsman, lover and babysitter should the need arise. Just don't ask me to guard pie..."
General Personality: In a word, impulsive. Jo acts on whatever thought crosses his mind at that moment. See a chocolate cake? Buy it. See an emaciated child? Share the chocolate cake. See large wererats approaching to rob and or steal said cake? Kill them. Other than that he's a fairly considerate person, although overly judgemental at times. He's prone to flights of fancy and deeply felt, if short live passions. Humans only live so long right? On a side note, his nickname "Veins" was brought about by a particularly gruesome technique Jo has learned through simple magic. By rapidly infusing the target with heat, then instantly draining it away, the enemy's blood vessels constrict and contract too quickly to handle the stain and rupture all across the body. The foe's veins are brought just below the skin, giving the corpse the appearance that some sort of worms were crawling under it's skin.
Alignment: Lawful Good
Motives/Goals: Save the good and smite the wicked I suppose...he hasn't thought much farther ahead than dinner.
Clothing: Without armor Jo is usually wearing an unadorned, short-sleeved white shirt and tan cloth breeches. Black leather boots, unusually well maintained, are donned as well.
Weapon(s): A farily aged but well-maintained steel longsword holstered at the hip and a long-dagger in his boot.
Armor: Aside from brown cloth breeches and a plain white shirt, Jo has a single iron pauldron and gauntlet on his right arm as well as a set of iron grieves and boots. Over all of it, there's a worn brown traveller's cloak.
Equipment: A small black rucksack containing a waterskin, dried fruit and meats, a whetstone, a couple maps, a compass and some herbs. He carries his wallet on a necklace that hangs just inside his shirt.
Magic: Jo never had the aptitude nor the patience to learn the Craft as a true mage should. Having been raised in an overtly hostile environment and trained to hold a sword instead of a quill, it's not as if he'd ever had the time to really study magic anyways. The only way Jonnovan had ever even known of his ability to wield warmth magic was through the heat of battle. Even now, when he has the time to learn, Jo has become very comfortable with the level of magic he can muster.
Element: Fire
Amplifiers: Two diamond rings, one on each middle finger. The only memento of his parents.
Type of Magician: BattleMind, utilizing augmentive and supportive magic to boost the abilities of himself and his allies.
Origin/Place of Birth: Hilsian Village
General History: Jo was born in the small trading village of Hilsian, named after the 13th Godking Hilsia. Hilsia, during his short rule, brought about the least prosperous of the years under the Godking's rule. Like it's namesake, Hilsian village was prone to horrid bouts of misfortune. If it wasn't drought it was floods, if not famine some new disease from a far off land. The one torment that remained ever-constant though, was the raids. One the outskirts of the kingdom, just beyond the Godking's sight, bandits ruled. One particularly large group of them, the Blood Shadows plagued Hilsian since it's founding. Not to say that the village simply rolled over and payed tribute. Quite the opposite in fact. Requests for armaments and training were sent, and the villagers took up arms against their would be invaders.
Thus, when Jo came of age(which was around 12) he was given his first blade by his father and stood in the second lines in his first battle for defense. Fighting alongside his mother and father the boy soon found his calling in life; Battle. Yes, it may sound like a lame excuse for not getting a real job, but Jonnovan had a knack for grinding at the defences of his enemies. Around his sixteenth year, Hilsian came under attack on three fronts. As the town was fortified with mortar walls the only issue with defending it would be having enough men to man the walls...but they did not count on the bandits bringing magi. Not just the usual one or two, but three regiments, nearly fifty well-versed mercenary magic-users to decimate the town. It was during this battle that Jo discovered he also had some aptitude for magic. When a great gout of fire scoured the defenders from the northern wall, he bounded over to find his father scorched and dying. In a pitiful attempt to staunch the bleeding from the magical burns, a strange glow and warmth spread from Jonnovan to his father. The wounds abated somewhat and the man found he had the strength to stand once more. He ordered his son to return to his section of the wall and fortify the other men with whatever power he had discovered.
On the fourth day of the siege, the day was won, if at a heavy cost. Almost half of the able bodied townsmen and even some of those traders who had taken up arms in Hilsian's defense had been lost. Among those dead, were Jonnovan's parents. He watched his mother die, and father die twice. Without a tear he slid the wedding rings from their stiff fingers and gave the dead a salute. Since that day he has taken on the mantle as one of the captains of the local watch. Not a single member of his platon has fallen to antyhing but old age, and maybe a drink too many at the victory celebrations. After catching word of the 'black sludge', and the urging of his fellow townsmen, Jo embarked on a journey to the city of the Godking to lend his blade. Up until now Seifon's Comet had only been a hunk of flaming rock in the sky...it's interesting to think it could be more.