Introduction
the day was won, but not at a high price the Avatar and many other gave there lives to stop the the General and his army. those who survived soon forming Order of the White Lotus hoping they could keep General and his army locked away, but one as strong as the General would no simply die like a common man nor his army. they wait locked locked away from the world waiting for there return.
(i know its short >_> but it should give you an idea of whats going on)
Waterbending - one of the four elemental bending arts, is the hydrokinetic ability to control water, as well as its many forms. This type of bending is utilized by the people of the Water Tribes, who are divided into the Southern, the Northern, and the lesser known Foggy Swamp, as well as those of the United Republic, each with their own unique bending style. Water is the element of change. The moon is the source of power in waterbending, and the original waterbenders learned to bend by observing how the moon pushed and pulled the tides.The Water Tribes are the only people who did not learn bending from an animal, though the Moon and Ocean Spirits took the form of koi fish in the mortal world near the beginning of the Avatar World.
The fighting style of waterbending is mostly fluid and graceful, acting in concert with the environment. Foggy Swamp style waterbending, however, is more rigid and straight. Waterbenders deal with the flow of energy; they let their defense become their offense, turning their opponents' own forces against them.
Airbending - one of the four elemental bending arts, is the aerokinetic ability to control and manipulate currents of air. The peaceful Air Nomads utilized this type of bending in their everyday lives. Air is the element of freedom. The Air Nomads detached themselves from worldly problems and concerns; finding peace and freedom was the key to solving their difficulties in life. Airbenders continually sought spiritual enlightenment, and, as a result, all children born into the Air Nomads were benders. The first airbenders learned their art from the flying bison.
The key to airbending is flexibility and finding and following the path of least resistance. Airbending is notable for being almost purely defensive, as well as the most dynamic of the four bending arts. Airbenders can overwhelm many opponents at once with large and powerful attacks that could prove fatal; however, due to the pacifist nature of the Air Nomads, such attacks are rarely used. Due to aforementioned spirituality, they often adapt to the situation surround them and prefer to dodge an opponent instead of a direct attack
Firebending - one of the four elemental bending arts, is the pyrokinetic ability to control fire. It is unique among the bending arts, as it is the only one in which the performer can spontaneously generate the element. While the first human firebenders were the Sun Warriors, it has since spread to the people of the Fire Nation, and the United Republic. Fire is the element of power, consisting of overpowering force tempered by the unflinching will to accomplish tasks and desires. However, during the Hundred Year War, a militaristic Fire Nation twisted this into firebending being fueled by rage, hatred, and anger. Firebending draws its power from the sun, and the first human firebenders derived their firebending techniques from the dragons.
Firebending is notable for its intensive attacking style and general lack of adequate defense moves, although some notable firebenders utilize creative defensive techniques by creating large walls of fire, or shooting down incoming objects with precise attacks.
Earthbending - one of the four elemental bending arts, is the geokinetic ability to manipulate earth and rock in all their various forms. It is utilized by people of the Earth Kingdom and the United Republic. Earth is the element of substance, making earthbenders and their people diverse, strong, persistent, and enduring. The first earthbenders, Oma and Shu, learned the art from badgermoles. The key to earthbending is utilizing neutral jing, which involves waiting and listening for the right moment to strike and, when that moment comes, acting decisively. In other words, earthbenders generally endure their enemies' attacks until the right opportunity to counterattack reveals itself, then strike with unyielding force.
Shadowbending - not much is known about this art.
The Shadow General -
The Shadow Army member 1 -
The Shadow Army member 2 -
The Shadow Army member 3 -
The Shadow Army member 4 -
(will add more if needed ^-^)
The Avatar- reserved
Team Avatar member 1- reserved
Team Avatar member 2- reserved
Team Avatar member 3-
Team Avatar member 4-
(see how this works out before i add more lol)
- Code: Select all
[center][b][size=200]Full Name, Age,Current Alias (if any), then Gender
[/size][/b][/center]
[center][size=150][b]< Physical Info >[/b][/size][/center]
[left][img]Image%20link(url)%20here[/img][/left]
[center][b][Appearance][/b]
(Appearance)
[b]Affiliation[/b] (Team Avatar or Shadow Army)
[b][Personality][/b]
(Personality)[/center]
[left][b][Likes][/b][/left] [right][b][Dislikes][/b][/right]
[left][color=#0D9D00][b]o[/b][/color] Like1[/left] [right]Dislike1 [color=#FF0000][b]x[/b][/color][/right]
[left][color=#0D9D00][b]o[/b][/color] Like2[/left] [right]Dislike2 [color=#FF0000][b]x[/b][/color][/right]
[left][color=#0D9D00][b]o[/b][/color] Like3[/left] [right]Dislike3 [color=#FF0000][b]x[/b][/color][/right]
[center][size=150][b]< Ability Statistics >[/b][/size]
[b]Bending[/b] (if any)
[b]tools or weapons[/b]
[b]Bending Abilities[/b]
[b]weaknesses[/b]
[b]Personal Traits[/b]
(have at least 3)
[size=150][b]< Personal Background >[/b][/size]
[b][Biography][/b]
(this is optional but at lest try i see WIP way to much ^_^)
(now i feel i should say this the only Shadowbender will be the The Shadow General so the members of the dark army will have to be from one of the other 4 elemental bending arts and this is a non canon so there is no need to mention the canon )
Create New » Browse All » 0 Characters with stories to follow
There are no characters in this universe yet!
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
Add Group » View All » 0 Factions to align with
Here's the current leaderboard.
There are no groups in this roleplay!
Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Avatar The return of the shadow army.. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 0 Characters to follow in this universe
There are no characters in this universe yet!
Fullscreen Chat » Create Topic » Avatar The return of the shadow army.: Out of Character
Discussions
-
- Topics
- Replies
- Views
- Last post
-
-
Avatar The return of the shadow army.
by Akionakamura on Mon Sep 30, 2013 6:21 pm
- 2 Replies
- 400 Views
- Last post by anything14
on Tue Oct 01, 2013 5:45 pm
-
Avatar The return of the shadow army.
Most recent OOC posts in Avatar The return of the shadow army.
Avatar The return of the shadow army.
You may edit this first post as you see fit.