Introduction
LODGINGS: FORMER UNDERGROUND BUNKER. SHUT DOWN, BUT BROUGHT BACK TO POWER. CURRENT OWNER IN NEED OF COMPANY, PAYMENT, AND CAPABLE ASSKICKERS.
PAYMENT OPTIONS: SUPPLIES, LARGE SUMS OF CASH OVER 9,000 DOLLARS, AND ASSISTANCE ON RAIDING MISSIONS INTO THE OUTSIDE.
LIVING WILL BE TOTALLY CASUAL. I'M SURE YOU'LL WANT TO MEET UP! >:D
These were the words written on one of many flyers slapped onto various places like windows, walls, boards, etc by a sole guy who happened to have found, and stolen a bunker, hoping to turn it into his private pad. Unfortunately the loneliness was too much to bear, as with any normal person, so he's offering shelter to anyone in the area in need of some protection.
Frank West and Chuck Greene? Their story was totally different. They just beat up zombies together for a few days. Once his daughter had her Zombrex and all was well with their other human friends, they just left to take down the "Big Dogs."
This is where we come in. We're just people who come from different backgrounds. When shit went down, we were the ones in the safehouse, slowly coming one by one. There were no bombs, no rescue teams, not even a military crew to prep us for nuclear destruction. But we just couldn't wait for something to happen.
So we decided to have a little fun.
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Character Sheet Requirements:
Name
Gender
Age
Appearance
History
Items
Weapons (Don't go too far here. -_-)
Optional:
Quote(s)
Theme Song
Extra
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
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Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
Orphanage
By marking a character as abandoned, you can offer them to your players as pre-made character sheets.
The Forge
Use your INK to craft new artifacts in Dead Rising: Killin' Is Easy Livin'. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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Fullscreen Chat » Create Topic » Dead Rising: Killin' Is Easy Livin': Out of Character
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Dead Rising: Killin' Is Easy Livin'
by JayZeroSnake on Mon Oct 24, 2011 5:37 pm
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- Last post by JayZeroSnake
on Mon Oct 24, 2011 5:37 pm
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Dead Rising: Killin' Is Easy Livin'
Most recent OOC posts in Dead Rising: Killin' Is Easy Livin'
[OOC] Dead Rising: Killin' Is Easy Livin'
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