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Atum

"I grew up without a family, so don't expect a last name."

0 · 918 views · located in The Kingdom

a character in “Denouement”, as played by Nekohina

Description



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Yeah, I stole it... so what?



╔╗
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╚╝




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īŧĻīŧĩīŧŦīŧŦ īŧŽīŧĄīŧ­īŧĨ
      Atum

īŧŽīŧŠīŧŖīŧĢīŧŽīŧĄīŧ­īŧĨ(īŧŗ)
      anything but Atty

īŧ§īŧĨīŧŽīŧ¤īŧĨīŧ˛
      Male

īŧĄīŧ§īŧĨ
      19

īŧŗīŧĨīŧ¸īŧĩīŧĄīŧŦīŧŠīŧ´īŧš
      Heterosexual but secure




A little fun is never a bad thing.




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īŧ¨īŧĨīŧŠīŧ§īŧ¨īŧ´
      6'0
īŧˇīŧĨīŧŠīŧ§īŧ¨īŧ´
      183 lbs

īŧ¨īŧĄīŧŠīŧ˛ īŧŖīŧ¯īŧŦīŧ¯īŧ˛
      Black though certain lights make it look purple.

īŧĨīŧšīŧĨ īŧŖīŧ¯īŧŦīŧ¯īŧ˛
      Naturally gold, but they run red when using magic (which is almost always).

īŧŗīŧĢīŧŠīŧŽ īŧ´īŧ¯īŧŽīŧĨ
      Mocha

īŧ§īŧĨīŧŽīŧĨīŧ˛īŧĄīŧŦ īŧĄīŧ°īŧ°īŧĨīŧĄīŧ˛īŧĄīŧŽīŧŖīŧĨ
      Atum is a muscular young man with mocha brown skin - he can't tell if it's natural or a genuine tan though. His typical dress focuses on overall flexibility and practicality and thus involves many layers of cloth tied to his body to both shield him from the sun and keep him warm if it's cold. He does however go to great lengths to stay clean shaven since he finds the extra hair itchy. As he's never had a haircut, his hair is fairly long but fortunately stops at his waste - he typically keeps it tied back in a pony tail.



Not dead yet so I see no reason to stop.





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īŧ°īŧĨīŧ˛īŧŗīŧ¯īŧŽīŧĄīŧŦīŧŠīŧ´īŧš
      Atum is a man with his own view of the world. Most would see magic as a plague or a disease to be avoided - for him it's a tool to be embraced and an advantage to be exploited. Sure people say it has a downside or side effects, but as someone who has yet to encounter either he simply dismisses it as superstition. After all on the streets lies and belief mean more than fact itself, so why wouldn't those in charge of society act any different...the world still remains the same.

      As a whole, Atum is a confident and fun loving individual. In fact some people might even describe him as overly care free or even arrogant given how secure he is in his own personage and abilities. In fact, he openly has a smile that almost appears to be a smirk plastered on his face as a sign of his confidence. Despite his upbringing, Atum doesn't pick on the weak. He might use someone, stab in the back and toss them aside - but he expects the same and will greet them again as if nothing ever happened (though it's also highly likely he simply forgot). He draws the line on those he considers weak or helpless though and is viciously protective of those he holds dear. He's a shameless flirt when it comes to beautiful women, but when it comes down to a fight everything else is a lesser priority.

      A careless individual that seems convinced in his invincibility, Atum likes to play and lie about his magic as well. In fact, he's claimed to have no less than a dozen different kind but it's really nothing more than a lie. He's not afraid to admit his name or even his status as a magic user and brazenly challenges any line that he gets told to not cross. However even magic doesn't help an idiot for too long, so while he may not show...he slyly considers things on a different level and learns from his mistakes.

īŧŦīŧŠīŧĢīŧĨīŧŗ
      Drinkingll Growing up on the streets creates many bad habits - alcoholism is one of them and Atum is a proud drinker.
      Fun ll Atum is a fun-loving person, and his definition of fun is BROAD, if someone else can get a laugh from it...so can he.
      Fighting ll Atum has always been a fighter, and while he won't go out of his way to start one, he'll gladly step in and steal the spotlight.
      Magic ll despite what everyone says about it, Atum loves magic as it's been his great balance and way to get ahead in life

īŧ¤īŧŠīŧŗīŧŦīŧŠīŧĢīŧĨīŧŗ
      Rich People ll having grown up among the poorest of the poor Atum has nothing but distaste for the wealthy.
      Getting Injured ll Atum grew up without the benefits of medicine and as such has a much darker view of matters related to health...and that's ignoring the pain.
      Being in one spot too long/ boredom ll he hates being bored and gets bored staying in place too long and as a result travels around a lot.

īŧ´īŧĄīŧŦīŧĨīŧŽīŧ´īŧŗ
      Fighting ll in Atum's childhood you either got good at stealing or taking... stealth was not something he was blessed with so he got good at fighting fast.
      Telekinetic Magic ll Atum's primary magic is Telekinesis, which awoke during an incident of boxes falling on him as a child. He mostly uses it to form something of a barrier around his body like armor with the occasional pulse to "feel" his surroundings (subconscious actions so low potency). But when he switches to offense by abandoning the defensive habit he shines.
      Healing Magic ll Atum's second magic is healing magic, he's not good enough to regenerate a body part from scratch but he can certainly stick a severed limb back on just fine after his defense gets breached and heal from there.

īŧĻīŧŦīŧĄīŧˇīŧŗ
      Uneducated ll Atum cannot read, write or do math which puts him at an extreme disadvantage in most human interactions...especially for trade.
      Reckless ll Given Atum's magic both keeping him healthy and acting as a natural armor since a young age, Atum does not really concern himself with matters like defense during a fight which gives a lot of openings.
      Criminal Record ||Having grown up in arguable the most lawless area in the country, Atum quite naturally developed a criminal record and has to hide his face for regular travel.

īŧĻīŧĨīŧĄīŧ˛īŧŗ
      Hunger ||Atum has seen too many people die to be bothered by death, but having grown up hungry- that's one torment he actively seeks to avoid.
      Pain ||Atum hasn't yet been injured to the point where he can't heal it, but he has nothing to offer against simple pain.
      Permanently losing a limb ||Atum has seen first hand that he cant regrow a limb from scratch, so he takes great care where such "permanent" damage could occur - usually by running from it.



Okay, THAT one wasn't me and I refuse credit for it.





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īŧĻīŧĄīŧ­īŧŠīŧŦīŧš
      Father: Hassan Badr- Deceased
      Mother: Artemis Badr - Deceased

īŧĸīŧŠīŧ¯
      Atum was born to Hassan and Artemis Badr in what was at the time a fresh expansion in far village communities. Sadly, the ground proved infertile and resources poor and the overall environment favored diseases that usual fostered by human waste. The resulting outbreak claimed both of the infants parents and Atum was raised as one of many orphans in the community. However, support for a community that had nothing to contribute wasn't something one could expect from government and such officials. Naturally the place became a den for various criminals and other illegal activities - Atum grew up in this environment.

      Atum's magic manifested for the first time around his fifth year, however his restless nature resulted in the youth's abject failure to learn even to count that high. During a game of hide-and-seek turned theft a large crate was dropped onto him. But rather than hitting the boy, Atum found the box simply stopped...and moved with his hands at the time. The Codex that appeared at the time, he pocketed as an instinctual desire and has held onto ever since. However, Atum's life changed at that point... he had power and he knew it.

      Over the years, Atum really learned most of his tricks through trial and error since he'd never bothered looking at his Codex - it looked like something someone would read and he couldn't read. At the same time, the young street rat's endeavors grew with his powers. Atum's "siblings" were smarter than himself since they had actually paid attention during the lessons of what could be taught to them - things like counting and at least marginal levels of reading. Because of this, Atum never really abandoned or turned on his improvised family but was doomed to see them slowly succumb to the dangers of their lot in life. In fact, during his 16th year Atum was officially an only child again after the last of his siblings lost to the winter. It was after this period Atum when from crime to live, maybe even the occasional luxury to crime for sport which brought him into a new...darker crowd of friends. However Atum still acts as he always does: as if life's a game and he's set to win.

īŧ¯īŧ´īŧ¨īŧĨīŧ˛
      Subconscious barrier would keep a charging knight on a horse from being fatal - but barrier will still break. Bullets will pass through virtually unaffected and skilled swordsman will find it shatters within 7 strikes. The pulse "feel" gives him no more information than a blurry outline of what it hits if he focuses, otherwise it's a sensation of "something is there" and only works on solid objects.




ⒸⓄⓅⓎⓇⒾâ’ŧâ’ŊⓉ Ⓦâ’ļⓇⓃⒾⓃâ’ŧ
Character Sheet by Š Masquerade (Skye) DO NOT USE WITHOUT PERMISSION

So begins...

Atum's Story