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Izzie Losa

Her eyes aren't the only thing you'll drown in

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a character in “Giga Drain”, as played by eternalmoon

Description

Izzie has long hair which is more white then blonde. It isn't beach blongse or golden. Colourless is more like it, the long thick strands fall stright to her waist, she refuses to cut it, and always keeps it in a plait. In the real world, when she isn't wearing prison ovals, she's in jeans and a hoodie, preffering not to attract any attention. She's tall for her age of 14. Her eyes are a washed out blue, like the colour of ice. And they always seem a tad watery than normal, years of unshed tears have given them an odd shine, odd considering the expressionless look they have.

InGame: In the game Izzie's hair is not much different than in real life. Except, rather than dead straight, her hair is wavy, like a current is constantly flowing through it. Its loose, except for three small, light blue plaits which she tucks behinds her right ear. Her eyes are even more void of colour than in real life, and if it weren't for the hint of icey grey, they'd be transparant. Izzie's outfit inside Giga Drain is a white dress. The right side comes off her shoulder, and both sleaves open out, so long white material flows around her. It has white ribbon which laces up the front. The front of the dress reaches halfway down her thighs while the back falls to the floor. She also has on black tights, and thigh high black leather boots which don't have heels.
She's grateful to see that they included her necklace. Her delicate silver chain, with the small pendent hanging from it. A blue saphhire the shape of a teardrop. Its the only thing she's managed to keep all these years.

Personality

Izzie is isolated and has taken herself out of the world. Partly because she is deaf, partly beacuse of what happened, and partly because, well, thats just who she is. She prefers to think of herself and the world as two seperate enteties, and she's just in it for the time being. She has a habbit of making people feel like they should back away, imagine a castle with a large moat without a drawbridge, skyhigh stone walls. In the centre, way down staircases and passages are the dungeons, iron bars all around. And below that, a dark, damp black cave. That's where Izzie keeps her emotions, not just out of sight, out of knowledge. There used to be someone who could break through, her big brother Alec. But now, her mind's been poked and probed, questioned, judged, she's learnt how to keep it to herself, even if she lets you think she's let you in. She doesn't know if she wants to someone to ever reach there again, she's certainly got lost along the way. She doesn't know what she wants anymore. She's been on the run for so long, running from everything. And she's tired. Its exhausting to be as unwavering and as unbreakable she is, but in truth she's afraid of what will happen if she lets down the defences. On the rare occasion, she does think something of someone, she'll be loyal to them. Like that nice girl on ward 3 back at that child psyco hospital or whatever you want to call it. She killed herself though, yet again leaving Izzie, just like everybody else.

Maybe that's why she likes the water so much. Because in the water, under the surface, it doesn't matter she can't hear. She feels the waves against her body, they feel like a blanket. And the ocean so big and wide. And empty. No restraints, nobody trying to decieve or tirck her, judge her, dimiss or reject her. Water relaxes her, its like she's connected to something when she goes swimming in the ocean. The water almost seeps into her, through her skin, soothing the tension in her muscles, ridding the awareness and suspense in her head. For the time she's in the water she's at peace with herself.

In Game Name: Abyss

Equipment

The two years she spent on the street she used anything; knives, daggers, broken glass, kitchen bleach, in self-defense. But, no matter what, she can't forget the feel of the rough, strong rope. The rope she had been so desperate to hold on to, so desperate to pull.

InGame: Giga Drain supplies Izzie with a whip. There's nothing funny about it. The heavy black leather curling around stiff, sturdy rope, with a blue band weaving through it gives it an air of entrancing beauty. The blue makes it look like a wave shooting through darkness when its being flung or coiled. It is long, firm and yet flexiable and, as Izzie finds, easy for her to manevour. It won't be sliced by any sharp thing. A good few hours, a strong hand and a hell of a lot of sawing is required to break the whip. It also fits very nicely strapped to her right arm, the soft leather handle, don't want to get any burns, just above her wrist, ready to slide down whenever necessary. The long material of her white dress hides it, the openess of her sleeves helps in the quick access to her weapon. The handle has a blue sapphire, just where it meets the rest of the whip. The sapphire can be removed, which means that Izzie can pour water in, the rope absorbing it. The leather engulfing the thick rope means the water isn't evapourated. She resents it, but when instinct kick in, it doesn't seem so bad, and, it does keep her alive.
Izzie has a dagger she keeps hidden in her left sleeve. The dagger is small but lethal. Very sharp, and elegent with its lightness and thin blade, a twin sapphire set in the hilt.

She also discoveries the ability she has in Giga Drain. Not entirely to her surprise, and surprisingly to her delight, she can manipulate, control water. So if an enemy, or someone getting on her last nerve is standing near a river, a puddle, or water drop on the grass, well, they don't stand a chance. And as water is her ability, its natural for fire to weaken her. She never liked the heat anyway... too hot, too birght. Too alive.

History

Reason for trouble label: Strangers finding a seven year old girl holding her eighteen year old brother in the river, rope around his neck is not a good thing. Izzie was accused of murdering her big brother. Drowning the only person who cared about her, who helped and loved her, means your not particularly the most stable of people Not at all.

Being in and out of physciatric wards and juvi centres kind of takes away decisions, freedom. Your life. And for five years Izzie put up with it. Ever since she was just seven years old she's been shipped up and down the country to different facilities, different doctors and professors who claim they can make a difference on her. They never did. When she turned twelve, she finally realised she didn't have to put up with it. She could fight back. So she did, by removing herself. They could no longer study her, observe her like some lab expriment. Living on the streets was rough but she made do. Stealing from shops or people to prevent starvation was even harder, especially since she didn't have her hearing to rely on as a warning. Then six months before QC she got lucky. Being deaf meant she paid more attention with her eyes. She could pick up body language and facial expressions, even if she didn't always understand the emotions they conveyed. It helped her with poker. And she won enough for her to stop stealing. It was how she got into all this, QC, Giga Drain. Playing a game with a worker from the corpertation and getting offered a deal like that... how could she say no? What did she have to lose?

But, would the past still haunt her? Izzie never remembered her alcaholic father leaving, when they first realised she couldn't hear when she was only one. Alec had commented on how distracted and quiet she always seemed, how she never responded to her name. To any noise they realised. she did remember her drug-addict mother not wanting anything to do with her. She never learned sign language, so it was hard to communicate with her daughter. It was Alec who learnt and taught Izzie sign language. It was Alec who helped her with homework. Who stopped people picking on her. Who found her sanctuary in the water. Izzie's hero. She loved him so much, and never knew anything was wrong. Not until the morning he gave her the necklace. He woke her up, told her he was going out, but wanted to give her a present before he left. "Your worth everything kiddo." It had scared her, he looked like he had already left, gone somehwere else. She wanted him back, she didn't want to be alone! So, she followed him. But being seven and following a strong eighteen year old with a lean build and muscly leg isn't the easiest of things. People towered over her, pushed past her, swept her away in crowds flocking on the main roads to get to work. She lost sight of him. When she finally found him, she could only see his dark curly hair, floating on the surface of the water. she launched the rope, coiled up on the bridge, managed to wrap it around him. She pulled and pulled, but she was only little, she wasn't quick enough. It was only when a hand grabbed her arm she knew she wasn't alone. A tall man with a funny hat, in a dark blue uniform, was staring down at her. Two old ladies each clutched a bag full of torn up bread, sheer horror on their faces. She tried to say that she saw him in the water and got the saftey rope to pull him back in. It was only then every detail sunk in. The rope was around his neck, burns on her hand where she had been pulling it. Izzie tried to explain she was saving her brother. But, the policeman had hold of her arm so she couldn't sign. Her speech was still a problem, a poor family and rundown school meant speech therapy wasn't available, it had never even been an option. Alec had taught her the most basics, hello, goodbye, yes, no, please, thank you. She was still learning. So with her hands flailing, arms flapping and words not even formed as she couldn't control the noises coming out of her mouth when she was in such a panic and shock, the policeman took her for a crrazy kid. Just like that.

Izzie understood more as she grew older, but never spoke about it. She now knew her brother had commited suicide. What she didn't know was why. His present, her necklace, it had been his way of saying goodbye. His way of saying sorry for leaving you. Yes, they had had a shit life, with a father who abandoned them and a mother who couldn't even look at the cause of his leaving; Izzie. It made a tense and awkward house. Izzie blames herself so much for her brother's death. Their dad leaving, their mother going back to drugs. Even Alec's life was never his own. He spent his entire time raising her, and with her lack of hearing, education, social behaivour, speaking, wasn't easy. But they dealt with it. Izzie thought they had dealt with it. But he obviously hadn't. HE had felt trapped, by their life? Their poverty? she sure she ahdn't helped, the freedom he craved for was restrained further by her. She was a chore required effort anc care, a twentyfour hour job. And it was Alec who would be stuck with her. She would always be a burden. No matter how much he loved her or she him. And, pulling him to the bank. With the rope around his neck. He might have been able to been saved, he might have lived... If she hadn't done that. Its harsh, but its the truth. And she accepts that. Her brother didn't commit suicide, she killed him. In a different way to what the policeman, the two old ladies, all the doctors and murses and professors thought. But the outcome was still the same. Alec was dead. And it was Izzie's fault.

So begins...

Izzie Losa's Story