Introduction
"StarGazer". That is the name of the mysterious mech-like hero who appeared not too long ago. Many people know him as an alien, a robot, but always a hero. But, very few know who he really is. They are him himself, his best friend, and his other best friend, a girl. She knew it was him the whole time. She wasn't stupid, he moment he left, StarGazer suddenly comes in and saves the day. But, after a few weeks of trying to confront him, she realizes that many people, mainly some rather peculiar people, are pursuing her as well. They know what she knows, and they want it badly.
Roles:
Main characters:
- StarGazer's user: OPEN!-The guy who becomes StarGazer. The alien mech and the "user" met one night when the would-be user was walking in a park and investigated a crash site.
- Male Best Friend: OPEN!-The nerdy friend who has encyclopedic knowledge on superheroes. He is technologically skilled, smart, and knows everything that's going on.
- Female Lead role: TAKEN by merthur-Friends with StarGazer's user and the Male Best Friend. Knows about StarGazer.
Villains:
- Villain 1: Dark Void (will appear later)
- Villain 2: OPEN!
- Villain 3: OPEN!
- Villain 4: OPEN!
Side characters: Will be updated. Just pm me their "purpose".
Character skeleton:
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Name:
Age:
Role:
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Likes:
Dislikes:
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Personality:
History:
Reasons:(exclusive for Villains and StarGazer)
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Hero Hearts v.2.0. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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Fullscreen Chat » Create Topic » Hero Hearts v.2.0: Out of Character
Discussions
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Hero Hearts v.2.0
by RebornAncient12 on Sat Sep 28, 2013 8:32 pm
- 4 Replies
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- Last post by RebornAncient12
on Sun Sep 29, 2013 4:30 pm
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Hero Hearts v.2.0
Most recent OOC posts in Hero Hearts v.2.0
Re: Hero Hearts v.2.0
Well, I'd offer to join back in but I think school'd prevent me from posting too often, so I'll just say good luck!
Hero Hearts v.2.0
You may edit this first post as you see fit.