Introduction
Crusaders of Marin: The crusaders are at war with the city and people they view as enemies. They claim to bring world peace by turning the world into a theocracy dedicated to their goddess Marin and will eliminate anyone who stands in their way. They are often seen to wearing a shiny knight-like armor running around with swords and guns. They have spies everywhere, even in the local police force. Their numbers grow by the day as they have an effective way to brainwash naive citizens.
Heran is a metropolis in an unknown nation. It is clean and unique but has most of what other cities have. Before the crusaders, it was one of the cities with the lowest crime rates in the whole world. Now it is sky high, with most offenses coming from the crusaders.
Character sheet:
Name
Age
Gender
Side (Hero or Crusader)
Appearance
Clothing
Likes
Dislikes
Skills (maximum 4)
Weaknesses (at least two, must be physical)
Weapons
Alignment (Good, Evil, Neutral or somewhere in between, and you must write from objective (how the world sees you) and subjective (how your character see him/herself) view)
Personality (At least two full sentences)
Background (At least three full sentences, no "to be reveiled" stuff)
Magic is allowed.
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
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Here's the current leaderboard.
There are no groups in this roleplay!
Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Inquisition. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 1 Characters to follow in this universe
Newest
Minari
Wow I have never been outside of the monastery.
Trending
Minari
Wow I have never been outside of the monastery.
Most Followed
Minari
Wow I have never been outside of the monastery.
View All » Places
Fullscreen Chat » Create Topic » Inquisition: Out of Character
Discussions
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Inquisition
by Aniihya on Mon Oct 15, 2012 6:13 am
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- Last post by Aniihya
on Mon Oct 15, 2012 6:13 am
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Inquisition
Most recent OOC posts in Inquisition
Inquisition
You may edit this first post as you see fit.