Introduction
The governments of the world tend to ignore these threats, mainly because other mad scientists intervene because they should be the rightful ruler of the world, as soon as their new weapon of doom is completed anyways.
This is going to be very free form, the players will make up their stories, they can become intense craziness centered around your own labs, a deep seated rivalry with another mad scientist, or even a threat filled and danger fraught romance with your own henchman.
Enjoy.
Rules:
This is half serious, half comedy, so keep this in mind while role playing.
There are three types of people in this world.
Mad Scientists: Capable of making machines the world cannot comprehend, each mad scientist has a specialty though they may be proficient in others.
Special limitation for mad scientists, due to their insanity they have a tendency to overlook the obvious flaws in any plan, make sure your evil plans have as many holes in them as possible.
Henchmen: come in many varieties, from mutated monsters, intelligent robots and computers, and even reanimated corpses, with the odd computer science major thrown in for good measure. They fill every role, to competent assistant, to brawny hunchback, have fun defining them.
Henchmen special limitations, you are henchman, you do as ordered, though you may whine, wheedle, and haggle with your employers, also, feel free to screw with your fellow minions.
Casualties: Nuff said ;)
Nobody may straight off kill another person's character without their permission, though feel free to mutilate, mutate, or resurrect at whim, you are a mad scientist after all, though you must try to be sneaky. Henchman, beware employers bearing coffee. Unless the hench-player enjoys the mutation or whatever has happened, all effects must be temporary, they must be made whole and right again later in the game.
Name:
Age:
Mad Scientist or Henchman
Specialty (skills of henchman or scientific abilities of Mad Scientists)
Description:
Personality:
History:
I would prefer that there be two henchmen per scientist, also keep in mind what you'd like your lair to look like and post it in the OOC
basic rules, no god-modding, no auto-hits, or anything like that.
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View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Mad Scientist!. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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Fullscreen Chat » Create Topic » Mad Scientist!: Out of Character
Discussions
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MaD SCIenTisT!
by Hal_Wannabe on Sat May 15, 2010 8:56 pm
- 1 Replies
- 576 Views
- Last post by coolkat31
on Sun Mar 04, 2012 11:21 pm
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MaD SCIenTisT!
Most recent OOC posts in Mad Scientist!
[OOC] MaD SCIenTisT!
You may edit this first post as you see fit.
Alright, once your character is done and accepted feel free to post what your base is, it will probably be destroyed at some point but that's just the nature of the risk of being in the business of mad science.
I will add your base, (under a generic name such as (Character's Base, lair, etc) give a description so I may update and edit as your bases come and go.